Sunblast Angel

Creature — Angel


When Sunblast Angel enters the battlefield, destroy all tapped creatures.

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Sunblast Angel Discussion

veritas723 on Brago EDH (Looking for a Wincon)

1 week ago

some creatures you might consider. Sunblast Angel, Frost Titan, Phyrexian Ingester

utility creatures... or trix creatures Resolute Archangel, Mnemonic Wall, Knight-Captain of Eos

I also think some of the "detain" creatures are a waste. especially when there's plenty of exile creatures. Fiend Hunter Restoration Angel Angel of Serenity things like that. if you pair it with blink gimmicks, you detain something forever.

Also think a spell like Detention Sphere is meh in edh, unless you're naming like sol ring. i like Prison Term locks down a thing, and then can be moved to another thing. but that's just my personal preference... i find i have answers for misc things, what i like is being able to see what's played, and lock a new creature down.

other win-con ideas. swarm ball creatures like Myr Battlesphere

I also like Reality Acid in a deck like this.

i also think... altar of the brood is kinda meh. but maybe adding other etb mill creatures could help with that plan. also... maybe gilded lotus is too much, or tsabo's web. Even something like sphynx kinda meh. you'll get more action blinking mulldrifter or other draw/recycle cards if your engine is going. and the life... from rev is kinda meh. there's prob a few cuts for better cards. I'd kinda want more wraths. and maybe some bigger bodies. and trim out meh artifacts/enchants

Teal_Fox on Do you even fling, bro? - first EDH deck

1 week ago

At the very least, I would try to find room for Thousand-Year Elixir as that pseudo-Haste can be very key to ensuring you get value from your commander ASAP. Not to mention untap triggers are pretty great, so Magewright's Stone can also be a pretty powerful inclusion. And the ability to untap your general cranks up the value of cards such as Molten Primordial exponentially.

And let's not forget that Scuttling Doom Engine is just downright hilarious in this kind of deck. I'm also not sure why you would run Expedite over Hammer of Purphoros, as the latter is static and can even give you more fling targets should you start to draw into excess land. And speaking of land, Command Tower>>>>>>>Rupture Spire

As for things to cut, War Elemental, Invincible Hymn, Living Inferno, Akroma, Angel of Wrath, Sunblast Angel, and Astral Cornucopia seem to be really slow cards for what they do, while cards like Stonehorn Dignitary, Agrus Kos, Wojek Veteran, Bull Cerodon, Dragon Hatchling, Reroute, Wing Shards, and Desperate Ritual just look too low impact/situational to keep.

Anyway, those are just my impressions on the deck. It looks really fun and I hope you find my suggestions helpful.

TwoIdiots on Baby's First Multiplayer Cube (cards to include?)

3 weeks ago

CHANGELOG 02/05/17



sameraii007 on Sunblast Angel...Who?

3 weeks ago

How can you have Sunblast Angel and not have Blustersquall?

DarkStarStorm on Angels incoming

1 month ago

@DarkEclipse18 In modern, the game is decided by turn 5-6 at the LATEST. Infect can kill you by turn-2 or Bogles can get a 15+ power creature with hexproof, trample, lifelink, and first strike by turn-3. That doesn't even take into account affinity or Death's Shadow lists, which are the current top two decks in modern. I can guarantee that if you took this current deck to a modern event, it wouldn't take a single game over the course of the night. I know that I sound a bit rough, but my point is that this isn't a modern deck; it's casual.

Admonition Angel/Angel of Serenity are overcosted and inefficient. By the time you get one out, your opponent's threats will have already had upwards of three turns to pressure your board. By that point it's not even worth it to remove them, since you're most likely dead.

Avacyn, Angel of Hope: Indestructible doesn't really do much for you. Sure, it's going to prevent boardwipes, but by that time they're more than likely going to Path to Exile your Avacyn and wipe the board anyway. It's not worth the mana to cast a creature that doesn't immediately impact the board.

Iona, Shield of Emeria: This is the ONE angel in your deck that's worth running. It DOES impact the board upon entry and could be cheated out via Descendants' Path as early as turn-4! Your ramp package will need to be drastically altered, however. It doesn't do ANYTHING the turn you play it, giving your opponent a lot more time to improve their board unabated.

MY Angel list

4x Avacyn's Pilgrim

4x Wall of Roots

4x Wall of Omens

3x Gisela, the Broken Blade

2x Restoration Angel

2x Archangel of Tithes

1x Linvala, Keeper of Silence

2x Archangel Avacyn  Flip

1x Bruna, the Fading Light

1x Iona, Shield of Emeria

2x Sunblast Angel

4x Descendants' Path

4x Path to Exile

4x Flex Spots

18x Land 4x Cavern of Souls

sameraii007 on Azorius Mess

1 month ago

Main mechanics are: Sunblast Angel + Blustersquall and Blade Splicer+Cloudshift, then of course all the control. The planeswalkers are only in there to give a "slight" advantage. I don't have much mana ramping, only thru draw. /sigh

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