Legendary Creature — Demon
Pay 7 life: Draw seven cards.
|Want (2)||kalko , critan|
Printings View all
|Modern Masters 2017 Edition (MM3)||Mythic Rare|
|Avacyn Restored (AVR)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Griselbrand occurrence in decks from the last year
All decks: 0.44%
All decks: 0.06%
1 day ago
At the beginning of each upkeep, that player draws a card.
If you would draw a card, you may scry 1, and put an inquiry counter on Tamiyo's Memorial.
At the beginning of your endstep, if Tamiyo's Memorial has at least 10
Darrowyn, Sire of Griselbrand
Legendary Creature - Demon God
Flying, Trample, Lifelink
Pay 2 life: Draw a card.
At the beginning of your upkeep, you may search your library for an Eldrazi card, reveal it, and put it into your hand. If you do not put an Eldrazi card into your hand this way, exile Darrowyn, Sire of Griselbrand.
Green & Black left. I think the Black one shouldn't make a black demon god, so that one should be something different.
2 weeks ago
I'm wondering if this series of events allows you to cast banned creature spells in EDH, by bending a few rules to our advantage. Technically this applies to all formats in which the cards in question are legal for play within the constructed deck.
Next, we need Spawnsire of Ulamog.
After all, we do OWN them (in our personal collection) and they are NOT in the deck? So, if they are outside the game, can we cast them with Spawnsire if we name Eldrazi?
Normally I'd say no, but per the rules:
Owner: The player who (for purposes of the game) a card, permanent, token, or spell belongs to. See rules 108.3, 110.2, 111.2, and 112.2.
108.3. The owner of a card in the game is the player who started the game with it in their deck. If a card is brought into the game from outside the game rather than starting in a player’s deck, its owner is the player who brought it into the game.
108.3b Some spells and abilities allow a player to take cards they own from outside the game and bring them into the game. (See rule 400.10b.) If a card outside that game is involved in a Magic game, its owner is determined as described in rule 108.3.
400.10b Some effects bring cards into a game from outside of it. Those cards remain in the game until it ends.
Now there is a bump in the road:
- 400.10c Cards outside the game can’t be affected by spells or abilities, except for characteristic-defining abilities printed on them (see rule 604.3) and spells and abilities that allow those cards to be brought into the game.
But here's the interesting thing:
Once you pay on Spawnsire of Ulamog, all creature cards you own outside of the game are now actively pulled into the game. The game is now looking for any creature card with the Eldrazi subtype. At this point, the game will consider ALL creature cards you own outside of the game to be potential targets, with only the Eldrazi ones because applicable targets. Once Spawnsire of Ulamog is looking at the cards you own outside of the game, Conspiracy / Arcane Adaptation should push the Eldrazi subtype onto them, since these are CARDS that you OWN.
- 6/15/2010 - You cast Eldrazi cards from outside the game as part of the resolution of Spawnsire of Ulamog’s last ability. - Official oracle text on Spawnsire's page
There is one more thing to note, and it is also on Spawnsire's page:
- 6/15/2010: In a casual game, the cards you cast from outside the game come from your personal collection. In a sanctioned event, those cards must come from your sideboard. Note that you can’t cast cards from exile this way; exile is a zone in the game.
So this would mean that in any sort of sanctioned event, this would not work at all. There is no arguing about this; The banned cards would need to be in your Sideboard from the beginning of the game, which they can not be. However, in non-sanctioned events, there is some large grey area as now it's anything in your personal collection.
So do you think this works? In a casual setting, does this bend the rules enough to bring banned Creatures into their respective formats?
2 months ago
My first suggestion is you include the big three xerox spells: Ponder , Preordain and Brainstorm . They may not look like much, but superior card-selection for one blue is hard to argue with. I run them in every blue deck, though I think you'll need more shuffle effects to make Brainstorm good. Though I don't recommend them, you can also consider second-class cantrips like Serum Visions , Sleight of Hand and Opt .
My second suggestion is that you include the one-mana mana-dorks. I see you have Elvish Mystic , but running Birds of Paradise and Arbor Elf can be very helpful too. Utopia Sprawl works really well with Arbor Elf .
I think some of the two-mana ramp spells could be improved; I've never been a fan of Rampant Growth . Consider Nature's Lore (or its $100 cousin, Three Visits ) and/or Farseek . These can get non-basics, like your Breeding Pool , and Nature's Lore etbs untapped.
Evolution Sage is a card that MAY be good, but I'm not sure. Not having an immediate board-impact is a major downer, but its ability may be good enough to make it worth including. Playtesting can help.
Windfall is an excellent card-draw spell if you're down on cards. I suggest running Narset, Parter of Veils to act as a stax piece that is particularly abusive with Windfall . (Note that if you do end up with proliferate effects, you can proliferate her and get extra activations.) Other good card-draw spells include Fact or Fiction , Concentrate , Tezzeret's Gambit , Harmonize ...
Mystic Remora is a GREAT card. I personally think it's better than Rhystic Study , but I'm sure that'll raise a lot of hell (I also think Griselbrand should be unbanned, so I'm used to getting yelled at).
Wirewood Symbiote is a card you may want to consider. It words well with cards like your Reclamation Sage and can protect your guys from getting Toxic Deluge -d, and can buy you more triggers with your mana elf etbs for your general.
Depending on how many creatures you tend to have out, Slate of Ancestry could be a powerhouse. If you don't want to use that, running something like Collector Ouphe to fetch off Green Sun's Zenith can raise your decks chances against storm and the like significantly.
Opposition is a card I've been seeing more and more in powerful EDH decks these days. If you pair it with tokens and Seedborn Muse , Opposition can win the game on the spot. Adding something like Winter Orb to the mix can yield even more fun.
You can get more 'at the beginning of combat' triggers by having more combat steps. Consider extra-turn spells, like Temporal Trespass , Temporal Manipulation , Expropriate , Karn's Temporal Sundering , Nexus of Fate ...
Finally, counter magic is a good thing. Idk what the budget for the deck is, but the best counters are Force of Will and Mana Drain . More affordable cards that are still REALLY good are Spell Snare , Arcane Denial , Negate , Fuel for the Cause and the like. Counter-counters (I call them 'second-order counters,' since it makes me feel smart) are also good. Veil of Summer is the best right now, but Autumn's Veil and Dispel are also really good.
Right. That's all I got. Good luck!
3 months ago
3 months ago
Simple, common removal. Got it.
Destroy target creature unless it's controller discards two cards.
Few recognize the grace of a good deal. Fewer still are arrogant enough to accept.
Make a new Legendary Demon to take over the place of any one of the four that Liliana killed. Recognize that Ormendahl, Profane Prince already took over for Griselbrand . Feel free to merely errata this and either make a new Ormendahl, or just replace him entirely if you'd like to set yours on Innistrad
3 months ago
so my first question before i start suggesting cards would be "what does this build offer over traditional reanimator decks?" because with footsteps you could just go for a Protean Hulk combo kill. or a Griselbrand /other traditional reanimator strategy. is the goal to have a strategy more resilient to graveyard hate? are you using reanimator strategy as a back up to a more etb centric deck? because as is i don't know the answer from looking at the deck.
4 months ago
Falcoshin: are you joking? are you really going to argue with me that this spell as-is wouldn't be useful against more than just counterspells? it absolutely would, so don't tell me it wouldn't. "target spell resolves" is VERY different from "target spell can't be countered", and i'll prove it with an example.
player 1: in response, i cast "resolve-spell" targeting Goryo's Vengeance .