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Ghave is probably perfect, but also is a well known combo enabler so it could get you targeted. Tayam might be able to sneak under the radar a bit better.

January 17, 2022 6:18 p.m.

seshiro_of_the_orochi - Yes, I realized that Volo is built better for that idea from a competitive sense and I certainly have toyed with using him for that commander but I ultimately think I prefer the thought of Lonis being a zoologist detective. That article on Atraxa turbo-fog is interesting. Maybe I could convert the win-con from mill to some alternate win-cons.

January 16, 2022 10:18 a.m.

I need some help figuring out what changes I should make to my decks. I have a deck of every color combo (and more than one of a few color combos) and I've been unhappy with my current Atraxa superfriends deck. I've decided to build a Kethis, the Hidden Hand superfriends build as a replacement. So I need a new deck covering the Witch-Maw colors.

I've got two ideas for that deck:

If I take the second path I'd then want to convert my Ezuri deck into something else. I have a Simic Eldrazi deck piloted by Kruphix, God of Horizons, so I'd be looking for something fun and silly. I have two ideas for Simic decks:

  • A turbo-fog deck piloted by Rashmi, Eternities Crafter. You don't see a lot of turbo-fog in EDH so this would be kind of unique. I am having trouble finding a good win condition aside from Darksteel Reactor though.

  • A zoologist themed Lonis, Cryptozoologist deck where every creature would have a unique type. So since Lonis is a snake elf scout, that means no snakes, elves or scouts. The win-con of that deck would just be to see how many different creature types I could get on the board at once. I think I'd try to throw as many cards that investigated in as well.

I have or could get most of the cards I'd need, though I would want to stay fairly budget for anything I'd need to pick up. I'd really appreciate any advice on which route I should take:

  1. Build an alt-win con Atraxa deck.
  2. Build Ishai/Reyhan +1/+1 counters and a Rashmi turbo-fog deck.
  3. Build Ishai/Reyhan +1/+1 counters and a themed Lonis deck.
  4. Something else?

Thanks!

January 14, 2022 9:53 p.m.

Said on How Good are …...

#4

I think they are slightly worse then the check-lands and I think they'll end up with a similar price once they rotate, if not slightly higher because the check-lands have been reprinted many, many times. While eventually I think these might end up in pre-cons, I think that'll take a while.

The always untapped lands some people are saying make playing these not worth it just cost more. OG duals are of course crazy. Fetches are certainly not cheap. Shocks are $10-20 (and have been forever). The battle lands from Battlebond are $15-$30. The battle lands from Commander Legends are $6-$7 now, but they will only go up in price until they are reprinted. The enemy pain lands are cheap, but the allied ones are around $9-$10. The Lorwyn/Shadowmoor filter lands aren't exactly cheap either. And cards like Mana Confluence certainly aren't cheap either.

Most EDH players are more casual and there is a huge market for cheap dual lands even if they have drawbacks. Temples get played all the time. There is a big demand for ~$5 dual lands because that price-point is something a lot more players can stomach.

One other note, unless you've got fetches or are in green, having a land type doesn't really make a land all that more useful most of the time.

January 12, 2022 10:42 a.m.

Said on How Good are …...

#5

In EDH they are very good, but get worse the more of them you have in a deck. If you've got a 2-color deck they are a no-brainer. In a three color deck they're pretty good. In four or five colors you're much more likely to run into multiples of them in an opening hand if you're trying to run all the color combinations. I'd say the OG duals, shock lands, battle lands, and check lands are all better almost universally better.

They aren't cEDH playable.

January 10, 2022 6:21 p.m.

The only addition I'd make to this conversation is that I played a game at a local LGS and one of my opponents went off with a Timetwister after resolving a Teferi, Mage of Zhalfir so when he went off none of us could interact. His win-con was hitting us with hasty drakes from Talrand, Sky Summoner.

This was like five years ago and games were not as competitive or fast as today. The rest of the table was playing totally fair decks for the time.

The guy going off spent over an hour resolving multiple timetwisters... but in the end he did his math wrong and couldn't kill the whole table but he'd already decked himself. He killed the other two players and then lost on his draw step. In the mean time he wasted over an hour of three other people's lives playing solitaire.

Don't be like that guy.

January 10, 2022 3:16 p.m.

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