Heartless Summoning

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Innistrad (ISD) Rare

Combos Browse all

Heartless Summoning

Enchantment

Creature spells you cast cost less to cast.

Creatures you control get -1/-1.

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Heartless Summoning Discussion

Wahrghoul84 on Heartless Myr

3 days ago

@superhuman21: thanks for the upvote! Input is always appreciated. To your first comment: myr superion can be cast as long as Heartless Summoning is on the battlefield. The reduction it grants makes the spell free. To your second comment: that counterspell looks awesome! I wouldn't replace my other counters with it though. The combo is dependent on the graveyard. After game 1 the hate comes in. For that reason it makes Countervailing Winds less desirable. In a deck without a graveyard based combo where hate is less likely it would be a very good choice.

Thragne on Heartless combo

5 days ago

Well, playlets with Thought Scour. But the problem was not Thought Scour. It did not make that much difference. The real issue was that the deck had no way to protect itself if the combo was too down the pile.

So instead I'm trying to go another way. I added some Tasigur, the Golden Fang to help getting stuff back from the GY. They can also block and attack if needed. Also added Muddle the Mixture. There were games where I searched the top 40 cards of the deck and simply could not find a single Heartless Summoning. With muddle the count of summonings is increase to a virtual 6.

KsP_FtW on Heartless combo

1 week ago

I do like the infinte mill combo with Altar of the Brood, 2 Myr Retrievers, and Heartless Summoning. That's really clever

DrkNinja on The Ur-Dragon Initiative

2 weeks ago

So... I just built this deck for my best friend, and I have a lot of knowledge if you are willing to listen.

The first thing I want to say, don't play The Ur-Dragon as your commander. I get why you did but less on your dragons isn't worth, having to pay 9 CMC for your commander. With Sion as your commander you get to play it turn 5, and put the Ur-Dragon on the table the next turn for , then you just reanimate it with Teneb, the Harvester or any reanimation tool.

Cards To Add Or Look At:

Cards to take out:

  • Ramos, Dragon Engine: When you play dragons you are under constant bombardment of Wraths because your creatures hit hard and do so much. Ramos will never make it to 5 +1/+1 counters which means he's just a flying body. He needs to be in a deck based around him or using +1/+1 counters.

  • Dragonlord's Servant: I get why it's in here, but again you can cheat dragons out with reanimation and this isn't good enough. Plus Heartless Summoning is harder to deal with because enchantment, and then it gives off so...

  • O-Kagachi, Vengeful Kami: the card is WAY too situational, it assumes that you are playing against a deck that wants to attack you and not by other means. My play group is Omnath, Daretti, Mizzix, and Superfriends none of which this card works to help defeat.

  • Dragon Tempest: So you already have Temur Ascendancy which is better than the haste on this card, and Warstorm Surge does more damage per dragon. Ultimately this card relies on you keeping a huge board state which just isn't a reality when you sit down at the table with this deck.

  • Herald’s Horn: Descendants' Path is just better.

If you want some good ideas for the deck just come look at the deck I built for my friend. Its super competitive and honestly has been a threat to our play group.


'Dance Dragon, Dance!'

Commander / EDH* DrkNinja

SCORE: 1 | 8 COMMENTS | 413 VIEWS | IN 3 FOLDERS


chosenone124 on 0/0 Tokens can be sacrificed?

2 weeks ago

Actually, there is one extremely convoluted situation where a creature with 0/0 toughness can be sacrificed.

Let's say you have two copies of Heartless Summoning, a token copy of Allosaurus Rider and two lands Abandoned Outpost and a Phyrexian Tower. The token copy is a 1/1 in these circumstances.

Your opponent casts Word of Command on you. It resolves. As it does so, he chooses Barbed Battlegear in your hand. First, he makes you sacrifice Abandoned Outpost to make a mana (which Word of Command allows him to do). Now the Allosaurus Rider token is a 0/0. Now he makes you sacrifice it to Phyrexian Tower and you cast your battlegear.

Congratulations: you sacrificed a 0/0 token!

5_Emmas_in_Main on Mikaeus the go hard or go home.

2 weeks ago

Walking Ballista is fodder for the Blasting Station, can also win when u have infinite Mana and Goes infinite when u just have Mikaeus and Heartless Summonings out! In best Case in turn two

DrkNinja on The Ur-Dragon - There can be only one

2 weeks ago

So... I just built this deck for my best friend, and I have a lot of knowledge if you are willing to listen.

The first thing I want to say, don't play The Ur-Dragon as your commander. I get why you did but less on your dragons isn't worth, having to pay 9 CMC for your commander. With Sion as your commander you get to play it turn 5, and put the Ur-Dragon on the table the next turn for , then you just reanimate it with Teneb, the Harvester or any reanimation tool.

Cards to take out:

  • Boneyard Scourge: it's just not that good, I'd rather run Reanimate or Dread Return in its place to bring back a dragon that does something and isn't just a body.

  • Ramos, Dragon Engine: When you play dragons you are under constant bombardment of Wraths because your creatures hit hard and do so much. Ramos will never make it to 5 +1/+1 counters which means he's just a flying body. He needs to be in a deck based around him or using +1/+1 counters.

  • Territorial Hellkite: Its too RNG based it's not always gonna do what you want it to do; there are just better dragons to take this slot.

  • Dragon Tempest: So you already have Temur Ascendancy which is better than the haste on this card, and Warstorm Surge does more damage per dragon. Ultimately this card relies on you keeping a huge board state which just isn't a reality when you sit down at the table with this deck.

  • Consecrated Sphinx: The card is way too expensive and it doesn't get any cost reduction because you are playing a dragon deck. There are dragons that are just better to take it's place.

  • Dragonlord's Servant: I get why it's in here, but again you can cheat dragons out with reanimation and this isn't good enough.

  • O-Kagachi, Vengeful Kami: the card is WAY too situational, it assumes that you are playing against a deck that wants to attack you and not by other means. My play group is Omnath, Daretti, Mizzix, and Superfriends none of which this card works to help defeat.

  • Spellbound Dragon: this is only good if you discard dragons to reanimate them.

  • Sunscorch Regent: lets imagine you get this card to become a 20/20 before it gets back to your turn then, I can now Unsummon/Doomblade/Path to Exile/etc. and all it's hard work was for nothing. It's too big a target and takes too long to matter.

  • Fractured Identity: it helps the people you are eventually trying to kill too much to be competitive.

  • True Conviction: It's good but its too expensive when you could play akroma's memorial for the same CMC that doesn't require THREE white.

  • Moat: Dawg... I think you have somethings mixed up here... You are playing DRAGONS, you dare a mothafucker to swing into you! You need to feed your dragons man! Honestly you are the one on offense in this deck you shouldn't care about anyone attacking you; even if they are playing something as annoying as elves, Balefire Dragon just wipes the table with their boardstate. There's just a better card for this slot.

  • Mirror of the Forebears: Mirage Mirror is just better in all ways.

  • Herald’s Horn: Descendants' Path is just better.

Cards To Add Or Look At:

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