Icefall Regent


Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Rare

Combos Browse all

Icefall Regent

Creature — Dragon


When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.

Spells your opponents cast that target Icefall Regent cost more to cast.

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Icefall Regent Discussion

xyr0s on Azorius Control

3 weeks ago

Thing in the Ice  Flip is in my opinion the best of all the creatures in your deck. Lategame, you can draw it of a Sphinx's Revelation in opponents turn, and play and flip it in your own turn, making it a kind of sweeper.

The reason I dislike Icefall Regent is because of Lightning Bolt. Currently, that is the third most played card in modern, at least according to

Fetchland - you cannot replace a fetchland with a basicland, as the fetch can find both of your colors. Drawing a Plains when you want the third Island for your Cryptic Command is just bitter. Fetches smoothens this out a lot. If you draw one lategame, you either just leave it alone, or fetch a basic. But (in this deck) you bring them for early game manafixing, since you don't need them for delve, delirium, or something like that. Adding 4 fetches is a lot like having an additional 4 shocklands, except you don't have to draw all of them. And, randomly, they are a key component of playing against lantern control.

Majorpain on Azorius Control

3 weeks ago

Mandalorian Thank you very much for your feedback, I appreciate you taking the time to give suggestions.

I have added in Gideon Jura as he looks pretty solid when it comes to protecting your life total.

If I was able to get 2x Cryptic Command would you then remove Ojutai's Command?

One thing I don't understand are fetch lands.. Why would you draw a fetch land, play it, then sacrifice it and lose a life when if you'd replaced it with a basic land it would produce the same outcome?

I have however added in 2x Hallowed Fountain and 2x Celestial Colonnade


xyr0s Thank you also for your time to give me some feedback and advice. I originally had the Nyx-Fleece Ram because I had Archangel of Thune but decided against her.

I understand Thing in the Ice  Flip doesn't work well with many creatures, I would hate to take it out however as I love the concept of it.

Do you have any creature suggestions? Would it be bad to play 2x Icefall Regent & 2x Frost Titan over 4x titans?

Even though they don't survive sweepers?

Thanks again

xyr0s on Azorius Control

3 weeks ago

Mandalorian is right concerning Divination. It's simply not a modern-playable card. You could play Opt instead - it digs just as deep in your deck as divination, but for a lot less mana, and at instant-speed.

Your creatures are interesting, do powerful things, and have some real weaknesses.

Nyx-Fleece Ram... why? To gain life? You have no synergies around life-gain, and it's not a relevant card in all matchups. Off to the sideboard, or out of the deck. Also, Sphinx's Revelation should be enough lifegain for most games.

Thing in the Ice  Flip doesn't work well with other creatures - neither getting it to flip, or when it flips. But it does work well with planeswalkers.

For a control deck, you don't have much removal, and that could be a problem. If you want to play control, you should look for creatures that can survive sweepers, and then you should play sweepers - Wrath of God, Day of Judgment, Supreme Verdict, and so on. There's reason manlands are popular with control decks :)

Grand Arbiter Augustin IV is not really great in modern - he is killed by all the 3 most common 1 cmc removal-spells (Fatal Push, Path to Exile, and Lightning Bolt), contrary to the somewhat-similar Thalia, Guardian of Thraben he doesn't hit the table before a burn deck has emptied its hand anyway, and you have to get quite far into the game, before you can play augustin and keep up mana for a protective counterspell.

Icefall Regent. Just pay the last 1 mana and get a Frost Titan instead. Then you don't need to worry about Lightning Bolts anymore, although it doesn't fly.

usaDiabetic on the ur is real

1 month ago

Maybe sneak in Crux of Fate for one sided sweeper potential. Explosive Vegetation.

Also some utility sweepers like Austere Command or Merciless Eviction

Some dragons I think are great includes as well are, Dragonlord Ojutai, Dragonlord Silumgar, Icefall Regent, and maybe Glorybringer.

Finally maybe Vesuva for the mana base.

