Midnight Clock

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Rules Q&A

Midnight Clock

Artifact

: Add .

: Put an hour counter on Midnight Clock.

At the beginning of each upkeep, put an hour counter on Midnight Clock.

When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

Optimator on Alela

4 months ago

Good artifact-based card draw to note:

Skullclamp - the gold-standard for token decks. Legendary power. If you have too many anthems it drops off greatly in power.

Infiltration Lens - it's not awful, but I prefer Rogue's Gloves and Mask of Memory.

Courier's Capsule - much better with heavy graveyard recursion

Idol of Oblivion - the draw is free, which is nice. Very strong for two mana

Tome of Legends - should be excellent since your commander can usually attack with impunity. Bummer it's getting more expensive. It's a good card though so it's unsurprising.

Midnight Clock - this card is fantastic. Secret is getting out so if you're on the fence definitely buy some for your collection. The reprint dropped its price. Also, Eldraine card for the flavor.

Mysterious Tome  Flip - not bad, but we can probably do better

Slate of Ancestry - repeatable, but sometimes unreliable--like if you need to recover from a board wipe. Excellent card but potentially not better than Bident of Thassa, Recon Mission, and Coastal Piracy. Better in decks that don't run Blue. I have it in my Goblin deck.

Trading Post - do it all!

Well of Lost Dreams would be good with your commander, but so are lots of others. Probably not better than other effects in this deck.

Farsight Mask - draws a card for each creature that attacks you, and more. Five mana is a lot though. I think this card is underrated, but you kinda don't want to be attacked in the first place, right? Great on a budget.

Tamiyo's Journal - fantastic for decks that care about the number of artifacts you control. You only have a few of these effects though.

Bolas's Citadel - massive, massive power. Honestly surprised this card isn't more expensive. Might be worth buying just for your collection. Your commander's lifelink can help fuel it. You can also sac faerie tokens as a win-con. Triple-Black isn't effortless to cast, but once you have six mana you could probably swing it.

Book of Rass - kind of a budget Greed. If you were going Artifact-heavy then it might be worth considering.

Coveted Jewel - chaotic and fun. Your flyers can steal it back easily. Like the Monarch mechanic, it can keep the heat off you if your opponents try to steal it from eachother.

Staff of Nin - oh how the mighty have fallen. This card used to be a staple like, six years ago. Not much point in running it in a deck with access to Blue and Black colors. Still, it's an artifact.

The Magic Mirror - Big upside but hard to cast. Bonus points for being an Eldraine card!

QuestionMarc on Vadrik's Discount Spell Emporium

9 months ago

Looking over the deck and playtesting it a few times I have what I consider a pretty exhaustive maybe list with some cards being worth considering and discussing and a few being real treasures! Here is the full list and if I did it right hopefully all the cards are links.

  1. Call the Skybreaker
  2. Capsize
  3. Cascade Bluffs
  4. Champion's Helm
  5. Clockspinning
  6. Coalition Relic
  7. Commander's Plate
  8. Contagion Clasp
  9. Darksteel Plate
  10. Deflecting Swat
  11. Door of Destinies
  12. Drown in Dreams
  13. Elementalist's Palette
  14. Expanded Anatomy
  15. Expansion / Explosion
  16. Fanning the Flames
  17. Fatespinner
  18. Fierce Guardianship
  19. Finale of Revelation
  20. Fists of Flame
  21. Flux Channeler
  22. Force of Will
  23. Galazeth Prismari
  24. Haze of Rage
  25. Illuminate
  26. Insurrection
  27. Izzet Boilerworks
  28. Jaya's Immolating Inferno
  29. Jeska's Will
  30. Leyline of Anticipation
  31. Lonely Sandbar
  32. Lunar Frenzy
  33. Mana Drain
  34. Mana Geyser
  35. Metallic Mimic
  36. Midnight Clock
  37. Mikokoro, Center of the Sea
  38. Mystic Remora
  39. Mystic Sanctuary
  40. Oona's Grace
  41. Opal Palace
  42. Prismari Campus
  43. Reality Ripple
  44. Reality Shift
  45. Reiterate
  46. Rhystic Study
  47. Ring of Evos Isle
  48. Riverglide Pathway  Flip
  49. Runechanter's Pike
  50. Sage of Fables
  51. Scour from Existence
  52. Sea Gate Restoration  Flip
  53. Seething Anger
  54. Shatterskull Smashing  Flip
  55. Spark Double
  56. Storm-Kiln Artist
  57. Swiftfoot Boots
  58. Sword of Truth and Justice
  59. Temple of Epiphany
  60. Tezzeret's Gambit
  61. Tyrite Sanctum
  62. Unleash Fury
  63. Valakut Awakening  Flip
  64. Vandalblast
  65. Vedalken Orrery
  66. Volcanic Island
  67. Volcanic Vision
  68. Wandering Archaic  Flip
  69. Whispers of the Muse
  70. Zaffai, Thunder Conductor

brianizbrewtal on Anowon, the Ruin Guy

1 year ago

No way! You don't always need to use artifacts, especially against a goblin deck that will have artifact destruction. Un-brainwashed yourself! You're in a two color deck with a decent mana value commander, personally, don't need tons of mana rocks. I only run two mana rocks with the addition of Midnight Clock . Dimir Signet can also take a hike, but it's not a terrible card to have. If your playgroup is gonna be playing a lot or artifact destruction, don't give them the chance and replace those cards. Unblockable is great, but you also want to protect them since they're pretty weak. I have whispersilk bc not every creature is unblockable plus having shroud is a bonus. I run Sword of Body and Mind and it's done some work so if you have it add it. $50 is a lot you're right, but it's wonderful to have! I'm gonna assume you play console games, or pc so instead of buying another game, you could buy Bitterblossom lol at least that's how I view it. I've gotten cards instead of games and don't regret it one bit! Awesome pull on Force of Negation! That's def a gem to have and use. AND WHAT?! They're allowed to play their decks that make your Anowon suffer, but you can't use one that'll be good against theirs?! Hypocrisy! Tell them to go eat rocks and you whip out your Yawgmoth and give them that Phyrexian domination. If they're worried about that deck then tell them they should have answers to your plays and not be such crybabies. You bring the heat and they need to be ready!

