Collected Company

Collected Company

Instant

Look at the top six cards of your library. Put up to two creature cards with converted mana cost/mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Collected Company Discussion

player61050 on Selesnya Slivers

7 hours ago

Decided to change things up a bit with this one. Added in the Aether Vial. Also added in some Mutavault and Cloudshredder Sliver. The single red mana is easy enough to cover with the plethora of sources here. Hasty fliers are worth it. I might try out the Lead the Stampede in place of the Collected Company now that I have the vials in. Putting the cards directly into play was a bigger deal with the weaker mana base, but the vials help circumvent this, and the Lead the Stampede is cheaper to cast. I've given some thought to the Bonescythe Sliver idea, but the 4 CMC is still a bit more than I want to build around. I'm actually leaning more toward swapping the Lancer Sliver out for Striking Sliver since I have already broken the two color barrier. It's half the P/T, but a third the cost. IDK, maybe...

Still playing around with the sideboard.

rotimislaw on Viability of Mono-Blue Spirits in …

1 week ago

Definately good call for a Pioneer start. There are multiple viable Spirit deck options in Pioneer that differ in pricing, so it’s easy to start (budget mono-blue version, a.k.a. Blue Skies), space to improve theme (Azorious or even Collected Company Bant version)

Good luck!

Icbrgr on Slivers of God

3 weeks ago

welp... i found this in the Oathbreaker forum... apparently this is no longer intended to be an Oathbreaker brew?... Nevertheless Slivers seem to enjoy Collected Company/Aether Vial type cards for dumping out more slivers/recover from board wipes... Heroic Intervention/Wrap in Vigor also seem like good protection from wipes/sweepers. good luck!

SaltySpecula on Uril

3 weeks ago

A fair chunk of this deck seems to be devoted to creatures. Uril is not a creature deck.

I would recommend stripping out most of the creatures and other 'creatures matters' cards like Collected Company and all the cards that focus on making token creatures.

Probably best to double down on Uril, protecting Uril and creating an aura/card draw engine. That means including more cards with effects like Sram, Senior Edificer. Others you may want include Satyr Enchanter Mesa Enchantress. You will also need additional tutors. Three Dreams is a good place to start. You'll want additional protection in the form of Greater Auramancy and Sigarda, Host of Herons.

Just as a note, you have only 5 ramp spells. You'll want about 10. Knotvine Mystic, Skyclave Relic, Trace of Abundance are all good includes.

Also, I don't know what kind of decks your friend plays with or what decks they use, but a lot of the auras included are... Niche use at best. I'd recommend including more indestructible and unblockable ones instead. Timely Ward, Indestructibility, Shield of the Oversoul, Inviolability, Holy Mantle, Unquestioned Authority.

Also, you may want to include more compound +1/+1 cards in the same vein as Ancestral Mask. Others like All That Glitters, Ethereal Armor and Helm of the Gods are good ones.

Final note Runes of the Deus are an auto-include. If you're comfortable with your mana ramp Eldrazi Conscription too.

wallisface on

1 month ago

Some thoughts:

  • 24 CoCo-able creatures is on the low (but still acceptable) side for a CoCo deck. I would think you'd want more to make this viable - there's currently going to be a high % chance to only hit one creature off CoCo.

  • Your quantity of 3-and-4 cmc cards is waaay too high. Modern decks typically struggle to play more than 3-4 cards at the cmc 4 range. I would suggest ditching all the Toski, Bearer of Secrets at the very least. But I also can't see any reasonable reason to be running Settle the Wreckage - I think you should ditch this also.

  • I think if you want to keep playing Collected Company you need some mana dorks to help facilitate this (namely, Noble Hierarch). If you're not wanting to include mana-dorks, I think Aether Vial would suit you better than Collected Company.

  • You currently don't have a sideboard... this is pretty important for a modern deck, so i'd suggest thinking about what to include for that sooner rather than later.

SefTheReject on elf druid

1 month ago

Nice little build, you have the big ones out of the way inn cavern and nykthos, might want to look into Collected Company as it’s an absolute BOMB. Treespeaker imo is way to slow for modern, it’s usually a turn 3-4 format and leveling up takes time. Steel Leaf Champion is another one you might want to look into, a 5/4 for only 3 is great and is seriously underrated

Icbrgr on Kithkin Township

1 month ago

Besides Kithkin Armor is there anything keeping you in "Legacy"? I wanna say if you cut/drop it you could probably "Trim some fat" from this list and make a decent "white weenie Kithkin Tribal" beatdown deck for Modern? Aether Vial can help get creatures into play...maybe splash for Collected Company?

baddabiiing on Modern Doran Company

1 month ago

lhetrick13 Thanks for the feedback! The deck honestly feels pretty competitive after some more testing. The problem with any Collected Company deck is you need at least 25 creatures to hit with it, and that doesn't leave much space for interaction. This deck performs really well against creature based decks as it is because my creatures are typically much bigger, so the removal is more to stave off finishers as early game creatures can almost never get through the walls.

As for the 4 copies of Assault Formation, I will usually cut 1/2 when sideboarding if I need a lot of slots but it really can be the best card in the deck in a lot of matchups, super versatile.

Biggest issue at this point is the sideboard, I've been considering Stony Silence for affinity/tron but would prefer a similar effect on a creature, but i don't know if one exists.

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