Either way sweet build friend

usaDiabetic on The Dragon says.. Ur

1 month ago

Sephtis Yeah, I mean your dragons will kill most vamps anyway, maybe also dump thought vessel, not sure it has enough impact in a deck like this to take up a slot, and if you really need no max hand size you can fetch up the tower with promise.

If you facing off with a lot of vamps maybe get some more sweepers in there, like Wrath of God, Blasphemous Act, Merciless Eviction, and Austere Command.

Also maybe Icefall Regent over sunscorched.

Then some non budget stuff like Chromatic Lantern, Urza's Incubator and Vesuva would help a lot

Yen24 on Dragons, Dragons, Dragons!

1 month ago

Cascading Cataracts / Crystal Quarry / Sylvan Ranger / Rampant Growth / Bloom Tender / Birds of Paradise / Sylvan Caryatid / Utopia Tree / Reflecting Pool / Oblivion Ring / Gruul Signet / Golgari Signet / Simic Signet / Selesnya Signet / Bringer of the Red Dawn / Bringer of the Blue Dawn / Bringer of the Black Dawn / Unclaimed Territory / Cavern of Souls / Keiga, the Tide Star / Breath of Darigaaz / Nissa's Pilgrimage / Explosive Vegetation / Molten Disaster / Subterranean Tremors / Ash Barrens / Evolving Wilds / Terramorphic Expanse / Sudden Demise / Fault Line / Beast Within / Dragonlord Dromoka / Sylvan Reclamation / Wear / Tear / Grand Coliseum / City of Brass / Mana Confluence / Fellwar Stone / Solemn Simulacrum / Farhaven Elf / Wood Elves / Heartless Summoning / Urza's Incubator / Sensei's Divining Top / Cyclonic Rift / Reclamation Sage / Urban Evolution / Nature's Lore / Eternal Witness / Skyshroud Claim / Chaos Warp / Manglehorn / Vizier of the Menagerie / Relic of Progenitus / Chromatic Sphere / Chromatic Star / Terrarion / Llanowar Wastes / Shivan Reef / Yavimaya Coast / Karplusan Forest / Sulfurous Springs / Battlefield Forge / Brushland / Caves of Koilos / Night's Whisper / Reanimate / Anguished Unmaking / Swords to Plowshares / Path to Exile / Flame Slash / Vindicate / Sarkhan's Triumph / Preordain / Ponder / Brainstorm / Anticipate / Weathered Wayfarer / Safewright Quest / Temple Garden / Breeding Pool / Overgrown Tomb / Stomping Ground / Mirari's Wake / Nature's Claim / Fatal Push / Thunder Dragon / Scourge of Kher Ridges / Skyline Despot / Siege Dragon / Karrthus, Tyrant of Jund / Foe-Razer Regent / Eternal Dragon / Dragonlord Atarka / Balefire Dragon / Vorosh, the Hunter / Swift Warkite / Scourge of the Throne / Runehorn Hellkite / Rith, the Awakener / Prossh, Skyraider of Kher / Numot, the Devastator / Noxious Dragon / Mordant Dragon / Harmonize / Ancient Craving / Ambition's Cost / Dragonlord Silumgar / Dragonlord Kolaghan / Destructor Dragon / Darigaaz, the Igniter / Surrak Dragonclaw / Stormbreath Dragon / Sarkhan Unbroken / Necromaster Dragon / Icefall Regent / Hunted Dragon / Glorybringer / Fearsome Awakening / Dragonlord Ojutai / Boltwing Marauder / Thunderbreak Regent / Territorial Hellkite / Skyship Stalker / Dragonloft Idol / Dragon Throne of Tarkir / Dragonsoul Knight / Dragonmaster Outcast / Slumbering Dragon / Omen / Serum Visions / Read the Bones

Yesterday on The Sphinxes are coming!

2 months ago

Urgh, had a whole thing typed out here and then accidentally closed the browser. That's annoying.

The deck looks neat, is it something you've played with already or still in the planning stages? Also just FYI it's Sphinxes, not Sphinx's. :P

There are a number of utility cards coming in the new commander 2017 set for tribal decks that I'm sure would help you out, but considering they're not out yet I'll stick with cards that actually exist. Like Consecrated Sphinx. Also I'm not sure what your budget is so I'm just gonna throw out some kinda expensive suggestions in the mix.

