Savage Ventmaw

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Freeform Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Vanguard Legal
Vintage Legal

Savage Ventmaw

Creature — Dragon

Flying (This can't be blocked except by creatures with flying or reach.)

Whenever this attacks, add . Until end of turn, you don't lose this mana as steps and phases end.

clayperce on Speed Kills (Balthier and Fran Ultra-Budget)

2 months ago

Thanks much for the suggestions, legendofa!

I'll give them a hard look, but my initial thoughts are: Radha, Heir to Keld = maybe; Kessig Naturalist  Flip and Savage Ventmaw = probably not. The deal is Creatures hardly _ever _Attack in this deck ... they pretty much just Crew vehicles. So it would be very rare to get from Radha or any mana at all from the Naturalist. And unfortunately, Balthier and Fran can only use three of the mana from the Ventmaw, because their triggered ability can only proc once per Turn. Thinking about the Ventmaw though has got me looking at Full Throttle and Aggravated Assault again. I dismissed them at first, but I'll keep an eye on them as the deck moves from goldfishing onto a real table :-)

Thanks again; cheers!

legendofa on Speed Kills (Balthier and Fran Ultra-Budget)

2 months ago

Would Radha, Heir to Keld, Kessig Naturalist  Flip, or some ATLA firebending cards fit in here to help pay for Balthier and Fran's extra combats? Savage Ventmaw can pay for two extra attacks by itself.

theNeroTurtle on Big Dragons

5 months ago

Here are a tun of infinite combat combos for RG.

1: Old Gnawbone + Hellkite Charger + No Blockers = Infinite Combat.

2: Aggravated Assault + Old Gnawbone + an Unblocked Power 6 Creature = Infinite Combat.

3: Savage Ventmaw + Aggravated Assault + Unblocked Creature = Infinite Combat.

4: Aggravated Assault + Bear Umbra + Unblocked Creature = Infinite Combat.

5: Grand Warlord Radha + Aggravated Assault + 6 Unlockable Creatures = Infinite Combat.

6: Grand Warlord Radha + Hellkite Charger + 6 Unlockable Creatures = Infinite Combat.

7: Hellkite Charger + Bear Umbra + Unlockable = Infinite Combat.

8: Radha, Heir to Keld + Hellkite Charger + Savage Ventmaw + All 3 Attack. No Blockers = Infinite Combat.

NV_1980 on Junior‘s First-Ureni of the Unwritten

9 months ago

Thrakkus the Butcher seems to be card one would find useful in a dragon-themed deck :) Additional attacks through Hellkite Charger could also be fun when combined with Ureni. Savage Ventmaw can bring some additional mana to the table after attacking with it (also combined well with Charger's additional-attack ability). Hope your kid enjoys the deck!

kamarupa on Behold A Great Red Dragon

1 year ago

Goblin Recruiter, perhaps?

Hellkite Charger always seems like a nice one to have, too. Especially with Old Gnawbone, Savage Ventmaw and to a lesser extent, Goldspan Dragon.

Profet93 on Unashamedly Gruul Assault

1 year ago

Headers13 +1

I like how you play Xenagos with smaller creatures and pump spells. Very aggro combat trick based deck, it's enjoyable. Here are some thoughts for cards under $5...

Eternal Witness - Recursion is nice

Savage Ventmaw - Combo with aggravated assault or just value on it's own.

Siege Behemoth/Carnage Tyrant > Kodama - Kodama has shroud so you can't target it. Siege has hexproof so you can, and a relevant ability.

Greater Goodfoil - Best card in Xenagos, even with low stat creatures. Pump them up with commander, maybe even another pump spell and then you can sacrifice them in response to removal to get draw/virtual + actual card advantage, fill your GY, as well as preventing theft and exile!

Rancor - Reuseable cheap buff

Rishkar's Expertise - While not entirely serious given your set up, despite being risky, it can pack a pump. Refueling hand and adding tempo? Sign me up

Return of the Wildspeaker - Can be used as draw or buff. It is expensive for sure, but worth considering.

Three Visits > Rampant growth - Three visits can grab duel type forest/mountain lands

Speaking of lands, there are some potential lands I can show you should you wish. Looking forward to your response.

TypicalTimmy on Share your hidden gems

1 year ago

Sounds like an honest answer to me...

I stand by my beloved and deadly combo, which was to swing with Savage Ventmaw to float the mana. Then cast Howl of the Horde into See the Unwritten

Now you've already had combat for the turn, but if you build for ETB effects such as Warstorm Surge and Elemental Bond, things get really interesting, really fast...

TypicalTimmy on Card creation challenge

1 year ago

So like I can't choose Savage Ventmaw because it doesn't have "Dragon" in it's name, but The Ur-Dragon would suffice?

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