Grove of the Burnwillows

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Rare
From the Vault: Realms (V12) Mythic Rare
Future Sight (FUT) Rare

Combos Browse all

Grove of the Burnwillows

Land

: Add to your mana pool.

: Add or to your mana pool. Each opponent gains 1 life.

Price & Acquistion Set Price Alerts

IMA

V12

FUT

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Grove of the Burnwillows Discussion

SynergyBuild on Land Based Combo Help

3 weeks ago

Bazaar of Baghdad & Life from the Loam, with support from Ramunap Excavator/Crucible of Worlds will give tons of support to Windgrace's ability to 'draw cards.'

Punishing Fire + Grove of the Burnwillows = allows you to Shock creatures on repeat.

Deserted Temple + Rings of Brighthearth + any land that taps for 5 mana = infinite mana. Think Nykthos, Shrine to Nyx, Gaea's Cradle, or Cabal Coffers to get that kind of mana.

Otherwise, Petrified Field + Rings of Brighthearth allows you to repeatedly bring back lands (the second copy can target the Petrified Field!)

Bganoko on Ancestral Animar

1 month ago

any reason you are using Grove of the Burnwillows over Spire Garden?

simondiamond2012 on Ruric Thar [Competitive] - Your Heart is a Muscle

2 months ago

@tw0handt0uch:

In your opinion, for newer Thar pilots, what do you think are the flex spots of the deck?

I've been toying around with Growing Rites of Itlimoc  Flip in place of Gaea's Cradle, with mixed results. There have been times where the card transformed off the bat, producing 4 to 6 mana, and times where the card's been a dud. I've gone back to having a forest placed there instead.

Grove of the Burnwillows has been swapped out for Spire Garden from BBD. Very little difference in terms of live gameplay application. I may put Grove back in depending on how I feel about it over Karplusan Forest (which I'm not sold on quite yet either).

One funny tech I've been experimenting with has been has been Inspiring Statuary as a way to walk around Null Rod. Kinda mixed on that one too, but it's surprised me from time to time.

Finally, thoughts on Ensnaring Bridge, to shut down aggro decks?

T.I.A.

ToolmasterOfBrainerd on Budget Tron

2 months ago

Yikes, that's a really rough field to play Tron in. Goblins, in particular, will be very tough to beat. And you can bet your 7-mana @#$ that the Jund player will be as prepared as you expect.

The real advantage of red is access to Firespout, or Anger of the Gods if you think you can manage the colors, although that might be tricky. Pyroclasm is also something to keep in mind. The general meta has so much aggro right now that sweepers seem much more effective than Banefire to live until Tron is online. Firespout isn't good in the tron mirror, but it's still something that you should consider.

In budget tron I would absolutely be playing 4 Relic of Progenitus. And maybe even some mainboard Thragtusk - casting them shouldn't be too hard and they're especially great vs Goblins and Jund.

Wooded Foothills and Stomping Ground are a lot of pain. And you can rely on facing Field of Ruin often enough to warrant at least 3 basic lands, if not more. Karplusan Forest is a decent way to get your colors, although Grove of the Burnwillows is definitely the best.

As for beating the tron mirror... I admittedly have few ideas. I'm a grixis player. I don't know how to beat tron. I don't know what it feels like. I probably boast a 5% lifetime winrate vs Tron, if not lower. I can literally only think of one match that I've won, and only a few times that I've taken them to game 3.

_Delta_ on Help with Tooth and Nail ...

4 months ago

It would help others if you shared your decklist, let me do that for you.


RG Tooth and Nail Tron

Modern TuckerMTG

SCORE: 2 | 0 VIEWS


Anyways when I have more time I will try to think of more suggestions, but for now I think you should consider Thought-Knot Seer, and Grove of the Burnwillows.

Coward_Token on EDH: My mono-W charity case

4 months ago

Here's my latest thought exercise/forum front page clogger. Based on takes on the weaknesses of mono- from e.g. deck: http://tappedout.net/mtg-decks/iona-shield-of-emeria-1/ , I've tried to come up with cards that would remedy this situation. Here you'll find my attempts to address white's lack of card advantage, tutoring and stack interaction, plus some stuff that just rewards you for playing white.. Some of these are simply a few existing good cards which I've had legs removed from/added to with appropriate flavor, since this would alleviate problems that comes with singleton limitations. I've tried to make most of the cards primarily appealing to mono- by e.g. using lots of the color's symbols in mana costs since White is far from a bad color when combined with others, and I didn't want to make e.g. Karador, Ghost Chieftain much stronger.

This thread ended up being posted in a bit of a rush, since Wizards claim they've listened to EDH-related feedback in Commander 2018 and seems to be on their way of proving it with Endless Atlas, which kinda makes the whole "Advantage" category below redundant. (For those who are curious, it made me downright cut a card and its five variants, all which were permanents that let you discard/sac Plains to draw.)

Stack interaction

Blanket Grace Show

Desperate Plea Show

Cloak Caster Show

Pact of Grace Show

Angelic Intervention Show

Misc

Generous Farmlands Show

Meeting of Heroes Show

Road Building Show

Sunborn Hero Show

Advantage

Charity's Reward Show

Forceful Peace Seeker Show

Ivory Library Show

Legs on/off

Eidolon of Enlightenment Show

Guard Recruitment Show

Scroll Assistant Show

Physiocrat Show

Iquasi on Ancestral Animar

5 months ago

One new BBD card that I don't see on the list that I think should be there is Spire Garden. In this deck wouldn't it basically be strictly better than Grove of the Burnwillows? I think that it theoretically entering the battlefield is way less detrimental than giving the Ad Nauseam players even one extra life, at least in my meta in which most decks are AN decks.

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