Inspiring Statuary


Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt Rare

Combos Browse all

Inspiring Statuary


Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for .)

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Cardhoarder (MTGO)

0.24 TIX $2.37 Foil


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Inspiring Statuary Discussion

multimedia on Omnath's Anointed Delerius Ulamog Reclamation

1 day ago

Thanks for the kind words I'm happy to help, especially when new ideas are being discussed.

Your ideas are good, Tracker, Inspector and Bishop's clues with Inspiring Statuary and Procession doubling clues is really interesting and also creative, but I don't think it's what you want with Omnath. You want land ramp with Omnath because landfall is what makes him powerful. I was thinking of a different direction more to only use white as a splash just for Procession and maybe some Cast Out in the sideboard as a catch-all removal spell. Focus first on a simple Gruul manabase and then incorporate white into it for Procession.

I suggest keeping it simple first with just green and red because finding the right shell to use Splendid Reclamation is key. The power of this strategy lies in the interaction between Omnath and Splendid, but it can be tricky to set up Splendid, getting enough lands into the graveyard to be worth it. My suggestion is to incorporate a self mill strategy with Grapple with the Past. Grapple can do many good things here besides putting lands into the grave. It's a two drop spell it can put lands into the grave early to be used if you need it as land ramp to play Omnath. It can also mill and get back Omnath from the graveyard. This is important because it can give you more ways to get Omnath into your hand or get back a dead Omnath or Tracker. Grapple can also get back a land from the graveyard which can be good fuel for the landfall of Omnath and is nice with cycling lands.

To see if this strategy is viable I would first make a two color Gruul deck focusing on ramping Omnath into play with Splendid Reclamation, Beneath the Sands, Hour of Promise and Chandra. Using Trackers draw, cycling and Grapple with the Past to help to get Omnath into your hand. For the manabase use cycling lands, both Desert and Dual along with Evolving Wilds and Blighted Woodland as ways to fuel Splendid and draw. What's nice about these land ramp spells is there win-wins; they're great to ramp Omnath into play and then also just as good after he's in play because of his landfall.

Red for early game creature removal: Abrade, Magma Spray and Sweltering Suns. Suns seems very important to stay alive and I like that it only does 3 damage which doesn't kill Omnath or Elementals. Hour of Devastation is great and is another option, but it kills Omnath and all the Elementals he makes. This could however be a blowout because each Elemental that dies from Devastation does 3 damage to your opponent.

Dragonmaster Outcast is another great idea, but he's better in the sideboard because he's quite fragile and will be facing a lot of creature removal game one. He's however perfect with a land ramp strategy games two and three because your opponent will be taking out creature removal.

Skaloper on Cryptolith Rite & Paradox engine! (G/B/colorless)

2 days ago

I am also currently experimenting with these two cards, and would recommend Whir of Invention to tutor and play the Paradox Engine along with Inspiring Statuary and Key to the City which give potentially infinite draws with Paradox Engine out. Can also play Trophy Mage to tutor Inspiring Statuary which gives a backup option when you don't have Cryptolith Rite. Paradoxical Outcome is disgusting in this deck.

Eleiz11 on Your Cheating Heart

2 days ago

That is my bad. I had Inspiring Statuary at one point.

kapink on Paradox Engine

2 days ago

I'd recommend Inspiring Statuary and changing it to a burn deck. Right now it looks like Aetherflux is the only real win condition, but you only have 1 creature, so you'll be taking way more damage than you can gain. If you put in red and black, you can win without combat damage, just burn damage.

Fall of the Titans would've been a good one (but it's rotating out). You get it's surge activated, then tap everything you have for possibly 10 damage to face. Then you're half way (assuming they didn't have healing). Then use smaller chip burn spells like Shock or whatever.

