|Commander / EDH||Legal|
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|Khans of Tarkir (KTK)||Common|
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Target creature you control fights target creature you don’t control.
Ferocious — That creature you control gets +2/+2 until end of turn before it fights if you control a creature with power 4 or greater.
Savage Punch Discussion
3 months ago
3 months ago
Maybe Master Warcraft ?
Do fight spells also fit the theme of the deck? If so, my personal favorite is Savage Punch
7 months ago
10 months ago
Kosa the Prepared
Legendary Creature - Human Rogue
As long as Kosa the Prepared is equipped, it can't be blocked unless defending player pays .
Whenever an Equipment enters the battlefield, Kosa the Prepared gains hexproof until the beginning of your next upkeep.
Soul of Plane
Soul of Lorwyn
Creature - Avatar
: Choose a creature type. Creatures you control get +3/+3 and become the chosen type until end of turn.
, Exile Soul of Lorwyn from your graveyard:Choose a creature type. Creatures you control get +3/+3 and become the chosen type until end of turn.
Let's say I'm working on a wuxia deck. Let's also say that outside of Deflecting Palm, Swift Kick, and Savage Punch, there aren't really any good wuxia-style instants or sorceries. Help me out here, and create an instant or sorcery for a fantasy/martial arts deck.
11 months ago
I'm currently working on a deck build featuring Savage Punch, Epic Confrontation and Snake Umbra but with a little one stealing most of my time, it might be a while before I come up with a completed deck list. I also really want to try out a version that looks more like yours to see which play style I'd enjoy more. MTG is a casual/social hobby of mine, so fun is always the main factor :)
1 year ago
Made these changes to include Genesis Waves and upgrade the Trample and Fight mechanics.
1 year ago
There are no bears in the deck as they have all been Savage Punched already.
Fauna Shaman is a worse Survival of the Fittest as it takes a turn to be usable without Surrak on board, but could be a pretty good inclusion for redundancy whilst also searchable early with Yisan, the Wanderer Bard. Top is also pretty good and there are enough shuffle effects to get good use out of it, but it's a card I don't personally like as turns take too long with it especially with others in the playgroup using it already. Tooth and Nail is the most expensive card and yes getting there is hard, probably will swap for the Fauna Shaman. Glen is good with birthing pod and helps going off if Surrak / Vexing Shusher aren't around.
1 year ago
I know your starting out so here are some cheap recommendations to improve. You might be able to get these cards for free by going to a store that gives away free commons/uncommons.
Drover of the Mighty, Kinjalli's Caller, Otepec Huntmaster, Savage Stomp, Ranging Raptors, Steadfast Armasaur, Ravenous Daggertooth, Raging Regisaur, Raging Swordtooth, Territorial Hammerskull, and Thrashing Brontodon.
then work on the instant, sorceries, and enchantments. Maybe add more "fight" type effects to take advantage of enrage triggers like Setessan Tactics, ]Savage Punch, Ambuscade etc etc.
I would remove Consulate Skygate, Fanatical Firebrand, Gleaming Barrier, Goblin Trailblazer, Lobber Crew, Orazca Raptor, and Sun Sentinel to start
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