Sunblast Angel

Sunblast Angel

Creature — Angel

Flying

When Sunblast Angel enters the battlefield, destroy all tapped creatures.

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Printings View all

Set Rarity
Commander 2020 (C20) Rare
Commander 2014 (C14) Rare
Duel Decks: Venser vs. Koth (DDI) Rare
Scars of Mirrodin (SOM) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Sunblast Angel occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

White: 0.33%

Sunblast Angel Discussion

Leonantti on Queen of Disaster

1 week ago

I forgot to mention some good creature based board wipes:

  • Magister of Worth = I really, really like this card because depending on the situation you can set it up to work best for you without caring what your opponents vote. If you have your graveyard full of creatures and opponents have creatures on the battlefield, you cast it and choose "grace", then your opponents either have to choose grace too and give you all the creatures in the graveyard or they have to choose the condemnation and lose all their creatures. The beauty of the card is that it works even if you don't have any creatures on the graveyard, then you just choose "condemnation" and just need one more opponent to choose it too since the board wipe effect happens if there are more votes or the vote is tied and there almost always is at least one player who will think "Yeah, I feel like those two other players fields are starting to look a bit too scary, a board wipe would be a good choice now even if I lose these couple of creatures" or "That player/those players have really scary things in their graveyard, no way I am giving those to them!". Sweet added bonus is that you get to keep the Magister of Worth even if the board wipe happens.

  • Cataclysmic Gearhulk = Works like Tragic Arrogance but unfortunately you don't get to choose which permanents to keep.

  • Sunblast Angel = A bit situational but can be good in the right circumstances.

  • Magus of the Disk = A good panic button and visible warning to your opponents.

triproberts12 on Kathril

1 month ago

If there's a single weakness I see with the strategy, it's that the keyword soup just isn't thick enough. Gotta get some roux up in there. When I build an EDH deck, I like to break my 99 into 36 lands and 7 groups of 9 cards. The math is very clean, in that, by turn 4, you have a 2/3 chance of naturally drawing one of a group of 9 cards and ~1/4 to hit two or more from a group. If you apply that same principle to your creatures, you'll probably find that the odds of binning or casting and having any given keyword soup creature die are pretty low. For example, you only have 3 creatures with Menace, so you're only 27% to see one by turn 4. You have to see 21 cards out of your deck before you're greater than 50% to find a menacing creature. Obviously, if you take the 9x7 method above, that means that you need to cram 2-3 keywords together on every card to reach good odds of having a creature with 4 or more keywords. Creatures like Lotleth Troll and Sunblast Angel that convey a single, commonly found keyword would be better off as something like Banehound and more self-mill.

Halflingz on Queen Marchesa

1 month ago

Board wipes that seem "on theme" and white "ramp" to consider. Kaya's Wrath Fumigate Retaliate Austere Command Decree of Pain Martial Coup Merciless Eviction Descent of Dragons Angel of the Dire Hour Magister of Worth Sunblast Angel Boreas Charger Oreskos Explorer Surveyor's Scope Solemn Simulacrum Sword of the Animist Verge Rangers Smothering Tithe Sword of Feast and Famine Dowsing Dagger  Flip

Queen Marchesa doesn't have a clear single way to build so you have lots of options. However, I feel like said you want to play her like the Kween she is and create a royal court full of politicin' and group interaction to make all the boys whine. I don't think you want to discourgage people from taking the monarch from you, more encourage them to swing others IE: NO Ghostly Prisons, YES Teysa effects. Punish the ones who swing you only after the fact and reward the ones who swing others. There is a lot listed!

Politic theme links to Scryfall searches Monarch, Will of the Council, Council's Dilemma, Join Forces, Curses, Tempting offer, Goad

You will also want to get retake the throne each turn and lets face it, the Assasin's won't always get through Dauthi Embrace Dauthi Trapper Nether Shadow Nether Traitor Soltari Visionary Changeling Outcast Tormented Soul Break Through the Line Ferropede Gingerbrute Key to the City Whispersilk Cloak Trailblazer's Boots Zhang He, Wei General Yellow Scarves Cavalry Wei Night Raiders Wei Scout Xiahou Dun, the One-Eyed Lu Bu, Master-at-Arms Guan Yu, Sainted Warrior Shadow Alley Denizen

