Creature — Elf Berserker
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
|Have (4)||NapoleonBonaparte , thirdwhirly , , dexxter7|
Combos Browse all
|Commander / EDH||Legal|
Bloodbraid Elf Discussion
1 day ago
Is there any reason for only 2 Bolts?
How has Liliana, the Last Hope been working for you?
1 week ago
There is no 2-drop thats comparable to a 4/4 flyer. The most played 2 drops in modern right now are: Kroxa, Titan of Death's Hunger , Dauthi Voidwalker , Tarmogoyf Snapcaster Mage , and that one chick who exiles cards. Boros Charm takes away a lot of backbone the deck holds when GFR isn't on the board as you're turning it from midrange to removal.deck. And it leaves a big hole in us getting stomped vs control in G1. Scion of Draco applies far more pressure than Boros Charm or any of the sideboard cards if that's our goal in G1 as it deals 4 dmg itself & makes it more difficult for the opponent to chomp block out other creatures. Going wide is irrelevant.
X3 Bloodbraid Elf and x4 Shardless Agent are already in the deck to increase the likelihood of us casting removal thru cascade along with card draw from Manamorphose & Territorial Kavu . This deck doesn't need 14+ pieces of removal like cause we have a far greater natural board presence due to GFR and access to monstrous 2-drops such as Scion of Draco and Territorial Kavu .
1 week ago
Scion of Draco is a 2 drop 4/4 flyer which is EXTREMELY above curve if compared to other 4/4 flyers in MtG. It also improves the combat effectiveness of our creatures, giving General Ferrous Rokiric and his Golem tokens the vigilance you'd be seeking for along with giving them 1st strike. This is not mentioning how it'd give Bloodbraid Elf trample+1st strike, Shardless Agent with trample+hexproof, and Territorial Kavu with 1st strike+trample. Omnath, Locus of Creation will end up having vigilance+trample+hexproof+1st strike.
Tribal Flames is simply an upgraded lightning bolt but our lack of creatures would hurt us in grindy games where we need consistent threats. Tribal Flames is more for an aggro deck than midrange. Plus Tribal Flames is inferior to Abrupt Decay as it can only target creatures meanwhile Lightning Helix provides us with lifegain so we can sustain until we get our real gameplan going. Vindicate is to destroy anything that the earlier 2 cant defeat & then have access to more efficent removal such as Assassin's Trophy in those rare match-ups. Plus Tribal Flames does not trigger General Ferrous Rokiric so the only value it would provides is what's on the card.
2 weeks ago
You’re only at 53 cards, below the threshold of the 60 needed for a modern deck.
Vengevine wants to be in a deck with lots of 1-drop creatures, so you can keep bringing him back. I don’t see you reliably doing that here.
Your mana curve seems pretty messed up, with no 2-drops, and almost everything being 4-drop. This is going to make your hand very clunky and unwieldy.
Modern is a fast format. Pretty-much all decks that aren’t running massive ramp, or heavy control, severely limit the amount of cards they play above 3cmc - Jund only runs Bloodbraid Elf , a lot of other decks run nothing above 2-3cmc. Your deck, being very top-heavy, is at a huge risk of losing before it gets to do anything.
The only decks that can get away without interaction are combo decks and hyper aggressive decks. Without a way to mess with your opponents board state early, you run the risk of losing to every combo & aggro deck you face off against.
1 month ago
I've played a bunch of budget modern lists - Nighthawk's competition is Gurmag Angler . They require similar setup, but angler doesn't die to push/bolt and doesn't need the graveyard to stay stocked.
To pick scavenger over angler, you need to take advantage of its typing, keywords or cmc - ideally all of them. Vampire/rogues have some neat synergies, but vamps already have good tools for 'getting a big creature' while rogues tend towards a more aggressive build that wants 1 drops. It does form part of a set with the other Vampire Nighthawk clones, but using deathtouch/lifelink well enough to justify all of them is trickier than it sounds - a 3 drop is high mana in modern, and deathtouch makes it want to trade up.
I could see a jund list with nighthawk built around using both Bloodbraid Elf and Collected Company to power out 3 drop creatures. If there is a card that lets your creatures ping stuff or says 'everything has trample' strong enough, it might make it to teir 2, but that doesn't exist yet.
1 month ago
I'd go temur colors and run Bloodbraid Elf + Shardless Agent as the main cascade spells. The use of discard + dreadhorde arcanist and finale of promise is really interesting. I think you should probably find a way to squeeze in Ancestral Vision as another suspend card just because its basically ancestral recall.
1 month ago
This is quite an excellent deck! I've been seeing a lot of Living End decks using Shardless, but I think I prefer this Midrange Shardless deck instead! It feels like a successor to Jund (since Jund these days has been looking a bit rough, even with some of the new stuff). Easy +1 from me.
Have you considered replacing the Ghost Quarters with Field of Ruin ? It does cost to cast the Wasteland effect, but it can also fetch a basic for yourself.
Also, I feel like Bloodbraid Elf might have a place in this deck. Being able to Cascade into a Shardless and into another value card is a lot of value. That would make Disallow a problem with Bloodbraid though, so I can also see why you opted to not have the elf. Either way, love this build! Hope it places well if you get to play the deck soon!
3 months ago
Harsh Scrutiny and Shock seem a little underwhelming here. Also, no love for Bloodbraid Elf ?