Create five 1/1 white Human creature tokens. If Increasing Devotion was cast from a graveyard, create ten of those tokens instead.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|Want (2)||GARlockSpiral , JazzCrimes|
Printings View all
|Commander 2020 (C20)||Rare|
|Commander 2019 (C19)||Rare|
|Duel Decks: Blessed vs. Cursed (DDQ)||Rare|
|Dark Ascension (DKA)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Increasing Devotion occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Increasing Devotion Discussion
2 months ago
Hi, I hope you are my friend and not a Clever Impersonator of him hacking his account. I’ve done a Frantic Search in your deck, but didn’t find the Elsha of the Infinite turns combo. Maybe the Orcish Librarian ate some pieces already?
I'm no Niv-Mizzet, Parun, you can count on me ;)
¡¡ Sun Titan !!
3 months ago
Emeria Shepherd, Bounty Agent, Righteous Aura. Ethereal Absolution and Increasing Devotion seem like cut-able cards. i would also try to fit in Hanweir Garrison. and if you add in a Cartel Aristocrat or Viscera Seer you have an infinite combo with Sun Titan + Fiend Hunter
4 months ago
Have a Similar Demon worship/human sacrifice with some extra synergies. Basically, it generates small tokens to feed the demons, but also generates huge flyers. Starting with 2x Ravenous Demon Flip and 3x Demon of Catastrophes, cheap and lethal, just because you can get short of tokens. 2 copies of Rite of Belzenlok, wich generates creatures to sacrifice and at the third turn since you cast cast it, generates a huge flying 6/6 Demon token with trample. My main token generator creatures are 4 copies of Doomed Traveler and 2 copies of Thraben Doomsayer. I use 2x Skirsdag Flayer as a crature removal wich at the same time triggers Skirsdag High Priest ability (4 copies). Which is great. Tokens generators spells:3x Lingering Souls, 4x Gather the Townsfolk, 2xPromise of Bunrei, 1x Increasing Devotion.Some more synergies: 2 copies of Teysa Karlov, witch doubles tokens when Doomed Traveler dies, also giving vigilance and lifelink to ALL you tokens, including the demons generated from Rite of Belzenlok and Skirsdag High Priest, which is pretty solid. The rest of the Deck includes removals: 2x Bone Splinters, 4x Mortify. 2x Altar's Reap also feed the Sacrifice/Trigger mechanism giving extra cards. 2x Westvale Abbey Flip for flavour and, of course, a 9/9 flying, lifelink, Indestructible hasted finisher!
6 months ago
Elspeth, Sun's Champion is really good. Conqueror's Pledge is good. It give you 6 creatures for 5 mana or 12 creatures for 11 mana. Finale of Glory is good and scales very well as the game goes on. Increasing Devotion is pretty good too. 5 tokens for 5 mana. And if you flash it back you get 10 tokens for 9 mana. Secure the Wastes is pretty good because the instant speed thing. There is also Storm Herd
6 months ago
Ah, tokens! Initiate the throng, then fulminate as such.
I have many suggestions.
Now, typically I am an advocate for running fewer lands in decks, however, this deck has an excruciatingly low amount of card draw. Either make way for lands or add a half-dozen cantrips.
You have many anthems, some of which are quite lacking in my opinion. Syr Alin, the Lion's Claw, Kongming, "Sleeping Dragon", Selesnya Guildmage, Oakhame Ranger, Ahn-Crop Champion, Cultivator of Blades, Valor in Akros, Spear of Heliod, and Dragon Throne of Tarkir are all quite mana-hungry and little impact. They depend on a board state to work, and without one they verge on useless. I would like to call out Call for Unity in particular as being incredibly slow and capricious.
Avoid Fate is interesting, but it doesn't do a lot. Many of the cards in here are restrictive depending on board state, thus I would cut this.
For what I would include, Rootborn Defenses defends the board, Druids' Repository adds far too much mana, Aura Shards and Aura Mutation shatter and batter, Hour of Reckoning kills many things, Increasing Devotion allows for rebounding eftsoons wrath, Master of the Wild Hunt is one I particularly enjoy, Sprout Swarm is difficult to interact with, Sigarda, Heron's Grace has early and late-game potential, and Devout Invocation creates tokens abound. Triumph of the Hordes can just wipe out an entire table.
This deck has almost no card draw. Mentor of the Meek, Skullclamp, and Huatli, Radiant Champion can draw many, many cards. When you get to it, Sylvan Library is fantastic. Harmonize, Slate of Ancestry, Shamanic Revelation, Collective Unconscious are ways to refill in preparation of a board wipe.
Beast Whisperer is just good value.
I would recommend far more ramp. Llanowar Elves, Avacyn's Pilgrim, Fyndhorn Elves, Elvish Mystic, and/or Birds of Paradise. Incredibly quick if you get them out turn one, and oft set you far ahead enough that it doesn't matter when you get wrathed.
That shall be all from me. If you so wish, I have two swarm decks that you could reference for honing your build, each of which have tested well for the years I have had them.
May fortune betide you, and the tokens your enemies. Farewell!
9 months ago
And should I have to mention Winter Orb , or are you just not trying to be hated off the table?
10 months ago
My group hasn't started our league games yet... but in my tinkering with this same deck, I don't think the deck itself was made for Elsha, which might be why you and they both ran into issues closing out games?
Getting 40 tokens is a lot of power when it comes to the precons. Hard to answer, especially with the reduced number of sweeper effects. I feel like out of the box, it's still hard, but Sevinne has more ability to close out a game than Elsha does.
10 months ago
I'd trade out
and put in a
Debt to the Deathless
. I run it over Exsanguinate in my Teysa because I don't mainboard my
and it helps me close out games still. So even if your Darkest Hour is getting countered/exiled/whatever you can have an easier time winning with that. If you slap a
it makes this even more insane. And Bracers is also already good on Teysa trading 3 tokens for 2 creatures rather than 1. Say you spend 7 mana on Debt, 3 on Vizkopa with Bracers, with 3 opponents in the game. That's 3 on Debt for 6 life but you'll gain 18 then Vizkopa activates twice and they lose 36. That's 42 life loss to each opponent. It can also work well whenever you gain a lot of life in a turn like Soul Warden and a token dump.
I would run Carnival of Souls since you already have Soul Warden and Soul's Attendant and if both are out, it's free black mana whenever creatures hit.
I'd trade a boardwipe for Merciless Eviction because it can handle indestructible and hexproof creatures with exile. The only downside is worrying about a counterspell. Also, maybe Storm Herd in place of Increasing Devotion ? I don't know how fast the decks you play against are but if you mana ramp enough Storm Herd usually has more value. Also consider Black Market for mana ramp in a Teysa deck.
I know I'm suggesting a lot but wanted you to consider some of your options, I know some of my suggestions don't really have something directly to take out with them. This deck seems very good and competitive I'd say.