|Commander / EDH||Legal|
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At the beginning of each upkeep, each player removes the top card of his or her library from the game. The player who removed the card with the highest converted mana cost takes an extra turn after this one. If two or more players' cards are tied for highest cost, the tied players repeat this process until the tie is broken.
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1 week ago
So in your version,Timesifter would not count the horde as a player, but after every 2 non-horde player turns the Horde gets one?
Also, at a casual glance I did not see any flying so Form of the Dragon OP
3 weeks ago
Welcome to the Magic community and congrats on building your first deck! You can certainly build around your commander but if you would rather double down on the Lovecraft-style monster theme, consider adding some more ramp to the deck and some cards that will let you do silly things because your sea-monsters. Of course, you can't forget to add some more tentacled monsters as well. With that in mind, here are a some of my suggestions for the deck. Hope this helps and that the building goes well for you!
Cthulu's Friends: Lorthos, the Tidemaker, Fleet Swallower, Stormtide Leviathan, Sire of Stagnation, Scourge of Fleets, Stormsurge Kraken, Elder Deep-Fiend, Kederekt Leviathan, Trench Gorger, Inkwell Leviathan, Deep-Sea Kraken, Grozoth
1 month ago
I've been looking for a good horde deck for months now and I love this. Of course, I'm always looking to break the game rules so I have to ask how would chaos decks work against the horde?
How would you rule card interactions with the horde deck of the following i.e. would they be adjusted for this gamemode or perhaps even banned?
I suppose you could just rule that they do not affect the horde and only affect the other players.
1 month ago
Hi! I'm looking for what I've called "Game Changers", cards that affect all players, have big effects, and suddenly "change" the rules of the game. They can be chaos cards but not only that.
What do you suggest?
2 months ago
Not sure what you consider drastic but here are some cards with strange effects: Mycosynth Lattice, Winter Orb, Possessed Portal, Mindlock Orb, Soul Conduit, Timesifter, Coercive Portal, Ghirapur Orrery, Mana Web, Noetic Scales, Pyxis of Pandemonium, Sands of Time, Uba Mask.
3 months ago
Glad to see another Chaos deck!
With so high average CMC (4,76 is reaaally high), You would definetly make use of Psychic Battle. You are also running Timesifter (I love this card), so Sensei's Divining Top could make this "chaos" more controlable for you. Top lets you sort higher CMC cards to top and make more use of those two cards.
You are also using few flip enchantments, where Krark's Thumb is working like Top mentioned above. With Thumb, You can choose in 75% of cases, whenever creatures deals double damage or dont deal it at all with Impulsive Maneuvers. This also works with Tide of War, since it's always You flipping a coin.
I will try and suggest more cards later, but You surely should see my In the Lab of the Mad Scientists deck for more ideas.
3 months ago
I can't see my favourite Chaos cards that is Timesifter. How about it?