Seismic Assault


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Rare
Tenth Edition (10E) Rare
Eighth Edition (8ED) Rare
Seventh Edition (7ED) Rare
Exodus (EXO) Rare

Combos Browse all

Seismic Assault


Discard a land card: Seismic Assault deals 2 damage to target creature, player or planeswalker.

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Seismic Assault Discussion

KomboKing57 on Seismic Activity

3 days ago

hkhssweiss I appreciate the suggestions. I finally had a chance to do a little playing this weekend now that all the cards have arrived. I may end up putting in a Demonic Tutor and I'll almost certainly end up putting in Green Sun's Zenith. As for some of the other cards, the deck isn't quite dredgy enough to get proper value from cars like Entomb. Also, I think im gonna pull Seismic Assault, all it does is sit on my board since I have more valuable options for land discard. Plus Realms Uncharted and Genesis Wave can quickly turn the game from a fading prospect to a dominant victory even at low values for x.

Flooremoji on Moden Prosperity Bloom?

1 week ago

On Seismic Assault, the jank that is Seismic Swans has already claimed the mantle of a Seismic Assault combo. I had a Auto-correct on my previous post, meant Johnny, typed T O N N Y, and auto-corrected to Timmy! LOL. Might have to try a new angle of attack on Seismic Assault though, thanks!

DuTogira on Moden Prosperity Bloom?

1 week ago

it's no prosperity bloom, but you could try to build a Seismic Assault deck that's actually good. I think that's about as close as modern gets to the "discard your hand to fuel an OTK combo engine that wins the game" model that prosperity bloom exhibits.
Most of modern's combos involve interactions between permanents, and Seismic Assault/Lightning Storm are just about the only exceptions I can think of off the top of my head... or at least the only half decent discard OTK engines I can think of off the top of my head.

hkhssweiss on lord windgrace

3 weeks ago

Some cards I would consider adding in: Amulet of Vigor, Lotus Cobra, Eternal Witness, Squandered Resources, Praetor's Counsel, Exploration, Constant Mists. Crop Rotation, Scapeshift, Prismatic Omen, Shadow of the Grave, Azusa, Lost but Seeking, Oracle of Mul Daya.

There are some silly combinations and synergy you can do once you have enough lands. Here is some food for thought.

Seismic Assault and Squandered Resources on field, let's say you have 10 lands all tapped on the battlefield, and 6 more in grave. Sac all lands float 10 mana, cast Splendid Reclamation. 16 lands ETB, sac them again now you have 20 mana. Cast Praetor's Counsel and pitch 16 lands to Seismic Assault, cast Shadow of the Grave and return all discarded cards to hand, do it again. Cast Regrowth on Shadow of the Grave. Do it again. Cast Eternal Witness, target Shadow of the Grave, Do it again. That's already 64 damage. Now imagine if you had more lands in the grave.

Hope that helps!

5poons on cEDH; Temur Valakut

1 month ago

You have already stated that Opal Palace was your plan B wincon, but have you ever considered running Seismic Assault as backup win condition? I understand that the mana cost is RRR, but considering you run 26 mountains I think it will be fine. While it interests me, I can't help but feel that it would require some support on its own to function at full capacity. However, by adding cards, such as Creeping Renaissance and Sunder, that put lands into our hand en masse would allow it to work very well (while also making Manabond an even stronger card!).

While on the subject of Creeping Renaissance I have a few more things I'd like to say about it. This seems to be a card that has potential within this deck due to its versatility (although, perhaps with a build more centered around the grave?). The main selling points being that it has flashback (in case it is milled by Life from the Loam or you just want to use it again) and that it says "choose permanent type". That could be significant in the scenario where you need to retrieve some stax pieces that have been previously destroyed.

While I'm talking about all of these cards I might as well go more in depth about Sunder too! I think this could be used as a devastating blowout, provided we could rebuild quicker than our opponents with abilities like Burgeoning and Walking Atlas. The only issue is that its casting cost has UU in it, which is the rarest color in the deck.

I'd really like to hear your thoughts on these three big cards

Spazik008 on Eternal 8Drakes

1 month ago

maybe get some Countryside Crusher and Seismic Assault in there for a plan B, I've seen that deck lurking around in the shadows of the metagame.

lagotripha on

1 month ago

Weird modern tribals get interesting tools. Cards like Mirror Entity and Taurean Mauler are available. Collected Company and Bloodbraid Elf offer a lot of card advantage. Pyroclasm, Earthquake and similar can offer disruption and enrage triggers. Boros Reckoner, Spitemare have been in 'Skred your own creatures' lists before, as well as using the Seismic Assault/Life from the Loam interaction.

Also, Search for Tomorrow will beat Thunderherd Migration in a deck with so few 1 drops.

Good luck, and I hope your deck finds its place in modern.

Aiding on Lands Are Permanents Too! Lord Windgrace Combo

2 months ago

One thing I would like to point out is the The Gitrog Monster Dakmor Salvage loop does a couple things..

If you have 8+ cards in your hand with the frog on the battlefield and have a shuffler effect in your deck in the form of Gaea's Blessing or Kozilek the Butcher, you can sculpt the perfect 7 card hand by discarding salvage, dredge, returning salvage to hand and maybe putting a "draw a card" trigger from the frog on the stack. Continue you this loop because you must discard to 7 before your turn ends, and with your draw triggers, you can pick the perfect 7 and discard the rest. Kozilek makes it so you cannot mill yourself out, as long as you can discard the Kozilek.

Also, Seismic Assault effects are not infinite in your deck because you have no shuffling effects. You can only dredge if you have the 2 cards in your library, so at MOST, your deck does 100 damage (with a more reasonable amount being in the 70ish range).

I do love the deck though! It is super sweet!

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