Creature — Elf Berserker
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
|Have (2)||, metalmagic|
Printings View all
|Mystery Booster (MYS1)||Uncommon|
|Planechase Anthology (PCA)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Eternal Masters (EMA)||Uncommon|
|Planechase 2012 Edition (PC2)||Uncommon|
|Alara Reborn (ARB)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Bloodbraid Elf occurrence in decks from the last year
Bloodbraid Elf Discussion
1 week ago
3 weeks ago
At the moment, it looks like you basically have two different decks mashed into one. If you cut your 120 cards into two decks of 60, you'll essentially have double the options to play while improving the power level of both. The two main strategies I'm seeing here are Naya ramp/midrange and some sort of bird/flying tribal. I'll give some of my budget suggestions for both archetypes.
For Naya ramp, you definitely want to focus on the mana dorks like Birds of Paradise, Ilysian Caryatid, and Knotvine Mystic before using the extra mana to play your threats like Godsire, Titanic Ultimatum, and Atarka, World Render. Midrange will forego some of the lower and upper ends of the curve to play efficient midgame creatures like Retaliator Griffin, Managorger Hydra, and Llanowar Visionary. Some other ramp options include Voyaging Satyr, Sakura-Tribe Elder, Rampant Growth, Arbor Elf, and Utopia Sprawl. Some other bombs include Hornet Queen, Vigor, Archetype of Endurance, Terastodon, Armada Wurm, Gruul Ragebeast, Rakeclaw Gargantuan, Spearbreaker Behemoth, Woodfall Primus, and Warstorm Surge. Some midrange threats are Wild Nacatl, Woolly Thoctar, Spellbreaker Behemoth, Burning-Tree Emissary, and Bloodbraid Elf.
For birds, I'd definitely recommend swapping red out for blue. This lets you play flying buffs like Empyrean Eagle, Watcher of the Spheres, Skycat Sovereign, Jubilant Skybonder, Favorable Winds, Flurry of Wings, and Stolen by the Fae. Some options that stay in white are Sephara, Sky's Blade, Emeria Angel, Midnight Haunting, and Battle Screech. Some additional bird stuff could be Aven Mimeomancer, Pride of the Clouds, Wingmate Roc, Kangee, Aerie Keeper, Call, and Murmuring Mystic. These types of decks generally go as wide as possible, buff the team with anthem effects, and swing in the air for the win.
Cards I see in this deck that don't fit in either archetype are Ajani's Pridemate, Pyroceratops, End Hostilities, Planar Outburst, Star of Extinction, Giant Growth, Moonhold, Double Vision, Furor of the Bitten, and Darksteel Pendant. At least, those are the first that spring to mind as targets to replace first. Anyway, let me know if you have any questions about my suggestions and I wish you good luck with your build!
4 weeks ago
VampDemigod, I think I would like to try and make this so its good but not totally un-interact with-able. I think the most important card will be Maelstrom Wanderer because that way we can play a Worldly Tutor and mulligan to find one of the two. and if we cascade into the tutor we still have another shot and at a second cascader. The best cascade cards I can think of, that we'd want to play are, Meteoric Mace, Bloodbraid Elf and Shardless Agent.
4 weeks ago
Ok, I'll be honest, I'm an idiot and I don't play Legacy. I have watched it and I know modern so I kinda know how the format works, but go easy on me please. I love the new spoiled card Averna, Blooming Chaos, but it seems kinda bad in commander, so I started looking into Legacy for a home for it. I figured you would have to play a normal(ish) Cascade deck with good cascaders and payoffs to hit with those. So like 4x Bloodbraid Elf and 4x Shardless Agent, the payoffs to hit with those could be a couple Ancestral Recalls and Crashing Footfalls. But then we need a way to abuse Averna, because lets face it getting regular lands isn't going to work in legacy. I looked at a couple lists and found some good synergies to use, namely Wasteland and Dark Depths + Thespian's Stage. Wasteland slows our opponents down without affecting us and a 20/20 is just good. I figure I would also need Crop Rotation and the like to make the deck more consistant. I would then also play cards like Oko and just good stuff in RUG. My friend says it would never work and I don't understand legacy at all. So? What do you think of the idea?
1 month ago
Deputy of Detention isn't really good removal. it only works in control decks that can heavily protect it, otherwise the opponent just blows it up and gets their stuff back. i mentioned Bloodbraid Elf because it doesn't have an etb.
1 month ago
why Bloodbraid Elf? and what turn does this deck usually win by? i don't see any removal, and this deck doesn't look fast enough to not have removal.
1 month ago
Yeah, it's pretty fun, DoktaDakka. I'm thinking of turning it into a more aggressive deck with less mana-exspensive cards like Myr Battlesphere, God-Eternal Rhonas, and Primeval Titan, but more cards like Ogre Battledriver, Bloodbraid Elf, and Champion of Lambholt. Also, if you really like the concept, then you could try and build a Yarok, the Desecrated commander deck. https://edhrec.com/commanders/yarok-the-desecrated