Demon of Death's Gate

Demon of Death's Gate

Creature — Demon

You may pay 6 life and sacrifice three black creatures rather than pay Demon of Death's Gate's mana cost.

Flying, trample

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Printings View all

Set Rarity
2011 Core Set (M11) Mythic Rare

Combos Browse all

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Tiny Leaders Legal
Highlander Legal
Legacy Legal
Penny Dreadful Legal
Oathbreaker Legal
Casual Legal
Leviathan Legal
Magic Duels Legal
Noble Legal
1v1 Commander Legal
Commander / EDH Legal
Canadian Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Modern Legal
Unformat Legal

Demon of Death's Gate occurrence in decks from the last year

Unknown:

All decks: None%

Modern:

All decks: None%

Black: None%

Rakdos: None%

Golgari: None%

BRG (Jund): None%

RBW (Mardu): None%

Legacy:

All decks: None%

Black: None%

WB (Orzhov): None%

Vintage:

All decks: None%

Black: None%

Oathbreaker:

All decks: None%

WUB (Esper): None%

Casual:

All decks: None%

Black: None%

Rakdos: None%

Commander / EDH:

All decks: None%

Black: None%

White: None%

Rakdos: None%

Golgari: None%

UB (Dimir): None%

WB (Orzhov): None%

UBR (Grixis): None%

WUB (Esper): None%

RBW (Mardu): None%

Demon of Death's Gate Discussion

Vulnoth on Turbo Aggro Grind Time

4 months ago

It's not a bad start, but there are some clear ways to take the deck in a better direction. Firstly, keep in mind your playgroup and the ever-present specter that ruins people, "play group politics". When approaching a deck, always consider how certain cards and interactions will affect the playgroup. Some people will not particularly care until you just dome someone out of nowhere, while other people may just act when they see things they dislike. Playing to politics isn't something Rakdos does well, but the ideal way to approach is through "minimal" bad stuff that helps you keep the target off your back. It's always fun to talk about how oppressive a deck or strategy can be, but once people grow aware and start countering you, the tables will indeed table against you.

But that said, onto the said ways to better this little carnival cruiseliner of doom.

Chonk

Let's start with the fun stuff. The whole point here is to play every Big Chungus for minimal cost. You should be looking for either beefy dudes to beat your opponents with or high end utility cards that aren't literal neanderthals.

Utility Dudes

Here I'll go over more miscellaneous creatures. You mostly are going to want creatures that either fulfill Rakdos's requirement or are general good stuff.

I'll address the deck further another day as I'm getting tired.

Poly_raptor on Under the Misty Mountains (Moria Theme)

8 months ago

Boggart Mob & Weirding Shaman could make a lot of black 1/1’s that You could pitch to cast Demon of Death's Gate

Festering Goblin has an okay death effect too

Putrid Goblin wouldn’t be too bad

Poly_raptor on Under the Misty Mountains (Moria Theme)

8 months ago

Love the flavour

May I suggest Demon of Death's Gate as an alternative Durin’s Bane

Poly_raptor on Lord of the Rings: FlavouRING at any cost

1 year ago

Great. I made a list a while back that was in theme with the mines of Moria,

Demon of Death's Gate is a potential balrog too.

Balthor the Stout is another Gimli option.

Darth_Savage on die creatures

1 year ago

Generally your card selection here is at too high a mana cost, no 1 mana spells is a big deal, especially when, off the top of my head; Viscera Seer , Mortician Beetle , Deathgreeter , Quest for the Gravelord and Thoughtpicker Witch all exist. Modern is a fast format, spells which cost 4 or more mana need to have significant impact to be playable, spells that cost less need to be the most efficient version. For example, you might think that these three cards would be ordered in playability thus: Murder > Victim of Night > Fatal Push , the opposite is actually true Fatal Push is the best of the 3, it is one of the best removal spells in Modern... In a deck focused on sacrifice though Tragic Slip is also a good choice.

Cards like Grim Haruspex , Skirsdag High Priest and Bone Picker are ideal for this sort of deck as you net an additional benefit from the sacrifice. A card like Scavenger Drake can't be played until turn 4, Mortician Beetle is potentially there on turn 1. If you want a finisher in this sort of deck Demon of Death's Gate would be a classic option. Cards which can return themselves also have value Bloodsoaked Champion and Reassembling Skeleton would be examples.

Try to organise the deck so that you have more 1 drops, than 2, more 2 than 3 etc, keep in mind though that functionally Bone Picker should be a 1 drop in your deck, so there is a little wiggle room. I hope this helps, good luck brewing your deck.

mvharvill on Shadowborn Apocalypse

1 year ago

Its true I have put a lot of thought into this deck, but your comments are no less appreciated! If fact, discussing with you why he wasn't included made me reconsider a few other cards that I may not have approached the same way.

Resplendent Angel is great for popping out angel tokens, but is heavily reliant on either Lyra Dawnbringer or its own unacceptably expensive ability in order to be of any use at all. It's a great card for three mana, but cutting mana costs is not what we're after here.

I think I'll have to replace Resplendent Angel and Demon of Death's Gate with Gisela, the Broken Blade and Bruna, the Fading Light so I can slam down a Brisela, Voice of Nightmares to cause trouble and fill my life back up while I use Razaketh, the Foulblooded to fill up my hand with enchantments, artifacts, and even more creatures for my commander to spit out! What do you think?

bootsworthy on Token Up

1 year ago

Hi kamarupa! Your feedback is super useful! Thank you so much for putting so much time and energy into it. I'm going to mull this all over and really try to revamp this deck. The main thing I want to happen is to be able to essentially create a bunch of tokens pretty quick and then mostly sacrifice them to pull out the bigger creatures that either require sacrificing to be pulled out, or that cost less to pull out by sacrificing. I liked the idea of also being able to use a bunch of tokens and maybe one big creature to allow me to pull out a Ghalta, Primal Hunger for no cost, but it's true that I'm throwing in another mechanic in there when I should really be focusing on being able to do the first part of the strategy, which is to pull out a bunch of tokens, gain a bunch of life while doing it, and then pulling out the heavy hitters like Demon of Catastrophes and Demon of Death's Gate and Torgaar, Famine Incarnate. Thanks again!

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