Demon's Disciple

Demon's Disciple

Creature — Human Cleric

When Demon's Disciple enters the battlefield, each player sacrifices a creature or planeswalker.

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Legality

Format Legality
Standard Legal
Duel Commander Legal
Tiny Leaders Legal
1v1 Commander Legal
Vintage Legal
Block Constructed Legal
Historic Legal
Canadian Highlander Legal
Oathbreaker Legal
Arena Legal
Legacy Legal
Custom Legal
Casual Legal
Modern Legal
Pre-release Legal
Unformat Legal
Gladiator Legal
Commander / EDH Legal
Leviathan Legal
Brawl Legal
Limited Legal
Highlander Legal
Pioneer Legal

Demon's Disciple occurrence in decks from the last year

Latest Decks as Commander

Demon's Disciple Discussion

BiggRedd54 on Here's Negan! Negan Lives!

7 hours ago

Cool deck +1

Could use some card draw elements in place of some weaker creatures. Promise of Power ? Ancient Craving ? Syphon Mind .

Could definitely use some single creature protection because your CMDR is gonna take heat for a multitude of reason. I like Cloudshift or Restoration Angel . Those are very synergetic with your cmdr as well as some creatures.

Also think you should weigh the value of some of your treasure token generators and perhaps replace for sac creatures. Demon's Disciple .

-1 Mortician Beetle + 1 Innocent Blood ?

Whip of Erebos is tiiiiiight yo..

multimedia on Teysa Karlov Aristocrats

2 months ago

Hey, Skullclamp is one of the better repeatable die effects with Teysa since drawing 4 cards each time you equip to a creature for 1 mana is very good value. Skullclamp could replace Wayfarer's Bauble. The maybeboard is packed full of good cards that could be upgrades and there's several budget cards there to consider adding.

These cards could replace:

Other good budget cards with Teysa: Dark Prophecy, Midnight Reaper, Dreadhorde Invasion, Victimize, Ministrant of Obligation, Marauding Blight-Priest, Path of Ancestry, Witch's Cottage, Esper Panorama, Ash Barrens.

Good luck with your deck.

loricatuslupus on The Beast and the Harlot

2 months ago

I am confused by this deck, for I do not understand its purpose. To start with, you have some some demons - big, expensive demons - and a small amount of ramp to help get them out eventually but I don't see any real synergy or payoff beyond Liliana's Contract. Many of these, as well as cards like Severed Strands, have abilities that require sacrificing other creatures but you have almost no token producers to make fodder and your other creatures seem to have been chosen to be useful when they're still alive. I would think about adding in more cheap things, preferably with a death trigger (low CMC is good for Citadel too) and maybe even Grave Pact effects if you take this further. These could replace things like Gifted Aetherborn (you have no vampire synergy and if you just want Deathtouch Foulmire Knight does that and more). Might be worth checking out some of the Rakdos Sacrifice staples such as Demon's Disciple, Village Rites and Archfiend's Vessel. Not having Rune-Scarred Demon is pretty strange too. Finally I think some of your other spells can just be upgraded: for the same price as Murder you could have Hero's Downfall/Murderous Rider or one more gives you the excellent Eat to Extinction; In Garruk's Wake is so expensive you'll usually wish you had a straight Damnation or Kindred Dominance while Beacon of Unrest gives you some more options and is reusable when compared to other spells. I wouldn't bother with Desecrated Tomb at all - design is great but at the end of the day it costs three and the return on it is a singular 1/1 when you resurrect something. This will not win you a game of commander. On the subject of reanimation, if that's one of your main lines then graveyard stockers such as Buried Alive are vital. While I quite like the look of the deck I would think about which aspects you like about it most (controlling opponents, value sacrifice, reanimation, casting big demons etc) and focus on just two or three of these. This will make your deck increasingly consistent and harder to disrupt as you'll have more redundancy. Hope that helps!

Oh and don't play Karn. You need him in the 99 to access that sideboard (which doesn't exist in EDH, so check with playgroup before you play that btw) and even then you'll probably only ever get one activation. If those cards are strong enough to be in your deck, and I see none which combo with with the rest of it beyond being good like the swords, then make room for them there. Do you honestly think that any opponent will allow you to untap with a Karn after they see you fetch Mycosynth Lattice? No, they'll kill him and leave you with a card that does absolutely nothing for you as you have no "artifacts matters" strategies and in fact might benefit them by being able to tap lands for other colours, something of no use to you in mono-black. I run him in a Karn, Silver Golem deck that is specifically focussed on artifacts but even there it's all about the static and I only play him when I think he'll survive. The "sideboard" he can fetch is the set of Kaldra pieces and Argentum Armor for flavour which I mainly keep on hand to swap out for the harsher stax cards.

vileplume23 on Jarad vod Savo

3 months ago

there are other removal on a creature, like Merciless Executioner, Fleshbag Marauder or Shriekmaw.. and a new one from zendikar rising, Demon's Disciple.

DadHumanPraetor on Meren toolbox Deck

3 months ago

The new Demon's Disciple is better than Fleshbag Marauder I personally prefer Heart Warden or Llanowar Visionary over Birds of Paradise, since the interact with Meren more effectively and can do something the turn they are played.

I also personally think Phyrexian Arena and other slow draw cards (such as Underworld Connections or Dread Presence ) are unreliable. I consider them to be inferior to Ancient Craving Sign in Blood or Ambition's Cost, but there is a case for playing arena, so make whatever preference or meta call you like, I just think definitely getting 3 cards right away is better than hoping to net 3 cards over 3 turns.

Interesting build, some unusual Meren choices, but some clever interactions too. I like how many different Meren shells there are, she is a very versatile commander.

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