Finally here are some other fun interactions befitting the royal court. Crown of Doom Kor Haven Cathars' Crusade Electropotence + Pandemonium (Nasty with deathtouch) Field of the Dead Mentor of the Meek In the Web of War Mace of the Valiant Ogre Battledriver Orc Sureshot Mathas, Fiend Seeker Master of Cruelties Anya, Merciless Angel Tree of Perdition Alesha, Who Smiles at Death Ashling, the Extinguisher Azra Oddsmaker Aurification Bloodforged Battle-Axe Contested War Zone Thaumatic Compass  Flip Dread Elbrus, the Binding Blade  Flip Iroas, God of Victory Aurelia, the Warleader Gisela, Blade of Goldnight Five-Alarm Fire Hellrider Hixus, Prison Warden Larceny Necropolis Regent No Mercy Phage the Untouchable Quietus Spike Skeleton Key Throat Slitter Varchild, Betrayer of Kjeldor Vraska, Scheming Gorgon Scourge of the Throne Akroan Horse Captive Audience Goblin Spymaster Forbidden Orchard Clackbridge Troll Hunted Dragon Hunted Lammasu Hunted Horror

Theme directions to explore? Lifegain to stay above the swings? Angelic Chorus Answered Prayers Anointer Priest Authority of the Consuls Ayara, First of Locthwain Daxos, Blessed by the Sun Healer of the Pride Impassioned Orator Pious Evangel  Flip Soul's Attendant Soul Warden Archangel of Thune Suture Priest Ajani's Welcome Dawn of Hope Deathgreeter Exquisite Blood Epicure of Blood Falkenrath Noble Karlov of the Ghost Council Noble Purpose Righteous Cause Sanguine Bond Searing Meditation Seraph Sanctuary Serene Steward Shattered Angel Spirit Loop Sun Droplet Vizkopa Guildmage Well of Lost Dreams Alhammarret's Archive Licia, Sanguine Tribune Ayli, Eternal Pilgrim Eternity Vessel Chalice of Life  Flip Resolute Archangel Storm Herd Felidar Sovereign Divinity of Pride Serra Ascendant

Aristocrats of the Court (slow life drain strategy)? Bastion of Remembrance Corpse Knight Impact Tremors Purphoros, God of the Forge Blood Artist Zulaport Cutthroat Outpost Siege Bontu's Monument Brutal Hordechief Campaign of Vengeance Cliffhaven Vampire Cruel Celebrant Kambal, Consul of Allocation Polluted Bonds Retreat to Hagra Vindictive Vampire revenge Sorin, Grim Nemesis Judith, the Scourge Diva Stalking Vengeance Syr Konrad, the Grim

PhyrexianWombat on Marisi what I did there

2 months ago

goldlion Thanks for all the suggestions! I'll give my thoughts on all of them here:

Commander Eesha Cool card! love the art and seems very useful! My one thought is that I prioritized keeping my evasive creatures mostly below 4cmc, since ideally I'd like to swing in on the turn Marisi hits the board. This still seems like it could be worth including though since it's always gonna be unblockable.

Descent of the Dragons YES! I don't know how I missed this, it does what I was going for with Mogg Infestation but much better. Definitely will be including this once I get one.

Terastodon is a card I've always liked, but I just wasn't sure if its cost was too high for this mostly aggressive deck. Definitely worth a try though, I'll test some games with him!

Blade of Selves Awesome, unique effect, and I have one in my collection already! Great suggestion!

Primal Vigor I had one, but I gave it to the Ghired player. I'll get one for sure when I get a chance, it's great in the deck, but it's sadly pretty expensive.

I agree with the thought about small flyers, I'll probably want some better evasive stuff, though hopefully still low on the curve. Happy to hear more ideas if you have any!

Some other cards I found in my collection since putting this list together, and am considering adding, are Sunblast Angel, Master Warcraft, Rhythm of the Wild, and Naya Charm The first two seem especially suited to the deck's goals, while the latter two are just solid and flexible cards in our colors. I like that Sunblast Angel can wipe the board of our last oppenent standing, so that we can easily finish them off at the game's finale.

pmansmoney on Lions and Tokens and Bears, Oh My

3 months ago

Hey hey dawg!

