|Commander / EDH||Legal|
Printings View all
|Conspiracy: Take the Crown (CN2)||Rare|
Combos Browse all
Council's dilemma - Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.
Selvala's Stampede Discussion
1 week ago
Gingerbrute is a 2 cmc max "goad target opponent's creatures" the turn you cast him when all you have is Marisi on the field & no one is targeting him because you look pathetic & he doesn't show the ability to swing through a bunch of beefy walls. Otherwise you can kick someone in the dick with a malevolent cookie (inconsequential, but funny). Shadow critters take that round to swing through unimpeded, there just aren't too many additional critters that do this so quickly & at such low cost. At the very least I've found that it can redirect my opponents to having to deal with each other more immediately, there aren't too many low CMC hasty unblockables available without a secondary buff... Tin Street Dodger . I don't blame you on Selvala's Stampede , there is a decent chance you hit a few dorks or another 1cmc creature, a couple of times, which certainly doesn't feel good @ 6cmc - it packs a wallop at my midrange... even my low cmc aggro creatures aren't the worst to have out. I do agree that token-producing walkers are really strong for this kind of deck, you ARE pushing opponents to cast creature sweeps after all, so it is a really good option to throw down that kind of insurance & let the opponents sweat out whether or not they should be casting the sweeps. I thought of the same thing with the swarmy-superfriends idea, it has that nice aspect of resilience that most swarm decks do not have. I did not make that deck because I made a Jund deck that does the same thing, but it would be neat in Marisi as well.
1 week ago
Well this wknds bulk playtest with Marisi showed some allstars. Gingerbrute was hilariously effective. Selvala's Stampede was unsurprisingly strong (just generically good). Sunforger of all things totally locked a game down in my favor. I wasn't seeing any need for mass-creature wipes to be honest, so I second not loving the Sunny Elspeth - the thing about this is that, in my meta, everyone else will be more desperate than me to get rid of all creatures, I prefer to use them as a resource: (I can just let my opponents do the sweeping for me & goad until someone is forced to wipe) the wipes that REALLY shined for me were the mass enchantment/artifact hate. I do LOVE your Elspeth, Knight-Errant suggestion, I now agree that it should windmill slap into my version of Marisi. Evasion + power & fast sweeper recovery or just an extra body are really nice to have on one walker. Actually will probably include Xenagos, the Reveler for some of those same reasons.
1 month ago
Your land count seems a little light. I'd suggest being at about 37 if at all possible, especially with such a high average CMC. Players are going to shoot down this commander, so be prepared to run the deck without her. You've got lot's of mana rocks, which I think is good. If you find mass artifact removal ruining your day quite often, then switch out a few rocks (signets) for land tutors.
You should main-deck Guardian Project . The draws are ETB triggers, which works well with what you're doing here. You could probably cut Defense of the Heart for it. It's good, but your commander does that better.
Genesis Wave , Selvala's Stampede , and Tooth and Nail ...all of these, I'm kind of iffy on. They seem like win-more to me. Your commander is going to dump out plenty of creatures once you get going, so I wonder how much you need these. Redundancy is good, for sure. But it may be too much, and they are very high CMC spells. Your call, though.
You may need a few more sac outlets. I'd probably try to run somewhere in the neighborhood of seven, if not more, because they are so important to your commander's ability. Martyr's Cause and Fanatical Devotion are good free sac outlets, and Altar of Dementia is another good one. AEther Flash has a similar effect in this deck, too.
That's all I've got for now.
1 month ago
One last just damn good card for a creature heavy deck like this? Selvala's Stampede It's hilarious and massively game impacting.
1 month ago
- I really enjoy these quirky tempo cards and the tempo archetype is exemplified by this card.
2/ Ephemerate - I like blinking a lot as a mechanic and this does it twice.
3/ Dimir Charm - so many good options on this one, it is quickly becoming my number 1 charm.
4/ Delay - similar to number 1, I like quirky counterspells that require a certain deck to be good.
5/ Fact or Fiction - i like interactive cards like this one.
6/ Brainstorm - a classic card that needs no introduction, but requires a lot of skill to master.
7/ Selvala's Stampede - the Conspiracy multiplayer mechanics are one of my favorite and this card has won me too many games.
8/ Venser, the Sojourner - simply the best planeswalker ever. Too bad he dead.
2 months ago
I don't want to crowd the top end of my av. CMC with too many huge hitters -- I think I've got the package almost nailed from my 1-5 kinda range (I only really want 1 creature for each mana cost higher than 8). I think adding Zacama may be putting a hat on top of a hat. Void Winnower seems the same. They enter, and turn me into a threat, definitely, but without combo bits, Zacama doesn't really forward my plan (as he would be cheated out and not get the cast benefit.). And Winnower just makes my opponents hate me even more.
Goreclaw, Terror of Qal Sisma was considered, but dropped due to his power not being enough for Mayael to find him, and even if cast, he doesn't affect me immediately, instead I need to untap with him for him to have power for me. Plus, the focus is more on using Mayael's ability, which doesn't have its cost reduced, or from cheaty spell like Selvala's Stampede , so I'd rarely get the creature discount or have it be worthwhile, unfortunately. This just comes from my experience playing this deck a long time.
Balefire Dragon = amazing! I used to run it years ago. Unfortunately, all my friends had a "kill on sight" bounty on Dragon, and she end up cut years back. I've found Skyline Despot to be a great replacement. The monarch card draw can't be understated (As it sticks around if Despot is ko'd) and if I untap, he makes dragons! YAY!
All great suggestions, and thank you for such great feedback -- I appreciate it. I spend a lot of time thinking about this deck, so I apologise if all your suggestions weren't taken onboard this time, but I guarantee I deeply considered them all.
2 months ago
Okay so some changes
The inifinte combo has been cut, it's just too unreliable without tutors (and good luck finding those in mono-green) and each piece does too little by itself. So it's time to get back to basics and try to get this deck as good as it can while still remaning on theme.
- Ashnod's Altar
- Kamahl's Summons : We have no real way of just absolutely stacking the hand with creatures to make throwing the mana at this guaranteed value. Drawing this off the top late game rather than an actual creature is pretty much useless.
- Extraplanar Lens : We need intensive mana to keep churning out creatures consistently from the hand, especially once bounce effect are available.
- Burgeoning : Staple in green, enough said really.
- Exploration : Much the same as the above.
- Selvala's Stampede : I've always been a fan of this card in these kinds of creature decks, however the key to squeezing the most value out of this card is to make sure we have big drops off the 'free' vote. So far all I can really see is Zendikar Resurgent or Craterhoof Behemoth (which is only really effective if we already have creatures on the board, which is rather good with the 'wild' vote), but it's an interesting card I'd like to test out.
3 months ago
After several suggestions, I come to the conclusion that extreme expensive cards are not that necessary. But enough big cards that can be game changing are interesting. The only realy expensive new card that will be introduced will be:
Survival of the Fittest : Because this one is classic and almost meant to be in this deck. At first I will get only small cards on board, but after growing and growing my Animar I can replace the small ones easily with bigger ones, by increasing the amount of counters on Animar.
And more and more tutor cards to be a bit more flexible to the competitor's boards: -- Tooth and Nail -- Green Sun's Zenith -- Worldly Tutor -- Lurking Predators -- Selvala's Stampede -- Garruk, Caller of Beasts
This evening I gonna figure this out and order the missing pieces.
Selvala's Stampede occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%