Savage Ventmaw

Creature — Dragon


Whenever this attacks, gain . You don't lose this mana at the end of steps and phases until the end of your turn.

llamahero on Ognis's Creature Round-Up

2 days ago

Infinite Combat #3: Hellkite Charger + Savage Ventmaw + Professional Face-Breaker, after first combat to get started

Infinite Combat #4: Hellkite Charger + Savage Ventmaw + an attacking Magda, Brazen Outlaw

llamahero on Ognis's Creature Round-Up

2 days ago

Infinite-ish Combat: Hellkite Charger + Savage Ventmaw

Infinite Combat #1: Hellkite Charger+Savage Ventmaw+Wulfgar of Icewind Dale with infinite /

Infinite Combat #2: Hellkite Charger + Grand Warlord Radha + 5 additional creatures. More than 5 additional makes infinite /

Infinite Combat Extras:

-add Azra Oddsmaker or Gallia of the Endless Dance to draw entire deck.

-add Ognis, the Dragon's Lash for infinite tapped treasures

-add Professional Face-Breaker for infinite untapped treasures and impulse draws

-add Legion Warboss for infinite hasty Goblin 1/1 R

Shock Persist Combo: Murderous Redcap + Falkenrath Aristocrat or Immersturm Predator + Grumgully, the Generous or Rhythm of the Wild, choosing +1/+1

Bramblecrush Persist Combo: Woodfall Primus + Falkenrath Aristocrat or Immersturm Predator + Grumgully, the Generous or Rhythm of the Wild, choosing +1/+1

Persist Combo Extra:

Entari0 on Draconic Rage Upgrade

2 months ago

Breath of Fury and Aggravated Assault could be good fits for finishers, especially given how Savage Ventmaw goes infinite with the latter. I would recommend some ways to give your commander indestructible. It seems like you want to do damage to him a lot, but you can only do that 3 time each turn before he dies without a buff. Darksteel Plate, Hammer of Nazahn, and Shield of Kaldra come to mind as equipment that fill that role, but you could also go the totem armor route. Cards like Bear Umbra or Snake Umbra both buff and protect your commander.

As for ways to get additional value, cards like Eternal Witness, Creeping Renaissance, or Regrowth let you get your stuff back from the graveyard, which can definitely be useful.

TypicalTimmy on When did you start playing, …

2 months ago

My very first deck was a 5-color, 84 card monstrosity with like 27 lands, mostly dual Scry lands from Theros hahaha

I still recall my first slew of mythics was Keranos, God of Storms, Iroas, God of Victory and Aurelia, the Warleader.

I took this pile of unsleeved headaches to my buddy's house and he cracked out this Rakdos kill-on-sight deck where nothing you played lasted more than the phase it entered in.

I got so pissed off that I almost quit a third time, lol. So he taught me about mana curve, pips, ramp, etc.

I discovered Satyr Hedonist and Generator Servant as well as Elvish Mystic. I discovered Planeswalkers after I pulled a Chandra Nalaar and went to my LGS and found Xenagos, the Reveler.

See the Unwritten and Howl of the Horde became staples in my deck and I would ramp into big cheats and drop the biggest of bois and give them haste and kill the table in one shot.

I quickly fell in love with Dragons because they were big dumb unlockable bodies.

Then, like I said, I pulled a Savage Ventmaw from one of the starter decks and my mind exploded.

Ever since, whenever I can play big dumb monsters, I do. For example, Ghired, Conclave Exile is largely considered hot garbage. And yet, he's one of my favorites.

  • Doesn't matter had tokens :3

TypicalTimmy on When did you start playing, …

2 months ago

I remember as a kid in the 90s, my brother and I would save up our allowance each week and every weekend we would go to our local downtown area and splurge. The 90s were so cheap and so freely unenforced that two children could walk completely unattended through a sprawling downtown city area without even being given a single first look. We would go to Blockbuster and rent videogames and movies, go to Starbucks and Caribou for coffee, hang out in candy shops and bike stores, throw coins in the fountains, play on the railroad tracks and smash pennies and nickels as trains drove past them and so much more.

Times were so much simpler, back then. We didn't even have cellphones or pagers or nothing. We kept some quarters and our home phone number written down on paper in our velcro wallets My brother had a Batman velcro wallet and I think mine was Ninja Turtle or Spiderman or something; All I remember was it was a dark Navy blue.

We had a local game shop - not quite a fully fledged out LGS that you all might be familiar with. This was a cozy little shack nestled between two large stores, almost bricked between them in an alleyway. The store had a single glass counter immediately to the left of the entrance, comic racks lining the immediate right, and shelves of toys and comics and movies toward the back. The whole store was probably only 12' wide and maybe 35' deep.

Here, my brother and I would pick up and buy Pokemon packs. I bought so many Fossil packs that I eventually collected the entire set of them. My brother wasn't so much into Pokemon as he was the Dragon-Ball Z TCG. I could never figure it out and would lose every single game, though I suspect he was cheating as he exclusively played with Goku and Vegeta, who were the strongest cards he owned. So, each game was always stacked against me.

Eventually I would ask the store owner about Magic: The Gathering. He would tell me this was more of an "adult" themed game and that I probably wouldn't like them. He compared it to D&D, whom my father was abhorrent against. Being the "Christian" that he was, he felt D&D was Demonic worshipping. Pokemon was fine, because they were just animals and what child doesn't like to play with pets. But summoning Goblins and Dragons and Zombies was a line he wouldn't cross. So, we never got into it - unfortunately.

In high school, I think it was actually 2006 because I was a Junior in Driver's Ed. The guy behind me was shuffling some decks around and we had some downtime in the class for the day so I asked him what that was. He told me about MTG and explained it as best as he could to a new player. He gave me the choice between a Golgari deck and some other deck. He explained that the green and black deck was all about having creatures die and getting some type of benefit from it, and the other deck was all about stopping the other player from casting their spells, and hurting their creatures before they could attack. I picked the Golgari deck, and the very first game we played, I won. Told him the game was kind of boring and never picked it up again for years.

Then I met my GF after college and her best friend re-introduced me to it. He had a Slivers deck and I had some other thing. I lost horribly and decided it was still a stupid game.

Several more years later, I'd see coworkers playing the game at the back of their machines at my job. As a packer at that time, it really pissed me off that our machine operators were playing a child's card game instead of watching their machines. Eventually I got promoted several times until I was the one training new employees on how to operate the machines. One new employee happened to play MTG, so I asked him about it.

We went to Walmart after work, bought a bunch of starter decks and booster packs and sat down at like an iHop or Steak & Shake and basically spent like three and a half hours playing. That's when I sort of got "hooked" and have been involved ever since.

I always loved casting huge, enormous spells and hated holding up resources waiting to "react". I wanted to constantly go all-in. Then I picked up one of the Tarkir starter decks and found Savage Ventmaw and lost my freaking mind.

And the rest, as they say, is history.

AlistarFiend on KRAMPUS

3 months ago

Eilele, for ramp I also run Gilded Lotus, The Great Henge, Goreclaw, Terror of Qal Sisma, Selvala, Heart of the Wilds, Savage Ventmaw, Old Gnawbone, Vorinclex, Voice of Hunger and Kodama's Reach. I am also looking at replacing a few cards today and adding Darksteel Ingot. Thank you for your input!

Hi_diddly_ho_neighbor on Kamigawa: Neon Dynasty

3 months ago

You can get around the Myojin drawback with the likes of Command Beacon but yeah, definitely makes it more work to get full value out of them.

Savage Ventmaw's big brother, Klauth, Unrivaled Ancient can net you even more mana.

Isshin with Aurelia, the Warleader + a mass vigilance effect is also pretty gross. Throw in a Melee effect and that is a lot of damage being slung Isshin is sound more and more fun.

drwombat on Klauth, Boom Goes the Dynamite *C*

3 months ago

For your attacking mana purposes, you must consider adding Savage Ventmaw to this deck! More mana for more big spells!

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