There are just so many ways you could go about this! I have no idea if I'm doing the right thing here but here are a few ideas

Return of the Wildspeaker --> out -- I just dont think this card is very good in general. You dont have a ton of big creatures and +3/+3 isn't that exciting. Would rather play Harmonize which is unconditional.

Austere Command --> maybeboard -- This could be wrong, but I was looking for cards to cut and felt like an expensive wrath wasn't exactly where your deck wanted to be.

Keeper of Fables --> maybeboard -- I mean I get it that you can potentially draw up to 3 cards a turn, but its just so meh.

Greater Auramancy --> Maybeboard -- I was considering this cuz I think there's potential for a strong enchantments theme. Opted for Sterling Grove instead because it also tutors but this is here just as a consideration.

Archon of Absolution --> maybeboard -- Its on theme but I don't think its taxing enough right? maybe I'm crazy and this is exactly what you want cuz you can trigger goad with your commander?? but its 4 mana as well idk I just took it out cuz its floor is very low.

Kinjalli's Sunwing --> out -- Not sure why this card was in here to begin with, I mean you aren't granting mass haste or anything and the whole idea is you're goading people so few people are gonna have blockers, plus plenty of your is evasive. I think Thalia, Heretic Cathar feels this role very well already.

Urabrask the Hidden --> maybeboard -- This card is sweet but its 5 mana.

Elspeth, Sun's Champion --> maybeboard -- Elspeth feels a little out of place.

Beast Whisperer --> maybeboard -- Not into this as a reliable form of card draw.

Soltari Champion --> out -- I get the idea, you're trying to trigger goad, but isn't this card just bad? a 3 mana unblockable with battlecry doesn't seem particularly playable.

Archangel of Tithes --> maybeboard -- it was hard for me to cut this but in the end the triple white and its low impact made decide to ditch it and keep Windborn Muse instead.

Gruul War Chant --> out -- This card is just way too low impact for 4 mana.

Privileged Position --> maybeboard -- this like Greater Auramancy was an idea if you went more enchantment heavy but I ended up feeling 5 mana was just too steep.

Sunblast Angel --> Maybeboard -- I get the idea cuz everyone is attacking and tapped but meh.

Dryad Sophisticate --> out -- I don't think unblockable 2/1 are good enough even if they do trigger marisi. I like the idea of playing evasive hatebears or something. Maybe I'm just way off base with this deck haha

Arcane Signet --> out -- you don't need this, you're in green! Plus I want to try and add Collector Ouphe!

The Great Henge --> maybeboard -- this card is sweet and super pwoerful but you got a bunch of dorky 2/2s and stuff this thing is gonna routinely cost you like 7 mana and at that point wouldn't you just play Zendikar Resurgent? (I didn't put zendikar resurgent in though but if you want an effect like henge, I think I'd go with resurgent)

Druids' Repository --> main -- Idk! this seems cool and fun!! All your creatures become mana dorks cuz they'll be attacking anyway! Seems p good! Also if you make a bunch of 1/1 tokens with Tempt with Vengeance and Sylvan Offering you make a bunch of mana when they attack!

Skullclamp --> main -- I think because stuff like Varchild, Betrayer of Kjeldor plus having a bunch of stuff that might end up dying this'll draw you a lot of cards. Plus if you play Tempt with Vengeance and Sylvan Offering its bonkers!!

Insurrection --> main -- Its a sweet win condition!!

Varchild, Betrayer of Kjeldor --> main -- in my view this exactly what you want to be doing!

ok wow this comment is getting long so I'm just gonna list the rest of the cards that I think should go in/out:

War's Toll -- in

Sterling Grove -- in

Sphere of Safety - in

Sylvan Offering - in

Enlightened Tutor - in

Harmonize - in

Goblin Spymaster - in

Tahngarth, First Mate - in (this one just seems fun :D totally get it if you decide not to)

Tempt with Vengeance - in

Teferi's Protection - in

Rishkar's Expertise - out

Throne of the God-Pharaoh - out

Grand Melee - maybe, for now I decided to just play war's toll but maybe neither are good enough

I've noticed you're not really doing the hatebear thing as much anymore? But if you decide to: Hushbringer and Collector Ouphe are rad!

Whew!! Can't wait to play against this in any shape or form! Hope at least some of these suggestions help!

