Arlinn, Embraced by the Moon


Arlinn Kord  Flip

Combos Browse all Suggest



Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Rules Q&A

Arlinn, Embraced by the Moon

Planeswalker — Arlinn

+1: Creatures you control get +1/+1 and gain trample until end of turn.

-1: Arlinn, Embraced by the Moon deals 3 damage to any target (creature, player, planeswalker or battle). Transform Arlinn, Embraced by the Moon.

-6: You get an emblem with "Creatures you control have haste and ': This creature deals damage equal to its power to any target (creature, player, planeswalker or battle)."

EDH 1 / 0
Hinterland Logger feature for manbost
CAS 3 / 1
Zendikar Resurgent feature for Butt Buddies

austintayshus on Wowf commandew deck: pwease fowgive me

4 years ago

Unfortunately, I don't think you're allowed to have Arlinn, Embraced by the Moon or Garruk, the Veil-Cursed in your deck because of your color identity.

mrfab13 on Hydra Herders Inc.

6 years ago

Protean Hydra is another hydra to consider,as for ramp id use things more like Elvish Mystic and Llanowar Elves id add some board wipes or kill spells to have a cleaner board when paying x for hydras so id be looking at things like Anger of the Gods, Pyroclasm or even Savage Twister.i think if you wanted planswalkers you could look at Domri Rade, + = draw, - = kill somthing, ult = you win.i dont think Fervor is a good card, if you relly needed all creatures to have haste Hammer of Purphoros is better as it has a alternate ability aswell. orrrrArlinn, Embraced by the Moon, for massive hydras nothing like swinging immediately with +2/+2 and staying up to block, nothing wrong with a free 2/2, other side, +1 means you dont have to run Primal Rage as this is giving +1/+1 to everything aswell, -1 bolt a creature still strong, and ult insta win.+1/+1 synergy there is Doubling Season, Primal Vigor, Hardened Scales or a black splash for Corpsejack Menace (you mana base needs alot of work if your going to splash for 3rd colour)also id reccomend Asceticism at least in the SB if not MB as having a massive hydra getting killed by a Path to Exile

Neotrup on Orbs of Warding

7 years ago

Orbs of Warding protects you from things that target you. If you play it before a planeswalker uses an ability that gives an emblem to target opponent (such as Garruk, Apex Predator's), you cannot be targeted by that ability. If you play it after you have an emblem, it will do nothing to remove it. It does protect you from being targeted by abilities granted by emblems, such as Arlinn, Embraced by the Moon  Flip's, however it does not protect your creatures from such abilities.

Raging_Squiggle on Naked singularity

7 years ago

Color identity for edh deckbuilding includes:

  • all mana symbols in the mana cost (Elvish Mystic)

  • any color indicators on the card (front or back for DFC) (Pact of Negation/Arlinn, Embraced by the Moon)

  • characteristic defining abilities that define color (except for Devoid) Most replaced by color indicators

  • any and all mana symbols present in the text box of the card (outside of reminder text see Crypt Ghast

divinagon on Jund Landfall

7 years ago

They do chump block, and that's why I have both Mina and Denn, Wildborn and Arlinn, Embraced by the Moon  Flip to provide trample. Arlinn, Embraced by the Moon  Flip is better because it's for everything and they also get +1/+1, but Mina and Denn, Wildborn are instant speed and can give me another landfall trigger later on.

TheLordStormCrow on Ruric Thar EDH

7 years ago

IMO, Ruric Thar, the Unbowed should not run many non-creature spells at all. Try to get as many utility creatures that destroy stuff, ramp etc. as possible to replace non-creature spells that do the same.


There's one or two suggestions to get ya going!

Gidgetimer on Infinite combat phases

7 years ago

Nacatl War-Pride + Breath of Fury is covered under Hammer of Purphoros + Breath of Fury + anything that puts tokens in on attack. The War-pride does not inherently give haste so you need the hammer to make them hasty so they can swing on the subsequent combat phases. (Or Akroma's Memorial, Anger in your graveyard, Arlinn, Embraced by the Moon  Flip's emblem, Cyclops of Eternal Fury, Domri Rade's emblem, Dragonlord Kolaghan, Emblem of the Warmind, Fervor, Fires of Yavimaya, Hellraiser Goblin, Madrush Cyclops, Maelstrom Wanderer, Surrak, the Hunt Caller, Temur Ascendancy, or Urabrask the Hidden but I didn't feel like listing all of those off with X + Breath of Fury + anything that puts tokens in on attack" so I assumed that what the hammer was for was obvious)

NothingClever on

7 years ago

IzzetMtG - Thank you for the suggestions. Vessel of Nascency would be great in here though I am not sure what to remove to get it in. Zendikar Resurgent could be ridiculous in here as a 1 or 2-of. I am hesitant to make this a ramp deck which would detract somewhat to the Token focus. World Breaker or Dragonlord Atarka/Dragonlord Dromoka, while awesome, seem like overkill when I can just swing with 20 Tokens all pumped by Arlinn, Embraced by the Moon  Flip's +1, Gideon, Ally of Zendikar's Emblem, and Nissa, Voice of Zendikar's -2. Maybe I will sideboard in some Fatties.

Load more