I'm a transwoman who works on tappedout's card, promo, variations, alter and combo databases. It is important to note that I am not a developer or an admin! I just add cards efficiently.

I don't play much magic anymore. Arena has taught me that I don't actually really enjoy the game as a multiplayer game all that much, especially with all the grinding it expects us to do. Randomness of the ability to be able to play the game (mana screw, mana flood) would be considered a game breaking issue in any game in modern-day game except magic, and it's just turned me off it.

What I do enjoy is brewing and drafting, creating cubes and custom sets, and just throwing my decks in tappedout's playtester for a few hours. Though most of my time is spent trying to get tappedout's database up to snuff so I don't get to do all that much anymore.

Message me on the tappedout discord if you would like to talk to me about something related to something about the card data on this site.

You might find me in other places under the moniker of "feminine desires" like twitter or twitch because femme fatale is super common always taken. I'm also always using the same blue falling femme as my icon you see here in the background.

The fruits of my labour on this site: The artwork variations and promo system! This has taken many thousands of hours of my time to work toward completing. But it is still not done and I am actively looking for people to help.

T/O's Card Submission Tutorial! Created by yours truly~ Every single question you had about how to add or fix a card is shown right there! EDIT: This is, outdated. Message me on discord if you have questions, or go through any of my previous submissions to any standard legal set (it will have an image uploaded by me) to figure out guidelines of what to do.

Want to know how to make a colourful and fancy username? Here's my Tutorial for exactly that!

TessaMTG says... #1

hello fellow trans woman ‍⚧

May 15, 2024 7:51 a.m.

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Said on List of Bugs …...


Seems that's not the only bug that ampersand is causing.

May 21, 2024 1:07 p.m.

aarhead: Insatiable Souleater didn't have its colour identity updated so that makes sense but the other two does so they do not. Can you please link the deck in which you are seeing this?

May 21, 2024 1:01 p.m.

legendofa definitely not, I haven't been engaged with constructed magic in years. It'll basically be a feature you'd engage with at your leisure if we decide to add it in.

May 20, 2024 9:18 p.m.

legendofa do you think having archetype hubs (like twin/12-post/tron) being locked to specific formats would be useful to keep the hub list count low in the drop down? Would obviously need to be ignored for casual formats but wondering if this interests you.

May 20, 2024 1:29 p.m.

I was thinking about that myself actually but I think there's some issues with cleaning that data and how useful it'd be over time, and the maintenance involved in replacing things in decks when you get new hubs in or when users are entering hubs that already exist because they can't be bothered to find them ... there's a lot of pieces involved.

I think you either go one way or the other. We have a pretty popular hub request forum that legendofa here maintains that I trust the efficacy of that satisfies trying to go both ways already.

There is an issue of format specific archetypes that I think this feature might fit best for, more specifically so that we don't ever maintain it as these things can evolve quite rapidly or be incredibly niche. But if anything if I were to go this route I'd have every hub be user defined but include an auto-complete to site supported or recommended or popular hubs. Synonyms to some of these would have to be included.

Though I definitely fear the usefulness of this data, seems like it'd be just another form of title or description or hook. The deck space feature we have seems like it solves any sort of discoverability issues that user-defined hubs would try and solve.

May 18, 2024 1:52 a.m. Edited.

I have no idea what Undercity even is. Historic not being there makes sense because it's not a keyword. Same with Outlaws and Crime Committing. Stickers also wouldn't get auto-added as it isn't a subtype nor a keyword. None of these would work as subtype/keyword hubs since those check the occurrence of them in the deck.

Regardless, that's the bug with hubs I'm talking about. Things like gates, battles, attractions, etc should be auto-added but they aren't.

Elocutiona: Is casual flag no longer checks quantity of a card for legality so your Dandan decks and all other casual formats should be fine now.

May 17, 2024 2:37 p.m.

I'll let you know when the bug for this gets fixed.

May 16, 2024 9:06 p.m.

Though it seems like the 5 official previews from yesterday are not registering across the site yet.

May 16, 2024 9:29 a.m.

Wittyinator To clarify why some of those cards aren't in: We don't post leaks on this website. Only official sources are ever counted.

May 16, 2024 9:26 a.m. Edited.

As for the hub things I suspect there's a bug where the backend isn't properly auto-creating the hubs for all the subtypes and keywords. Gates for example should pop up amongst the tickboxes.

We have disabled some of the little-used formats yes. You can't make any decks of heirloom, hero, noble, quest magic rpg (that's reserved for the decks running the rpg now) nor penny dreadful. But it doesn't make sense to break existing decks with those formats so they'll stay as they are.

As for the bright red stuff apparently there was a bug with "Is casual" flag for our formats. It's supposed to just make everything legal. But apparently it was doing diddly squat. If that becomes fixed a lot of these casual formats should stop being all red.

