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Niblis of Frost
Creature — Spirit
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
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Niblis of Frost Discussion
3 days ago
I'll try to help you the best I can :) I've also dabbled in U/R control casual decks based on modern formats in the past and recently started working on a new UR control based on energy counters. I'll link them for inspiration at the end of the post.
The general gist of the deck is ok, Though you have 64 cards atm ;). Try not to go over 60 to have the best chances of drawing what you need. There are definitely some more improvements to be made. I'm assuming you're playing against a large variety of decks, though tokens/creatures being very present.
- Peek is a cantrip that lets you look at your opponent's hand, but it doesn't do much else to control the board. You'll generally recognize threats as they're played or when you know what deck your opponent is playing. Control needs answers and peek isn't an answer.
- Sphinx of the Final Word has a very strong ability vs control matchups but the ability is useless against other decks. It also costs 7 mana. Considering you also need to keep mana open for removal/counterspells against THEIR drops, the earliest you'll drop this is around turn 10 if you're lucky, so the effect isn't really all that useful over the course of the game. For the rest it's a nice creature, but there are cheaper options more in line with your average CMC that can do something similar. I'm a big fan of Niblis of Frost, AEtherling or Goblin Dark-Dwellers for example. Another big 7-mana finisher is Pearl Lake Ancient, but because it has flash, you can keep your mana open and play it at the opponent's end step, which is much more beneficial as it leaves you free to respond when needed. There are many good options and your finisher is mostly a thing of preference, so you COULD keep it.
- Pyromancer Ascension is mostly in there for fun I presume. Doubling counterspells isn't really a usable gimmick, mostly the extra draw and extra damage make it good in fast burn decks for example. This is different and I'd probably run it with something that can really benefit from the effect (I've used Harness the Storm as budget variant for extra energy counter generation for example)
Slagstorm is an odd choice if your plan is to go wide with Pyromancer and Talrand. You might want to use a boardwipe targeting specifically opponent's creatures. Electrickery maybe, AEtherize or AEtherspouts can also do well. If the board isn't too big yet, Baral's Expertise is a great value card!
Desperate Ravings is nice card advantage with flash back, but the 'discard at random' will sting more often than you'd like. Things like Serum Visions (Much less expensive nowadays) or Anticipate go through 3 cards in your deck instead of 2, and you get to CHOOSE what you discard, which can be very important. It's okay to keep some copies of this, but I'd personally also look into cards that cycle through your deck with more interaction. Steam Augury is always a fun card to challenge people to think. Magma Jet's Scry effect is also very nice in combination with the burn.
You also need a few more counterspells (I'd aim for 8-10), especially to deal with big creature threats from your opponent. You simply don't have the damage or removal to deal with those currently and late game your Mana Leaks no longer work. Cyclonic Rift is expensive, but Baral's Expertise could also help for example if they're important creatures that don't attack into Aetherize.
Finally, it's of course the most important that your deck is FUN and you like to play it. If you really wish there were some cards in there that I suggested to remove, you can put them back in. Another thing to make it more fun is to run into a few different but similar cards from time to time which makes the replay value of the deck much better.
Here's an old deck that I worked on: U R being Controlled and a new one: Lightning, Fire and Frost. The latter is definitely more fun imo, but the old one is more in line with the traditional control that you built. I hope that helps!
4 days ago
Something like Merchant Scroll would work. Use it to tutor up an Essence Flux while you've got a Niblis of Frost in play, the triggers stack and then you have a 6/6 Flyer for the turn. It's a shame there's not a white equivalent of Merchant Scroll.
6 days ago
Despionnage whoops, i feel goofy for that off start lol. what would you take out for more land? it's kinda where im at a toss up. I was considering Dropping off the 2x Thraben Foulbloods, but that weakens my stacks for Diregraf Colossus, can't really take the Niblis of Frost because that's really my only flier. Definitely would like to hear what should be more supported here, I can back off the control side a bit and focus more on zombies but then I feel too vulnerable when I play against a heavy control deck.
1 week ago
Consider Bedlam Reveler. Great source of card draw mid to late game, rarely costs more than 2 or 3 in a deck like this, and has Prowess to boot. On the flip side, if you want a more controlly option, try Niblis of Frost, especially against creature-heavy decks.
1 week ago
not sure this will be of any help to you, but i've been messing around w/ a couple control decks lately & you might be able to glean some ideas off of them:
deck 1: http://tappedout.net/mtg-decks/energyspiritcontrol-fiesta-time-happy-pants/
deck 2: http://tappedout.net/mtg-decks/nyquil-xanax/
the first is a mono-blue energy control deck. The engine is Dynavolt Tower plus Glimmer of Genius with some spirit synergy sprinkled in. I love the IDEA of both Baral & thingy Flip, but w/ the emergence of Fatal Push, they seem less effective overall. the rest is similar to what you already have, tho i think i focused heavier on counters rather than bounces, which i'm not 100% on tbh
second deck is an Izzet Fevered deck based around Fevered Visions (duh), & (mostly) instant-speed draw&burn cards. i kno yr running mono-blue, but figured maybe you could get some ideas abt alternative blue spells to use in yr own. for instance, Grip of the Roil, in my experience, is a killer card w/ that surge cost, & i kno Docent of Perfection Flip is high-cost but i wanna say 80% of the games i've played w/ this deck i've managed to flip him by turn 6, which is fucking DEVASTATING for the opponent & hilarious 4u. also, again, i kno yr running mono blue, but i'd at least CONSIDER splashing red for Fevered Visions bc the combo of every-turn card draw + bouncing their permanents = they're almost always gonna take dmg. unless of course they're aggro, then you sideboard the fevah out for more blockers (Niblis of Frost, much like docent Flip, has performed extremely well for me in most scenarios)
hope this helps!!!
1 week ago
Do we like Niblis of Frost? I think those would be better as Avacyns but $ haha
1 week ago
If you want to take control of their creatures, perhaps instead of removal spells, run tap spells so you can keep them alive while shutting them down. In that case, Icy Blast, Chilling Grasp, Gigadrowse, Take into Custody, Ice Over, and Blustersquall are all good at that, course there's also Niblis of Frost and Frost Titan in terms of creatures.
2 weeks ago
Thanks for the brew, but I don't think I'll play combo, mostly because one of my friends is playing almost the exact same deck you posted. lol
I would put Niblis of Frost in the sideboard, because the majority of decks I'll be playing against are not using a lot of creature spells.