Junk Diver

Junk Diver

Artifact Creature — Bird


When Junk Diver is put into a graveyard from the battlefield, return another target artifact card from your graveyard to your hand.

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Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Rare
Commander 2014 (C14) Rare
Urza's Destiny (UDS) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Junk Diver occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Red: 0.15%

Blue: 0.14%

Junk Diver Discussion

Savaaage on Marquis De Chainer, Sadism 101

2 months ago

Hey OscarGoldman! First of all, apologies on the lack of replies, I've been out of the MTG environment for sometime, but was able to return recently. I think Sidisi as commander would be a much better fit for the nooze combo and would be an overall faster deck for your meta. However, I've played some games and do confirm I need to change some cards again.

Some of the outstanding cuts that I'm seeing at this point are:

Bloodchief Ascension <> Font of Agonies (Bloodchief takes too long to come online or gets destroyed before it gains value)

Geth, Lord of the Vault <> Vilis, Broker of Blood (too much mana investment, which I'd rather use to develop board or for chainer activations)

Junk Diver <> Yawgmoth's Will

Mirage Mirror <> Reanimate (Same idea as geth, mirage mirror can sometimes do cute plays but most of the time it's a win more card)

Jet Medallion <> Gilded Lotus (at most Jet will reduce 1-4 mana per turn, which is equivalent to how much gilded lotus generates, and jet doesn't impact chainer activations).

Charcoal Diamond <> Not sure on this cut may keep as is as additional rocks don't hurt.

Maybe even adding Nooze to here. With Nooze, are we going the full package? ie: mikaeus+trike+phyrexian devo+ballista? Or just walking ballista+phyrexian?

triproberts12 on Flash Gordon Historic Tribal

2 months ago

I very much disagree with removing Leyline of Anticipation. Build-around commanders should always have at least one source of redundancy for their effect. E.g. I run Corrupted Conscience and Blighted Agent in Shu Yun, the Silent Tempest . I think that it's better than Vedalken Orrery, even though you can flash the latter in, just because starting with it in hand is so good, although there's nothing wrong with running both. Ephara and Narset definitely get the thumbs up from me. Ephara is just gas, and Narset at instant-speed is nasty. As for Emry, you've got a 69% chance of milling an artifact with each activation with 16 artifacts and 8 artifact creatures. That's pretty powerful, so I'd include her. You're pretty light on instants and sorceries, and sorceries are probably the card type this deck wants to play least and, thus, where cuts should be coming from, so I'm less into Search for Azcanta. That changes if you put in Junk Diver , Ashnod's Altar , and Krark-Clan Ironworks to combo with Teshar.

triproberts12 on Flash Gordon Historic Tribal

2 months ago

I've been thinking about this deck on and off for the last day or so- I might have to build a version for myself, honestly, since I don't know if I've ever seen Raff at a table in the half-dozen shops I've played at. Also, I'm still kinda giddy at the notion of going off with Heidar, Rimewind Master . Another thought I had after looking at the good historic matters cards is that Teshar is a pretty good combo engine. I would look at his (her?) EDHREC page as well, and seriously consider the artifact side of historic cards, so that you can do things like loop Myr Retriever or Junk Diver with Ashnod's Altar shenanigans and stuff. There are super complicated things your wife could do, but Junk Diver loops basically amount to cost reduction effects, which you're already running paired with recursion. Being able to do it all at instant speed, though, is what makes those kinds of tricks so powerful in this deck, since it gets around having to wait to untap with pieces or go shields down at inopportune times

jconeil1988 on Dakkon, Master of the Plane

3 months ago

Academy Ruins - reuse your land fetch artifacts.

Buried Ruin - same as above.

Inventors' Fair - can fetch your artifacts.

Fabricate - fetch which artifact you need.

Enlightened Tutor - self explanatory

Dispatch - you have enough artifacts that this can be a no draw back path or swords.

