Inspiring Statuary

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Inspiring Statuary

Artifact

Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for .)

Inspiring Statuary Discussion

McToters on Pain & Agony

1 day ago

Sounds good!
Storm Cauldron just does what you want with the land bouncing. Seems to match up with synergy perfectly.

There’s also Ghirapur Orrery for more land plays, definitely huggy which I know you arent going for but could accelerate land play. And then for yourself, Inspiring Statuary will help you pay for spells with your artifacts, helping you not play as many lands if necessary.

And Zuran Orb could be interesting since you can net the 2 life you lose back (when you play a land) by saccing lands in response to you casting a destroy land spell or something.

McToters on Slobad, Goblin Tinkerer (Active)

1 week ago

Love this deck! Not sure if you meed help with mana but Blinkmoth Urn may be super helpful to you. Also Inspiring Statuary ? I personally love running Mana Flare for political gain and the boost.

+1

Trolldier_of_Fortune on H͟E̤̜̓̓ͬ͟ ̟̯͟C̸̙̻̙͂O͓̻͓̹̱Mͦ̾ͫ҉̬̘͕E͔͐͗̋͊̓̚S̮͖ͨ͌ͭ̏̃͊

1 month ago

Oh man, Mirage Mirror . No need to sell me on that card honestly, it's great. The only reason it's not already here is because I've neglected to update this list in a while because I hadn't been able to play much the past couple years. That absolutely needs a spot. I forget it can copy lands, so it can actually be a third way to pull off a sneaky Dark Depths combo if need be as well. That's pretty sweet.

I've run Mindslaver before here, and I ended up cutting it. It's fun, but I needed the spot for Kaladesh tech. Clutch Emrakul, the Promised End casts have won games for me before though. Helm of Awakening is pretty gnarly, I may have to test it and see if I can't make it work for me. I'm just not a fan of symmetrical effects.

As for the 100 Strip Mine s, I put 100 there because it wouldn't let me add a million. "You really need 1000000x Strip Mine, huh?" YES I DO TAPPEDOUT, MAY I PLEASE HAVE THEM? I figure if I keep that there for long enough, I will eventually get at least one.

I could use a sell on Tangle Wire . I like it, and I bet I could get it past my group, but how do I break parity with it? Clock of Omens kind of things I would guess? I mean, I guess tapping the Wire to itself is a cheeky cheat, but you seem to know something I don't that makes it go from good to incredible.

As for your puzzle, hell, challenge accepted. I too am a fan of Rube Goldberg machine plays.

I'm not sure if you had a way to actually end the game proper from there in mind but this is what I came up with. One player has no deck, and the rest have no boards, so realistically everyone scoops and the hypothetical players here probably never play with me again. God I love colorless.

Wurwilf on H͟E̤̜̓̓ͬ͟ ̟̯͟C̸̙̻̙͂O͓̻͓̹̱Mͦ̾ͫ҉̬̘͕E͔͐͗̋͊̓̚S̮͖ͨ͌ͭ̏̃͊

1 month ago

That was a quick reply. $70 for a mana crypt?? I'm jealous. I'm proud of my collection too, having seen Ugin, Rings, and Crypt all double in price since I bought them.

I completely understand you not wanting to start a stax arms race. I guess some people like untapping their cards, god knows why. I know you've decided against it, but Tangle Wire is so stupidly good in EDH, I just have to mention it one more time. Of all the tap effects, Wire holds a special place in my cold, dead heart.

A card I forgot to mention is Mirage Mirror , which not only can make a little mana, but can also serve as a sac outlet for Kozi due to the legend rule, as well as serve as an emergency Kozi duplicate WITH HASTE. If you're feeling combo-inclined, Mirror can duplicate Inventors' Fair to set up a near-certain win with a double-tutor. Not only that, but you aren't limited to your own permanents. See a Necropotence ? Now it's MY Necropotence.

Otherwise, Mindslaver shenanigans are fun, although I'm sure you were already aware of that. Helm of Awakening can be dirty, but you'd better be prepared to win if you play it.

