Increasing Devotion

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Blessed vs. Cursed (DDQ) Rare
Dark Ascension (DKA) Rare

Combos Browse all

Tokens

Increasing Devotion

Sorcery

Put five 1/1 white Human creature tokens onto the battlefield. If Increasing Devotion was cast from a graveyard, put ten of those tokens onto the battlefield instead.

Flashback (You may cast this card from your graveyard for its flashback cost Then exile it.)

Price & Acquistion Set Price Alerts

DDQ

DKA

Ebay

Increasing Devotion Discussion

UmbrotheUmbreon on Aminatou's Flickering Flare

2 months ago

@multimedia

Mirror Image and Windfall can be added for sure. I actually knew about Phantasmal Image and originally had it in here, but the fact I cannot blink him without having to sacrifice him made me remove it. I never really liked the card either, but Mirror Image functions the same without the needing to sacrifice him, so that will be in for sure.

I feel recurring the miracle cards may be a bit much, esp since I forgot Temporal Mastery.

As for the cuts, I wish to keep Solemn Recruit as it is a target for Sun Titan that can quickly become a threat. Obzedat's Aid I have just realized doesn't have many targets outside of creatures to immediately bring back for value, so I will make that cut. I feel Boomerang is just too useful of a utility and control card to remove, and with a cheap cost as well. It's also tutorable by Spellseeker and can be an immediate answer to a threat or save a permanent of mine from a threat. I'd rather remove the more expensive 4 mana board wipe, Damnation. This will be easier on cost and I already own a WoG. I can remove Increasing Devotion as I wanted more utility out of being able to use my graveyard, but 15 1/1s at most over that long of a time frame isn't helpful as I originally thought.

@FiveEightFiveBC: It's a very useful tool because of that reshuffle, at a cheap price too! Ah, Commit to Memory is a very useful card, but not for this deck, so I didn't include it.

cdkime on Mob Mentality

2 months ago

Thanks for the compliment--hopefully I can be of some use! I playtested this in a couple different matchups and had the following feedback:

The biggest issue I had was with the number of 4-5 costed cards in this deck. With over 10% of your deck consisting of 4+ mana cards, and only two cards devoted to ramp, I often found these items languishing in my hand. Modern is a pretty brutal format, and 4-5 drops need to make a substantial difference in the game.

Both Increasing Devotion and Panharmonicon missed the mark for me. They came down too late, and did very little the turn they were played.

I'm not convinced Burn at the Stake is a necessary win condition given the power of Humans (currently the best tribe in Modern), but it was pretty fun, and I appreciate the finding of new, exciting ways to win.

I think you could stand to capitalize on the power of Humans a bit more. Run four copies of Champion of the Parish and add four Thalia's Lieutenant. That should give you another path to victory should your primary plan fail.

For your sideboard, you should add Disenchant for artifact/combo/enchantment decks, as you currently do not have an answer. Instead of Soul Warden, consider Auriok Champion - while it costs more to cast, you'll mostly want to sideboard in your cleric against Red burn, so the protection is invaluable.

Flooremoji on Thalia's Army

2 months ago

I have not seen one list ever include Defiant Strike. Respect how much thought you put into this deck though. Goldnight Commander + Increasing Devotion has proven helpful to me often. not sure if it would help yours.

Flooremoji on Thalia's Army

2 months ago

I have not seen one list ever include Defiant Strike. Respect how much thought you put into this deck though. Goldnight Commander + Increasing Devotion has proven helpful to me often. not sure if it would help yours.

hungry000 on GW Might of the Meek

3 months ago

I'd cut all 3 Selesnya Charm, 1 Increasing Devotion, 1-3 Armada Wurm, and all 3 Intangible Virtue. Charm isn't very good, Devotion just costs too much, same with Armada Wurm, and Intangible Virtue isn't as good when you're sacrificing your creatures to Mycoloth and beating down with big things like Advent of the Wurm, Shanna, and Wayfaring Temple. If you don't like cutting Virtue or any of the other ones I listed you can also cut a few or all of the Essence Wardens; there aren't very many go-wide token makers, and you're better of playing a mana dork turn 1 since you have so many big spells. It's ok when you get a Mycoloth going or cast Increasing Devotion, but without mana dorks that'll only happen on turn 5, and it would probably be dead by then (along with you). You can also cut a land to fit a mana dork in, with them there's less of a need to hit all of your land drops.

Seeing as your budget was under $5 per card and Utopia Sprawl isn't too expensive right now, you should go for Llanowar Elves + Utopia Sprawl if you do add mana dorks. It's the fastest ramp package available, and it can give you four mana by turn 2.

Mortiferus_Rosa on Ghave

4 months ago

Spawning Pit is a bit clunky/slow. Given that you already have a sufficient number of sac outlets already there are definitely some more efficient cards to run (some of which have already been listed above).

Given the creature recursion you have with cards like Reassembling Skeleton and the like, you could get a lot of mileage out of Gutter Grime.

You also have a lot of cards to take advantage of token creatures but not a lot of cards to generate creature tokens. Fungal Sprouting, Increasing Devotion, Saproling Migration, Rhys the Redeemed, Geist-Honored Monk, Hanweir Militia Captain  Flip, Mycoloth, Noosegraf Mob, Tendershoot Dryad, and Twilight Drover are some solid options in addition to what has already been suggested above.

Some land recommendations would be Westvale Abbey  Flip, Vault of the Archangel, Windbrisk Heights, Gavony Township, and Arch of Orazca.

Also, if going the token creature route, there isnt a better board wipe than Hour of Reckoning

Ghave was my first commander deck and is still one of my favorites. Always enjoy seeing other peoples take on him.

Goretast on Value of Humanity

4 months ago

Tireless Tracker would be a great addition to this deck for card draw and it's human. Mother of Runes is also incredible. Mirari's Wake would also be a great addition for more mana and another anthem effect. Also, Coat of Arms is too powerful to not include. Stoneforge Mystic is also great with your equipment package you included. It's also very tempting to put in a Craterhoof Behemoth for a strong finisher with this build, same with an Akroma's Memorial. Teferi's Protection is also a great utility instant that can save you and let you get that finish push. As to what to cut? I'd say some potential cuts could be Congregate, Soul Warden, Soul's Attendant,Precinct Captain, Courageous Outrider, and Increasing Devotion. You might just have to sacrifice your life gain toolkit for more solid card draw and utility.

Let me know if you have any questions!

Load more