Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for .)
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Inspiring Statuary Discussion
7 hours ago
I would look at a lot of the Esper cards like Master Transmuter and Master of Etherium. Inspiring Statuary seems clutch for mana ramp. If you really wanted to go deep on this I would look at any of the blue Treasure token producers, since they are also artifacts and would work off a lot of the clue synergies as well.
1 day ago
Since you're running a healthy balance between artifacts and non-artifact spells, you could really capitalize on Inspiring Statuary, especially because your curve is so dang high
If you find that people are spot-removing your artifacts a lot, Padeem, Consul of Innovation will protect your artifacts AND can be a great source of draw! Leonin Abunas is also pretty great if you want another card with that effect
1 day ago
Since you're running a healthy balance between artifacts and non-artifact spells, Inspiring Statuary could be extremely useful since you run lots of high costing creatures
4 days ago
5 days ago
You gotta go with the classic Jor + Myr Battlesphere wombo-combo. It is too silly :p
Because you're running a healthy balance between artifacts and non-artifact spells, you might want to try running Inspiring Statuary. It essentially turns each of your equipment into mana rocks
Leave / Chance could also be really useful for protecting your own equipment and creatures
1 week ago
In an equipment deck like this, you're running a healthy balance between artifacts and non-artifact spells, so you can really capitalize on Inspiring Statuary for ramp. It can also turn off your Blinkmoth Urn so your opponents can't capitalize on it
1 week ago
I don't see where I mention ramp, although I've debated throwing Spring or even an Inspiring Statuary, which I like more because it can be cast off of Yahenni's. Yahenni's is really only there as a four mana board wipe to be honest, it does occasionally cast Supreme Will, but I originally thought it was just better than Bontu's Last Reckoning, one reason being that it makes a token that then survives the board wipe, but I think I will move towards testing and using Bontu's. Rishkar's Expertise with a Metallurgic Summonings in play on turn 6 has never lost me a game yet, although I've only pulled it off 3 times. There's a reason it's a one-of though, and I often side it out, especially if my opponent is blue and I know they are siding into counterspells. I think I've had it countered one time in a game one, and significantly more after game one, so it's definitely high on my list to side out, especially when siding in other 5+ mana spells. I've honestly only cast Nissa, Vital Force once so far (in six matches), so I'm not sure yet. the one time I cast her was in a matchup against a Revel in Riches deck where my opponent was at 7 life, when I had two 1/1 constructs, and I was fairly sure I needed to kill them that turn, or they would have a good chance of winning in a couple turns, I had like 25 cards left in my deck, so I Supreme Willed into Supreme Will into Nissa, cast her, and swung for exactsies after Fatal Pushing some two-drop pirate. So if we want to misrepresent data, she has a 100% win rate, but in reality I need more testing.
Thanks for the interest, throw me any other questions you have!
1 week ago
As a mana rock, how do you feel about Inspiring Statuary? obviously you cant use it to cast artifacts and your mana rocks will tap for better than . However, this makes use of your equipment and even has a nasty trick with howling mine.