Midnight Clock

Midnight Clock

Artifact

: Gain .

: Put an hour counter on Midnight Clock.

At the beginning of each upkeep, put an hour counter on Midnight Clock.

When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Rules Q&A

Latest Decks as Commander

Midnight Clock Discussion

Davie_Bones on Song of Dragons

1 month ago

ChrisHansonBiomancin, check out my other songs deck Song of Land Distractions. I tried using Ominous Seas and I felt like it is super slow. I have found that Midnight Clock is almost required when playing Song of Creation . I'm also running Yorion, Sky Nomad to help me have more cards in my deck so that I don't potentially deck out against mill. Lemme know what you think!

MagicMarc on Cast Your Deck In 1 Turn in Kaldheim Standard!

1 month ago

It is pretty disgusting, huh? The really odd part is that I stumbled across the combo in a weird way.

I have seen some decks online that use the Mystic Reflection + Nyxbloom Ancient + Phylath, World Sculptor combo to make a lot of copies of the Nyxbloom Ancient . And then the decks just use it to make big shark tokens or to play out what they have in hand. Or to instantly resolve a Midnight Clock or similar.

So I decided to put the decks I saw online together and found out I only have one copy of Midnight Clock and 1 copy of the Nyxbloom Ancient . So I proxied the elemental because it's so expensive to get and I wanted to playtest for a while and decide if I wanted to invest in more copies of it. And I had to figure out another way in standard to dig into my library and fill my hand as good as the Midnight Clock or as close as I could get.

So I did a scryfall search for draw cards and found Niko Aris . The Shard tokens you create when you play Niko let you scry and draw. And I had gotten a playset of them for collecting reasons. So I put 1 Midnight Clock and 3 copies of Niko Aris in the deck. They were going to be placeholders until I got more copies of the clock! I still had not figured out what I had on my hands.

Then I started playtesting the deck and realized I can make an insane amount of Shard tokens that will let you scry and draw through your whole deck with the psycho mana this deck can produce.

I had already known the Epitaph Golem was in standard because I am a fan of using Reito Lantern with Sunforger as a kind of recursion engine in decks and had marked it as useful before. I found the Stonework Packbeast when looking for a way to funnel the mana the deck produces into for the Tergrid's Lantern before I decided that was an mean way to win.

Then I added the Archon of Sun's Grace when I realized the Nyxbloom Ancient and the Shard tokens were enchantments.

So the whole deck sort of developed just because I was playtesting a janky deck idea I did not have all the cardboard for.

NicodaPico on Kwain, wanna see real speed?

1 month ago

you know this deck actually has tons of draw which makes sense for a blue white color pairing. Because you're drawing so many cards, i think you're able to drop down to 37ish lands and not be affected. seeing as your primary wincon isnt to mill out your opponents, a Teferi's Tutelage and Memory Erosion aren't really going to be too effective. Court of Cunning i think gets a pass solely for giving you monarch. tons of card draw and interaction which i love to see in a deck, one suggestion for synergistic ramp that i think is underrated is Midnight Clock , early ramp and mid-late game refresh the hand. and a Marble Diamond / Sky Diamond couldn't hurt either

Optimator on Frugal Faeries

1 month ago

Drop Faerie Tauntings , Ashiok, Nightmare Muse , Traumatize , Trepanation Blade , add about one or two more ramp and two more card-draw at least. I almost always run 8 pieces of ramp and the prevailing wisdom is 10. Same for card-draw: I aim for 8, many aim for 10. Extra ramp is great with Oona's ability and card-draw can draw you into lands and just generally smooth everything out.

Reconnaissance Mission would be good. Treasure Cruise is often almost an Ancestral Recall and is budget too. Even though you're running Blue , Read the Bones is a great rate, as is Night's Whisper . Divination , Concentrate , and Tidings are all great on a budget, if a bit unexciting.

I love Keep Watch , Borrowing 100,000 Arrows , Theft of Dreams , Insight , Windfall , Plea for Power , Curse of Verbosity , and Manifold Insights but they are swingy. High ceilings, low floors. The mana cost on them is what makes them so good.

