Legendary Creature — Zombie God
When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu is put into the graveyard or exile from the battlefield, you may put it into its owner's library third from the top.
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|Commander / EDH||Legal|
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Latest Decks as Commander
God-Eternal Bontu Discussion
2 weeks ago
I cant edit my previous comment so pretend this is an extension
The much cooler but simultaneously risky, God-Eternal Bontu also can do a lot of work in this list! Plus if you had permanents that got enchanted and aren't easily sacced, this can do it (please don't misclick lands)!
3 weeks ago
Another card that is always good value for me is World Shaper . I think you have more than enough land sacrifice to make it worth playing. I personally like to play it and then God-Eternal Bontu , sac it and all my lands to draw a ton, then get all of my lands back.
I don't play Nahiri's Lithoforming in my Korvold deck, but I play it in Obuun and feel that playing Abundance is important for ensuring I draw enough lands back. Otherwise it's a high-risk card (especially if you play against decks that can restrict draw, Abundance replaces draw so cards like Narset, Parter of Veils don't affect you).
2 months ago
2 months ago
Four new cards have been added:
3 months ago
Out: Blood Scrivener , Gravedigger , God-Eternal Bontu , Altar of the Brood , Semblance Anvil , Firemind Vessel , Thran Dynamo , Dreadhorde Invasion , Force of Despair , Read the Bones , Sign in Blood
In: Cyclonic Rift , Mystic Confluence , Court of Cunning , Search for Azcanta Flip, Sphinx of the Second Sun , Frantic Search , Lightning Greaves , Eligeth, Crossroads Augur , Cryptic Command , Liliana's Standard Bearer , Monastery Siege
6 months ago
6 months ago
DarkMagician suggested Purphoros, God of the Forge this seems like a good idea
if you include God-Eternal Bontu, The Locust God, & Erebos, Bleak-Hearted
you have a serious end game potential just off The World Tree activation
these 4 plus 5 other gods would be 18 damage etb (they have to be active for this to work)
sac the other 5 gods and 1 land out to bontu (all hit stack at same time so they don't get a chance to deactivate each other)
5 erebos triggers into 5 locus tiggers into 5 purphoros for 10 damage (28 total)
6 bontu triggers into 6 locus triggers into 6 purphoros for 12 damage (40 total to each opponant)
7 months ago
- abby315 Thank you, that was very informative and extensive and i appreciate the effort.
I didn't know cards like Soul Shatter even existed and that will be of great use in the interest of utility, if thats what i need to add to this deck to round it out. I initially passed over Anowon, the Ruin Sage because of both his 5CMC and the fact i have a Meren of Clan Nel Toth deck that is essentially just forcing everyone to sacrifice their valued creatures when i sacrifice my 1/1 tokens, but i see how avoiding him leaves potential on the table. If i'm going to raise my curve (and i will!), Patron of the Vein seems like a strong contender as well.
I particularly liked "...You get outscaled. The changes I outlined above are also similar to what I did to turn Freyalise into a more streamlined Ezuri deck. You have to add a lategame. This is also why I recommend adding ramp to more reliably cast Edgar; he's an extremely powerful finisher with a board full of small vampires, and the deck relies on him for more than just 1/1s!"
It really asks me to change my perspective on how this deck is intended to thrive, and i think that will be key. I also appreciated that you made a specific list of which vampires to drop. Thank you!
King_marchesa Thank you for your input, though i find it odd you say i don't have enough white mana. I thought that would be the least common color in the deck and with Arcane Signet, Command Tower and a smattering of dual color lands, i would be OK. God-Eternal Bontu is a fantastic card, but im hesitant about sacrificing my tokens to reload my hand in this current version, probably because the deck is shaky as is. Hopefully once i raise the curve, and add removal, he will be a welcome addition.
Heliogabale Thank you. your input is particularly interesting because it seems to me like taking out Goblin Bombardment and Impact Tremors for cards like Cover of Darkness, Stensia Masquerade and Berserkers' Onslaught definitely changes the direction of the deck from forcible chip damage to favorable combat damage. I also greatly appreciate you linking your own deck as it not only lets me see a successful version of what i'd like, it also shows me other ways to make edgar markov work, and as an added bonus i get to vicariously get more advice from the suggestions on your own deck!