I see you've added 100 Strip Mine s to the maybeboard. I'm not sure that's enough. Also, I've tried (and cut) Lotus Petal myself. It's decent enough in your opening hand, but pretty poor at any other point in the game.

I love coming up with puzzles and challenges involving unique interactions in these sorts of decks. To show off the power of Mirage Mirror , I've come up with a puzzle for you.

Board: Metalworker , Inspiring Statuary , Sensei's Divining Top , Clock of Omens , Rings of Brighthearth , Mirage Mirror (and no lands)

Hand: Unwinding Clock , Sculpting Steel

Goal: Win the game against 3 players with 40 health this turn. The top of your deck is irrelevant (let's say that all 6 Wastes are on top).

Ignore the puzzle if it's not your thing. Thanks for taking the time to give such a detailed reply.

Cloudchaser.Kestrel on Clue Tribal

1 month ago

Blue commander storm?

Added Inspiring Statuary . Love that card!

weezel on Kaalia, Mirror Breaker EDH

2 months ago

spirit

You might be right about Mox Diamond being a dead draw after turn 5, I didn't think about that. I'll still give it a shot and see how it plays out. I haven't given this deck a test run yet. I been focusing more on a few other decks that I been trying to complete. It almost feels like a never ending battle. I don't think one can really say "this deck is complete" but more like "I'm currently satisfied with this build" ha!

Hatred I dont want to go as far as to say this card is an auto include in everything black, but its almost damn near close to be. I feel it can be a great political card, as in, Make truths with someone for a round (you don't touch me, I wont touch you) to eliminate a bigger threat at the table. Regardless if its Regular or Commander Damage but then you can combine that with Combat Celebrant Maybe put Hatred on Kaalia of the Vast

I also feel it's starting to get a little iffy here. Are you trying to get an alternative win con? Combat Celebrant is a damn nice card (I have it and was actually waiting for you to post some test run results about it) but I feel if you're going to play that card, you gotta somehow be ready to win because you're going to be the target when the table goes around and if you're not ready to win, hopefully you have some support to untap it or protect it the next go around.

But again, if you aren't playing Aurelia, the Warleader then why play Combat Celebrant Is it the lower CMC cost that Combat Celebrant carries? But then you can argue, Aurelia, the Warleader technically can cost nothing if you cheat it out with Kaalia of the Vast granite you'll have to wait a turn for that combat trigger. I really don't know what to that because I dont know how you're going to go about it. Maybe my thought process of playing it is completely different than your way? who knows, I can also be over thinking all this, hahaha which is a bad habit of mine.

Crucible of Worlds works great in conjunction with fetch lands. Definitely can get to hard casting those A'D'D but I feel it will also slow down the tempo of your current build. Sure you can tutor it but is that tutor taking away from a more crucial card that will end the game sooner?

I feel Crucible of Worlds would work better in a stax build. Using Ghost Quarter , Wasteland then the support of Ravages of War , Armageddon etc...Throw in all your talisman and signets along with Winter Orb , Orb of Dreams , Mana Vault , Mox Opal , Thorn of Amethyst Paradox Engine and especially Inspiring Statuary plus so much more.

For me, it starts taking on a different build adding Crucible of Worlds which can also be fun but I dont know man, Kaalia of the Vast there are a few different builds you can make with her. Its nice to hear opinions from other people because everyones perspective is different but the only real way is to just throw it in and try it out? It might work or it might not.

Nickel-Bolas on Sharuum the Artifact Vacuum

3 months ago

Quinesee The Mycosynth Golem seems like a good fit, but unfortunately it won't pay for coloured mana. If you're playing mostly artifacts without coloured mana costs, it'll be fine, and you could even throw in Inspiring Statuary for that improvise synergy or Blinkmoth Urn for extra colourless mana from a nonland, non-activated-ability source, but if your spells require coloured mana then it's better to only engage the lock once you have a board position to make full use of it.

Alternatively, you could always play Omniscience before engaging the lock and laugh as you ride alone down the road to the Seat of the Synod.

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Inspiring Statuary occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%