Inspiring Statuary

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Inspiring Statuary

Artifact

Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for .)

Price & Acquistion Set Price Alerts

AER

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Inspiring Statuary Discussion

Ocelot44 on Aurelia, the Warleader

3 days ago

You could greatly benefit from more draw sources! If you can't afford a Wheel of Fortune, I really like Reforge the Soul, Magus of the Wheel, Geier Reach Sanitarium, and Mikokoro, Center of the Sea

If you ever end up making your equipment sub theme heavier, then consider running things like Puresteel Paladin, Sram, Senior Edificer, and Inspiring Statuary

I also really like Leave / Chance because it's not only a nice Boros Charm effect that can save your stuff from sacrifice and exile, but it's also a Brand effect and emergency draw source!

I think you should consider taking out Bruse Tarl, Boorish Herder an equipment like Fireshrieker. It won't die to creature wipes, and you can tutor it with more things! Having flesh is increasingly a liability on Mirrodin!

Decrepit_Angel on [Primer] Colored Mana is for the Weak

5 days ago

Vukodlak: I am glad that you enjoyed it.

I ran Memory Jar for quite a while but and it is a decent option but never seemed to line up quite right. Most of the time I cast it, I had to wait a turn to use it or else I would just be ditching cards that I did not want to discard (this deck has a lot of high CMC cards) and if I had to wait the extra turn, people would keep up mana to stop what I was doing when I used it or would just destroy it before I got to do anything with it. It was almost always a better option to just cast more ramp and play Kozilek. Or if Kozilek was already in play, sacrifice and recast him. I may try it again one day, but for now I am not that big of a fan.

Dreamstone Hedron is one of the best mana rock in the deck as it gives a ton of mana on Paradox Engine turns and can be sacrificed for 3 cards if you have mana and nothing to do with it. Getting to 10 mana is very important for the deck and that gap right before you get to 10 is one of the only times that the deck is actually vulnerable so I doubt that I will ever cut this card.

The same issue that originally kept me from using Scroll Rack still persists: I don't have a lot of ways to shuffle my library. If I could ditch 6 cards, crack a fetch land and not have to redraw them, I would absolutely run it but it was not relevant enough often enough for me to want it so I cut it.

I actually just explained a few comments ago why I think that Haunted Cloak still deserves it's inclusion but that can be an easy meta call if you don't end up wanting to run it.

Inspiring Statuary is a card that I would still run even in a meta with no Stony Silence/Null Rod effects. Not only is it the best card in the deck if someone is running the aforementioned cards, but it is very useful to be able to turn a lot of the random artifacts that just sit around into mana rocks. And if the deck plays anything for you like it has for me, you can expect to see a lot more artifact hate in your meta in the near future. Cast an Eldrazi titan on turn 3 a couple of times and people will start to notice and adapt.

As for Junk Diver/Scrap Trawler, it is a bit of a meta call. This list is supposed to be the highest possible power level that the deck can reasonably achieve, hence the ridiculous price tag. The extra recursion is fine but not often relevant in cEDH unless you were planning on using them for combo purposes and this deck runs a lot of graveyard hate so I try to avoid combo pieces that don't do much if you aren't using them to combo as it is fully possible that they will get exiled by Relic of Progenitus or Scavenger Grounds rendering them useless. Kozilek's shuffle effect can make a lot of random cards in the deck into a win condition when looped so it is very rarely necessary for the extra recursion anyway.

I hope this was helpful. Sorry for the late response, I have been busy with finals.

Vukodlak on [Primer] Colored Mana is for the Weak

1 week ago

I primarily just wanted to say thank you for posting and maintaining this list. I really enjoyed reading it and I am going to go with Kozilek over Karn now for my colorless EDH commander as a result of your primer!

I am curious: what do you think of Memory Jar here? Seems like it could be a great way to pump out additional ramp while disrupting your opponent's in the process, and could potentially do more work than Dreamstone Hedron here.

Also, you mentioned in an old comment that you wanted to test out Scroll Rack but couldn't think of what to cut. Have you revisited this? Seems like it would be better than Haunted Cloak at first glance, or possibly even Inspiring Statuary depending on how often you are seeing cards like Stony Silence/Null Rod (maybe your meta has warped around your Kozilek deck and so these are way more prevalent, but in my playgroup, I seem to be the only person who knows about these cards!). Thoughts?

Final question: I tend to try and build with some recursion as a backup plan, but I see you don't include cards like Junk Diver/Scrap Trawler and their ilk despite the high volume of artifacts. Is this due to Kozilek's reshuffle ability or are your games just too fast to warrant their inclusion?

Cheers!

Ocelot44 on Aurelia - Equipment Voltron (EDH/Commander)

3 weeks ago

If you're going to run Gisela, the Broken Blade without Bruna, the Fading Light, then I feel like you may as well run Baneslayer Angel instead. For 1 more mana, you get 1 extra power, 2 extra toughness, and protection from demons and dragons

Right now you're running a heavy amount of artifacts that have no tap abilities, so you could make excellent use of Inspiring Statuary! It's a very niche card but it fits well here because you run lots of non-artifact spells!

Godo, Bandit Warlord is a voltron staple because he grabs you an equipment when he hits the field, and he gives you an extra combat step for all your vigilance creature and samurai! Goes really well with Helm of the Host as well

I also noticed you're not running Inventors' Fair? Seems like a no-brainer inclusion to me

Keos027 on Gisela, Blade of Hoeldnight

3 weeks ago

@Ocelot44 thanks for the feedback!

That's funny, I was just talking with a friend that the deck could go to a more pillowfort direction to avoid getting attacked back. I like the diplomatic aspect of it though, I'm not forced to lend Gisela, but it does protect me from backstabs.

I didn't think of Inspiring Statuary, really great idea!

I haven't made update lately, but I had good results with the deck. I even out-draw a UW control deck.

Ocelot44 on Gisela, Blade of Hoeldnight

3 weeks ago

If the main idea of the deck is to get out Assault Suit and equip it to Gisela, you might want to think about running things like Ghostly Prison, Crawlspace, and Norn's Annex because if a deck like Krenko, Mob Boss or Rhys the Redeemed gets a hold of Gisela, you'll be in trouble - even if they can't swing Gisela at you

If you're worried about not running enough draw and can't afford a Wheel of Fortune, I'd recommend Magus of the Wheel, Geier Reach Sanitarium, and Mikokoro, Center of the Sea

Right now you're running a lot of artifacts that have no tap abilities, so you could make great use of Inspiring Statuary! It also goes really well with Howling Mine

Leave / Chance is another great Boros Charm effect, and it can also take away Gisela from a problematic opponent

Ocelot44 on We Are Legion

3 weeks ago

Godo, Bandit Warlord is a voltron staple - it tutors up an equipment to the field, and it gives you an extra combat step for all your vigilance creatures and samurai if you have them

You run lots of artifacts that have no tap abilities, so you could make good use of Inspiring Statuary

Teferi's Protection is the hip new protection spell in edh, and if you can’t afford it, I’m a huge fan of Leave / Chance because it can protect your stuff from sacrifice and exile, it’s a Brand effect, and it’s an emergency draw source!

Prowler's Helm is hilarious because no one runs walls so it may as well read “can’t be blocked”

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