- 1x Angel of Sanctions
- 1x Argivian Archaeologist
- 1x Armory Automaton
- 1x Cataclysmic Gearhulk
- 1x Eight-and-a-Half-Tails
- 1x Eternal Dragon
- 1x Grand Abolisher
- 1x Knight of the White Orchid
- 1x Leonin Abunas
- 1x Mother of Runes
- 1x Puresteel Paladin
- 1x Recruiter of the Guard
- 1x Reveillark
- 1x Serra Ascendant
- 1x Silverblade Paladin
- 1x Solemn Simulacrum
- 1x Stoneforge Mystic
- 1x Stonehewer Giant
- 1x Sun Titan
- 1x Transcendent Master
- 1x Weathered Wayfarer
- 1x Enlightened Tutor
- 1x Forsake the Worldly
- 1x Oblation
- 1x Path to Exile
- 1x Return to Dust
- 1x Unexpectedly Absent
- 1x Buried Ruin
- 1x Command Beacon
- 1x Desert of the True
- 1x Dust Bowl
- 1x Emeria, The Sky Ruin
- 1x Inventors' Fair
- 1x Kor Haven
- 1x Mikokoro, Center of the Sea
- 1x Mistveil Plains
- 1x Myriad Landscape
- 1x Nykthos, Shrine to Nyx
- 1x Petrified Field
- 20x Plains
- 1x Rogue's Passage
- 1x Secluded Steppe
- 1x Strip Mine
- 1x Thespian's Stage
- 1x Argentum Armor
- 1x Batterskull
- 1x Champion's Helm
- 1x Conqueror's Flail
- 1x Darksteel Plate
- 1x Fireshrieker
- 1x Godsend
- 1x Loxodon Warhammer
- 1x Masterwork of Ingenuity
- 1x Swiftfoot Boots
- 1x Sword of Feast and Famine
- 1x Sword of Fire and Ice
- 1x Sword of Light and Shadow
- 1x Sword of the Animist
- 1x Sword of Vengeance
- 1x Umezawa's Jitte
- 1x Austere Command
- 1x Day of Judgment
- 1x Hour of Revelation
- 1x Open the Armory
- 1x Remember the Fallen
- 1x Steelshaper's Gift
- 1x Terminus
- 1x Wrath of God
Comments View Archive
Hmm. I've actually enjoyed spells like Cataclysmic Gearhulk in my sram deck, I personally prefer Divine Reckoning by far. But the "choose one" option has made for some fantastic mismatches even when I destroy my own crap; usually I keep a lynchpin equipment + enchantment (argentum armor...swords) & just combat trick em to death once there wall is turned to crap
July 16, 2017 8:33 p.m.
Stonecloaker - Never been too sure if I really want this card. It always feels like something I'd end up cutting if another Equipment support creature gets printed.
Scroll Rack - I took it out for Smuggler's Copter back in February. I seldom had both it and Land Tax out at once, never wanted to burn tutors to assemble them, and didn't really use Rack by itself that much. I'm a lot happier with Looter Scooter. It triggers Sram, Senior Edificer, it loots, can take chunks out of Planeswalkers, and also pairs well with an active Land Tax.
I'm fully aware of the issues Sword of Light and Shadow causes, but I bite the bullet and deal with it. Sword's protection from both creature removal colours and creature recursion is too invaluable to drop.
This deck has an ever noticeable artifact hate issue, and it's been causing many problems.
Actively avoiding heavier artifact removal so that I don't destroy my own board has been a detriment. It has allowed my opponents to get away with the game with utility artifacts and extensive artifact-based ramp. Cataclysmic Gearhulk was the first attempt at adding more artifact removal, as it at least spares by best Equipment. I also added Forsake the Worldly to patch up remaining gaps in my removal suite. While these additions are fantastic, it's still not enough. I'm planning on dropping All Is Dust for Hour of Revelation to add another hard artifact sweeper.
July 16, 2017 8:48 p.m.
Is the word "all" a problem?
August 7, 2017 8:40 a.m.
Should this cat make a claim for the Commander seat in this build?
I think there is no easy answer... would you consider a solid draw engine to be put in the 99?
Mid/endgame Baral has way more Voltron qualities, but denies solid card advantage.
My personal opinion leans towards this cat being the commander and Sram as one of the 99, with a solid pack of available ramp.
August 7, 2017 8:46 a.m.
... not to mention the newly dropped equipment. This new commander product might storm several ranks of decks like these ;)
August 7, 2017 6:34 p.m.
Cerainly will change the landscape of Sisay, my Sram too, (That hammer) free equip hits like a ton of bricks in my Sram deck
August 7, 2017 8:41 p.m.