Midnight Clock is budget right now but it's starting to make waves. Get yours now while they're cheap. Ramp AND draw! Great on a budget.

Secrets of the Golden City and Kumena's Awakening should usually be City's Blessing-ed. I like Kimena's a lot on a budget (along with Patient Rebuilding ). Rush of Knowledge is decent if you have Oona out. Fathom Trawl is a guaranteed three non-lands, though it might be a bit lackluster with so many faeries. Not a bad card though. Mind Spring is great with ramp.

Drawn from Dreams and Dig Through Time are probably better than Diabolic Tutor until you have a game-winning card in the deck like Coat of Arms or some combo pieces (of which all are out-of-budget). I'd say drop Diabolic Tutor . Diabolic Vision is all right on a budget, as is Pilfered Plans , Forbidden Alchemy , and Notion Rain . We can probably do better, even on a tight budget.

Soul Ransom is kind of faerie-ish. Pact of the Serpent maybe?

With all your fliers, Rogue's Gloves and Mask of Memory are fantastic card-draw cards. Mask of Riddles is cute. Curiosity and Curious Obsession are decent but dangerous. Chart a Course is decent with fliers. Whispering Madness can be good with fliers too.

I have mixed feelings about Opt , Serum Visions , Sleight of Hand , Ponder , Preordain , Portent . They certainly don't hurt but they're bad late-game. I run them in some decks. Consider them if most of your card-draw is expensive. Brainstorm is a bit of a trap unless you have ways to shuffle your library and get rig of unwanted cards. This usually requires fetch lands like Polluted Delta and is better in 60-card formats.

Rain of Revelation , Archmage's Charm , Fact or Fiction , Succumb to Temptation , Precognitive Perception , Frantic Search , Pull from Tomorrow , Gush , Village Rites are all good for being instants so you can leave counterspells up and if you don't need them you can draw. That's one of the reasons a card like Anticipate looks weak but is nice for keeping counterspells open. Fact or Fiction is particularly good and is considered a staple in many formats, including EDH.

I would swap out Dimir Locket and Dimir Cluestone for Mind Stone and Prismatic Lens . Maybe Star Compass if it is in budget. I know you need your colors but 3-mana mana rocks that don't have huge upside are sooooo slow. Arcane Signet is probably out of budget, which is too bad. Is Wayfarer's Bauble still expensive? Probably. Worn Powerstone and Hedron Archive maybe? Oona isn't cheap and you want mana for her ability if push comes to shove. Trinket Mage is ramp because it can snag Sol Ring , making it the same rate as Explosive Vegetation and Hedron Archive .

ShiltonCDXX on New Standard Shrines

2 months ago

I may try Yorion, Sky Nomad in here again myself, mill is the only thing I've had issues with since Midnight Clock just isn't fast enough most times.

Thanks for sparking the thought.

ShiltonCDXX on Lol Mill FTW

2 months ago

So just had to point out how bad WoTC messed up with this rotation.

Dont get me wrong, I love my mill decks too, but giving mill players the ability to mill the amount of cards we can right now, in one turn, and the only answer available is Midnight Clock seriously? The balance... chefs kiss

Rorolith on Teferi's Krakens

3 months ago

Going out of standard would allow more versatility on your part, but it would also alow your opponent to have more versatility as well, and as of currently, historic has a lot of removal, making your Ominous Seas's krakens much more vulnerable. I might be wrong on the more removal in historic thing, but I think that that's the case. You are currently playing historic though, since Cloudkin Seer is not standard legal. Suggestions for standard: I would recommend another copy of Teferi's Ageless Insight , cut one copy of Midnight Clock the payoff takes a while to get to. You can cut the Tome Raider s and the Jeskai Elder for some copies of Didn't Say Please or Saw It Coming .

As a mill deck, don't be too afraid to tank hits, your health is a resource.

Barbarian_Sun_Pope on Sleight Loss of Hand

3 months ago

Totally forgot about Castle Vantress, I'll add it as a one of so I don't reduce the effectiveness of Engulf the Shore too much. As for Midnight Clock, I'll playtest this a bit, but I don't think it's going to be more effective than Day's Undoing at the same CMC and requiring fewer resources. Thanks for the suggestions.

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