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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Choking Sands
Sorcery
Destroy target non-Swamp land. If that land was nonbasic, Choking Sands deals 2 damage to the land's controller.
EnbyGolem on Black Burn Torment Of Black Fire
2 years ago
Wow, I love this idea! I don't know many Modern creatures but I think Highway Robber and Cuombajj Witches have newer printings which should make them legal! They are pretty fun but might be too expensive for the effect they provide.
If for what ever reason you make a Vintage version of this theme, Urborg Stalker, Rathi Fiend, Dakmor Ghoul, The Fallen, Choking Sands, Drain Life, and Famine are some of my favorite old-school direct damage cards :)
FormOverFunction on None
2 years ago
In some ways LD is similar to do blades and counterspells... but you can generally only play one land a turn; that’s the big difference. When everyone is playing their first or second land together it’s fine...but when you’re trying to climb out of a hole one land at a time, while other things are going on, you’re going to have less fun. This is why I ended up removing most of the LD from most of my natural disaster decks. I’m basically 100% okay with blowing up a non-basic, because basics are best, like with Choking Sands . Wiping the board of lands with a Jokulhaups ? You’ve got two turns before I propose we pretend that game didn’t just happen.
x_2027 on
3 years ago
Need: 4x Chittering Rats
4x Barren Moor
1x Bojuka Bog
2x Unearth
4x Disfigure
2x Cast Down
2x Pestilence
3x Nausea
4x Wrench Mind
2x Oubliette
Flooremoji on Mono Black land destroy deck
5 years ago
Pox maybe? Choking Sands and more LD is always nice. Maybe Dakmor Salvage and some boardwipes.
SynergyBuild on how much impact do people …
5 years ago
Blue-Black or Mono-Black, with some in Jeskai, Rakdos, Grixis, and Izzet
Really, blue has some reasonably good card draw, specifically Augur of Bolas, Mulldrifter, Preordain, Ponder, and interaction in the form of Counterspell and the occasional Deprive. Otherwise, they don't have a great set of wincons, sweepers, or removal, so they need another color to get those.
In comparison, black has Gurmag Angler, a great wincon, and the best removal in the forms of Evincar's Justice, Echoing Decay, Shrivel, Pestilence, Cuombajj Witches, Disfigure, Chainer's Edict, Oubliette, Doom Blade, they have lifegain, discard like Duress, Distress, Chittering Rats, card draw like Phyrexian Rager, Thorn of the Black Rose, Sign in Blood, and mono-colored payoffs like Gray Merchant of Asphodel and Tendrils of Corruption. There are even more great control cards from hate like Nihil Spellbomb, efficient spells like Cartouche of Ambition that just do a lot, land destruction like Choking Sands, more discard that is splashable like Addle, and the other following cards:
Diabolic Edict, Wrench Mind, Raven's Crime, Innocent Blood (for creatureless lists), Dead Weight, Crypt Incursion, Complete Disregard, Nausea, Reaping the Graves, Undying Evil, Read the Bones, Divest, Rancid Earth, Icequake, Dusk Legion Zealot, Okiba-Gang Shinobi, Tragic Slip, Crypt Rats, Stinkweed Imp
That isn't to say a good mix of both isn't the best option, it probably is. You lose the mono-black payoffs, but get Probe, Forbidden Alchemy, Soul Manipulation. Really though, black is more useful than blue.
Archangel227 on A Slow, Painful Death
5 years ago
I mean you just replace Sinkhole with Icequake or Choking Sands and bam
Podkomorka on
5 years ago
Cuts: Costly Plunder, Cower in Fear, Disenchant, Lapse of Certainty, Angelic Purge, Chainer's Edict, Choking Sands, Duress, Dust to Dust, Hymn to Tourach, Nausea, Rancid Earth, Shrivel, Soul Reap, Unearth, Armillary Sphere, Commander's Sphere, Darksteel Ingot, Orzhov Cluestone, Wayfarer's Bauble, Alloy Myr, Pilgrim's Eye, Ash Barrens, 3x Swamp.
Adds: Forsake the Worldly, Palace Sentinels, Eyeblight's Ending, Merciless Resolve, Murder, Pestilence, Rend Flesh, Sign in Blood, Drifting Meadow, Forsaken Sanctuary, Orzhov Guildgate, Path of Ancestry, Polluted Mire, Evolving Wilds, Gold Myr, Guardian Idol, Prismatic Lens, Ethereal Armor, Auramancer, Monk Idealist, Eland Umbra.
If you'd like to ask questions please hop on over to the PDH Homebase Discord server. Invite link: https://discord.gg/bePqVJ8
Daggerfella on Unsure on Upgrade, mono black …
5 years ago
Not entirely sure how to upgrade this deck: Mono Black Pauper Zombies
I am thinking of mostly changing the sideboard by removing the 2x Cuombajj Witches with 2x Tortured Existence and replacing the Sylvok Lifestaff with a Infernal Caretaker.
In longer games im thinking of sideboarding the Cemetery Recruitment for the Infernal Caretaker
Not sure what else to replace, maybe the Sign in Blood with 1x Cemetery Recruitment and 1x Gnawing Zombie, maybe put in some Tattered Mummy in somewhere
Each of these that were at 1 in the main board are all cards id consider sideboarding out depending on the situation Duress, Tortured Existence, Choking Sands... etc
What are your thoughts on this? Are their cards that would be good in this that I havent considered?
Please send me any suggestions as this is my oldest pauper deck i own and probably the weakest one i own.
Have (1) | ZathenDother |
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