|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Uncommon|
|Commander 2014 (C14)||Uncommon|
Combos Browse all
Jungle Basin enters the battlefield tapped.
When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.
Tap: Add (1)(Green) to your mana pool.
Jungle Basin Discussion
4 months ago
I never understood why so many people build Karametra as an enchantress deck. Her strength is clearly Creatures and Landfall! So I'm glad you are running Courser of Kruphix , Lotus Cobra , Emeria Shepherd , Emeria Angel , Rampaging Baloths , Admonition Angel , Tireless Tracker , and Avenger of Zendikar .
But in a deck that takes so much advantage of landfall, why only 1 fetchland? If you added more fetchlands, and then Azusa, Lost but Seeking , Ramunap Excavator . . . suddenly your Lotus Cobra is getting you 6 mana per turn completely for free, Rampaging Baloths is dropping 6 beast tokens per turn completely for free. Plus the extras you'll get for playing creatures and triggering Karametra.
Obviously fetchlands plus Karametra/Creatures triggers will run you out of basics to fetch. But when that happens you should be so far ahead that you can find a wincon.
If you put in Quirion Ranger , Scryb Ranger , Jungle Basin , and Karoo , and you don't even need lands in your deck to keep getting the land drop triggers.
If you wanted even more land drops you could of course run Wayward Swordtooth , Oracle of Mul Daya , Llanowar Scout , Sakura-Tribe Scout , Walking Atlas , probably others I can't think of off the top of my head.
More ways to take advantage of so much landfall: Retreat to Kazandu , Grazing Gladehart , Oran-Rief Hydra , Retreat to Emeria , Stone-Seeder Hierophant (toss in a Wild Growth , Utopia Sprawl , or Overgrowth and watch what Stoneseeder can do in this deck!)
Fetchlands Available to G/W: Terramorphic Expanse Evolving Wilds Myriad Landscape Flooded Strand Bloodstained Mire Wooded Foothills Blighted Woodland Bant Panorama Esper Panorama Grixis Panorama Jund Panorama Naya Panorama Marsh Flats Verdant Catacombs Arid Mesa Misty Rainforest Terminal Moraine Thawing Glaciers
7 months ago
Fun deck. I've always liked Taty, but I've never built a deck around her.
A couple of staples I'd recommend you get your hands on ASAP for any deck are Eternal Witness (creature based recursion = good!), Sol Ring (Best ramp), Swiftfoot Boots and/or Lightning Greaves (protect your things), and perhaps Darksteel Plate. To quickly round out your bouncelands, also look for Simic Growth Chamber and Jungle Basin.
One thing to always keep an eye on in EDH is wincons. You have a couple goodies, but you could be running one or two more top-end cards to exploit your land count. If you're being more casual, I always recommend Progenitor Mimic because it's so fun. Rude Awakening is another way to make your lands work for you, Sylvan Advocate is a reasonable body and can buff your creature-lands. If you can get coin for it, Nissa, Worldwaker and Nissa, Steward of Elements are also both good 'walkers for both value and ramp, as is Nissa, Vastwood Seer Flip.
Welcome to EDH! It's a blast of a format. Have fun brewing!
11 months ago
I think your deck relies too heavily on Omnath’s Landfall ability to make elementals, so I would recommend taking out some of the ramp spells and artifacts and putting in a few more elemental creatures and elemental generators. I would suggest:
Additionally, these would increase the or enable the damage dealt by Omnath’s abilities:
You have a lot of ramp spells, but there are defiantly some better ones you might want put in instead of the some of the ones you have are:
Bounce lands and sac lands would work really well here as well:
I would also recommend:
1 year ago
I made a version of this deck that can win with Sunscorched Desert and already existing cards within this deck. It also seems to have slight desert theme. upon testing the deck myself im not so keen about Jungle Basin and Coral Atoll.
1 year ago
replace your tap lands with bounce lands. i wish there was a landfall commander in three colors, because then you could trigger landfall as many times as you're allowed to drop lands with burgeoning it's hard to hit every land drop, but with bounce lands, you can trigger landfall and get a land back in hand, without losing any tempo and gaining you card advantage. Gruul Turf Dormant Volcano Jungle Basin
1 year ago
1 year ago
I want to point out that there are a few cards in here that are not Modern legal. Elvish Guidance, Jungle Basin, Freyalise, Llanowar's Fury, and Priest of Titania are all banned. Also, It's best to have the minimum card count in a deck (60) because it's more likely that you'll draw the cards you need next. In general, it's pretty awesome that you've kept it under $70!! I would trim it down to only the cards that you need.
1 year ago
I played just 2 games with your deck. Fun and right up my alley. But I noticed your commander just sits in the back and spams her ability. Once a turn. Plus no protection other than her ridiculous low cost. Here are some ideas from other decks of mine, since I like elfball some can come in handy for you. Also this here
Umbral Mantle - USE your commander more!
Riptide Replicator - Because more tokens are fun
Door of Destinies - Huge tokens are even MORE fun
That said, I really hate lands that ETB tapped, they must have a massive upside for me to bother with it. I dont see an upside to Temple of the False God or Jungle Basin. A card that works for me on the other hand is Oran-Rief, the Vastwood, But I'm not sure you have enough green creatures to justify it.
Anyway, had fun with it!
Jungle Basin occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%