Demon of Death's Gate

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
2011 Core Set (M11) Mythic Rare

Combos Browse all

Demon of Death's Gate

Creature — Demon

You may pay 6 life and sacrifice three black creatures rather than pay Demon of Death's Gate's mana cost.

Flying, trample

Demon of Death's Gate Discussion

Poly_raptor on Lord of the Rings: FlavouRING at any cost

2 months ago

Great. I made a list a while back that was in theme with the mines of Moria,

Demon of Death's Gate is a potential balrog too.

Balthor the Stout is another Gimli option.

Darth_Savage on die creatures

8 months ago

Generally your card selection here is at too high a mana cost, no 1 mana spells is a big deal, especially when, off the top of my head; Viscera Seer , Mortician Beetle , Deathgreeter , Quest for the Gravelord and Thoughtpicker Witch all exist. Modern is a fast format, spells which cost 4 or more mana need to have significant impact to be playable, spells that cost less need to be the most efficient version. For example, you might think that these three cards would be ordered in playability thus: Murder > Victim of Night > Fatal Push , the opposite is actually true Fatal Push is the best of the 3, it is one of the best removal spells in Modern... In a deck focused on sacrifice though Tragic Slip is also a good choice.

Cards like Grim Haruspex , Skirsdag High Priest and Bone Picker are ideal for this sort of deck as you net an additional benefit from the sacrifice. A card like Scavenger Drake can't be played until turn 4, Mortician Beetle is potentially there on turn 1. If you want a finisher in this sort of deck Demon of Death's Gate would be a classic option. Cards which can return themselves also have value Bloodsoaked Champion and Reassembling Skeleton would be examples.

Try to organise the deck so that you have more 1 drops, than 2, more 2 than 3 etc, keep in mind though that functionally Bone Picker should be a 1 drop in your deck, so there is a little wiggle room. I hope this helps, good luck brewing your deck.

mvharvill on Shadowborn Apocalypse

10 months ago

Its true I have put a lot of thought into this deck, but your comments are no less appreciated! If fact, discussing with you why he wasn't included made me reconsider a few other cards that I may not have approached the same way.

Resplendent Angel is great for popping out angel tokens, but is heavily reliant on either Lyra Dawnbringer or its own unacceptably expensive ability in order to be of any use at all. It's a great card for three mana, but cutting mana costs is not what we're after here.

I think I'll have to replace Resplendent Angel and Demon of Death's Gate with Gisela, the Broken Blade and Bruna, the Fading Light so I can slam down a Brisela, Voice of Nightmares to cause trouble and fill my life back up while I use Razaketh, the Foulblooded to fill up my hand with enchantments, artifacts, and even more creatures for my commander to spit out! What do you think?

bootsworthy on Token Up

10 months ago

Hi kamarupa! Your feedback is super useful! Thank you so much for putting so much time and energy into it. I'm going to mull this all over and really try to revamp this deck. The main thing I want to happen is to be able to essentially create a bunch of tokens pretty quick and then mostly sacrifice them to pull out the bigger creatures that either require sacrificing to be pulled out, or that cost less to pull out by sacrificing. I liked the idea of also being able to use a bunch of tokens and maybe one big creature to allow me to pull out a Ghalta, Primal Hunger for no cost, but it's true that I'm throwing in another mechanic in there when I should really be focusing on being able to do the first part of the strategy, which is to pull out a bunch of tokens, gain a bunch of life while doing it, and then pulling out the heavy hitters like Demon of Catastrophes and Demon of Death's Gate and Torgaar, Famine Incarnate. Thanks again!

Xica on Eldrazi Demons?

11 months ago

Yeah, Demon of Death's Gate if just not Salvage Titan - as it LACKS the support, and wizard current policies make it unlikely that 0 costed black creature(s) will be ever printed. (There was a semi viable dek centered around dropping an early salvage titan then giving it Temur Battle Rage - supported by the "implement" cycle of artifacts that got printed in kaladesh block)

I would say bridgevine is not dredge (and Bridge from Below does a lot better there than in dredge) - just like how living end decks are not dredge. - But i am probably just being a grammar nazi...

Mashing together a group of nice looking 5(+) drops is not a way to build even remotely viable decks in modern. Despite, what most people say SOME five drops can be playable despite their cost (as most removal either doesn't hit them, or helps you getting them out faster.

Sorry for being that guy, but the idea described by the OP is simply not feasible in modern.

sylvannos on Eldrazi Demons?

11 months ago

Bridge from Below is a bad card outside of Dredge, though. It doesn't even help the OP's request for ideas regarding ways to take advantage of Grave Pact and other similar cards. You get Bridge from Below into your graveyard...and then it's immediately exiled because you continued playing your deck?

I agree with Sarkhan420. If you're going to try and cheat a huge demon into play, Demon of Death's Gate isn't exactly high on the list of powerhouse cards. Why not cheat in Griselbrand? Or Sire Of Insanity? Herald of Anguish? You can use something like Shadowborn Apostle.

Not to mention, Abyssal Persecutor costs around the same amount as Demon of Death's Gate due to the fact you have to sacrifice 3 black creatures (there are no zero mana black creatures in Modern that you can play from your hand). And do you really want to base your strategy on losing 3 permanents to play 1 permanent that gets killed by nearly every kill spell in the format?

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