Settle the Wreckage
Exile all attacking creatures target player controls. That player may search his or her library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle his or her library.
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|Commander / EDH||Legal|
Latest Decks as Commander
Settle the Wreckage Discussion
6 days ago
Depends on how many times you face aggro decks. You can construct your angels deck very different on the lower end. For Aggro you only need to survive 5 turns and then you are good. You can adjust your Angels setup deck for aggro with: (Keep in mind when you bring Sorceries and instants in your maindeck, you kill more and more any devotion plan)
What to put in:
- Mass removals: 4x Settle the Wreckage and 4x Terminus and 4x Sunscour (That one is actually only for retarted turn 2 boardswarm decks)
- Creatures: 4x Auriok Champion (Mono red aggro option, keep in sideboard), 4x Archangel of Tithes, Shalai, Voice of Plenty, Linvala, the Preserver
- Enchantments: 4x Ghostly Prison, 4x Norn's Annex
What to take out:
1 week ago
Mortlocke, sorry for the confusion. I meant in my current meta, it seems everyone is packing shroud/hexproof/indestructible so removal has gone to sacrifice effects/exile/and Toxic Deluge. My thought was it makes it less appealing to run Marauder loops or similar effects if all it did was keep creatures off the board until end of turn. The CMC I agree is a little pricey but so is watching a board wiped courtesy of sacrifice effects. Frenetic Sliver is a great answer to Settle the Wreckage but my deck does not pack a lot of graveyard recursion. I appreciate the feedback and miss the Engine as well.
1 week ago
There is also artifact/enchantment removal you should have like Crush Contraband , Aura of Silence which can also slow your opponents down, and Forsake the Worldly which can also be cycled away for 1 card.
Some board wipes can also be very good like Cleansing Nova , Fumigate , Mass Calcify this one costs a lot of mana so I wouldn't recommend it too much , Rout which has the advantage of being able to be used at instant speed. There is also Martial Coup which if you put enough mana into it then you'll have some soldiers on board after everything is over.
1 week ago
2 weeks ago
Its gross, I like it
I would probably drop some counterspells for more prison, like the fourth chalice plus some Ensnaring Bridges or something. Going izzet would give you more land destruction, going UW would give you Path to Exile and Settle the Wreckage.
I guess putting in more acceleration like Desperate Ritual might not work great with all the spells, but it would help deal with low-to-the-ground decks.
3 weeks ago
Damping Sphere against Tron and Storm. Fulminator Mage against Tron and other Decks with special lands, like an Azcanta. Infernal Reckoning against tron or Eldrazi. Pithing Needle or Murderous Rider against Planeswalker heavy decks. Nihil Spellbomb against Dredge or just for grave hate. Ashiok, Dream Render for grave hate. Damping Matrix against Affintiy/Eggs. Dash Hopes for surprise Counter Magic (I Like this alot, espacially in aggro styled decks). Spellskite against Burn, Boggles or Infect. Abrade against Artifacts. Disenchant against Artifacts and Enchantments. Leave No Trace against Enchantments. Kambal, Consul of Allocation against Burn or Control. Collective Brutality against Burn or Control. Rakdos Charm against creature heavy decks like Elfes or Tokens or Artifacts or for grave hate. Wear / Tear against Artifacts or Enchantments. Crumble to Dust Against Tron.
Depends on your meta, what decks you want to side against and what do you need in addition to your main 60. Which Match ups are bad for you and ho to play against that. I play the following Sideboard in my Mardu Vehicle Deck: 1x Chandra, Torch of Defiance 1x Collective Brutality 3x Duress 2x Kambal, Consul of Allocation 1x Nahiri, the Harbinger 2x Nihil Spellbomb 1x Rakdos Charm 1x Settle the Wreckage 2x Wear 1x Wrath of God
3 weeks ago
Geomancer's Gambit is a stone rain that cantrips
I don't know if you can find a way to cheat in Realm Razer but if you do, damnnnn
3 weeks ago
DeinoStinkus true, but remember that Truth cannot hit manlands like a Fatal Push or Settle the Wreckage could, which is particularly important in a format of Lumbering Falls, Mishra's Factorys, and Celestial Colonnades.