Contract Killing

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Common

Combos Browse all

Tokens

Contract Killing

Sorcery

Destroy target creature. Create two colorless Treasure artifact tokens with "Tap, Sacrifice this artifact: Add one mana of any color to your mana pool."

Price & Acquistion Set Price Alerts

XLN

Ebay

Recent Decks

Contract Killing Discussion

Chasedrk1 on UB Revel Control

2 months ago

If I may make a suggestion, ease off the treasure production spells in exchange for spells that produce the same board state effect for less mana. Though they make you a treasure or 2, they slow the deck down considerably. Contract Killing for instance is terribly in effective at eliminating a threat compared to 2 more Fatal Push or Doomfall. Pirate's Prize & Spell Swindle work well, but Depths of Desire doesn't fit at all in a control deck, if tempo was a goal I would suggest Unsummon instead but here its taking up space for better cards. Inspiring Statuary is interesting, but wasn't consistent enough to rely on.

Consider: -Syncopate over Depths of Desire

-Doomfall over Contract Killing

-Renegade Map or Tezzeret the Schemer over Inspiring Statuary

-Zahid, Djinn of the Lamp instead of Blink of an Eye in the side board

Hi_diddly_ho_neighbor on Jodah, Archmage Eternal

5 months ago

Jodah is by far the most intriguing leaked legendary so +1 from me. I'd say you should run Fist of Suns, Sunbird's Invocation, and Maelstrom Archangel to provide redundancy incase Jodah is dealt with.

Both Forbidden Orchard and Exotic Orchard are great land additions. You could also consider the other cheap dual lands: BfZ tango lands and Amonkhet cycle lands

Skyshroud Claim, Wood Elves, and Nature's Lore seem like auto includes based upon your mana base and will serve you much better than Birds of Paradise or Captain Lannery Storm.

Selvala, Heart of the Wilds and Bloom Tender seem like great inclusions as well.

I think you could upgrade most of your removal packages. I understand that Contract Killing and Gild get you treasure, but cards like Utter End, Anguished Unmaking, Path to Exile, Cyclonic Rift, etc. are far superior and more versatile. Sylvan Reclamation is also great to deal with a troublesome Blood Moon and can help fix your mana.

Good luck deck building and I absolutely love seeing someone play Hypnox!

w33m4n on Treasure Production Control

5 months ago

yeah no Revel in Riches. For it's mana cost there are better things I can run and being dependent on killing creatures on opponent's side of the field is kinda pointless when most get countered and therefore doesn't die. Id rather have Angrath Planeswalker or Contract Killing or The Scarab God(which IS in there) as it provides way more means of overtaking a game.

ShadowHawkIII on treasure black

6 months ago

You dont actually have many treasures in this deck, it looks more like a normal black aggressive damage deck, there are some great pirates that make treasures in black Dire Fleet Hoarder Pitiless Plunderer, and some other black spells that grant you treasures Contract Killing, the most obvious being Revel in Riches. The equipment Prying Blade also gives you treasures when you attack. Seeing how expensive your deck already is, it shouldnt be too difficult to get a hold on those black Ixalan cards for even more treasures.

Mice_Overseer on

6 months ago

Yeah, as MuhfuxinHanSolo89 says, you're definitely going to want to include a few more lands. I'd get rid of all your Depths of Desire and Contract Killing, and one Revel in Riches, to make room. It would also be a REALLY good idea to run some board clears, both to keep the pressure off and to synergise with Revel. Bontu's Last Reckoning and Yahenni's Expertise are worth considering, as are Sweltering Suns Hour of Devastation, but if you go with those last two you MUST include a lot more red sources, at least 10.

Finally, swap those Cancels out for Disallows if you have the budget, but I wouldn't worry too much about that. Please let me know how this deck goes for you, I've got a massive soft spot for Revel as a wincon :)

Natalbee on Grixis Treausre

6 months ago

I recommend Cut / Ribbons replacing Contract Killing, and Pirate's Pillage to replace Pirate's Prize.

w33m4n on Treasure for everybody, well not really... just me

6 months ago

I'd recommend using Gleaming Barrier over Wily Goblin for an early game option. It'll slow them down more giving you more time to setup and counter the early plays also it's not double red so it a guaranteed to come out turn 2 on. Instead of Deadeye Plunderers , Spell Swindle , Prosperous Pirates , or even another Contract Killing will do you more good than the Deadeye Plunderers.(his lack of evasion is very saddening, they shoulda made like a pay 4 give him flying instead of treasures).

I will say I like your use of Release the Gremlins a very different route than expected. Another option if you'd entertain it could be Cut / Ribbons for Ribbons. Decent early removal and late game direct loss of life payout if you don't hit Marionette Master or Torment of Hailfire. (it usually catches people of guard hiding in the graveyard.

If you want any other idea feel free to look at my treasure deck.


Treasure Production Control

Standard* w33m4n

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