Haven of the Spirit Dragon
: Add to your mana pool
: Add one mana of any color to your mana pool. Spend this mana only to cast a Dragon creature spell.
, , Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.
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|Have (13)||accioali , golgarigirl , MTG1814 , Nebman227 , 2austin5 , Dawnsly , LoneCrusader399 , BladeMasta220 , Grantley91 , Mousemke , Big-Foot , ibraJG84 , Atony1400|
|Want (2)||pskinn01 , TheRealPeaches|
Haven of the Spirit Dragon Discussion
1 week ago
Sterling Grove and Greater Auramancy are good for protecting Doubling Season which is obviously the lynch pin of the deck. Maybe some more enchantment tutors like Enlightened Tutor or Idyllic Tutor. Any deck that has Ugin should have Haven of the Spirit Dragon to ultimate Ugin twice.
2 weeks ago
Wicked_N_Irish Privileged Position and Greater Auramancy will be making their way into the deck now. Thank you for the suggestion. And I agree there is no reason not to run Haven of the Spirit Dragon.
2 weeks ago
4 weeks ago
Hi, welcome on T/O? Nvm, seems you are already here for some time... onwards to some budget suggestions:
- Dragon Tempest
- Crux of Fate
- Haven of the Spirit Dragon
- Savage Ventmaw
- Moltensteel Dragon
- Nicol Bolas
- Hellkite Charger
Have fun and if you like to check out my favo deck, feel welcome :) An upvote is always welcome :)
Enjoy and hopefully I helped you making it more budget in the end.
4 weeks ago
At a glance, I would remove Radha and Elvish Harbinger. Instead I would run Arbor Elves and Elvish Mystic They come out faster and can help you ramp a lot. Joiner adept is good but can die really easily, especially if you are building for modern. Dragonmaster outcast is a good card but unless you can ramp up to that point is not really worth running. But if you want to I wouldn't suggest running more then one. Dragon master is just to mana intensive for simular reasons. And Slumbering Dragon, while cheap mean you have to be attacked at least 5 times in total or by 5 creatures. Until then it's just there going nothing and by that point you could already of lost. For other suggestions for creatures I would suggest Dragonlord's Servant since it lowers cost of dragons. And for actual dragons for the deck, I would suggest Thunderbreak Regent as it punishes people for targeting your dragons. You probably could run a play set of those. Stormbreath Dragon can't be pathed and attacks the turn it comes out. If it comes down to it, it's monstrous ability could give you some extra damage if needed. Maybe run around 3 of those. At least 2 Thundermaw Hellkite, it flies, it hastes and it pings enemy fliers for one which is on but the best part is that it taps them, which clears up the skies for your dragons. Some other dragons you may one to consider as one offs are: Atarka, World Render and Savage Ventmaw
As for lands I would drop lands to around 20-24 and if you can get shock lands and fetchlands those will help a lot. Shocks work really well with Arbor elves as they can untap them. Since you are playing dragons Haven of the Spirit Dragon is a good tribal land. A play set of those can give you any color mana for dragons and can be sacced to bring a dragon back to your hand. May also consider 2 Aether Hub and if you can afford it, a playset of Grove of the Burnwillows will help more then cinderglades.
With how expensive Dragons are I think your current set of enchantments, instants and sorceries are a bit slow and don't really fit. (Infernal Plunge, Battle Hymn, Cryptolith Rite and Shared Animosity). Since you're playing Red, Lighting Bolt is a must have. 3 Damage for one red is to good. For two Atarka's Command is really nice and versatile. Utopia Sprawl can turn your forests into lands that can tap for two mana. Dragon Tempest gives your dragons haste and deals extra damage. And Sarkhan's Triumph can help you get any dragon from your deck that you need. Since you are in green Rancor is always great to drop on a creature and Sylvan Scrying can help you get your non-basic to your hand.
I hope this help, I was just saying the first things that popped into my head. Other then this, I would try to keep your deck at exactly 60 cards.
1 month ago
1 month ago
PeaceIsBetter - thanks for the comment. Haven of the Spirit Dragon seems like an interesting inclusion. Good for recursion; not sure what land I'd swap it out for, as I'm pretty happy with the mana base.
Dragonlord Ojutai, admittedly, is a pet card of mine. However, I think he's really solid in the right list.
1 month ago
Haven of the Spirit Dragon seems like an auto include here, for it's ability to recur your primary wincon, and allow you to cast your Ojutai (although this reason is less relevant).
I love Dragonlord Ojutai, and actually have an Esper deck running 2 copies of him right now.