Creature — Elephant
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Other creatures you control have trample.
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Aggressive Mammoth Discussion
2 months ago
I'm going to differ from the previous comment by suggesting that your mana curve is way too high. Honestly, I think that you need some low-cost stuff in there to keep you alive in the early game and maybe deal some damage well before you need 5 mana to cast anything.
Cards you might consider:
Obviously, you wouldn't be able to add all of these without overhauling the entire deck, but it gives you something to think about.
Cards that you might consider cutting to make room for some of this:
Just my thoughts. Cheers!
3 months ago
It's kind of hard to get a somewhat streamlined mono-G stompy deck as there are just sooo many insane cards. Just look at Cragplate Baloth. That card is a ridiculous stompy-card, but it simply went completely unnoticed because of the flood of new cards and the amazingness of green.
4 months ago
With Saryth, I think it can be very beneficial to find ways to give your creatures trample. Since they will have deathtouch, this means you can assign only 1 damage to each creature blocking them and the rest to your opponent. Consider Primal Rage and Aggressive Mammoth.
1 year ago
Hey, Hello, Hiiii,
I'm looking to get into EDH for my playgroup and I don't wanna buy a precon since we agreed to build our own decks.
We're keeping it fairly casual so I'm not looking for something super competitive just something fun to take out to our games and eventually our lgs for edh night.
I'm looking for something with big dumb creatures like Apex Devastator, Aggressive Mammoth, Apex Altisaur or Craterhoof Behemoth and cards to cheat out big creatures and double my mana, that kind of stuff. Between one and three colors is really more my style, I'm not a fan of four and five color deck but definitely green is a must here.
If you guys suggest a few generals and a theme or tribe that meet up these kinds of criteria it would be awesome, I tried going on gatherer and edhrec but there's so many choices I got confused and I didn't know where to go for more specific infos.
1 year ago
Garruk's Uprising is a good draw source when you populate 5/5 dragon tokens.
Brawn is a good creature to sacrifice early. It is more annoying for your opponents to deal with. The effect works from the graveyard, and draws out graveyard removal.
1 year ago
JoJosMagic: First of all thank you for all the suggestions and kind words! The deck started of as a budget build but with addition of cards like Gaea's Cradle and Mana Crypt I've moved passes this limitation and started to pour more funds in the deck however, I still want to limit over the total cost so will most likely not add cards like Mox Diamond, but adding a Doubling Season would definitely be on the table I'm not sure if it would be beneficial as it would most likely replace Hardened Scales. Where with a lot lower cost it does not being too much impact and generally it does the same as most triggers will be on Marwyn, the Nurturer when playing other elf's. So when it comes to doubling season I'm really unsure but I'm still considering it.
When it comes to Aggressive Mammoth I've already used it in earlier days of the deck however it is way to expensive for what it does, a more likely card that I'm considering for the deck is Nylea, God of the Hunt that gives trample to everything and more wile being 2 mana cheaper plus it is indestructible however, I'm still testing out Nylea, Keen-Eyed and those two would most likely have to trade places.
As the problem with lack of defence against fliers comes down strictly to the fact that my play group for some reason always runs a small number of creature with flying, regardless in any other meta this would proably a big weakness of the deck.
The Ozolith is already on its way in the mail and will definitely be a great addition and will provide extra "protection" from creature board wipes. Then regarding the planeswalkers Nissa Revane is definitely on my "to get" radar and will replace Nissa, Voice of Zendikar however my dilemma with this card is the first plus one ability that fetches Nissa's Chosen as I do not want to use one of my 99 for a 2/3 that can be fetched as I would prefer having any other card that already is in the deck so my question would be is it still worth it to add this nissa to the deck without the Nissa's chosen in my 99.
With cards like Blanchwood Armor, Presence of Gond and Colossification I really don't like using them as then the opponents get that 2 for 1 when they use a removal spell on the enchanted creature and my play group in particular tries to destroy any creature that has some "make it big" enchantment on it.
And last but not least Harvest Season is a card that I was thinking about getting last night as if I'm understanding the card correctly, in this deck can fetch for all remaining forest in mid to late game as most of the creatures can be tapped but it would take the slot of Cultivate and as stupid as it sounds I love the full art cultivate art and it will be difficult to cut it from the deck :)
So sorry for the lengthy reply but you had some really good points and suggestions so it is really apricated and just wanted to do the justice with my answer to such great comments!
1 year ago
This is an awesome deck ..I dig what you are doing...I know Most of these aren't elves but here are my main thoughts... maybe Aggressive Mammoth for universal trample what's cooler than an elf army that has trample..Majestic Myriarch because your creature output is off the chain and it doubles the power..and an elfy suggestion Presence of Gond most notable when paired multi color ie Midnight Guard but over all might fit well with this deck. For counter fun via Multani, Yavimaya's Avatar add counters etc so as expensive and frankly overused as it is Doubling Season may be helpful though you did say budget...so my suggestion would be some of the hydras instead Primordial Hydra, Voracious Hydra, Hungering Hydra, Vastwood Hydra which let you play early or build up and the The Ozolith to keep the extra..As for PlanesWalkers Any of the Nissa's would help you out tremendously but the one I thought for sure you would have for sure was Nissa Revane...the only potential problems I see with this deck in general is its lack of flying and or reach / protection from flying...so might want a few spiders etc Watcher in the Web is particularly gnarly and Arboreal Grazer has the benefit of low mana cost and land fetch.
1 year ago
Hey, nice budget version of Kalamax. Several good upgrades you've made to the precon.
Chord of Calling with Kalamax to tutor for Pili + Architect for infinite mana is interesting. Consider more ways to draw into a win condition when you have infinite mana? Without the draw making infinite mana with Pili + Architect or with Scepter + Reversal doesn't do enough. Expansion / Explosion is another instant Fork or Explosion with infinite mana can draw a lot of cards. Pull from Tomorrow and Blue Sun's Zenith are other instants that draw X cards.
Nivix Guildmage with infinite mana can draw into your deck until you find a win condition as well as counters to protect the combo. Guildmage with infinite mana can also infinite copy an instant/sorcery you cast which can make Banefire a win condition since you can copy it for each opponent and target a different opponent with each copy. If you can some how get a third copy of Chord when you cast it then you can also tutor for Guildmage.
Some lands in the manabase could be upgraded. Life lands from the precon and Scry temple lands are not worth ETB tapped. Survivors' Encampment and Holdout Settlement are unique lands with Kalamax because they're repeatable ways to tap him. These lands are like Springleaf Drum, they make mana when you use them to tap Kalamax or another creature. But unlike Drum you can tutor for and put onto the battlefield with Crop Rotation. Having more ways to tap Kalamax without attacking while also making mana is beneficial.
Some other good lands that are reasonable price to consider adding are: Rootbound Crag and Shivan Reef. The Filter lands: Cascade Bluffs, Flooded Grove and Fire-Lit Thicket are at lowest price due to just being reprinted in Double Masters. Can get these lands for as low as $5 each. Bluffs is helpful since it can make or , important color combinations to want to consistently make to cast instants for Kalamax.
Cards to consider cutting:
- Rugged Highlands
- Thornwood Falls
- Swiftwater Cliffs
- Temple of Mystery
- Aggressive Mammoth
- Charmbreaker Devils
- Djinn Illuminatus
- Refuse / Cooperate
Good luck with your deck.