The german-one is a Bonesplitter that copies itself whenever dealing combat dmg to a player.
August 8, 2017 3:57 a.m.
Hammer of Nazahn is definitely going to be added. More sources of free equip triggers is always welcome.
The Axe is too gimmicky. Not interested in it.
August 8, 2017 8:32 a.m.
Haha, we agree on something... The axe could be great elsewhere; I MAY use it but not as excited about it as other people are, I'm also a little bit lazy to want to manage a billion tokens in a non-token deck. Would be fun to see Bane of Progress drop after those axes have been copulating... That hammer though :)....
August 8, 2017 9:27 a.m.
|Smuggler's Copter||Mask of Memory|
|Draw 1, discard 1||Draw 2, discard 1|
|Needs attack to trigger.||Needs contact to trigger.|
|Not a creature at end of turn.||Stay equipped.|
|Not good with other Equipments.||Stay equipped.|
|Evasion (Flying).||No other abilities.|
Aside, here is a new equipment:
I think Equip for +3/+1 is nice. Bonus: the creature is (almost always) replaced if killed.
August 10, 2017 4:13 a.m.
Smuggler's Copter doesn't have to worry about summoning sickness after the turn it's played, can also trigger off of blocking, gives my utility creatures the option to "attack" without putting them in danger, and is an evasive body to divebomb Planeswalkers.
Not interested in Heirloom Blade. Equipment with death triggers will almost never trigger off of a Commander's death, the creature types in this deck are too varied, and the lone +3/+1 boost is... boring.
August 10, 2017 5:11 p.m.
Wowowow! Hey! Remember me!? Probably not. I still run 8.5. I am very new to your change to SRAM! A few questions:
What do you consider your starting game plan with Sram? Let's say you have a few equipment tutors, what equipment do you search for and what order? You mentioned with Eight-and-a-Half-Tails, you search for Swiftfoot Boots first or Sword of the Animist if you are short on lands. Did this change for Sram, Senior Edificer?
No! You chopped Ghostly Prison? And the 2/3 flyer with the same effect? What did you replace them with and why!? (If you can remember.)
How did Grasp of Fate make the cut? I thought you did not like Oblivion Ring-esque effects? Does multiple targets make t worth it? Why not run Quarantine Field at that point? Too much mana? A chance for more targets on the same opponent also though.
What did you cut for Forsake the Worldly? If you can remember.
Last question, ever think about switching back to Eight-and-a-Half-Tails? Sure, he does literal nothing early, but you become SO invulnerable in the late game, which you can reach pretty easily considering you are playing with 3 other players. Do you ever miss it? Or are you 100% satisfied with the change? I do like the touch of keeping him in your deck. How did your play group/meta respond to the commander change? With relief? I can imagine Sram, Senior Edificer often gets under rated at first glance.
August 11, 2017 5:10 a.m.
The starting game plan is to drop Sram, Senior Edificer on Turn 2 and ride the card draw. An early Equipment tutor is usually spent on the either one of those two. In fact, Sram, Senior Edificer makes Sword of the Animist better as he's a consistent early game body to equip.
Ghostly Prison and Windborn Muse were replaced with Grasp of Fate and Armory Automaton respectively. I needed space for Armory Automaton and leaving Ghostly Prison by itself wasn't going to be that effective anymore.
Never switching back to Eight-and-a-Half-Tails and I absolutely don't miss him in the Command Zone. Sram, Senior Edificer's been amazing since the change. Eight-and-a-Half-Tails is only still in the 99 due to the lack of Leonin Abunas variants without shroud. He still has his issues in low mana situations.
My Commander is mostly irrelevant. It's the crazy plays I sometimes perform that cause groans. I got extremely lucky once with Argentum Armor and a Masterwork of Ingenuity copy both equipped on Turn 5.
Though I'm been happy with Sram, Senior Edificer, his days in the Command Zone may be numbered. Balan, Wandering Knight from the Commander 2017 decks has my complete attention right now. The Cat hits like a truck with little set up.
August 11, 2017 10:11 a.m.
I find it surprising that you would be willing to trade the card draw from Sram and the early game presence he gives for a 4CMC 3/3 with first strike that needs 2 more mana to do something relevant. I think Balan should be in the deck, don't get me wrong, but I don't think he should be the commander when Sram seems much more useful to get things going. I think the same logic you apply to not running 8.5 as the commander anymore can and should be applied to Balan.
August 11, 2017 10:42 a.m.
