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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Savage Punch
Sorcery
Target creature you control fights target creature you don’t control. (Each deals damage equal to its power to the other.)
Ferocious — That creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
Crow_Umbra on Fun commanders
1 year ago
No prob umbra-taint! Here is my Saryth deck My Viper Don't Want None Unless You've Got-. The deck is currently about $500, but definitely ignore and exclude all of the expensive pieces.
I would say you can focus on using cards like Bite Down and Savage Punch, and any other favorite Green cards that fit your budget. Saryth's abilities certainly can make a board fairly resilient if she isn't removed.
Crow_Umbra on Fun commanders
1 year ago
umbra-taint - For Saryth, the Viper's Fang you could do a Big Green Stompy build and play any Green cards that you think might be fun. Bonus points if the creatures have Trample, since they will be granted Death Touch while attacking due to Saryth's first line of rules text.
Because of this, the creature will kill anything blocking it, and the excess damage will then completely trample over to your opponent.
If you want, I can link my Saryth deck. Mine is way over the $60 budget you have in mind, but she can honestly be built on a super cheap budget. Just add in your favorite big green creatures, and some mana dorks like Fyndhorn Elves for ramp.
You can also use fight/bite spells like Savage Punch or Bite Down, targeting one of your tapped creatures to for sure kill whatever creature it fights/bites.
TypicalTimmy on Card creation challenge
2 years ago
Legendary Planeswalker - Surrak
+2 Target opponent creates a 2/2 green Bear creature token.
+1 Target creature you control fights target creature you don't control.
-10 Target creature you control gets +10/+10 and gains trample and haste until end of turn. It attacks if able, and must be blocked by all creatures able to block it.
4
Lolololol puns are punny
Make the legitimate version of the challenge now, please. ;)
RubenWaters on Neyith of the Dire Hunt EDH: Beastmaster
4 years ago
multimedia oh boy I am playing the same deck and I have some suggestions on what to cut and suggestions on what to put in as well
Cut/ Add
Arlinn Kord Flip = Domri, Anarch of Bolas
Vivien, Champion of the Wilds = Aggravated Assault
Atarka, World Render = Savage Ventmaw
Ulvenwald Tracker = Brash Taunter
Champion of Lambholt = Kiki-Jiki, Mirror Breaker
Grand Warlord Radha = Dockside Extortionist
Gruul Beastmaster = Manglehorn
Huntmaster of the Fells Flip = Zealous Conscripts
Nikya of the Old Ways = Apex Altisaur
Pathbreaker Ibex = Craterhoof Behemoth
Quartzwood Crasher = Polyraptor
End-Raze Forerunners = Prowling Serpopard
Rubblebelt Raiders = Ilharg, the Raze-Boar
Somberwald Sage = Birds of Paradise
Surrak, the Hunt Caller = Woodfall Primus
Gruul Guildgate = Winding Canyons
Temple of Abandon = Emergence Zone
Concordant Crossroads = Sneak Attack
Gruul War Chant = Invasion Plans
Lightning Greaves = Shadowspear
Savage Punch = Green Sun's Zenith
Shamanic Revelation = Momentous Fall
Soul's Majesty = Return of the Wildspeaker
Domri's Ambush = Ancient Animus
Kodama's Reach = Crop Rotation
Shared Summons = Tooth and Nail
Temur Battle Rage = Titanic Brawl
Growing Rites of Itlimoc Flip = Carpet of Flowers
Mosswort Bridge = Gaea's Cradle
Sheltered Thicket = Fabled Passage
Spire Garden = Prismatic Vista
Eldritch Evolution = Heroic Intervention
Aggressive Mammoth = Ohran Frostfang
Etali, Primal Storm = Inferno Titan
BUT these are just a suggestion
juanchite86 on
4 years ago
Great suggestion carpecanum!
I think I could add Dromoka's Command as it is the most flexible option I can think of. Other possible options are Pit Fight, Savage Punch or Temur Charm , my concern is that the deck is not creature heavy.
seshiro_of_the_orochi on $5 Bear Sleuth
4 years ago
That hurts for sure, you're right. What a shame Savage Punch isn't an instant.
Femme_Fatale on Synonyms/Nicknames System for Deckbuilding and …
4 years ago
Introducing the synonyms/nicknames system to alleviate all those "wtf was that one land of that one cycle named?" problems that plague you.
This system is simple. It is designed to redirect terms that you typed out that match a synonym/nickname of a card, to that card name. This lets you never have to remember the name "Seachrome Coast" and can instead just type out "WU Fastland" (as an example). Note that this only works in text edit entries on deck lists and inventory, not the live edit or the card search forms.
There is a lot of other things that are utilised here as well.
- Godzilla Names
- Dracula Names
- Non-American Spellings
- Common Nicknames
- Common Misspellings
- Redirections of Misspelled Submissions
- Each side of a split card as a synonym (unless they already exist as a card).