I'm sure a Cavern of Souls and possibly a Boseiju, Who Shelters All would be nice for some extra protection. As for cycling lands, in a mono blue deck that doesn't care about deserts, both Remote Isle and Lonely Sandbar are strictly better than Desert of the Mindful. On the topic of lands, if you like artifacts, there are some more neat inclusions that might interest you: Academy Ruins, Mishra's Workshop (crazy expensive), Sequestered Stash, Tolarian Academy.

Also, considering you're running Paradox Engine and can potentially tutor for it, I might recommend Mana Crypt, Grim Monolith or Basalt Monolith, maybe instead of Ur-Golem's Eye or something.

It sort of goes against the artefact theme you're running but I personally prefer Mystic Remora or Rhystic Study to Mind's Eye, it puts the tax on the opponent instead of you. You mightn't always draw cards off them, but they're somewhat cheaper in multiplayer games and can force opponents to chose to pay the tax instead of good spells, which is subtly very nice.

Argent Sphinx is actually great in here I'm just realising. Neat.

It's down to preference and playstyle more than anything, but maybe (considering you're running Warden of Evos Isle) you might want to run Icefall Regent instead of Frost Titan.

You also might want to run Shapesharer instead of Mistform Ultimus, it can target itself with its ability and also the number of other nice shapeshifters you've got in your deck.

There isn't a lot of cycling in the deck so I'm not really sure what Curator of Mysteries or Ominous Sphinx offer the deck aside from being sphinxes. Some other fun sphinxes I like are Master of Predicaments and Sphinx Ambassador, and some others that might synergise with your commander or otherwise offer good card advantage are Consecrated Sphinx, Horizon Scholar, Prognostic Sphinx, Sphinx of Jwar Isle, Sphinx of Lost Truths, Sphinx of Uthuun, Vexing Sphinx, Windreader Sphinx.

There are a lot of great sphinxes actually, whew.

Anywho, good luck with it!

xyr0s on

2 months ago

I have to admit, I'm not really a believer in Hedonist's Trove in modern, for two reasons: first - because of speed. Second - because GY hate still works against you. And other decks play a lot of GY-hate. Trove is just not as funny, if all you get is a couple of fetchlands and a Street Wraith.

Other than that, all the oh-so-unoriginal netdecks are using a set of cards, commonly referred to as "staples", NOT because they deckbuilders are uninventive (well, they might be) but because it's the better cards. For example, Fatal Push is popular because it only costs 1 mana, rather than 2 or 3, and still deals with the vast majority of threats. Inquisition of Kozilek/Thoughtseize are good game-openers for all decks, but control-decks in particular. Both of them really say: "get rid of the worst threat in your opponents starting hand". You might not like it, or it might not be amazingly brilliant, and it certainly is brutal on the budget, but at 1 mana it's hard to come up with any better play in modern.

You play 6 3-cmc counterspells. None of them are really bad, as such, but it's a bit easy to play around them. If you found a really good transmute-target for Perplex it would be a more useful card. If you had more creatures to get back from the graveyard, Soul Manipulation would be a more useful card. Perplex looks like a counterspell with an added upside... until you've looked a bit at it. If you can't use transmute, it's really just a Cancel with a downside (2 coloured mana +1 colorless, counter target spell DOWNSIDE: doesn't work against an opponent in topdeck mode, or with bad cards in hand).

Creatures: any particular reason, you have picked exactly these? I mean... dragons are nice n'all, but these just seem a bit random. Ok, Icefall Regent is not nice, when you consider its cost along with its toughness of 3. Frost Titan instead? costs 1 more mana, but is much bigger (doesn't die to Lightning Bolt).

Jace's Ingenuity is overcosted. badly. really bad. Other decks (boring and uninventive as they might be) play Ancestral Vision. That's 1 mana for 3 cards. Or Think Twice for non-millionaires. That's quite a bit more mana pr. card.

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