|Commander / EDH||Legal|
Printings View all
|Battle for Zendikar||Uncommon|
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Creature — Vampire Cleric Ally
At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life.
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Drana's Emissary Discussion
1 day ago
5 days ago
5 days ago
So Tylerisdabest01 and RicketyEng, I guess I take out 2 Allies for 2 Kambal, Consul of Allocation? Maybe 1 Drana, Liberator of Malakir and 1 Drana's Emissary? I'm willing to try it out, just gotta have a lot of Allies. Hopefully I can test this deck on MTGO this weekend.
6 days ago
I think it would be worth changing 1 Expedition Envoy and 2 Drana's Emissary into 3 Kambal, Consul of Allocation. I think he paired with one or more Cliffhaven Vampire should be a threat you want to focus on.
1 week ago
Darth_Savage so... I need a bit more of help. I realize that I don't have something that really makes me life when I do nothing so I am thinking, would Authority of the Consuls or Drana's Emissary be a better card for this job. Also, do you think Blood Baron of Vizkopa is a reliable way to get life?
1 week ago
Archangel_of_Entropy Thanks for the feedback!
Animation Module seemed like a great repeatable Servo token production engine to sink extra mana into whenever I place a counter, which I do often. With Indulgent Aristocrat its a repeatable + to drop a +1 counter on each of my vampires, or I can end up making more Servo fodder from the extra triggers. I think being able to maintain enough sac fodder is important, especially since having extra can help feed a game winning Ormendahl, Profane Prince Flip. An Animation Module on board is great to have, though 2 is useless, which is why its a 2-of and not a 4-of like Hidden Stockpile.
As far as Cliffhaven Vampire he's not as great as Kalitas, Traitor of Ghet for the CMC, but he has a decent butt for blocking as a 2/4 flying. The passive life gain from Drana's Emissary and all the lifelink from whenever I attack or block with Kalitas, Traitor of Ghet, Gifted Aetherborn, or Indulgent Aristocrat gives us plenty of life gain opportunities to ping our opponent down, making him pretty good offensively or defensively.
I do agree that I think the deck could use some card advantage. Hidden Stockpile's sac to Scry 1 is something but it's not quite enough. Sorin, Grim Nemesis is totally on theme and offers card draw, life loss, life gain, removal, and an almost guaranteed game winning ultimate. At CMC though, he's a bit costly, but could prove useful in mid to late game to wear out my opponent in a more defensive matchup since he should be pretty easy to defend and build up to a win, so I'm definitely thinking of including him in the mainboard.
Other options for card advantage were Asylum Visitor, a decent draw engine with a 3/1 vamp body. However with no opportunity to discard my hand or my opponent's, I'm not sure how often I can take advantage of the card draw unless I'm top-decking. Adding in Heir of Falkenrath Flip to make it work is an option, though I'm not sure what I'd pull out for them. Probably 2 for 2 with Drana's Emissary and Cliffhaven Vampire.
Another option is adding in spells like Altar's Reap, which makes a great response to a kill spell or otherwise just target a Servo for two cards. If we want to spend life instead of creatures we can go with Succumb to Temptation instead. Another decent option and also on theme though would be Vampiric Rites, and sacrificing a creature to draw a card and gaining a life instead of losing it.
Just some thoughts, I need to proxy and playtest it to see how it goes, but if anyone would like to give it a go, let me know how it works and what changes you made and suggestions you have!