For each land you control, create a colourless Treasure artifact token with ", Sacrifice this artifact: Gain one mana of any colour."
|Have (2)||sonnet666 , metalmagic|
Printings View all
|Rivals of Ixalan (RIX)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
- Brass's Bounty + Krark-Clan Ironworks + Marionette Master
- Brass's Bounty + Deadeye Navigator + Dualcaster Mage
- Brass's Bounty + Soulfire Grand Master
- Brass's Bounty + Marionette Master
|Commander / EDH||Legal|
Brass's Bounty occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Brass's Bounty Discussion
5 hours ago
Here are some ideas!
Creatures I would add: Thassa, Deep-Dwelling (She will probably be cheaper when she rotates out of Standard, but she's a natural fit for the deck).
Purphoros, God of the Forge (This card won me so many games with my Riku creatures deck)
Avenger of Zendikar (Also a win con)
Solemn Simulacrum (For repeatable ramp and the bonus draw)
Prime Speaker Zegana (Draw. Even if if you copy and her and sacrifice one she's great)
For instants and sorceries, I would cut your extra turn stuff if it is causing issues with your play group. The untap stuff like Early Harvest can be a stand-in for these, as they practically do the same thing but aren't technically extra turns. Nevertheless they can bother people.
Epic Experiment is hit or miss even in a deck with a lot more instants and sorceries. If you're going for more creatures, this should definitely be cut.
Clone Legion costs a lot and is not consistent. I love this card, but for 9 mana, I want to win the game with some degree of certainty.
Brass's Bounty can probably go. You should be able to ramp in other ways, and this isn't an artifact deck.
As for Spitting Image, it's fine, but it is going to be on the high end of your ideal mana curve. I'd put in some cheaper clone effects first.
Let me know what you think. It might be time do a revision to the deck and see how things are looking, to get a clearer picture of the direction it's going and what it still needs.
3 weeks ago
If you want to lean into the artifact numbers id suggest running some form of token generation, treasure tokens could be your beat friend because they’ll add to your ramp too.
Smothering Tithe is great here, Ramos you and increases your artifact count.
Brass's Bounty might be useful too.
I’d also add Chromatic Lantern, fixes your mana bas and goes to the artifact count.
I’ll have another solid look through tomorrow but these are just some preliminary ideas :) sorry for the delay I’ve been mega busy today.
3 weeks ago
Golos, Tireless Pilgrim just gets nuts.
The idea is to ramp; Arcane Signet, Azusa, Lost but Seeking, Birds of Paradise, Boundless Realms, Chromatic Lantern, Cultivate, Dockside Extortionist, Dryad of the Ilysian Grove, Exploration, Far Wanderings, Farseek, Kodama's Reach, Noble Hierarch, Oracle of Mul Daya, Rampant Growth, Revel in Riches, Search for Tomorrow, Sol Ring.
get Golos, Tireless Pilgrim in play and start using him
with Swarm Intelligence, and/or Thousand-Year Storm it gets stormy real quick. Lots of things can stack up to build your storm count which can either generate enough mana to go through your entire deck.
There are several win cons: Brass's Bounty, Dockside Extortionist, & Revel in Riches provide a passive wincon. A stormed Expropriate or Treacherous Terrain is a nice finisher, once you have more mana than you can use (which isn't hard) you can blow everything up with Zacama, Primal Calamity or steal all of you opponents stuff Agent of Treachery
1 month ago
I'd definitely drop Implements of Sacrifice and Treasure Keeper, and recommend dropping Cathodion, Order of Whiteclay, and Feldon too. Seems like it could use more sac outlets like Arcbound Ravager, Goblin Bombardment, Culling Dais, Dark-Dweller Oracle, Fanatical Devotion, Jinxed Idol, Krark-Clan Shaman, and Slobad, Goblin Tinkerer. I'd also think about any of the creatures that make Treasure when they enter or die, Brass's Bounty, Smothering Tithe, Hangarback Walker, Hoarding Dragon, Scrapyard Recombiner, Servo Schematic, Bloodfire Infusion
2 months ago
I do believe more people should consider playing the Hellkite Tyrant I know if you are in mardu colors you can play all the big spells like Smothering Tithe, and Brass's Bounty and Revel in Riches. And if you are playing these cards then it would be dumb not to run the Hellkite Tyrant. In my opinion. Also if you can flash out the Hellkite Tyrant befor your turn starts even better.
3 months ago
Hey! I love this brew. Just some suggestions you may have thought of already:
Good luck! +1
3 months ago
3 months ago
Hi, doddlm. I've looked at your Brudiclad decklist and it look solid overall, but I have a few suggestions on what can make it better. The only major thing that comes to mind is that I think you have too few big payoff cards (6) for Brudiclad to multiply and too many little token set-up cards (23). My opinion is that (little tokens)- to – (big tokens) – to – (copy effects) has to be roughly equivalent with each category having at last 10+ cards. As far as card choices go there are some that don't make enough in EDH and you might consider replacing them with something else.
What to consider to remove Show
Ghired's Belligerence – I tried it, didn't work out for me, but you have a lot more of 1/1 guys that can be pinged for populate so it can work for you if you keep close to current ratios.
Nevermaker – Feels like the payoff is too small. When you are in a pinch you can't even sacrifice it to remove something as you don't have sac outlet. Spell Swindle – not a fan of it, not gonna lie. I just don't like sitting with 5 open mana.
What to consider to add: Show
Vandalblast – you can remove one of the 2 boardwipes I mentioned for this.
More salt for your opponents: Timestream Navigator – If copies into a token goes infinite turn lock with Brudiclad
Hope this answer isn't too long and you find it helpful! I'll also enable chat in case you have more questions. Cheers, mate!