May 15, 2024 1:37 a.m.

legendofa: I would actually like to remove Horde Magic entirely. No one uses it for its intended purpose and if it were a format it'd be hidden after a year.

Ender666666: I'll consider it but we've got exactly one deck for Brawl in the past 4 months so it isn't looking too popular.

As for all the hubs they should be there. If they are not then there are bugs.

May 14, 2024 10:38 p.m. Edited.

A small update today. The two new formats are Dandan and Judge's Tower. The new hub is "Shared Deck".

Both Dandan and Judge's Tower are casual centric formats with no deckbuilding requirements, rules or restrictions. They center their gameplay around all players drawing and playing their cards from a central deck. No other deck is included.


Dandan is a 1v1 format spurred on from the card of the same name Dandan. Traditionally the deck's only wincon was Dandan and both players fought to find it first and be the one to control it. In a sense, the spirit of the format is creating new and interesting interactions when there is only one deck and both players are striving for the same win condition(s).

Judge's Tower

Judge's Tower many of you will probably be more familiar with. It is a multiplayer format focused around testing each player's knowledge of the game rules. A player will lose the game if they fail to make a correct play or miss a triggered ability, PROVIDED that another player called them out on their missplay or missed trigger. If they player that did the calling out was themselves wrong, then they lose instead. The cards in a Judge's Tower deck are chosen because they interact with the rules in a unique way or cause the player to be constantly focusing on when they can use an ability. There are various versions of how this works but players typically have infinite life and infinite mana. All cards must be played if able as soon as possible and if you can activate an ability of a card you must do so.

Shared Deck

As for the hub, "Shared Deck" is exactly what both Dandan and Judge's Tower are. However if you want to make one of these decks in a constructed format, the Shared Deck hub will let you label that constructed deck as Dandan or Judge's Tower. This hub will also encompass any future formats that utilize a singular shared deck across all players.

May 14, 2024 2:03 a.m.

Said on List of Bugs …...


KongMing Are folder counts better for you now?

May 10, 2024 9:19 p.m.

Said on Live Edit page …...


Devs got it fixed (at least for me).

May 10, 2024 8:15 p.m.

Ye we noticed it, I made a mistake with set legality. It might take a week for the site to unfuck itself sadly considering it took a week for the pauper formats to get like this after making the mistake in the first place.

May 10, 2024 5:56 p.m.

In regards to the popover now staying around when you hover over it blocking text, press "escape" on your keyboard to fully clear it. There are more things we are thinking of doing to make sure this isn't blocking the UX of the site but let us know what your thoughts are.

May 7, 2024 4:10 p.m.

There have been a few search bugs that I've been seeing lately but this is a new one that I haven't logged down.

May 7, 2024 10:35 a.m.

There's a bunch of little things that have changed or I felt the need to let people know.

First, promo pack stuff. Before I figured out how best to display these things (and pre-release, foils, etched, oversized etc) with the treatments system (previously known as alterations), I had put them in as printing variations. However I hadn't really had the time to remove the variations back then so they kidn of sat there for a few years. Now I'm slowly getting through all of them and deleting them. So if you had used these promo pack printing variations in a deck or inventory, please use the treatments instead as

[[CARDNAME (TLA:$$$) *PP*]]


[[CARDNAME (TLA:$$$) *f-PP*]]

Second, playtest cards. Many of you have created submissions for Pick Your Poison to fix it for MKM not remembering/realizing that this card is actually the second card of the same name. That's right, not one but TWO cards in MKM re-used an existing card name from a completely different card. Now granted the original printings of these were playtest cards, but as far as data is concerned, it's still a fully valid gameplay piece that we need to account for since it was part of a specified product.

I had left these re-used names in MKM as their playtest rules set, largely out of spite of WotC and not knowing what to actually do with them. Now, you may notice, that we have Pick Your Poison (Playtest) and Pick Your Poison. I'm trying this out to see if it works fine for people and if there are any issues with it. If there are none I'll go ahead and do the same with Red Herring and eventually attach (Playtest) as a suffix to all the playtest cards. To make sure they don't break existing decks or inventories I would also add the name sans-playtest as a synonym. Doing this would mean that if this situation happens again I no longer have to deal with deleting printings (which the site isn't happy about ever happening). The synonym part would also mean that if this happens again the new card would auto-redirect to the playtest one, and I'd remove that synonym from the playtest card. Just to let ya know in case you get confused in the future.

Future playtest cards from the next mystery booster product no doubt coming will share the same fate. I am still uncertain about the Gavin event playtest cards since you can't actually buy them as part of a product or get them as promos. Not too dissimilar to pro-tour giga-sized reward cards or the Heroes cards given out to WotC employees.

We also have a couple of features.

The basic land slot is now fully integrated into the 15 pack option. Previously it was only basic lands but now it's any card with the rarity of basic land. Also the pack size options have been more accurately named to what they are, to help differentiate them from the new play booster pack structure that may be coming in the near future.

