Drana's Emissary

Legality

Format Legality
Tiny Leaders Legal
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Uncommon

Combos Browse all

Drana's Emissary

Creature — Vampire Cleric Ally

Flying

At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.

Drana's Emissary Discussion

TrEndKillHerEsy on Vamps

4 weeks ago

Blood-Cursed Knight Drana's Emissary Tithe Drinker Could allow some real nice combos or maybe just a basic Vizkopa Vampire could cut some cost and allow more aggro/life link.

Darkshadow327 on Blood Tax Payments are Due

1 month ago

TheAlmighty

  • I've addressed Aetherflux Reservoir a few times I do not like that card. It draws too much hate and I'm not willing to put it in a deck that isn't dedicated Lifegain.

  • Crested Sunmare is a card that I've thought about, but it's more likely to go in my Teysa Karlov deck that I'm building.

  • Drana's Emissary will likely come in.

  • Revenant Patriarch is good against combat heavy decks, but I haven't really seen those lately so it will probably come out.

  • Thoughtseize is good against combo/control decks and Fated Return actually a really good recursion here.


hkhssweiss

I agree, this deck is slow to turn on. I've found the trick is to just divert attention and lay low.

In the end I do feel like this deck will end up kind of falling in the shadows once I finish my Teysa Karlov deck. I'm super excited about that one.

ThoAlmighty on Blood Tax Payments are Due

1 month ago

I'd add Aetherflux Reservoir, and bring in Crested Sunmare and Drana's Emissary from the sideboard and take out Revenant Patriarch, Thoughtseize, and Fated Return. They all seem kind of low impact.

Snooktf2 on Obzebudget

1 month ago

Some budget friendly suggestions that are each under 2 USD in no particular order,

Tainted Field, Authority of the Consuls (pgood honestly), Cliffhaven Vampire, Drana's Emissary, Vampire Nighthawk, Felidar Sovereign (can also be used as a win condition), Orzhov Signet, Commander's Sphere, Utter End (it's like Mortify but for one more mana you can get rid of almost anything), Angelic Accord, Palace Siege, Sanguine Bond (works great for lifegain decks, but may draw hate b/c it's part of a 2 card combo for a really quick instant win), Vona's Hunger (used mid to late game), Return to Dust is flat out awesome and I would def auto-include this if possible, and finally Call to the Feast to add some bodies that will aid in your life-gain synergies.

I'd also suggest just a big ol' board wipe or two: Hour of Revelation, Fumigate, (and a bit more expensive) Day of Judgment.

hkhssweiss on Bloodbath

2 months ago

Hey TheErebos!

Alright so cards off the top of my head to definitely keep for the vampires.

Now moving on to the card types, for anthem/doubling/synergy token effects:

Now going for the interaction suite:

Now for card draw engines:

No good deck is left without tutors as well:

So far those cards are to be considered, sort through the cards and we can refine them to a playable deck list. Add in 36 lands to start, I feel that eventually we can cut it down to 34-35 since Markov will run a low curve. The basic lands should be good along with the basic multicolor mana base like Command Tower, Reflecting Pool, Mana Confluence, Exotic Orchard, City of Brass, the shock lands (Godless Shrine, Blood Crypt, Sacred Foundry), and also the painlands for now (Battlefield Forge, Caves of Koilos, Sulfurous Springs).

Let me know when you update it!

TypicalTimmy on Card creation challenge

3 months ago

I see a lot of people attempt Orzhov "burn". You know, vampires + life gain / life loss. Things like Extort / Arterial Flow, Drana's Emissary. That stuff.

There are numerous creatures that can stand in for Sanguine Bond such as Cliffhaven Vampire but nothing for the other half; Exquisite Blood.

So here's for that.


Zera, Sanguine Connoisseur

Legendary Creature - Vampire

When Zera, Sanguine Connoisseur enters the battlefield, you may pay 4 life. If you do, draw two cards.

Whenever an opponent would lose life, you gain that much life.

Pay 5 life, : Target player loses 3 life.

