|Commander / EDH||Legal|
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|Duel Decks: Blessed vs. Cursed (DDQ)||Rare|
|Dark Ascension (DKA)||Rare|
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Put five 1/1 white Human creature tokens onto the battlefield. If Increasing Devotion was cast from a graveyard, put ten of those tokens onto the battlefield instead.
Flashback (You may cast this card from your graveyard for its flashback cost Then exile it.)
Increasing Devotion Discussion
2 months ago
This is a great start. Here are some suggestions from a Trostani deck that I use, organized by pricing tiers to help keep this deck budget:
3/3 Tokens and another way to populate
Alternate Win Condition. Probably works better with Trostani as commander due to the increased life gain, but there's quite a bit of life gain in this deck regardless, so it may work.
Some token protection
Get a variety of tokens out quick
Advent of the Wurm
Just a decent token to populate later
Fog with populate. Optional, but not too bad
White Sun's Zenith
Utilize that mana and go wide
Speaking of going wide, mega populate
Just get some dudes on the board
Board wipe with a token upside
Go wide with a little extra damage, and still have some blockers left
Tamiyo's Journal A slow tutor, but might draw you some cards if you can't get to the tutor
$1 - $5
Potentially double your board, with 4/4 fliers!
Another mass token maker, but with 1/1 fliers (evasion is nice)
Alternate win condition. Probably better with Trostani as commander as you need to be able to absorb a loss of 50 life, but even in commander, most other people won't be able to say the same.
Win condition. With a wide board, +5/+5 is huge. Also creatures enter the battlefield with the +5/+5, so with Trostani out that's some good extra life gain.
Consistent way to get some decent tokens. Also protection from flying
Life gain, removal, mill protection, and tutor? This card just has value.
Again, designed for Trostani to double up on life gain, but helps with any ETB effects you have, of which there are a couple
Should be in any white token deck
Elspeth, Sun's Champion
Create creatures, get rid of big threats, maybe get your team in the air
Often a one-sided boardwipe, makes a ton ot tokens, and will sometime just win the game
Chord of Calling
Green tutor with convoke. You have a bunch of tokens, why not?
Green Sun's Zenith
Potentially reusable creature tutor. have to have the mana available, but it will find answers for you.
Not exactly budget, but valuable in a token deck
Artifact and Enchantment Tutor. Again, not really budget, but likely worth it in your deck
2 months ago
I remember playing something like this when I first got into magic back in Innistrad, so i think I can help you out.
I don't know how competitive you want to make this so i'll just try to improve the list based on your strategy and won't change the theme of the deck. First things first, let's trim your list a bit, you have a bunch of 2 and 3-ofs instead of playsets of the stuff you really want (4x Doomed Traveler, 4x Lingering Souls, 4x Demonic Taskmaster).
Second, I would cut the stuff that has synergy with the deck but don't really help you win the game (Unruly Mob, Thraben Doomsayer) and things that are way too expensive. Ravenous Demon Flip is sweet but not so much when you have 3 of them in your hand along with some Reaper from the Abyss. So I would cut reaper completely, cut Ravenous Demon Flip to 2 at most, and cut Increasing Devotion (5/10 mana is too much).
Now we start upgrading some things. For 1-drops, we just got a good one in guilds of ravnica for this style of deck in Hunted Witness, so I would definitely play that alongside Doomed Traveler. Demonlord of Ashmouth is really good in a deck like this, and he's the demon I would likely run instead of the 5 and 6 mana ones.
Lastly, we need interaction. Orzhov Charm is a good choice, you can use it as removal, to save one of your demons or bring back one of your 1-drops for extra fodder. Tragic Slip is a great removal option here, since you're saccing your own stuff all the time it's basically a 1 mana Murder. I probably wouldn't even play card draw in this deck, but if you want to play it go with Altar's Reap, its instant speed and can help trigger morbid for slip and high priest.
I know your manabase is super budget but i would highly recommend Caves of Koilos, it's dirt cheap and it's gonna help a ton.
I'd play something like this: 4 Hunted Witness, 4x Doomed Traveler, 3x Skirsdag High Priest, 4x Demonic Taskmaster, 2x Xathrid Necromancer, 4x Demonlord of Ashmouth 4x Gather the Townsfolk, 4x Lingering Souls, 4x Orzhov Charm, 4x Tragic Slip 7x Plains, 4x Scoured Barrens, 8x Swamp, 4x Caves of Koilos.
Combo: T1 Doomed Traveler (or Hunted Witness), T2 Skirsdag High Priest, T3 Demonic Taskmaster, T4 sac Doomed Traveler to Demonic Taskmaster to trigger morbid, tap the token, taskmaster and high priest to make a 5/5 demon!
That's it, i hope it helps!
3 months ago
Because you told me to.
Token Makers: Entrapment Maneuver, Assemble the Legion, Oketra's Monument, Increasing Devotion, Elspeth, Sun's Champion, Hordeling Outburst, Dragon Fodder, Raise the Alarm, Secure the Wastes, Krenko's Command, Angel of Invention, Benevolent Offering, White Sun's Zenith, Servo Exhibition, Launch the Fleet, Sram's Expertise, Deploy to the Front, Nomads' Assembly, Dawn of Hope, Martial Coup, Tilonalli's Summoner, Storm Herd
And if you take many of those token generating spells: Charmbreaker Devils
3 months ago
I can tell just by looking at this briefly that this build has been improved over time as it looks very refined. As I am not experienced with this commander, take my comments with a grain of salt as you are more of the expert here.