Baleful Strix - value

Magus of the Moat - to go with your sanctuary.

Archetype of Imagination - creatures can't attack you with Moat or Sanctuary out.

Junk Diver - re use artifacts

Workshop Assistant - re use artifacts.

Myr Retriever - re use artifacts.

All That Glitters - you have enough artifacts/enchantments to make this a second Blackblade Reforged

Alela, Artful Provocateur - can be a hidden commander/backup to Dakon.

Strata Scythe - can get big.

You might want to cut back on the non basic lands and replace them with the other fetches you can get.

multimedia on Alela EDH

3 months ago

Hey, good job for your first Commander deck. Nice Tezzeret the Seeker :)

When on a budget for the manabase it's better to rely on basic lands and dual lands that have interaction with basic lands. These can replace dual lands that will always ETB (enter the battlefield) tapped such as Azorius Guildgate and Dismal Backwater . The Guildgates and Life lands are not better than a basic land.

Lands within the budget to consider adding:

Land to consider cutting:

  • Azorius Guildgate
  • Dimir Guildgate
  • Dismal Backwater
  • Scoured Barrens
  • Tranquil Cove
  • Jwar Isle Refuge
  • Vivid Creek
  • Dimir Aqueduct
  • Temple of Deceit
  • Temple of Silence

I see too many creatures that don't interact with Alela. Nonartifact/enchantment creatures don't have much interaction with Alela. My advice is cut a lot of these creatures for more artifacts, artifact creatures and enchantments. You have Tezzeret that's a good reason to expand on artifacts.

Lots of mana rocks are good with Alela because they can be used to make ramp to play her faster and then after she's on the battlefield they can create Faeries. I see you have the Signets already which is great, but consider more budget mana rocks?

Three drop mana rocks such as Coalition Relic which you have are fine, but if you can replace a three drop mana rock such as Obelisk of Esper , Mana Geode with a one or two drop mana rock then this will help your deck.

Consider cutting the creature base down to only a few? Keep: Strix, Architect, Shimmer Myr, Simulacrum, Assembly, Master, Seer, Rider, Titan? Can then replace the other creatures with more artifacts/enchantments to make more interaction with Alela.

Cards within the budget to consider adding:

Etherium Sculptor and Foundry Inspector are good as low mana cost artifacts that reduce the mana cost of all other artifacts you cast. CMC artifacts are free for you to cast with one of these on the battlefield which can help to chain cast artifacts and make a lot of Faeries. Casting two drop mana rocks for is also good. Sai, Master Thopterist and Mirrodin Besieged are three drops that any artifact you cast after creates an artifact creature token.

If you're wanting to attack with a large Faerie/Thopter army then Bident of Thassa and Cranial Plating are cards that you want. Bident can be busted repeatable draw with attacking flying creatures. Cranial is good to equip to Alela since she has flying and the damage she does to a player is Commander damage. Throne of the God-Pharaoh is a deceptively powerful two drop artifact with Faeries. The life loss this can do will add up fast since it's repeatable at your end step making all your opponents lose life not just one.

Good luck with your deck.

ClockworkSwordfish on Gerrard's Scrapyard

5 months ago

I'd cut that second Scrapyard Recombiner for a Myr Retriever or Junk Diver !

Poly_raptor on Looking for a combo piece

7 months ago

This is VERY convoluted but I believe this works.

Arcane Adaptation and choose goblin

Ashnod's Altar + Junk Diver + Myr Retriever

Scrap Trawler

Your mana reducer makes them all cost less because they’re all goblins.

Sac the Myr Retriever for from the altar. Then sac your changelling and then the Junk Diver - the order is important. When Junk diver dies it will trigger its own ability and the Scrap Trawler ability letting you return both other artifacts to your hand. At this point you’ll have floating from the altar. Cast the retriever, cast the changeling for free, sac the retriever to return junk diver and repeat in a loop. With all the death and etb triggers you want.

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