The important point with this feature is that I actually need your help. Any and all information you can give me about which cards worked with the basic land slot in previous sets let me know. I know FRF had the gain lands and khans fetches as chances. I know STX had it completely replaced with the Mystical Archives. I know GRN and RNA had the Gates (but I don't remember if Gates fully replaced basics or not). And I ESPECIALLY want to know the rates at which they appeared at, not all sets have them appearing as the same chance of basics iirc.

There is a slight possible chance that we might be able to get The List/SPG/Masterpieces/etc in accurately as well, but this, as I recall, would take A LOT of work.

Finally, as some have already sent in feedback regarding this, you may notice that popover for card images now shows a green "add to deck" button. Which does, well, exactly as it says on the tin. Lets you add the card to an existing deck of yours. We do have plans on expanding the stuff you can click on the popover. If you have any suggestions or feedback regarding this new feature, let us know!

EDIT: In regards to the popover now staying around when you hover over it blocking text, press "escape" on your keyboard to fully clear it. There are more things we are thinking of doing to make sure this isn't blocking the UX of the site but let us know what your thoughts are.

May 6, 2024 11:08 p.m.

Said on Add card to …...


Hey look it's here now. Auriok Champion.

May 6, 2024 8:26 p.m.

Said on guidsari...


When adding in "mana produced" for a card, we list out the possible mana it can generate in order that appears on the card using the common lettering scheme for that mana.

Sol Ring has that field as CC . City of Brass has that field as W, U, B, R, G . Temple Garden: G, W . Ketria Triome: G, U, R .

Implements of Sacrifice would then be WW, UU, BB, RR, GG . While I accepted the submission, I have went ahead and added the proper symbols (so that your deck can see it properly), though card changes may take a while to show.

May 6, 2024 12:40 p.m.


merrowManiaaeonstoremyliverMindAblazePriestessKikyo1tempestWabbbitvampirelazarusjonspearwillskifluffybunnypantsnayrash5DmXIIIjoodstryrgododoom9MonsterFinder221HeroFallenVillainJoeis90Lord_of_LordsInce_VelusChiefBellJrjersey01KhanyesnoticeSasukeUchihaAxeluzzAlcolitoxjasonhuebnercaryshVioletBlaze-MisterJ-ShamaLamaDingDongTransMarxSaintedTheredhood99anooshapaloozaPoptartz95Hellsingcxseals1337Nixin72quesobueno123KozelekfilledelanuitbijschjdbcdMagicalHackerBellock86Eretoryinighthawk101emaskMatsi883DERPLINGSUPREMEgolffore297DragoLionPrimadoriboncoreOhthenoisesComputerizedMTGEnder666666Raging_SquiggleDJ_EthanolBulldawg1310hecklefeckleMuggins84Ghostshaman33sub780limeFellin22Sirex1986CovenDMDandyBoi0rcsparklepantsMassacarBubbledoreScytecBull_da_1SkillvilleKenKenrithSubzero6977CommanderZero27pheonix_222magecat0BrodalineCommandersEmAcaoKrummSolorapternerdydollyggtncbslovakattackMisticationFro780Cyberpunkettef33nuxyounglinkperson333CB47invisible_BLACK18jcbattsVirgysLittle Phionexamadeus1Swagridargalonn40calVito1014brucejamesViaggroSAKANA-CHANMTGTCGFrostyJamsSir5LWinfragmentDr_JayDekordiusLayermaskgogogonzoSparda1127poistapoistaBrian12345IggaasfinestOddystMelazualeonyIcanshigitRa1nStormForce_of_WillOnawaIhazadeckMy.Name.Is.LameBlackshadow415EdHoff23112EXTRATONEVeeBee666TreeCatManiac1GeneralRAAM052PlasmaStar42Sabbatagekillthemall284Seoltazombieglamcamrn8GobymanDarkewarriorCaira_The_Lost_Sinnerwhitelycan136cunha713Enlightened_MagiSeifer1jzQueer1mtgspike15muffinkillersJosephdqInterpidnil

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Entry Enjoyment: Balanced

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Finished Decks 234
Prototype Decks 119
Drafts 0
Playing since Saviors of Kamigawa
Points 33258
Avg. deck rating 41.10
T/O Rank 1
Helper Rank 77
Favorite formats Modern, Frontier
Suppressed formats Standard, Alchemy, Brawl, Historic, Vintage, Pauper EDH, Commander: Rule 0, Duel Commander, Pauper Duel Commander, Leviathan, 1v1 Commander, Premodern, Oldschool 93/94, Limited, Pre-release, Penny Dreadful, Tiny Leaders, Oathbreaker, Block Constructed, Arena, Casual, Unformat, Quest Magic
Cards suggested / good suggestions 568 / 548
Venues Magic Stronghold
Cards Added/Fixed 35959
Joined 11 years
MTGO Username Femme_Fatale