I wonder if you could make use of more token producers - specifically ones that make at least 3 1/1 creatures at a time in order to use Teysa's first ability on demand if she's the only creature in play. Cards that come to mind include: Sengir Autocrat, Benevolent Offering, Increasing Devotion, Entrapment Maneuver, Spectral Procession, Martial Coup.
I think more card draw effects would be nice. I'm very surprised to not see Mentor of the Meek in here. I would argue that Read the Bones is strictly better than Painful Lesson. But overall I would consider adding a few more, some that come to mind that play well are: Damnable Pact, Skeletal Scrying, Blood Divination, Altar's Reap, Ancient Craving.
I think you could use more mana ramp. Besides mana rocks, you could take advantage of treasures with cards like Pitiless Plunderer.
Not sure if you've thought about focusing on strong cards that care about low CMC. Besides Mentor of the Meek, other cool cards could be added (some would even interact with Teysa): Unearth, Sun Titan, Reveillark, Citywide Bust.
Fun cards that come to mind that you could add:
- Razaketh, the Foulblooded Not a cheap card at around $6, but could be insane in this deck.
- Archfiend of Despair - also around $6 and high cmc, but would be nuts for ending a long game quickly
- Krav, the Unredeemed I know you said you recently traded him, but it could be worth hunting down another cheap non-foil one and run him with Regna, the Redeemer.
- Bontu the Glorified and/or Oketra the True
- Athreos, God of Passage not cheap at $12, but could be useful when you don't have tokens to sacrifice
- Eliminate the Competition - very underestimated IMO
- Black Market I'm usually very picky when it comes to enchantments at 5+ CMC, but maybe this one would be worth it in a long game since it sees tokens dying.
Lastly, a few cards I think could possibility be cut for any of the above (I am often eager to cut high CMC cards btw):
- Treasury Thrull - a good effect I'll admit, but I'm just not thrilled with the 6 CMC. If reviving creatures is your main goal, something like a Hell's Caretaker's effect for less mana might be better.
- Voldaren Pariah Flip - at her cmc with that effect, I think I'd rather run a board wipe instead
- Vizkopa Confessor - looks like a fun card, but I don't like the CMC.
- Profane Command - I don't know that this should be cut, but I'd encourage you to really ask yourself which modes you typically use because you might be able to get a card with the desired mode for less mana. If X spells are a way for you close out the game, you could consider Exsanguinate or Torment of Hailfire.
- Tamiyo's Journal - looks like a fun card, but idk about the cmc, requires a long game before providing lots of value.
- Tainted Sigil - I've never seen this card before, does it pay off well? I just don't like that people can see it on the board.
Overall, very impression decklist - glad you rebuilt it. Eager to face it next week.
5 months ago
6 months ago
Mirror Image and Windfall can be added for sure. I actually knew about Phantasmal Image and originally had it in here, but the fact I cannot blink him without having to sacrifice him made me remove it. I never really liked the card either, but Mirror Image functions the same without the needing to sacrifice him, so that will be in for sure.
I feel recurring the miracle cards may be a bit much, esp since I forgot Temporal Mastery.
As for the cuts, I wish to keep Solemn Recruit as it is a target for Sun Titan that can quickly become a threat. Obzedat's Aid I have just realized doesn't have many targets outside of creatures to immediately bring back for value, so I will make that cut. I feel Boomerang is just too useful of a utility and control card to remove, and with a cheap cost as well. It's also tutorable by Spellseeker and can be an immediate answer to a threat or save a permanent of mine from a threat. I'd rather remove the more expensive 4 mana board wipe, Damnation. This will be easier on cost and I already own a WoG. I can remove Increasing Devotion as I wanted more utility out of being able to use my graveyard, but 15 1/1s at most over that long of a time frame isn't helpful as I originally thought.
@FiveEightFiveBC: It's a very useful tool because of that reshuffle, at a cheap price too! Ah, Commit to Memory is a very useful card, but not for this deck, so I didn't include it.
6 months ago
Thanks for the compliment--hopefully I can be of some use! I playtested this in a couple different matchups and had the following feedback:
The biggest issue I had was with the number of 4-5 costed cards in this deck. With over 10% of your deck consisting of 4+ mana cards, and only two cards devoted to ramp, I often found these items languishing in my hand. Modern is a pretty brutal format, and 4-5 drops need to make a substantial difference in the game.
I'm not convinced Burn at the Stake is a necessary win condition given the power of Humans (currently the best tribe in Modern), but it was pretty fun, and I appreciate the finding of new, exciting ways to win.
I think you could stand to capitalize on the power of Humans a bit more. Run four copies of Champion of the Parish and add four Thalia's Lieutenant. That should give you another path to victory should your primary plan fail.
For your sideboard, you should add Disenchant for artifact/combo/enchantment decks, as you currently do not have an answer. Instead of Soul Warden, consider Auriok Champion - while it costs more to cast, you'll mostly want to sideboard in your cleric against Red burn, so the protection is invaluable.
6 months ago
I have not seen one list ever include Defiant Strike. Respect how much thought you put into this deck though. Goldnight Commander + Increasing Devotion has proven helpful to me often. not sure if it would help yours.
Increasing Devotion occurrence in decks from the last year
All decks: 0.01%
Commander / EDH:
All decks: 0.02%
GW (Selesnya): 0.18%