brianizbrewtal on Anowon, the Ruin Guy

1 year ago

Alright, so since we've last chatted about my Anowon deck, I've overhauled it and even won a game with it! If you haven't had too many troubles with land drops then keep it, or else bump it up one or two more. Idk your budget so I'll just mention what I think works well so you can lmk otherwise. I'd switch out Talisman of Dominance for an Underground River . Def take out Mesmeric Orb as you don't want to be feeding your graveyard so your meta doesn't take advantage of that. Skyclave Relic can be replaced with Commander's Sphere . Costs the same, but it'll draw you a card once you're caught up on mana. Sword of Hearth and Home is the new Sword of the Animist and oh man is it good. The blink plus the untapped land, chefs kiss. Even though Anowon helps mill, I think the main focus is not to do so much milling and get your attacks in with the side effect being mill. Ironically enough, I won by decking someone after I used Zareth San, the Trickster to steal some crazy aura that buffed up my faerie rogue up by +20/+20 to KO the person before lol. If you take a look a mine, my theme seems to be "copying". I want to keep copying that next thing that'll push me forward. Does your group have a more cEDH or just high powered vibe? Cause that'll change what I might recommend. Arcane Denial is already better than Counterspell bc counterspell is just a 1 for 1. Replace with Pact of Negation , Fierce Guardianship or if your group plays a lot of 1 drops, then Mental Misstep as that'll bring the salt. Keep a counter in hand just for that Rise of the Dark Realms ! Your removal could also use a boost. I would take out Go for the Throat and Hagra Mauling  Flip and throw in Murderous Rider . You could also see the removal I'm running and possibly switch the mentioned cards for those. You could possibly even add Hero's Downfall but M.Rider is the better version of that card. Board wipes are good, but why crux though? I can understand if that's just what you have, then do it up. If you can, replace with Damnation or just cut it as you already have Toxic Deluge which is pretty much the best board wipe. Kudos! Windfall can take a hike, unless you're going to add Hullbreacher or Narset, Parter of Veils . If you're trying to be oppressive that is LOL. You have decent draw already and you wouldn't want to feed your opponent that Realms! If you need to replace then add Midnight Clock (might get destroyed) or Into the Story .
As far as creatures go, make them unblockable with Whispersilk Cloak like you mentioned a while ago. It works wonders. Look at my list and see what I'm running, bc there are so many options. I highly recommend Dauthi Voidwalker . If you're able to put a void counter on "rise" after milling everyone out a bunch, you can sac DV and use it against the card's owner and make them suffer! Because that's what Commander is all about, right? If you have any more questions feel free to ask! I'm always down to help and welcome all the advice people give me as well. Wreck your playgroup next time you get together!

Davie_Bones on Song of Dragons

1 year ago

ChrisHansonBiomancin, check out my other songs deck Song of Land Distractions. I tried using Ominous Seas and I felt like it is super slow. I have found that Midnight Clock is almost required when playing Song of Creation . I'm also running Yorion, Sky Nomad to help me have more cards in my deck so that I don't potentially deck out against mill. Lemme know what you think!

MagicMarc on Cast Your Deck In 1 Turn in Kaldheim Standard!

1 year ago

It is pretty disgusting, huh? The really odd part is that I stumbled across the combo in a weird way.

I have seen some decks online that use the Mystic Reflection + Nyxbloom Ancient + Phylath, World Sculptor combo to make a lot of copies of the Nyxbloom Ancient . And then the decks just use it to make big shark tokens or to play out what they have in hand. Or to instantly resolve a Midnight Clock or similar.

So I decided to put the decks I saw online together and found out I only have one copy of Midnight Clock and 1 copy of the Nyxbloom Ancient . So I proxied the elemental because it's so expensive to get and I wanted to playtest for a while and decide if I wanted to invest in more copies of it. And I had to figure out another way in standard to dig into my library and fill my hand as good as the Midnight Clock or as close as I could get.

So I did a scryfall search for draw cards and found Niko Aris . The Shard tokens you create when you play Niko let you scry and draw. And I had gotten a playset of them for collecting reasons. So I put 1 Midnight Clock and 3 copies of Niko Aris in the deck. They were going to be placeholders until I got more copies of the clock! I still had not figured out what I had on my hands.

Then I started playtesting the deck and realized I can make an insane amount of Shard tokens that will let you scry and draw through your whole deck with the psycho mana this deck can produce.

I had already known the Epitaph Golem was in standard because I am a fan of using Reito Lantern with Sunforger as a kind of recursion engine in decks and had marked it as useful before. I found the Stonework Packbeast when looking for a way to funnel the mana the deck produces into for the Tergrid's Lantern before I decided that was an mean way to win.

Then I added the Archon of Sun's Grace when I realized the Nyxbloom Ancient and the Shard tokens were enchantments.

So the whole deck sort of developed just because I was playtesting a janky deck idea I did not have all the cardboard for.

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