Hi Voltron Fans
I'm a huge friend of Balan as well. He does so well with the new Bonesplitter-Like axe. Once he hit with double strike he gets 2 more axes he can equip straight away by paying 2 mana. You can basically do this turn 4 - 5 (don't forget he can equip himself with things like Swiftfoot Boots).
August 11, 2017 5:08 p.m.
Balan is the kind of Commander I've been waiting for since I first built this deck in 2011.
This deck's primary strategy is to defeat all opponents with Commander Damage though boosts from Equipment. Balan has a better base body than previous Commanders, benefits from being equipped, and circumvents equip costs. He's able to be a 2-Turn clock with minimal set-up and can bounce back from creature removal fairly easily.
August 12, 2017 12:01 a.m.
True, but Sram gives you early game presence and functions as a card engine for doing what you would be doing anyway. He lets you draw into your win conditions which imo makes you more competitive vs other decks. This might be a difference in perspective. That's ok, playtesting will tell us more.
August 12, 2017 6:53 a.m.
@NensouHiebara - you and I definitely diverged a bit over the past couple years with card choices. Likely due to meta and playtesting (I have 13 decks now...). But I believe that we're in sync on Balan, Wandering Knight being the best thing since sliced bread for equipment commanders. I opted for Gisela, the Broken Blade for a time for the keyword soup. It's nice to have an option that doesn't get double punished for commander tax and equip costs and is more than viable as a threat himself. Very much looking forward to him taking Gisela's place.
Hammer of Nazahn is another welcome piece to the arsenal. Can't wait to make use of it.
August 12, 2017 7:41 p.m.
Hey I basically copied this deck minus a few of the more expensive cards (looking at you batterskull and Petrified Fields) was an absolute ton of fun to play. Sun titan with stripmine is just nasty . I love the amount of recursion you can work between the swords, titan and revilark.
It's a great deck and looking forward to playing with it for a while .
August 29, 2017 10:47 a.m.
Hello good sir/ma'm, I have been in love with this deck since it was Eight-and-a-Half-Tails. With your recent changes you are testing... Do you think Silverblade Paladin still finds a home in the list, I only ask because I see you cut Fireshrieker for Inquisitor's Flail (which is absolutely absurd with Balan, Wandering Knight... DOUBLE STRIKE DOUBLE DAMAGE!)? Next, I see you swapped Darksteel Plate out for the Hammer, but the Hammer isn't indestructible itself, and I feel that to be a little unsettling with catch all board wipes like Hour of Revelation be played where the plate would survive. Also, is Reliquary Tower still being considered now that we lost the draw engine of Sram, Senior Edificer? I feel the hand will empty pretty quick now without him at the helm. Your response is greatly appreciated, this deck is amazing and I appreciate any and all feedback to my comments.
September 1, 2017 4:39 a.m.
Silverblade Paladin is another card I'm planning on replacing, but with what is still up in the air. I'm waiting until after the full Ixalan spoiler before I start finding potential additions.
Having to discard cards due to a overloaded hand is a significant annoyance, and Sword of Fire and Ice's mandatory card draw trigger can fill my hand faster than I can empty it. Reliquary Tower is something I'm playing with to see if its inclusion is necessary.
September 3, 2017 9:48 a.m.
Are you not changing your commander to Balan, Wandering Knight? I am playtesting him now. He takes a little longer to get out and less card draw, but more power. His activated ability makes his resilience very strong after getting removed. I may consider more 2-cost mana rocks to get him out a turn or 2 earlier, even considering that artifact hate will hit harder on us. I would also prefer to keep mikokoro rather than Reliquary Tower since we lost that card draw when changing commanders. Also, will Sram stay in the deck. What will you take out for him if he does? Thoughts?
September 6, 2017 2:12 a.m.
September 6, 2017 2:24 a.m.
Balan, Wandering Knight will become the Commander when I next update the deck. I don't change things the instant new cards come out and keep the deck on a set update schedule. The next update should be sometime in October.
Additional Mana Rocks - Not going that route. I don't need to rush Balan onto the battlefield, so the early game will be designated to preparing the board like it was with Eight-and-a-Half-Tails as the Commander. Additionally, Sword of the Animist is my first choice from an early tutor.
Sram, Senior Edificer - Will probably still have a place in the deck. Waiting for Ixalan to be completely spoiled first.
Knight Exemplar - This is a Tribal card. It's not suited for Voltron.
Bastion Protector - Tried it when Commander 2015 came out and didn't really like it. It doesn't do anything if Balan is out of commission and its 3/3 body doesn't allow it to work with Reveillark and Recruiter of the Guard.
Ogre's Cleaver - Too dull. I prefer Equipment that have some form of additional utility beyond P/T boosts. Equip is also a pretty high for what it does.