Lemky24 on Bant Flicker/Blink

4 months ago

Cards I would remove:

AEtherling Does not combo with much and is not a huge impact for the cost

Deputy of Detention you are not able to pull off anything crazy like Oblivion Ring Oblivion Ring has two seperate abilities. The first ability is an enters the battlefield ability and the second ability is a leaves the battlefield ability. Because of the way to stack works, one can target a permanent with the first ability (EtB trigger) but then force the second ability (LtB trigger) to occur (through sacrificing, bouncing, blinking, or exiling Oblivion Ring) before this first ability resolves. This means that the clause where the target will be returned by Oblivion Ring will occur, but at this point Oblivion Ring has not exiled anything. Then the EtB ability resolves, exiling a permanent under an Oblivion Ring that no longer exists

Fierce Empath I would rather have straight card draw or ramp as this guy only finds 6+ costs

Gigantoplasm I would limit the clones in the deck to only Clever Impersonator as most of the time it is going to be a Win-More card but would not actually swing the game into your favour if drawn alone

Mirror Image See above

Phyrexian Metamorph See above

Nezahal, Primal Tide He is a big bomb but doesnt fit the theme of the deck, most of the time I would rather a token maker or card draw.

Restoration Angel A 1 time use, I would rather a tutor to find Deadeye Navigator

Wall of Omens I would limit the amount of walls as they can not attack

Wall of Blossoms See above

Cards I would add:

Tutors: lets you find any missing piece as most of your best stuff is creature based

Eladamri's Call

Chord of Calling

Finale of Devastation

Green Sun's Zenith

Ramp:

Cultivate Ramp and thin your deck

Kodama's Reach Ramp and thin your deck

Wood Elves can abuse with blink

Farhaven Elf can abuse with blink

Peregrine Drake Infinite mana with most blink enabling cards like Deadeye Navigator

Recursion: a couple more options to return things from your graveyard

Sun Titan

Reveillark

Good value:

Elvish Visionary Card draw that can attack

Avenger of Zendikar Generate a lot of tokens plus with Farhaven Elf you can make them huge

Mulldrifter Card draw, plus you can evoke and save him with a blink effect.

Hornet Queen Generate a lot of flying deathtouch tokens

Prime Speaker Zegana Card draw

Sunblast Angel A reusable semi board wipe

Seedborn Muse Allows you to play out your hand and untap on their turns for counters or blink effects

Leyline of Anticipation Combos great with Seedborn Muse and lets you react to your opponents moves easier

Slithermuse Can lock down the game and force your opponents to draw the same mana rock for the rest of the game

TinkererEDH on God-eternal oketra (angel version)

5 months ago

OmletMojo12 I have some nefarious plans on getting more creatures with return target creature(s) to owners' hands. I went to an edh Facebook page for ways to abuse god-eternal oketra, and they have me several ways. Standard way is to bring in weenies. I'm not a fan of weenies. I will have to rethink for the etb and tokens.

My goal is to get the cost low enough to repeat casting multiple times a turn. I might need a Vedalken Orrery for the flash aspect.

So, here are the planned maybe boards - since I'm going to ETB / casting creature triggers: Ancestral Statue - can actually become free to cast, since it's colorless, return target creature I control to my hand. Emancipation Angel - same as above, except Ivory Giant - taps all non-white creatures. Kor Skyfisher - return target creature I control . Panharmonicon - doubles etb triggers for my creatures - I don't really have artifact ETBs unless they're creatures. Reveillark - graveyard recursion for my weenies - ok. Stormfront Riders - return two creatures, whenever it or another creature is returned to my hand from play, adds at least two tokens into play when it enters the battlefield. Subjugator Angel - tap all creatures my opponents control Sunblast Angel - destroy all tapped creatures. Dust Elemental - flash, return three creatures I control to my hand. Eiganjo Free-Riders - return target creature I control at upkeep Enlightened Ascetic - destroy target enchantment or artifact War Priest of Thune - same as ascetic Thalia's Lancers - legendary creature tutor on a stick Nykthos, Shrine to Nyx - mono-color ramp Possessed Portal - sacrifice a creature? okay. I have lots of tokens. Regal Caracal - more tokens on etb.

Now I need ideas on what to exchange for the above. First thoughts are the two odrics - they're combat focused, not etb or casting focused.

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