|Commander / EDH||Legal|
Printings View all
|Rise of the Eldrazi (ROE)||Rare|
|Promo Set (000)||Rare|
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Guul Draz Assassin
Creature — Vampire Assassin
Level up (: Put a level counter on this. Level up only as a sorcery.) [1/1]
Level 2-3: , : Target creature gets -2/-2 until end of turn. [2/2]
Level 4+: , : Target creature gets -4/-4 until end of turn. [4/4]
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Guul Draz Assassin Discussion
1 week ago
1 month ago
Somehow I missed Guul Draz Assassin when searching for suitable creatures for this deck. Seems pretty cool. Another one to consider when I'm making some changes.
1 month ago
usaDiabetic I've updated the description. 30-35 lands is as trim as it can go, haha!
It is true that once there are more than 3 opponents this kind of strategy faces greater opposition. I've played most often with 1-4 opponents but 4, 5, or more opponents would be trouble!
To be fair to the deck, the card draw of Herald's Horn, Skullclamp, The Immortal Sun, Vanquisher's Banner, Asylum Visitor, Champion of Dusk, Dusk Legion Zealot, Forerunner of the Legion, Twilight Prophet, Dark Prophecy, Necropotence, Phyrexian Arena and reanimation of Victimize, Patriarch's Bidding, Living Death, Bloodline Necromancer help sustain after board wipes.
Enough creatures have excellent effects as well to benefit from being knocked out including Kheru Bloodsucker, Paladin of Atonement, Elenda, the Dusk Rose, Kalastria Highborn, Pawn of Ulamog, Voldaren Pariah Flip, Bloodghast, Oathsworn Vampire, Viscera Seer, Blood Artist, and Falkenrath Noble.
And for disruption/removal there's New Blood, The Immortal Sun, Voldaren Pariah Flip, Vampire Hexmage, Thief of Blood, Patron of the Vein, Captivating Vampire, Bloodhusk Ritualist, Gatekeeper of Malakir, Guul Draz Assassin, and Bishop of Binding.
I'm open to suggestion though. Any other removal options you might recommend?
1 month ago
3 really good cheap casting cost vamps Duskborne Skymarcher , Guul Draz Assassin , Pulse Tracker i also like using Blood Seeker as well. for the most part almost everything i suggested are fairly cheap, Captivating Vamp, bloodline keeper are sorta kinda up there but not too bad and i wouldn't use more than two of the keepers.
for critters though i would try and keep their casting cost down to 3 and under. that way you are not sitting with a hand full of high casting cost critters and waiting on 1 or 2 more land to drop.
and just because i like to suggest these next two cards for decks that use black Darkness & Dash Hopes one is getting up there in price but the other not too much. Both are really good though and tends to throw people off when you play them and thats a good thing!!
1 month ago
Ti consiglio di togliere:
Armillary Sphere, Traveler's Amulet e Wanderer's Twig non mettono le terre in campo, quindi sono molto lente. Meglio rampare velocemente con Sword of the Animist, oppure accelerare con Sol Ring, Caged Sun o Black Market.
In ogni caso, ti suggerirei di avere 2/3 boardwipe nel mazzo, gestisciteli tu. In un mono-nero, non posso che consigliarti vivamente Mutilate, oppure anche In Garruk's Wake. Due tizi fighi che spazzano solo le cose degli altri, a proposito, anche se non sono vampiri, sono Dread Cacodemon e Reiver Demon.
Hai tanti single target removal, tipo 10-11 (contando anche Hex, Dregs of Sorrow...). Valuta tu se magari tagliarne 2/3 e mettere qualche vampiro in più, come Twilight Prophet, Champion of Dusk, Mirri the Cursed, Drana, Liberator of Malakir, Necropolis Regent o Defiant Bloodlord.
La tua mana base è un po' fatta di corsa, valuta sostituire qualche Swamp con delle utility lands come: Barren Moor, Mortuary Mire, Bojuka Bog, Myriad Landscape, Crypt of Agadeem, Cabal Stronghold. Se ti va, c'è sempre la combo Dark Depths + Vampire Hexmage.