September 6, 2017 5:54 p.m.
I am not convinced that Balan > Sram for the Command slot.
The card-advantage brought by Sram help a lot the deck to recover from mass destruction.
Please, don't hesitate to share your tests with this change!
PS: Your decklist and your explanations convinced me to play (almost) the same deck! Usually, I am following your advices.
September 7, 2017 5:10 a.m.
I am still playing with Sram on the helm. Having a tough time to hand in the card advantage.
But my deck has more different choices. But I like the reasoning he puts up. Good for thought!
September 7, 2017 3 p.m.
I also was curious about either Sram or Balan is the right choice to be the Commander in this deck. I fi ally decided to run Balan because i really don't like these low-cost but low-impact equipments many players like to run to get the draws from Sram. I think each equipment should be impactful and worth equipping. How do you think about this?
September 7, 2017 3:11 p.m.
For THIS deck I do see Balan being a good choice. I already took my shot long ago at saying to go "all in" on Sram's draw ability. But I don't think 16 equip + 1 aura out of 99 cards was really all that dedicated to what Sram does best, so with that ratio - I say, what the heck, Balan probably is a better choice.
September 7, 2017 4:25 p.m.
I agree that 16 equip is poor.. good point!
BUT Flickering Ward is extremely powerful with Sram!
September 8, 2017 3:34 a.m.
@NensouHiebaraOh yeah! That card is hilarious. I love it!
@TeysaforeverDid you just assume Balan's gender?!
September 13, 2017 3:28 p.m.
Oh yeah you're right. The german name is Balan, Wandernde Ritterin.
September 14, 2017 1:24 a.m.
September 16, 2017 6:57 a.m.
@NensouHiebara - Considering that Mono-white is lacking on ramp, it's on theme with it being an equipment and that the defender tokens are more likely to be irrelevant than not, I definitely plan on playtesting it.
Also, if you make Balan, Wandering Knight the commander, will you be considering shroud? Whispersilk Cloak has since made it into my deck since Balan's ability gets around shroud. I haven't looked back since.
September 16, 2017 10:20 a.m.
Hi, big fan here.
I really like Balan and am excited for what you will do with her.
With the carddraw of Sram gone, i guess the deck needs something aside of Fire and Ice. So Sram in the 99 in exchange for the Silverblade Paladin.
September 16, 2017 4:32 p.m.
I don't feel like I need another Maze effect. Maze of Ith and Kor Haven were in the deck together for years and haven't felt the need for the second effect again after dropping Maze back in December. Haven is also one of my go-to targets for a land tutor, so I often have it out.
Whispersilk Cloak doesn't seem unreasonable with Balan at the helm, but it will still be as clunky as always when relying on my other creatures. I'm going to stick with leaving shroud out of my deck. I don't want to have more awkward scenarios than what I already get with Godsend and Sword of Light and Shadow.
Alms Collector - Draw spells are too infrequent in my meta for Collector to function properly. I mostly see card draw engines that draw one at a time.
September 16, 2017 8:40 p.m.
Hi, I have still some questions if i may:
September 18, 2017 4:34 p.m.
Transcendent Master is a threat that doesn't need Equipment. If I'm in a situation where Equipment is scarce, it's something I can fall back on. Loxodon Punisher would be stuck as a 2/2. Punisher's a potent threat with Equipment, but I wouldn't use it over the Master.
September 18, 2017 8:57 p.m.
Make the change to Balan, Wandering Knight! I hit 76 commander damage last game with Inquisitor's Flail, Argentum Armor, Batterskull, and Umezawa's Jitte. The guy hits like a house, like I hit another person for 24 commander damage in one hit on turn 7. It just does work. How has it worked for you so far? Any issues?
September 20, 2017 5:36 a.m.
Commander in my area has become exceedingly sparse and stagnant lately. I've only had one game with Balan so far, and that was almost a month ago when Commander 2017 released.
In that single game, I one-shot two Dragon precon players and shrugged off back-to-back Swords to Plowshares and Merciless Eviction topdecks from the Vampire precon player. Not a notable game to be honest. Dropkicking precons isn't something to gain worthwhile information.
September 20, 2017 6:04 p.m.
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|Date added||4 years|
|Last updated||6 days|
This deck is Commander / EDH legal.
|Tokens||1/1 Kor Soldier, 0/0 Germ, Equipment|
|Folders||favorites, Commander, great edh deck, Faves, EDH, EDH Decks, decks i want to build, edh, EDH, Decks Im going to get soon, See all 357|
|Top rank||#15 on 2016-01-25|