Brash Taunter

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal

Brash Taunter

Creature — Goblin

Indestructible

Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent.

, : Brash Taunter fights another target creature. (Each deals damage equal to its power to the other.)

DreadKhan on Wyleth, but testing couple proxies

3 days ago

I like using Devout Witness and Viashino Heretic to help deal with artifacts/enchantments, and Jaya Ballard, Task Mage is pretty hilarious if you're already using Basilisk Collar (she can also remove any Blue Commander, which is hilarious I find). Brass Knuckles might do nothing when you double it up on most Commanders, but Wyleth will draw 2 cards each swing for 6 mana, not too shabby, and you can throw it onto some other creature in a pinch. I know you come with Trample, but Unquestioned Authority is a nice budget card for Voltron, draws on ETB and makes your Commander unblockable.

A bit pricier, but Mother of Runes can do a lot of work in a Voltron deck, letting you protect Wyleth, or letting Wyleth get past blockers, which is a lot of work for a 1 drop. If you use Brash Taunter, which is cheap ATM but will go back up, you can also run Pariah and Guilty Conscience, both cards are just stupid with Taunter. If you run Pariah, you could run something like Shielded by Faith, then anyone can be a great Pariah. Pariah is also good with any Theros Gods, or otherwise indestructible creatures, but most are pricey. Pyrohemia is another nice card, it's especially good if people tend to have smaller creatures than Wyleth, and lots of them. As long as you don't kill Wyleth, the card stays around as well. Pyrohemia gets a lot better if your Fiendlash is on Wyleth, each R lets him wallop an opposing player. You can also use Resourceful Defense or Nesting Grounds to put a Lifelink counter on Pyrohemia, there are a few white sources of those counters.

Cool deck, Wyleth does good work on a budget.

Wan-Shi-Tong on The Jeremy Renner App Experience

1 week ago

Hi! I really like the Deck and the intro. I would recommend End the Festivities over Blazing Volley. Plus i'm not sure if the deathtouch instants work the intended way, because the ability of Tor Wauki the Younger should go on the stack and resolve before he has deathtouch. One of my personal favorite cards Brash Taunter could work for you, although it has anti synergy with wither. Another card that works nicely with damage based boardwipes is Repercussion.

DreadKhan on The Fourth Horseman Pestilence Deck

1 month ago

Have you considered Fatal Blow to kill big creatures at instant speed? I'm not sure if it's better or worse than the sorcery speed Mire, which can be played earlier with extra mana. I also wonder if Dark Ritual isn't worth a look, it's budget but it can offer some impressive speed, or can let you pump extra mana into Pestilence. Not sure if it'd be worthwhile, but Crypt Rats exist. Being a creature makes them easy to interact with, both for you and your opponent.

A thing I saw on a Jumbo Commander video, you can put a Lifelink Counter onto Pestilence and it'll still work, which is objectively hilarious. Nesting Grounds is an easy way to do it. Boot Nipper, Grimdancer, and Crystalline Giant are potential sources, as is Splendor Mare or Unexpected Fangs. Now that I think of it, giving Pestilence a Deathtouch Counter would also be objectively funny, since your Pro Black stuff isn't damaged, everything else dies from B pretty much, and if you've got extra lifelink, being able to put a Lifelink counter on your attacker sounds pretty solid too if you can't get a Nesting Grounds out.

It can potentially blow up in your face, but Phyrexian Totem can be a nice dual purpose card, 2B to turn your 3 mana rock into a 5/5 Trample is pretty good, and it also ramps you. It can help close out games faster if you're behind, provided Pestilence got you close enough to a win. Your deck has a high average MV in my opinion, so some ramp might not hurt, provided the ramp can do more than just ramp. The only drawback of using Totem is that you can't as easily use Pestilence once it's a body, but I'm not sure that's a huge issue.

Just a thought, but is 3 Pestilence enough? You seem pretty dependent on getting it out, not sure how well your deck works if you can't, or it's removed somehow.

Really like this deck, looks like lots of fun! I wonder if a higher budget version could be built that works with Brash Taunter and benefits from access to Pyrohemia, for use in 1v1 competitive play, Rakdos has some acceleration at least.

Cloudius on Burn the World

1 month ago

A few key recommendations:

Blasphemous Act : Good removal which can be casted at a reduced cost most of the time.

Repercussion : This card won me games in the most epic manner when combined with Blasphemous Act. Earthquake or the likes.

Brash Taunter : Opponents will think twice before attacking you if Taunter is untapped. You can also repeatedly ping an opponent. So much value. Oh wait, I did mention Blasphemous Act?

Pyrohemia : Repeatedly punish your opponents and keep the board clear of mana dorks. Works especially well when you've an indestructible creature in play to keep the enchantment around. Or you can always cast a creature after the wipe.

