Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 colourless Servo artifact creature token.
, Sacrifice a creature: Scry 1.
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Hidden Stockpile Discussion
1 day ago
No, it can't trigger during your opponent's turn. When the text of a card says "you/your", it's only talking to its controller. When your Hidden Stockpile says "your end step", it just means the end step of your turn, not anyone else's.
1 day ago
Hi! Noob question. Basically, Hidden Stockpile has the phrase "At the beginning of YOUR end step. So if one of my creatures dies on my opponents turn, would revolt still trigger?
3 days ago
Add black for Hidden Stockpile multiples of this card are ridiculous. Love the deck.
4 days ago
I thought there was the potential for a Mono black Aetherborn deck, but seeming as how AER didn't really deal us a better Aetherborn lord than the Entourage, you would almost have to run another creature type. For one of my decks (which is still proto ATM), I did Dwarves and Aetherborn for a B/W Artifact control deck. Lots of shenanigans like Toolcraft Exemplar and Master Trinketeer for best artifact Dwarves. But, we speak of Vampires, a realm that I am unfamiliar with. Short of completely revising this deck for different methods, I'm not sure of what to do with this. I'll keep my eyes peeled on the incoming sets to see if there are any viable Vamps or general goodstuffs to see. Maybe Hidden Stockpile for general sac fodder and to provide a measure of control over what comes your way (and to maximize Fatal Push right out in terms of targets.) In the meantime, I will keep watch. (ha ha). See you later!
4 days ago
Kataclysm The deck is updated along with the results from the past days of testing. The changes were nothing too drastic. Glint-Sleeve Siphoner and Hidden Stockpile are out of the deck at the moment for Thalia, Heretic Cathar and Selfless Spirit. The land change to deck was to make it so it reflected what is currently shown.
Sorry I took a while doing that. Work and family have a strange way of eating ones free time.
6 days ago
Wow. Just wow.
Um, mana base: Spire of Industry, Concealed Courtyard, Aether Hub, Sunken Hollow, Prairie Stream, Port Town, Choked Estuary, Shambling Vent, Forsaken Sanctuary, Submerged Boneyard and Meandering River. There are so many choices, pick your poison. Trust me, it'll help.
Control: You mentioned the early game is weak. It is. Control helps with that. Whether Fatal Push, Grasp of Darkness, Anguished Unmaking or something like that to kill creatures or something like Disallow, Void Shatter, Metallic Rebuke, or Negate to disrupt your opponent. Then you have cards like Anticipate, Prophetic Prism and Glimmer of Genius to help filter your deck in addition to Glint-Nest Crane to search for your combo pieces, (especially since Glint-Nest will bottom your Mechanized Productions). Speaking of which, I think you need more artifacts.
Early Game: Thraben Inspector is a good card, and a wonderful way to start off the game. Aether Poisoner doesn't really put any pressure on your opponent though, so what is she there for? If you have her for her deathtouch then why aren't you running Gifted Aetherborn? If you have her to make Servos, I think Hidden Stockpile will make more. Energy, maybe Live Fast and/or Die Young, or Shielded Aether Thief have a bit more utility. Hell, I think even Aether Swooper is better at making servos and energy than it.
Mid game: As much as I like Pilgrim's Eye I don't really think it's where you want to be. I think at that point in the game you probably want to be thinking about blocking creatures or searching/filtering for the combo. Though it is an artifact that you can grab with Glint-Nest Crane which is worth noting. A really convenient blocker would be Weaponcraft Enthusiast, giving you 3 blockers for the price of one or Eldrazi Displacer if you were actually serious about running it. Not only does it block but it can also stall by tapping your opponent's creatures. Felidar Guardian and Thought-Knot Seer I personally feel work best with alternative ways to use their effects so I would recommend Eldrazi Displacer and also Essence Flux so you can bounce them at instant speed for cheap.
Additionally, I'm iffy on Demon of Dark Schemes. I like the card but I think you would have to build around it more to justify it more. Like if you have a board of 3 Servos and your opponent has one creature you can kill (there are a lot of things running around with 3 toughness these days) then sure running it is great! But it's a huge mana investment, especially with the lands you are currently running. I personally would go more for Herald of Anguish and play it with some early game artifacts like clues, servos or Prophetic Prism, Cogworker's Puzzleknot, or Servo Schematic to get it on the battlefield sooner.
Hope some of that was helpful. Honestly I like your deck.
6 days ago
I tried the Trafficker out in earlier iterations but it didn't really work with the deck. You have to play too far off curve, for starters, but the bigger issue is that Trafficker works best in a dedicated aristocrats deck, whereas this is intended to be an Aetherborn value deck that happens to have an aristocrat sub-theme.
6 days ago
saw your post on r/spikes. This is actually pretty close to a deck a buddy of mine used to win game day at our store. Have you considered running Yahenni, Undying Partisan? One thing that's nice about him that none of your cards seem to provide is a means of sacrificing your servos for free. Hidden Stockpile and Syndicate Trafficker cost at least one per sacrifice, which means you'll have a harder time sacrificing servos exactly when you want to.