Dawn of the Dead
At the beginning of your upkeep, you lose 1 life.
At the beginning of your upkeep, you may return target creature card from your graveyard to play. That creature gains haste until end of turn. Remove it from the game at end of turn.
|Have (2)||sonnet666 , Bluboltar|
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|Commander / EDH||Legal|
Dawn of the Dead Discussion
2 weeks ago
Some things to consider are the pox trio of Smallpox, Pox and Death Cloud. They are not the nicest cards, but they really help this deck ramp by dumping lands into the bin really fast. I also suggest looking at cards like Dawn of the Dead and Eternal Witness as an engine to work to get other cards back if need be, and when this duo is paired with the pox trio they really put the hurt on the rest of the table while you are left relatively unscathed.
1 month ago
Nice list! These might interest you: Zulaport Cutthroat, Pitiless Plunderer, Midnight Reaper, Smothering Abomination, Harvester of Souls, Champion of Stray Souls, Cauldron of Souls, Deathrender, Fleshbag Marauder, Merciless Executioner, Plaguecrafter, Slum Reaper, Black Market, Dawn of the Dead, Sidisi, Undead Vizier, Psychosis Crawler
1 month ago
Debtors' Knell have never been much of a power house. Some of the most direct comparisons would indeed be Sheoldred, Whispering One and Reya Dawnbringer. Reya has long been considered underpowered and too costly at 9 mana for a 4/6 flier who resurrect a creature a turn.
The Debtors' Knell's advantage is the ability to grab creatures from others' graveyards. However we also have Sepulchral Primordial at 7, who grabs a creature from each opponent, and that is not considered very powerful - useful and strong sure, but not directly powerful. You could also consider Tariel, Reckoner of Souls who grabs from opponents' graveyards at random as a tap ability - so you have options to combo with various things that untaps (Reconnaissance comes to mind). Tariel is random and only from opponent's graveyard but he's also considered weak. For Debtors' Knell's advantage to take effect you need an opponent to have strong creatures in the graveyard, whereas it is much easier to simply secure that there are strong creatures in YOUR graveyard. As such, I don't think we should attribute too much strength to the ability to grab from others' graveyards.
If you just want a direct creature version of Debtors' Knell then I suppose a for a 5/6 flier is fine.
Personally I would go for a much stronger version but with a condition on the trigger.
Angel of Dominion variants Show
Angel of Dominion
Creature - Angel Spirit
At the beginning of your upkeep, you may exile a creature card from your graveyard. If you do, return target creature card from a graveyard to the battlefield under your control.
Angel of Dominion
Creature - Angel
At the beginning of your upkeep, if you control 7 or more lands, or if you control 5 or more Plains and/or Swamps, you may return target creature card from a graveyard to the battlefield under your control.
A tie-in with lands and types to be reminiscent of Emeria, The Sky Ruin. Also a trigger that is depending on land count makes it worse to cheat out and better for hard casting. This variant is not very limited-friendly (it would dominate) and would be better suited for a designed product or in a limited environment where non-basic lands without subtypes are aplenty and useful for mana fixing, like under Zendikar, so you're less likely to have 5 Plains/Swamps by the time you cast the Angel. Getting the 7 land condition met in limited is much harder in general and shouldn't be much of a problem in terms of balancing.
Just a bit of math on that. If we assume a limited deck of 40 cards has 17 land slots, that's 1 land slot per 2,35 cards or 3 lands per 7 cards. To reach 7 lands you need to have gone through 15,35 cards on average or 8 turns discounting mulligans and extra draws. By this point I would assume the opponent has also had a chance to play a bomb of their own, pressure the board or have proper removal for a 4 toughness guy.
Ilea, Angel of Dominion
Legendary creature - angel
Flying, first strike
At the beginning of your upkeep, you may put a -1/-1 counter on Ilea and return target creature card from a graveyard to the battlefield under your control.
This variant is finally a legendary - I avoided it for the others to disable use as Commander. You get resurrections at the price of making her weaker, more susceptible to removal and eventually she exhausts her powers completely. You can obviously counter it with Solemnity or Cathars' Crusade or similar. Works great in tandem with Together Forever.
4 months ago
5 months ago
Coward_Token: The real issue with Praetor's Grasping for a wincon (no matter how hilarious) is that I have very few ways to make non-black mana here, honestly. If I just need something GONE, though, Bitter Ordeal fills that niche.
ShutUpMokuba: Honestly, Oversold Cemetery is rarely as good as it looks in this kind of deck. I only run 25 creatures, so there's rarely a huge number of creatures hanging out in my GY... and I have a lot of to-battlefield reanimation already. Dawn of the Dead is interesting, especially since I can sacrifice stuff to put it back in GY... but honestly, it's just slow: 5 mana, and only has an effect on the next upkeep.
Awaken the Erstwhile has been a little hit or miss recently, so it MIGHT get the axe... but Genesis Chamber is an incredibly strong source of tokens, and a combo piece too ;) I'd never leave home without it.
5 months ago
6 months ago
6 months ago
AFAIK since you're allowed to order your own triggers, Shroud!Athreos should work with cards like Apprentice Necromancer , Footsteps of the Goryo , Gruesome Encore , Dawn of the Dead , Goryo's Vengeance , Whip of Erebos & Puppeteer Clique . If you go down that route, you might also want to include flickering cards like Conjurer's Closet .