Time of Ice

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Uncommon

Combos Browse all

Time of Ice

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

, — Tap target creature an opponent controls. It doesn’t untap during its controller’s untap step for as long as you control Time of Ice.

— Return all tapped creatures to their owners’ hands.

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Time of Ice Discussion

FullmetalWes on Mono-Blue Birds - Quasiduplicate, Mystic, Djinn

1 month ago

I love it! Very fun, cheap deck. I'd recommend at least one or two copies of Favorable Winds to get more value out of your tokens (and it helps dodge a chainwhirler blowout). I like Time of Ice a lot but I think you could have better synergy using an instant or sorcery to slow your opponent down (which is exactly what you need with this deck), I like the above comment's suggestion of Sleep and I think Blink of an Eye could be a great help. Good luck!

Gawain451 on Wizards of the Coast v3.8

1 month ago

I don't think Unsummon is in standard anymore, is it?

I put in the Unexplained Disappearance and Time of Ice to give me another chance to counter a creature I couldn't counter before.

Sonic Assault is in there to slow attackers and burn them at the same time, what's not to like?

I do see your point about Cancel. I'll trade those for Sinister Sabotage. What was I thinking putting Cancel in instead?

Do you have any other card suggestions?

Hexaflexagon on Wizards of the Coast v3.8

1 month ago

Yea, all good. No offense taken.

There are better 3 mana counterspells in Standard than Cancel.

For Unexplained Disappearance, I just think I'd rather more consistency (by taking it out) instead of an Unsummon with Surveil 1 attached for one more mana.

As for Sonic Assault, I'm just not a big fan of the card, even with Jumpstart.

You might also want to consider taking out Time of Ice or any of these cards for more Goblin Electromancer, Electrostatic Field, or Murmuring Mystic.

WKM on Creatureless mono-Blue Mill

1 month ago

Time of Ice and Sleep can be good budget options with some interesting synergy. I like adding Chemister's Insight over Chart a Course and adding more Essence Scatter. Some creatures to look at for the sideboard are Diamond Mare and Murmuring Mystic. Also as a budget mill deck (though it would require a complete deck rebuild) there is the Naru Meha, Master Wizard Release to the Wind combo with Drowned Secrets get to seven mana and instantly mill out your opponent.

Disciple_of_Doran on Bow Before the Lady of the House !EXTREME BUDGET!

2 months ago

Love the budget, love the theme, and love the total concept. If you're going hard into being able to blink your permanents, I have to suggest Brago, King Eternal. Blinks as many of your permanents as you want every time it hits your opponent. Just be ready for the huge target this creature puts on your back, the king's power is well known.

Alternatively, if you want to go hard into tapping down your opponent's creatures, what about Time of Ice? Spends a couple turns tapping down your opponent's stuff, then bounces all tapped permanents to their owner's hands, including those tapped through other means.

Zacoly on to the death

2 months ago

Reclamation Sage is a permanent card that you can bring back over and over! Play at least 1 Mainboard!

Prodigious Growth is an awesome Permanent card that you can bring back over and over!

Torgaar, Famine Incarnate has a powerful ETB that you can use to reset your life, OR shut lifegain decks up!

In Bolas's Clutches another permanent that you might want to return from the grave!

Keep in mind, ALL of the saga's destroy themselves so Time of Ice or The Eldest Reborn could be really fun to resurrect over and over >:)

andbartwo on 13 Millwolves

3 months ago

Vodalian Arcanist will help you have the mana for your counters. Wizard's Retort is the same as cancel but better if you chose to add any wizards to the deck.You might sideboard Mistcaller for token decks. Uncomfortable Chill also helps with swarm decks. Time of Ice might buy you some time.

draaien on Tatyova Simic Ramp

3 months ago

I will in the long run probably add Scapeshift. Altough i really want to keep the Blackblade Reforgeds in here 3 seemed a bit excessive (probably dropping to one or two). Extra Thaumatic Compasses kinda don't really work as 1 theumatic compass is all i want to see in one game. I never like running fogs as they dont do anything on the board although as a sideboard idea i kinda like it when playing against burn like decks (which don't seem to be to plentyfull in my LGS). I tried to make a pseudo fog for creature heavy decks with Time of Ice and Merfolk Trickster and this does acctually effect the board. Do you think that when i am running scapeshift i should also play The Mending of Dominaria to get al those lands back?

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