Brass's Bounty

Brass's Bounty

Sorcery

For each land you control, create a colourless Treasure artifact token with ", Sacrifice this artifact: Gain one mana of any colour."

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Set Rarity
Rivals of Ixalan (RIX) Rare
Promo Set (000) Rare

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Legality

Format Legality
Casual Legal
Unformat Legal
Custom Legal
Arena Legal
Tiny Leaders Legal
Block Constructed Legal
Canadian Highlander Legal
1v1 Commander Legal
Pioneer Legal
Legacy Legal
Historic Legal
Vintage Legal
Modern Legal
Highlander Legal
Oathbreaker Legal
Limited Legal
2019-10-04 Legal
Duel Commander Legal
Leviathan Legal
Commander / EDH Legal

Latest Decks as Commander

Brass's Bounty Discussion

griffstick on I Am Negan (Primer)

3 weeks ago

You could also be running Brass's Bounty and Hellkite Tyrant. These go well with the treasure theme and help you win with Revel in Riches

thirteene on [黑] Marchesa's Infected Treasure

1 month ago

General
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I know you have a ton of decks, but arcane signet and commanders sphere likely belong in every deck.

36 lands/4 mana rocks seems too high. General rule for me is 35 lands - 1 for every 2-3 mana rocks. This deck also has a low cmc and generates treasures so it seems like you are ~3 lands too high. I would start cutting the 5 color lands and if you bump your cmc up at all, consider adding signets for minimal ramp at the cost of a lands at a 1/3 ratio.

add
Castle Locthwain - low oppurtunity cost for high value. your deck is half black and this can get you back into a game where you run low on resources

remove
Yawgmoth is a heavy combo card, I dont see a combo for him, he would likely be better in anafenza where you can combo with persist creatures and bolster and all that. the proliferate is powerful, but checkout the options under infect.
Brazen Freebooter Captain Lannery Storm Corsair Captain Dire Fleet Hoarder Pitiless Plunderer Prosperous Pirates Rapacious Dragon Sailor of Means - you already have enough draft chaff in the random infect creatures, revel in riches win is accomplished with a single board clear, or ~2 turns of attacking, they are not required for revel in riches.

If you wanna go revel in riches
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Phyrexian Tower - sac outlet and fast mana. see also Westvale Abbey  Flip
Exava, Rakdos Blood Witch/Anger - lets you attack after a board clear
Mikaeus, the Unhallowed - this may be in another deck for flavor reasons, but basically makes all non humans immortal
Last One Standing - This basically a better damnation in rackdos. This should replace bontus last reckoning or just be an
additional board clear if you wanna go reanimator with mikaeus, hell even Nevinyrral's Disk is better than bontus
Phyrexian Scriptures ^ all those reasons, mild shoutout to Chain Reaction Blasphemous Act Spell Swindle/Storm the Vault  Flip/Brass's Bounty any of these will replace all of the draft chaff and free up some card slots
Curse of Opulence - ramps and duh
Hellkite Tyrant - likely in another deck, but consider it

If you wanna go infect
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Karn's Bastion - proliferate the counters and infect counters
Urborg, Tomb of Yawgmoth + Filth - another way to get unblockable. Wonder/Levitation also make blocking hard
Tainted Strike - the best thing about this card, is the fact you can cast it on your opponents creatures. This also combos well with reach creatures like Judith, the Scourge Diva/Syr Konrad, the Grim allowing you to kill your opponents w/o attacking. Does not apply to Blood Artist because life lose does not deal infect damage.
Move Drana, Liberator of Malakir to the mainboard, shes too synergistic to leave behind
Warstorm Surge - deal infect damage without attacking Stalking Vengeance is a worse version
Sword of Truth and Justice - prolly the best sword for this deck.
Bident of Thassa//Coastal Piracy - unblockable means free cards
Open Into Wonder/Mogis's Marauder - moar unblockable
Guildmages' Forum - synergy land
planeswalkers go up a ton with proliferate, Chandra, Flamecaller is a board clear, filter and damage engine. you will pretty much be able to ult Dack Fayden the turn you cast him. Liliana, Dreadhorde General looks amazing in this deck. ulting Lukka, Coppercoat Outcast for the win? just lul
Geode Golem - consider him if you think you need marchesa for the deck to work
Cyclonic Rift - likely in another deck, but another way to go unblockable River's Rebuke/Profaner of the Dead budget options
the vivid lands work with proliferate

Vigean Graftmage - may be better in your twiddle deck, but you can do a number of infinite combos with this card if you wanna go that direction. not very recommended with your current build

DeinoStinkus on Korvold's Magic Dust

2 months ago

Oh. That's what I thought, but the wording wasn't entirely clear. Dockside Extortionist and Brass's Bounty hit hard.

DeinoStinkus on The Worst Korvold Deck You Will Ever See

2 months ago

Hmm... interesting. Understanding that you wish to sacrifice all your creatures early, what about Dockside Extortionist and Brass's Bounty? These cards will generate an obscene amount of Treasure which you can then sacrifice for free. Extortionist needs a reprint but Bounty is very budget.

DeinoStinkus on Korvoldomort

2 months ago

Brass's Bounty is basically a win con late game.

jakeyuki12 on My Bois

2 months ago

Contrary to popular belief, Boros doesn't have any harder of a time ramping than any other non-green color combination.

If you want to ramp early to get your general out faster, might I suggest some red ritual spells? Stuff like Seething Song or Pyretic Ritual. These give you a burst of red mana for a single turn that can really help get your general out several turns earlier. You already play Mana Vault which, let's be honest, is most of the time a ritual too since how often do you actually untap it?

On top of these early ritual effects, you could also consider playing some big-gun ritual effects like Mana Geyser or Brass's Bounty. While these aren't early game ramp, they can provide some explosive later-game turns.

I also heavily recommend cards like Underworld Breach and Past in Flames as these give you access to your ritual spells later game as well as your whole graveyard to re-use.

If you're already playing Smothering Tithe I recommend playing some more wheel effects. Wheel of Fortune is ideal, but if you don't have access to it you can instead play stuff like Magus of the Wheel.

Another few cards that might be good- your deck really wants to be making it's land drops every turn and would also really appreciate more ways to get card advantage, so cards like Land Tax (just got reprinted in double masters so it's high price tag just dropped!) or Gift of Estates or Tithe could help out a lot. At that point, draw effects that break even get better since you're plus-ing off of land effects, so your Faithless Looting and Tormenting Voice effects can swap lands for better cards.

Last few cards- if you've been liking Neheb, the Eternal, Neheb, Dreadhorde Champion could also be a really good card for the deck. It can cycle your cards into your big gun spells and then give you extra mana to fire off another burn spell. Deflecting Swat is an incredible card for this deck since it can do a bunch of shenanigans AND protect your commander. I think Flawless Maneuver would also be worth it to protect your commander.

That was a lot more than I expected, the ideas just kept flooding in hahaha. You know.... unfortunately it makes me want to build yet another Boros deck...... Why do I keep doing this to myself?

GitLord on [cEDH] Korvold's Goblins: You Are What You Eat

3 months ago

DeinoStinkus I don't believe the options are quite fast enough for what this deck is going for. This is supposed to be a competitive deck. Brass's Bounty is a very effective card, but the high CMC makes it a dead draw for the first few turns that the game goes on. This deck would likely win before being able to play it.

Evolving Wilds and Terramorphic Expanse are both too slow of lands for the deck. They can't be used the turn they're played.

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