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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Artifact Creature — Phyrexian Dreadnought
When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
4 months ago
If you are still looking to improve the deck, I've also been working on this deck for a long long time (when the card came out). I've always like the voltron big swing style as it was unique to commander, but my deck is solely for 1v1 and does not work very well in multiplayer. Here is a list of cards that I would recommend that have worked wonders for me.
Tainted Strike - 2nd berserk (if you're ok with infect)
Belt of Giant Strength - after you scavenge, 2 mana equipment, free equip for another 8 power
Not of This World - my secret tech, after you make it big it's free
Veil of Summer - with this style of deck protection is very important
Jarad's Orders - the 2nd best tutor after buried alive, because there will be 2 creatures you always search for and it's on curve. you always look for Elvish Spirit Guide and Phyrexian Dreadnought. Phyrexian Dreadnought goes to graveyard and Elvish Spirit Guide goes to hand, exile, scavenge, swing with 14 power on turn 3-4.
Unmarked Grave - entomb #2
Demonic Embrace - you can entomb this and give you commander evasion and +3/+1.
Rancor - buff and trample, you need to get through
Destiny Spinner - one of the few ways green has to fight counters
Solidarity of Heroes - 2 mana double the 12/13 counters
Wild Growth - it may not be a creature, but it does get our commander out on turn 2
Elvish Spirit Guide - serves 2 purposes, the Jarad's Orders trick and making all your turn 2 plays turn 1 (like Sylvan Library), you can also end the Survival of the Fittest chain with elvish spirit guide to do the same trick
Sylvan Safekeeper - free protection that they must always respect, it's very good
Collective Brutality - I value discard highly in 1v1. It also allows you to ditch your scavenge target from your hand to the graveyard while seeing the coast is clear. But in multiplayer, less useful.
Lightning Greaves - haste and protection, yes plz
Dismember - takes care of many of the early problematic targets
Hatred - 1 card win with commander
Necropotence - sculpt your hand for next turn kill
Cards that I would recommend reconsidering/taking out
Harmonize - a bit too slow imo
Arbor Elf - the amount of targets you actually have isn't enough to make it consistent
6 months ago
6 months ago
Hey bud, thanks! Mask is a wacky card for sure. At it's easiest explanation you can pay (1) (or more) and play Phyrexian Dreadnought facedown (morph in a way?) as a 2/2 no creature type. It ETB's as the 2/2 so dreadnought's trigger doesn't trigger. When the face down creature takes damage, deals damage or becomes tapped it flips into phryexian dreadnought and that creature deals or takes the damage instead.
7 months ago
@ Umbral Mantle on Selvala, Heart of the Wilds won’t draw a ton of cards because selvala will get larger with each untap. After 5 activations selvala is as big as a Phyrexian Dreadnought If you have the ability so activate selvala with mantle generating 4 mana though selvala will give you infinite green mana and infinite power and toughness for a turn. So there is that
7 months ago
None of the cards you mentioned will untap Selvala, Heart of the Wilds, so casting and bouncing Phyrexian Dreadnought will stop after your initial 12 mana is spent. You can probably draw a few cards with it, if 12 power is the greatest power on the battlefield, but it's not going on forever. Apart from that, everything works as you described.
7 months ago
If you got Selvala, Heart of the Wilds and Temur Sabertooth in play an you cast Phyrexian Dreadnought can you on the stack activate Temur Sabertooth ability to return Phyrexian Dreadnought to your hand so you dont loose it an respond on the stack with Selvala, Heart of the Wilds to make 12 mana to be able to cast Phyrexian Dreadnought over an over
8 months ago
Fervent Champion and Phyrexian Dreadnought have the same CMC (now called mana value), not the same mana cost. You will not be able to use Killer Cosplay to turn Fervent Champion into Phyrexian Dreadnought, though you could turn Arcbound Worker into Phyrexian Dreadnought. To that end Hanweir, the Writhing Township Meld Meld has a mana value of 3, but no mana cost. Also of note is that no mana cost is not the same as mana cost , so no turning ornithopter into Hanweir, the Writhing Township Meld Meld
8 months ago
So I am thinking of making a deck around a new card from Unfinity called Killer Cosplay becuase it seems really busted and fun (I mean like Fervent Champion plus this card is a turn 2 Phyrexian Dreadnought). So I came across Hanweir, the Writhing Township Meld Meld and I was wondering if the cmc is 3 or 0