3/3


Turn the hit song Bohemian Rhapsody into a Saga.

Cloudius on orzhov enchantment hate

4 months ago

Auramancer mainly fetches Auras. I went through your list again and realised you don't run them at all, so we can ignore this suggestion.

In EDH, I'd play redundant cards if the effects are important, so u may not cut the Annex.

I'd cut the following:

Subversion - It's a 5 drop, and at best gains you 3 life each turn. It's worst in 1 v 1 situations.

Festering Evil - Same reasons as above. 5 drops should have a bigger impact on the game imho. I'd run Pestilence if I needed the damage effect, it costs 1 mana less and you have to wait till your upkeep for it to trigger.

Screams of the Damned - Same reasons as above.

Royal Assassin - He has a fragile body and can only kill 1 creature per turn. Perhaps Grave Pact if you need more removal, as you can churn out tokens and sac them to trigger GP.

Drana's Emissary - 1 life loss/gain won't get you very far, esp when we start with 40 HP in EDH.

Myojin of Night's Reach - It's effect us powerful but it's also an 8 drop. By the time you cast him, chances are, most of our opponents would have emptied their hands and have very few cards in their hands by then.

I've a Orzhov deck, though it's not the same concept as yours, perhaps you can draw some inspirations from it too. Here's the deck link.


Recurring Nightmare

Commander / EDH* Cloudius

SCORE: 1 | 87 VIEWS


Feel free to check out my other decks too and give me a +1 if you like them! Cheers.

jzt0 on Drain Em'

5 months ago

Hey there!

I'm going to preface my comment with what I always do: This is all positive criticism, and I don't want you to take anything the wrong way, I'm just giving you the comments I would take myself.

I love the idea, and having ways to gain life, alone, makes it difficult for aggro/burn decks to quickly take care of you. That being said, your deck is 1) too slow. 12 of your creatures die to a 2/2 with no keywords. If they bring out a 5/5 with trample, you lose. Period. You need creatures that work for you in a vacuum. A Vampire deck is a great idea for Drainin' Em :), you can run your deck around Mavren Fein, Dusk Apostle + Sanctum Seeker. Legion Lieutenant can help boost your army, and Lingering Souls are an extremely efficient and low costing way to keep you alive early game to aggro/burn decks. Vicious Conquistador is a really good 1 drop. 2 defense and having them lose one life upon attacking is so strong, especially when boosted by the aforementioned creatures. With the new creatures, I'd remove Drana's Emissary + Cliffhaven Vampire in a heartbeat. Slow, inefficient, and do nothing for you. Speed up the tempo here is key, so you give yourself a chance to win.

2) The deck needs removal. Again, if they have a 5/5 with trample, the game's over. If you had something like Doom Blade, or Mortify, or Oblivion Ring, or Unmake, you'd be in much better shape. All are great choices.

3) There are a few cards I am not a huge fan of. Campaign of Vengeance costs you 5 mana and does you pretty much nothing. What if you're not in a position to attack? What if you only have 3 creatures out? It's just not great until many more turns in, and at that point, you've either lost, or won. I'd prefer you put in a big creature, or add removal. Trespasser's Curse doesn't do you too much either. If they're running aggro, you're toast anyway. 1 life per creature makes 0 difference. If they're running control, it won't do you anything all game long. Children of Korlis is poor at all points in the game other than turn one. Late game, it's a dead draw, and they'll wipe you to 0 before his ability gains you life, and outside of turn 1, he's a chump blocker to anything more than a 1/1. Alternatives include -> Duskborne Skymarcher has flying, Indulgent Aristocrat has lifelink and can boost other Vampires, Vicious Conquistador has big defense and a nice ability to boot.

I know I ripped your deck apart, but I really like the idea, and lifelink is a really great mechanic you can work with to make a quality deck. Best of Luck!

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Drana's Emissary occurrence in decks from the last year

Modern:

All decks: 0.01%

Commander / EDH:

All decks: 0.02%

W/B (Orzhov): 0.29%

RBW (Mardu): 0.08%