Not needing to know the name of each card in a land/artifact cycle is a big boon, but you still need to know the nickname of that cycle and the syntax. For lands/mana rocks/the swords of X and Y at the present moment it is always "XY Nickname" or "YX Nickname". Examples:
- WU Fastland
- GR BFZ
- GW ABUR Dual Land
- BW Fetch
For 2 colour lands, it is always the two colour letters, followed by the nickname, and then followed by the option to have the world land either connected to the nickname or not. (these are all viable options for example: "WU Fast", "UW Fastland", "UW Fast Land".) For 3 colour lands, it is only the primary order of colour letters you see on cards, or the Alara/Khans name. (WUB Lair, Mardu Triome as examples.) Swords and other artifact cycles follow the same setup (though swords can also be "Sword of GB" or "Sword of G and B"), and mono colour land cycles use the same setup just with only one letter. Note that none of these are plural, so don't put that s in. Colourless cards that are a part of a cycle use C/Colorless/Colourless.
Some of these cycles don't have well defined names yet (like BBD) and some of these cycles have had too many names that people constantly fight over so there was no point in bothering to put them all in and instead I just used the TLA (specifically BFZ).
Goals:
The primary purpose of this is to make the ability to tag cards and edit decks/inventory far more robust than what it has been. Tappedout doesn't presently have a spellchecker, and to be fair most sites don't. It's not an easy feature to implement. So with this synonyms/nicknames feature, we can alleviate some of those aggravations of misspellings or different ways to spell a word by making them valid targets and redirecting them to the right card name. Another benefit of this is the ability to give cards shorthands or nicknames when the community largely doesn't remember the actual name of a card, just their shorthand. We have all been hit with "wtf is that land's name again?" when we know for a fact that it's just "the blue and white shadows over innistrad reveal land". This saves the step of having to open up a search engine to figure out the card name, and in general speeds up and makes the process of building decks and inventory, a lot more enjoyable.
Cycles that currently have nicknames: Show
A lot of the cycle synonyms are meant to intuitive and robust so that you won't even have to think about knowing what the exact written synonym actually is and still be able to get it right on the first try, though it will take time to reach a point in which this is 100% true. As an example of scope, each recognized nickname for a cycle creates 6 entries for each given card in that cycle. So the AKH lands have 30 entries for each card in that cycle, resulting in a total of 150 entries. The Triomes have the same amount, but if I were to add each individual string combination of the colour letters (WUB, BUW, WBU etc) then that count would increase by 45 for each entry, resulting 75 entries for each one, totalling at 375 entries for the whole cycle.
Nicknames will usually be things like "Snappy", "Bolt", "Path", "Bob", "FoW", etc. They are to be commonly used by the larger community as a whole, not what your FNM/play group exclusively uses (though this isn't a hard set in stone as I'm not omniscient).
Here's a list of nicknames that I have. Show
I have about 200+ cards of non-American spellings added as synonyms in this site, however I'm certain there's like, 5x that much I've missed. If you notice a non-american spelling I do not have in, let me know.
Here's a list of things that is in the works to do. Show
Limitations:
A card can have any number of synonyms/nicknames. But only one synonym/nickname can be tied to a card. So if a new card/land cycle gets printed that has covers a misspelling (like an UNcard might) or has that nickname as it's actual card name, those synonyms will get removed (as an example, Snapcaster Mage cannot have Snap as a nickname). We are also looking to limit the amount of times a synonym has to get removed so nicknames of cards during their presence in the standard formats are not likely to be put in, as they become forgotten or even re-used when they rotate out. These are also done manually so sometimes a change might just take a while to do if it encompasses a large number of cards or a large number of synonyms.. We also won't be going through alternate language as possible synonyms because WotC doesn't nearly double check duplicate card names for foreign languages as well as they do for English cards.
This is not something on the card submission form, so it is not available to edit for any user.
If you know of something missing like common misspellings or common non-American spellings that will be needed, or cycle syntaxes that you tried to use but didn't work, post them here and I'll review them for possible inclusion in the future.
EDIT: Before you ask for a nickname etc to be added:
- Check if it exists first by trying it out.
- Check if the larger community recognizes it, this is done by going around discords, lgs' and other forums about that nickname.
- Check if it has any nsfw, discriminatory or derogatory terminology, we straight up will not allow these.
This isn't a system for your pet nickname that your local playgroup uses. This is a system that can utilize nicknames that naturally grew organically out of continued use from the larger mtg community as a whole. This isn't a "which nicknames do you think this system could use" but rather "which nicknames that are used across the world that we have missed".
EDIT EDIT: Recent discoveries had been made with this system, one that is a pretty big limitation. If a card name is containing any form of punctuation, no synonyms or mispellings will work as the system replaces all punctuation and spaces with a dash, just like our url slugs do. So if there's a mispelling of something with a comma in its name I can't do anything about that.
Magnanimous on None
4 years ago
Since griffstick didn't give a challenge, I'll do it.
This is a quick take on a more controlling Gruul: https://tappedout.net/mtg-decks/gruul-control-oddball-challenge/?cb=1588990034
I used Savage Punch, Lightning Bolt, Anger of the Gods, Cindervines, Beast Within, and Wrenn and Six to make it controlling. I also had to add some green midrange creatures in there too to make it viable.
Make a ramp deck with no green or artifacts.