Legendary Creature — Zombie God
When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu is put into the graveyard or exile from the battlefield, you may put it into its owner's library third from the top.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
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Latest Decks as Commander
God-Eternal Bontu Discussion
13 hours ago
Mono Black can't typically remove its own enchantments, so I had the idea to create a God-Eternal Bontu deck with the idea of using her to sacrifice those enchantments.
I'm looking for enchantments (or other permanents) with only black or colourless colour identity, that have a nice pay-off, but can become serious problems if left on the battlefield. Along the line of:
- Colfenor's Plans
- Demonic Lore
- Demonic Pact
- Forbidden Crypt
- Immortal Coil
- Midnight Oil
- Treacherous Blessing
- Yawgmoth's Agenda
But not along the lines of Lich and that stuff that's good to donate but not to sacrifice.
Thanks a bunch in advance.
2 days ago
I'd cut all the signets/mana rocks since you're trying to have a critical mass of creatures. I would also suggest you run cheap dorks like Birds of Paradise and Elves of Deep Shadow. + I'd also cut Cauldron of Eternity, I just don't like the shuffle effect. As for just straight cuts, Villainous Wealth is kind of useless here. It doesn't synergize, and it takes forever to get a decent rate, or you might just whiff and hit nothing. God-Eternal Bontu seems risky as you might find it hard to sacrifice anything if you aren't doing well on the board. Mikaeus is kind of a weird pick without Triskelion, as without the combo he kind of just sits there and is just an 'ok' reanimator target. You might also want to cut Crypt of Agadeem as you already have a pretty efficient mana base and crypt's activated ability won't always be useful. Going down to 33 lands (counting the mdfc) likely won't hurt. Tasigur is also a weird fit here since his ability is best when you have less cards in your graveyard (I am referring to both his delve and his activated ability), so it's a slight 'non-bo'. Acolyte of Affliction just looks silly compared to the other mill pieces in the deck.
Some cards that I might cut but I think are ultimately up to your preference (moreso than my other suggestions) are Whisper, Skull Prophet, and Stitch together. Gitrog monster also has the problem of royally screwing over your mana base every once in a while. I would also stop consider Blightsteel Colossus as you can't reanimate it.
Sorry if this long comment is intimidating, I just think this is a pretty cool list and I wanna see it's final form.
3 weeks ago
My main problem with the whole card draw topic is that white is the only color that can't do it. "But white isn't supposed to--", right, I get that.... but it's the ONLY color that can't. Blue can draw cards every turn from various means. Black can draw stupid amounts of cards in short bursts dependent on paying life or sacrificing creatures (Vilis, Broker of Blood, God-Eternal Bontu). Red can use rituals and treasures etc to make use of some "Exile cards from the top of your library" effect alongside it's plentiful discard and draw effects. Green can outdraw literally every other color with ETB triggers (Elemental Bond etc), cast triggers (Beast Whisperer etc), and the stupidity that is power triggers (Return of the Wildspeaker etc.) White is the only color that can't do it. It would be a different argument if, say, green or black lacked its draw power. It needs something. I understand that it "Doesn't want to" but it needs... something. The custom cards up top are a good way to fix that, though I doubt they'd ever print something like them.
2 months ago
Hello there Saccox! While it's not a bad card, the problem with him is because the effect doesn't last. Chandra, Acolyte of Flame sacrifices her permanents at the end step, Witch's Oven I don't tend to use until my opponent's end step with Cauldron Familiar , and with God-Eternal Bontu Slaughter-Priest of Mogis could be worthless if my opponent has any kind of chump blocker. I don't sacrifice enough at one time to make him super powerful. Thanks for the comment!
3 months ago
I cant edit my previous comment so pretend this is an extension
The much cooler but simultaneously risky, God-Eternal Bontu also can do a lot of work in this list! Plus if you had permanents that got enchanted and aren't easily sacced, this can do it (please don't misclick lands)!
3 months ago
Another card that is always good value for me is World Shaper . I think you have more than enough land sacrifice to make it worth playing. I personally like to play it and then God-Eternal Bontu , sac it and all my lands to draw a ton, then get all of my lands back.
I don't play Nahiri's Lithoforming in my Korvold deck, but I play it in Obuun and feel that playing Abundance is important for ensuring I draw enough lands back. Otherwise it's a high-risk card (especially if you play against decks that can restrict draw, Abundance replaces draw so cards like Narset, Parter of Veils don't affect you).
5 months ago
5 months ago
Four new cards have been added: