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Niblis of Frost
Creature — Spirit
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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Niblis of Frost Discussion
1 week ago
Hi there! I'm a admirer of spirits and would like to leave here my 2 cents:
Since Delirium it's difficult to achieve in this deck, Topplegeist it's an only one-time tapper. I would substitute him for something else. Maybe a finisher like Archangel Avacyn Flip. Maybe increase the "control theme" with Negate or (my favourite) increase the removals; Cast Out and Stasis Snare are good options. Since the spirits give you the possibility to pass the turn with 'open mana', all my choices have flash.
Convolute isn't a god counter. Disallow, Void Shatter and Cancel are better (and your mana base is favorable). Even Revolutionary Rebuff can be considered. Dispel it's a sweet card to put in your SB for control matches. Usually face creatures deck wouldn't be a issue, due the tappers and evasion that Spirits provide. So the most concern should be the non-creatures spells such PWs and vehicles (someone said Negate?)
Niblis of Frost it's a tricky choice for me. It works for you? I have considered it in my deck (Draw-Go Spirits (Gameday winner)) but the lack of Flash disencouraged me. To keep 2 more mana open (to counter or rattlechain a spirit), it would require 6 mana... Archangel Avacyn Flip becomes more and more attactive for this slot...
Dusk / Dawn It's another sweet card for this deck. A 4 mana wrath that affects only my opponent's creatures? Sign me in! And can retun all creatures from GY in late game!
For the SB, I suggest Glyph Keeper as a alternative against control (you can cast it for 5 and, if countered, Embalm - counter proof - for 7 later)
Well, hope I didn't sound flashy about the suggestions (he he).
2 weeks ago
You need to be able to play Rise from the Tides as early as possible. In order to do this, Brain in a Jar and/or As Foretold need to be prominent in this deck. If you can play Rise from the Tides followed by Part the Waterveil, even better.
2 weeks ago
Izu_Korasu, I really like your ideas, thanks for the advice. The only thing that I have to question is in your mono blue suggestion, it seems like engulf the shore would just set back a lot of your progress in a metallurgic deck, considering you would permanently wipe all the tokens you already have. I am considering cutting to just B/R and doing a deck with Niblis of Frost and Torrential Gearhulk. Maybe Thing in the Ice too. What do you think of that?
2 weeks ago
as far as control goes, Id argue that Mono-Blue is the most competitive, it takes advantage of cards like Engulf the Shore+gearhulk and is probably the deck that Metallurgic Summonings shines the best in (also loaded with counterspells) and because its only mono-u it is better at control in the first few turns, which is where your grixis manabase hurts (especially with spire only being online after turn 5~6 and lots of tapped lands)
either way, the planeswalkers dont really do anything for your deck (especially with artifacts at a minimum) so i would atleast drop them and possibly black as Red/Blue control is doing rather well now.
even if you keep the grixis shell, Torrential Gearhulk is the allstar, but Baral, Chief of Compliance, Enigma Drake, Rise from the Tides, Bedlam Reveler, Niblis of Frost, As Foretold and Dynavolt Tower are worth looking at.
3 weeks ago
Do you maybe play Kefnet turn 5 with counterspell up, I just cast on turn 3 and hope they don't cast something you would normally counter? That sort of stuff.
3 weeks ago
I play a very simular deck with a bit more expansive cards like Lightning Bolt (still not too expansive) if you want a budget option Shock works well. They are great of getting the final points of damage to an opponent.
I only play 12 creatures, all with prowess! Monastery Swiftspear is the all star of the deck, don't have it in your sideboard, play it in your main instead of Mage-Ring Bully. Consider the change of Uncaged Fury to Temur Battle Rage, since it has the possibilty to gain trample and is more cheap in mana.
Cards like Vapor Snag will make sure your creatures get through to an opponent.
Kiln Fiend is a great budget option and much better then Mercurial Geists since it only costs 2 mana, play an Expedite and for 3 mana you have a 4/2 haste! Mercurial Geists is also a 4 drop and in my opinion I think Niblis of Frost is the better 4 drop!
Anyway, Love your deck!
3 weeks ago
Hello, I play UW spirits and unfortunately Niblis of Frost isn't where the deck wants to be. While Nibilis is cool, As noted in your description, "All the spirits work off of each other with a lot of different combos...", but Niblis wants you to cast Instant and Sorcery spells not spirits.
Play Avacyn main if you have her.
I strongly recommend playing Cast Out in the main, it smooths opening draws and facilitates Delirium if you are going that strat.
3 weeks ago
Given the theme of the deck, Elder Deep-Fiend has been great in my experience. Very easy to emerge off of Nebelgast Herald or Niblis of Frost. Even 2 drop creatures could be fine late game. Tapping 4 things prior to their combat or their lands on their upkeep, if that makes sense, can be quite good. Consider 3 instead of Topplegeist, which hasn't felt that great when I played it, though Essence Flux can help.