SirHipHopHippo on Maraxus of Keld Pump & Dump

2 months ago

IHATENAMES

Okay I'm really happy with the deck now, this shit goes hard.

I cut Urabrask, Heretic Praetor for Laelia, the Blade Reforged

My friend brought up that I should just cut Loxodon Warhammer since I don't care as much about combat and I have a few other lifelink cards already, and equip 3 is a little high. So I cut it for Brash Taunter

I can't believe I didn't think of Brash Taunter's activated ability when you suggested the card. Really it's going to be so nasty and I can tutor it with Imperial Recruiter.

I cut Anger for Goblin Engineer, i'll live without the haste. Worse comes to worst I can equip Haunted Cloak, Swiftfoot Boots, use Fable of the Mirror-Breaker  Flip / Delina, Wild Mage to copy whatever card needs haste. Plus a few creatures already have haste like Laelia, the Blade Reforged, Captain Lannery Storm, Goldspan Dragon.

I cut Tempting Contract for Imposing Grandeur, last time I played with tempting contract everyone said no except for a hug deck every turn. Additionally on Xmage people always say no too. Imposing Grandeur can at least refill my hand in a tough situation.

IHATENAMES on Maraxus of Keld Pump & Dump

2 months ago

OK I get the meta thing. Tbh up to you. Scavenger Grounds I'd suggest added to manabase to have 1 grave exile effect at least. Have an answer feels better even if you don't draw it.

As for modes on cards in commanderthey are important. I'm against the mage for curve reasons more so then anything else (also list is getting tighter). T3 ramping isn't the best. T3 making 2 bodies isn't the best. It's when they are together that makes it playable.

Fiendish Duo is a great card but there are some enchantments that double or triple with one that is a source you control if you want instead. I realize for instance Gratuitous Violence doesn't work it was in my list mb XD

Fair point on the greaves.

Laela is a great card by itself but if you exile a card you might not want to cast it can feel bad. Red card draw generally is like that. For now I'd suggest gobo Engineer. He can do some great work for you. A tutor for academy manufator or haste/trample/ramp enabler is spicy. Give deck some additional steam late if you lose some of your important artifacts.

Brash Taunter fight your commander. It is a 3 mana Fling effect every turn without sacing that doubles as a good blocker here. @[email protected] you don't need too much more synergies then that I think.

Neheb is a great big red deal damage to face payoff card. I've ended up cutting him out of my decks as I never seem to get him to survive a round. I worry you may run out of cards in hand to play and don't have alot of mana sync type cards. Worth trying maybe.

For the battle axe. It might be a good option to pump your creatures/make tokens but you can't swing a creature with it until like t5 most of the time. That's alot for it to do its thing. Then no double strike or free equipt makes it super expensive quickly. I love the card as for years I mostly ran mono white equipment vultron/tokens. But here the deck would have to refocus somewhat on equipment to make it work well.

SirHipHopHippo on Maraxus of Keld Pump & Dump

2 months ago

IHATENAMES

I could probably cut either Rush of Blood or Fatal Frenzy however I would need to replace one with Fiendish Duo because I want both Maraxus's combat to be double damage and the flings to be double damage and I want the damage doublers to only work against my opponents and not myself.

I've thought about cutting Exhibition Magician for Wily Goblin but I do like the versatility of being able to make a citizen in case I'm up against an Aristocrat deck running group hug sac cards like Dictate of Erebos. I think it's a safer cards for sticky situations, treasures can't block either

While Lightning Greaves is very good, I don't think it's that good in fling decks. Being in a situation where Maraxus is my only creature will likely come up and then I will not be able to move Greaves off of him when I go to fling him. The same can be said for when I draw new equipment, if Maraxus is on board equipped with Greaves I cannot equip new equipment to him unless I have another creature to move Greaves onto. Shroud and Fling strategies just don't add up for me, which is why I'm stoked to have Champion's Helm

I like Laelia, the Blade Reforged maybe I will try and squeeze that in. I like that it has haste too. Imposing Grandeur seems fun too, I am still not sold on it though because I always end up holding my flings in my hand for the right moments and it's not a guarantee that I will draw a new fling effect after a wheel, that's why I prefer the exile top card of library draw effects, or the treasure making draw cards.

I think I am going to cut Urabrask, Heretic Praetor for either Laelia, the Blade Reforged or for Goblin Engineer

I like when people win with Brash Taunter and build around it, it feels out of place for this deck and theme though. I feel like if someone's going to include it they basically build around it or at least build around that theme of damaging their own creatures.

Malignus over Cavalier of Flame.

I used to have another version of this deck that had Bloodforged Battle-Axe, since it makes so many copies it can really pump Maraxus. I also used to run Neheb, the Eternal so I could Fling Maraxus pre combat, and then recast and reequip post combat with ease and without tapping lands.

That are your thoughts in adding those cards somehow?

again, thank you for all the suggestions.

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