Cavalcade of Calamity
Whenever a creature you control with power 1 or less attacks, Cavalcade of Calamity deals 1 damage to the player or planeswalker that creature is attacking.
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Cavalcade of Calamity Discussion
3 months ago
Hey, I like your idea for this deck!
Cavalcade of Calamity and Raid Bombardment should be pretty sweet on this list. Also, I think Torbran is a good punish-enabler with cards like Pyrostatic Pillar , Eidolon of the Great Revel (lets be honest, you dont want this deck to go suuuuper long, and nowadays, people plays with lots of spells with CMC under 3) and Circle of Flame .
Also, if you play with Impact Tremors you can have damage dealt (x3!) for every goblin and demon your token generators can create.
3 months ago
3 months ago
Hi! Nice version of the Locust God, xhatredsucksx. I like many of your ideas like the storm cards, the red mana generating spells, the Flux or the Isochron Scepter, I'll keep them in mind.
I've also been playing The Locust God, since it came out. Things I think could help you:
29 lands is a bit low, even with your mana rocks, red mana spells and low CMC curve. I have 35 lands in my version (38 if I count the dual modal face spells like Valakut Awakening Flip, for example), and 10 ramp/mana generating cards. And even so, even with all the card draw this commander grants, sometimes is not enough mana to go fast.
Brudiclad, Telchor Engineer rocks in his proper deck, but in yours, you don't have any big or powerful token to transform your locusts in (only Cackling Counterpart but not enough). In your current build he will only be a 6 mana body that generates you a 2/1 each of your turns.
Cavalcade of Calamity and Tetsuko Umezawa, Fugitive are nice, but be careful as if you play cards like Ogre Battledriver , Shared Animosity or Favorable Winds for example, you'll be countering yourself. In my opinion, better the Ogre, the shared animosity and the favorable winds than the first ones.
Card I recommend:
Mana Geyser in front of a tapped table will give you the game in one turn by generating enough mana to draw much cards to find a combo or just creating enough locust to kill everyone. I've won many times with it.
Ashnod's Altar will combo with your Locust God and your Skullclamp, granting infinite Locusts / colorless Mana / Card draw.
Rites of Initiation also win games by discarding a lot of cards and making your locusts something like a 20/1 for example. Again, like mana geyser, is a card to use against unawared opponents or when you have enough counterspells in hand.
Goblin Bombardment is a powerful sac outlet to respond a Mass removal or end the game. It will deal serve as a direct damage way to win against people who use cards like Propaganda and will prevent your enemies of wiping the board without receiving tons of damage.
3 months ago
I super love these kinds of decks; do you think Cavalcade of Calamity /similar would be something this deck would benefit from?
7 months ago
I don't understand.
11 months ago
I've been playing longer than some of you may have been alive, but I'm terribly new to EDH. Like, I have known what it was since it first started being a thing. But I've only been playing the format for, like, 8 months?
Most of the time, the commander I choose is an afterthought. Like, I don't choose a commander and then build them a deck. I build a deck, and then go, "what legends are those colors?" Not sure if that's backwards from the norm.
But the one guy I actually built for, and it worked, is Kykar, Wind's Fury. So I guess that makes him my favorite commander.
(I did once create a mathematical nightmare around Niv-Mizzet Reborn, but that one very rarely worked)
Kykar, Guru of Souls
Legendary Creature - Bird Cleric
Whenever a nontoken, non-legendary spirit enters the battlefield under your control, create a token that is a copy of it, and put a flying counter on the copy
Whenever a spirit you control attacks, return target spirit creature from your graveyard to the battlefield, tapped and attacking
I know absolutely zero about Kykar's lore, so I'm just making this shtuff up in a way that sounds cool. Also, do you think that the CMC is too low?
Next, make a 1 power red creature that would work well in a Cavalcade of Calamity deck.
11 months ago
Thanks for the comment xander11.
So some of the first cards that I included in the deck were various wheels and Vanquisher's Banner, but as I looked at Zurzoth, Chaos Rider more I came to the conclusion that the wheels are a trap. Zurzoth only triggers on the first card that your opponents draw, so the additional 6 cards that they draw are useless and potentially dangerous. Plus I found that if Zurzoth sticks, this deck can draw a ton of cards relatively quickly making the wheels not necessary.
I went back and forth on the inclusion of tribal anthem effects like Adaptive Automaton and Vanquisher's Banner. I opted to exclude most anthems because they run contrary to Cavalcade of Calamity, Subira, Tulzidi Caravanner, and Raid Bombardment. That is why Shared Animosity is so very good in this deck as it lets my creatures attack as 1/1's and 2/2's, but then pumps them greatly after all of my triggers. In all honesty though, running tribal anthems may just be better than using cards like Raid Bombardment, but I want to test this focus first. Also, if Vanquisher's Banner said "enters battlefield" instead of "cast" I would totally include it. As is I only run 11 Devil's which is too few for a card like the Banner to be worth it.