Ulberth on Atraxa Control

1 week ago

Previous version

Land (30)
1xAcademy Ruins
1xAncient Den
1xBojuka Bog
1xCommand Tower
1xFlooded Strand
1xInkmoth Nexus
1xMarsh Flats
1xMisty Rainforest
1xMurmuring Bosk
1xPolluted Delta
1xSeat of the Synod
1xStrip Mine
1xTree of Tales
1xTropical Island
1xUnderground Sea
1xUrborg, Tomb of Yawgmoth
1xVault of Whispers
1xVerdant Catacombs
1xWooded Foothills

Instant (11)
1xAnguished Unmaking
1xCyclonic Rift
1xEnlightened Tutor
1xMystical Tutor
1xPath to Exile
1xPistus Strike
1xSwords to Plowshares
1xTainted Strike
1xUtter End
1xVampiric Tutor
1xVirulent Wound

Sorcery (8)
1xAustere Command
1xDemonic Tutor
1xLife from the Loam
1xMerciless Eviction
1xSeasons Past
1xYawgmoth's Will

Creature (24)
1xBlighted Agent
1xClever Impersonator
1xCore Prowler
1xCorpse Cur
1xCrystalline Crawler
1xEternal Witness
1xGilded Drake
1xGrand Architect
1xGyre Sage
1xHand of the Praetors
1xIchor Rats
1xMaulfist Revolutionary
1xNoble Hierarch
1xPhyrexian Crusader
1xScavenging Ooze
1xSkithiryx, the Blight Dragon
1xSnapcaster Mage
1xTorrential Gearhulk
1xTreasure Mage
1xTrinket Mage
1xTrophy Mage
1xViral Drake

Artifact (19)
1xAstral Cornucopia
1xCauldron of Souls
1xChromatic Lantern
1xContagion Engine
1xCrucible of Worlds
1xDecimator Web
1xEverflowing Chalice
1xExpedition Map
1xGrafted Exoskeleton
1xInspiring Statuary
1xLightning Greaves
1xMana Crypt
1xMana Vault
1xParadox Engine
1xSol Ring
1xSwiftfoot Boots
1xThrone of Geth
1xTormod's Crypt
1xVoltaic Key

Enchantment (7)
1xCorrupted Conscience
1xGlistening Oil
1xMirari's Wake
1xPrismatic Omen
1xPrivileged Position
1xSylvan Library

landofMordor on Sen Triplets or Breya Etherium ...

1 week ago

Hm. Under the radar suggestions for artifact synergy...I have an Oloro, Ageless Ascetic deck that I've geared toward artifacts (no pun intended) and here's what I've learned from piloting that deck:

Recursion is easily available in Black for any artifact creatures, such as Phyrexian Reclamation, Unburial Rites, etc. Artifacts are also good at recurring themselves, like through Scrap Trawler and Myr Retriever. So I wouldn't worry too much about recursion in Esper colors. Furthermore, you've got insane tutors in your colors, from Sphinx Summoner to Thalia's Lancers to Djeru, With Eyes Open...and since you're in the best flicker colors, you can use Conjurer's Closet, Ghostly Flicker, etc to re-use those abilities and other ETB abilities like Sharuum's or Filigree Angel.

I really love playing Chief Engineer and Inspiring Statuary for hidden little mana advantages. You could also go Thopter "tribal" with Sharding Sphinx, Thopter Spy Network, Efficient Construction, etc. All of that kinda lends itself to an "artifact aristocrat" deck of sorts, but other synergies just depend on how you want to build the deck. However, if you get a list put together, I'd be glad to take a look!

My comments lean away from combo, since that's not my playstyle, but you can also build using the aforementioned infinite combos.

joshuaspencerfox3 on Artifacts

1 week ago

Did not know Sol Ring was banned in 1v1 so that will be the plan for now. In multiplayer I will run Sol Ring and in 1v1 I will switch it out for Inspiring Statuary. I will check out as well. Thanks again for the help!

Talonisnthavingit on Artifacts

1 week ago

The only online place I know is MTGO, or simply Magic The Gathering: Online. I've only played magic for seven months now, and I prefer playing counter top. However, doing a search online, people seem to recommend, which is free compared to MTGO, so I'd try it first to see if you like it, or simply for testing, then you can play in the league on MTGO. However, sol ring is banned in 1 vs. 1 commander, so you'd have to edit it a tiny bit. I think that's where Inspiring Statuary could come in handy.

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