Junk Diver

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander 2014 Rare
Urza's Destiny Rare

Combos Browse all

Junk Diver

Artifact Creature — Bird

Flying

When Junk Diver is put into a graveyard from play, return another target artifact card from your graveyard to your hand.

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Cardhoarder (MTGO) -11%

0.31 TIX $1.5 Foil

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Junk Diver Discussion

Guerte on [[Primer]] - Daretti the Degenerate (KLD Update)

3 days ago

Aether Revolt Review

Well, I'm a little late in getting this review done, but it's better late than never, right?

With Kaladesh, we got some pretty good cards in Combustible Gearhulk and Quicksmith Genius that seemed to be made specifically for Daretti. I had high hopes for something that could take him to the next level, but unfortunately, I feel like that didn't happen.

We only get three cards that could possibly see play in Daretti, and only two will likely make the list, so let's take a look:

Pia's Revolution: This gem right here I feel can be bonkers for the deck. Anytime we weld something away, we will either get it back to our hand, thus gaining card advantage, or we will burn our opponent's in the face, which will help us get closer to winning, or help us keep Planeswalkers under control. I would definitely use caution with this, as it is our opponent's that get to choose what happens, so if we want something in the 'yard, we can't have this out. Other than that, I feel it is a solid card for the deck.

Scrap Trawler: A much better Myr Retriever/Junk Diver. Not only does it trigger up it dying, but any other artifact as well. If we get rid of our biggest artifacts, we can bring back almost any other artifact, or even another mana rock to help us cast our bigger stuff. I do see a good future with this card.

Treasure Keeper: This guy has some synergy with our ability to weld things, but with it being restricted to CMC 3 or less, we don't get to "Cascade" into any of our business artifacts, so I feel like he's a bit subpar and not worth the inclusion.

NirDine on There Ain't No Rest For The Wicked

1 week ago

HELLOITSMEIWAS thanks for the ideas! Remembrance does actually look pretty cool and I didn't know Junk Diver existed, so thanks for that!

I'm just missing No Rest For The Wicked from the original cards right now, so I'm getting closer. I'll update the list when I have something playable.

NirDine on There Ain't No Rest For The Wicked

1 week ago

HELLOITSMEIWAS thanks for the ideas! Remembrance does actually look pretty cool and I didn't know Junk Diver existed, so thanks for that!

I'm just missing No Rest For The Wicked from the original cards right now, so I'm getting closer. I'll update the list when I have something playable.

Killkow on Trial

3 weeks ago

Your sac outlets due to heartless summoning, meaning your assistant is awkward and useless as a 0/1 that you can't kill. Consider Junk Diver. Also, any time I see heartless, I think Myr Superion. Maybe?

somebodyrandom on death is a... repeatable process.

1 month ago

I recently built a sherei deck that ran Shadowborn Apostles, but just playing utility creatures is also fun. Crypt of Agadeem could be good ramp. Pentavus gives you tons of tokens, Skullclamp would draw you a lot of cards. If you and your opponents are casting a lot of spells, Noosegraf Mob is nice. Tree of Perdition is a bit like Sorin Markov, but it also gives you a 0/40. Sol Ring and Mind Stone help you get Sherei out faster, Mind Stone can also be recycled with Junk Diver. Wake the Dead can help get your guys back if they do kill sherei. Festering Newt + Bubbling Cauldron could be a fun combo, and Bogbrew Witch also has 1 power. Skirsdag High Priest can get you a lot of demons. Overall, looks like a pretty fun deck.

HELLOITSMEIWAS on There Ain't No Rest For The Wicked

1 month ago

Hi I am not one to comment on decks. Infact I only signed up for this website to comment on this deck. I am also not a master deck builder but I really like this deck Idea and want to help you build it. First I think you should keep Heartless Summoning and I also like your addition of Falkenrath Noble. You should also add Noxious Revival and Shimmer Myr to go of at instant speed, and for your combo I think you should add Junk Diver. Also if you are going to add white add Idyllic Tutor and maybe Athreos, God of Passage. Viscera Seer will die to Heartless Summoning so maybe Shadows of the Past. This is a weird idea but maybe Remembrance. Just some ideas but I love the deck.

Enral on Breya, Creator of Life and Death!

1 month ago

I would suggest:

This is my version I've drafted out last night. Feel free to reference the combos.

multimedia on Breya Combo+Thopters

2 months ago

Mickyplays, sounds good the additions of Lattice and Canonist are great. For $314 your deck is excellent. I think your next step after getting the cards you've added should be to slowly improve your manabase by getting the five Shock lands, the three other Khans of Tarkir Fetch lands and the two other Artifact lands.

I'm using Nihil Spellbomb as my way to interact with my opponent(s) graveyard. Which is what Meren does. It's and can give me some value, draw a card, when it's sacrificed. I can recur it from the graveyard and Trinket Mage can tutor for it. Spellbomb doesn't help with the problem of you having to discard your hand or sac your creatures, though. I don't really have an answer to that other than drawing Scrap Mastery and Sharuum the Hegemon, but here's some tips.

You might want to try to assemble combos that can start from the graveyard and not rely as much on Breya such as Sharuum the Hegemon + Phyrexian Metamorph + Disciple of the Vault. Sharuum and Metamorph together can recur a lot of artifacts and put them into play. Sculpting Steel is another option as another Metamorph.

You might want to consider including more ways to get back artifacts from the graveyard Trading Post is noncreature. Academy Ruins is a land. Hanna, Ship's Navigator, Scarecrone and Sanctum Gargoyle are creature options. There's also creatures like Myr Retriever and Junk Diver that when they die/sacrificed can get you back an artifact. Another potential card is Phyrexian Reclamation as a constant way to get back creatures even artifact creatures.

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