|Commander / EDH||Legal|
Printings View all
|Fate Reforged (FRF)||Common|
|Promo Set (000)||Common|
Combos Browse all
Write into Being
Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up at any time for its mana cost if it's a creature card.)
Write into Being Discussion
6 days ago
Apologies for the previous dupli-comment. The server was a bit off at the time...
Well, as an update to the deck: at least we can say Volrath, the Shapestealer is out, & Ezuri 2.0 will be staying for a very long while...
Also, being able to BOUNCE Mantfests to your hand w/ Temur Sabertooth , Words of Wind , even Scroll of Fate allows you a choice for Manifestation. While killing the ones you DON'T own via Thieving Amalgam is like a perfect vengeance; even cards like Qarsi Deceiver , Temur War Shaman , Whisperwood Elemental , even Ghastly Conscription , Ethereal Ambush , & even Write into Being .
Also adding Cloudform , We have an amount of 115 cards in so far; or 114 if nobody wants me adding such a card. From there, we have 2 things left; the 3rd Question about what helps Creatures; Morphs/Megamorphs/Manifest all apply to these Bylaws. & since all start as Faceless 2/2 Colorless Face-Down Token Creatures, the question now is: In Colors, what would be good for both , cards, & those w/ eith 2 Power and/or 2 Toughness, or lower even?
From there it's the first, & last question: What to Cut?!
I'll proceed in removing some of these things; they've been established anyway. :)
So, what cards that can support basically any Morphs/Megamorphs/Manifests (Colorless 2/2 Face Down Tokens.) can help big here?
I'm done for now; I'll just remove some things as they're accomplished...
8 months ago
2 years ago
I've been considering building a deck like this and including some BA eldrazis. You might consider adding some manifest cards, as well as some flicker junk. If you have a morph/manifested creature on the field and it exiles, when it re-enters it comes in face-up.
2 years ago
I like how resilient this deck is to hand disruption, as it has a very strong ability to rig the top of its deck, which is unique and awesome.
It mostly seems weak to counter magics to me, and as a spell heavy deck that would normally be countered by adding 2-3 Boseiju, Who Shelters All into the deck. The problem is, I don't think you can afford colorless mana with Wildcall in the main. Given that you have Cloudshift and Essence Flux, is it possible that Wildcall might be able to be replaced with something like Lightform/Write into Being, or is that too slow?
2 years ago
You beat me to the punch in creating a Morph deck! Im still almost ready to put mine on TappedOut, itll probably be a non-Commander deck and will have some other, different creatures w/ and w/o morph ability. You probably are aware of these, but I dont see any of them on your list: Backslide, Revealing Wind, Soul Summons, Write into Being, Ethereal Ambush, might consider a couple of those to go in here, and Witness of the Ages & Proteus Machine for a couple of artifact creatures w/ morph.
Aven Farseer is a great addition to any morph deck!
3 years ago
I have a morph EDH also, with Ixidor, Reality Sculptor as my commander. I'm jealous that you're able to run the green and blue/green morph enchantments! I see you already considered Cloudform, but what about Write into Being, Training Grounds, Backslide, and so on? In my deck, I tried to fit all of the pieces into the theme. Here's a link if you're interested: Illusory Ixidor
3 years ago
I saw an article of the 10 crappiest cards ever, and I decided to challenge my friends to find a way to make these crappy cards playable. So, we held a lottery where each of us was assigned one of the cards from the list to incorporate into our decks. The catch? You couldn't just build a deck that won despite the inclusion of the card--the card had to be the star of the deck.
Because of the amount of set-up required, these would be best attempted in a multiplayer game where you might be able to delay long enough to pull them off. And, they are janky. However, should you pull it off, it is funny because it is totally unexpected. At any rate, here are some of the combos that I came up with:
4: Cast Echo Mage and Jace, Memory Adept, and proceed to level them up. Once they are fully leveled, use Jace's ultimate to force 2 of your opponents to draw 20 cards. Cast One with Nothing to discard your hand, then use the Mage's ability to copy it twice--targeting your 2 opponents. Result? You have just successfully milled 2 opponents simultaneously for at least a third of their libraries--the 20 cards you just had them draw, plus whatever they had in their hands in the first place.
5: Cast Wood Elemental (sacrificing as much of your land as possible) followed by Balance. Have as few (or better yet, none) creatures on the battlefield as possible. Result? Your opponents have no more land than you do, and (hopefully) no more than creatures than you do. With any luck, yours will be the biggest fatty in play, too.
6: Cast Tundra Kavu, followed by Aysen Highway. Use Kavu's ability to turn one of your opponent's lands into a Plains long enough for you to send your creatures. Result? Your creatures are now unblockable.
7: Play a red/blue deck that is primarily burn spells. Drop Elixir of Immortality, and once you have sufficient mana available and spells in your graveyard, cast Mudhole to exile any lands that may have been milled, then activate the Elixir. Result? You now have your burn spells available again and an increased chance of drawing one since the excess lands were exiled.
8: This requires a lot of preparation. Cast Long-Term Plans to move Phage the Untouchable to third card down from the top of your library. Wait a turn. Cast Write into Being to manifest Phage as a face-down 2/2 creature. Donate Phage to an opponent, and then cast Break Open to flip him. Result? Your donee loses automatically.
9: Cast Icy Manipulator ahead of Sorrow's Path, and Donate the Path to one of your opponents. Then, use the Manipulator to repeatedly tap Path. Result? Your opponent (and each of his creatures) gets pinged for 2 each time to activiate the Manipulator.
I could not, despite my best efforts, find a way to make the Great Wall a useful card.
3 years ago
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