|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||Rare|
|Commander 2013 (C13)||Rare|
|Dark Ascension (DKA)||Rare|
Combos Browse all
Creature — Spirit
When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.
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Dungeon Geists Discussion
3 weeks ago
Hey, you're welcome.
If you have Brago already then consider making him your tribal Spirits Commander? If you're going for tribal Spirits then blue is where you want to be because Azorius has actual Spirit tribal cards. With Spirits you can't take the most advantage of Brago's blink, but there's still some good interactions:
- Anafenza, Kin-Tree Spirit
- Dungeon Geists
- Karmic Guide
- Geist-Honored Monk
- Tower Geist, etc.
Of course there's other powerful interactions with Brago's blink that are not Spirits, but are fine support cards for Spirits:
- Reality Acid
- Act of Authority
- Mystic Remora
- Tangle Wire
- Wall of Omens
- Sun Titan
- Archaeomancer: recur spells that create Spirit tokens
- Blink budget mana rocks (Ring, Talisman, Signet, Basalt, Gilded, Fellwar, etc.)
Spirit Bonds seems quite good with Brago. Each time you blink a nontoken creature you can pay to create a Spirit token. Since Brago can blink a lot of your creatures each turn Bonds can be a white mana sink to potentially make lots of Spirit tokens. With Bonds you can protect nonSpirit creatures from nonexile removal with Spirits.
2 months ago
captainamerica: Unlike most control decks, this one does not have a designated finisher. Rather, the idea is to get out a bunch of smaller bodies as you lock everything up, and then swing in with a bunch of 2 or 3 power creatures. Lyev Skyknight and Dungeon Geists often end up doing most of the damage, since they can detain or exile any other flying creatures and then get through for 3 points each turn.
5 months ago
9 months ago
only the most recent one. once a card changes zones, its treated as a new object. the end of the effect also states "for as long as you control Dungeon Geists". once you Essence Flux it, you don't "control" it while its gone, so the original target becomes unaffected anymore.
9 months ago
So if I cast Dungeon Geists, tapping a creature, and then Essence Flux it to tap a different creature, will they both stay tapped for as long as I Control the Geists or just the most recent one I tapped?
1 year ago
Some Spirits you may want to consider.
If you go away from spirits you can have much more common blink targets like: Angel of Finality, Archaeomancer, Champion of Wits, Cloudgoat Ranger, Felidar Guardian, Flickerwisp, Reflector Mage, Fiend Hunter
If you need some ideas look up my deck from my profile
1 year ago
Hmmm... just off the top of my head, some ideas include Petradon, Somnophore, Colossal Whale, Stormtide Leviathan, Kazuul, Tyrant of the Cliffs, Tradewind Rider, Dungeon Geists, Sower of Temptation, Rimescale Dragon, Lorthos, the Tidemaker, Heartwood Storyteller, Ruric Thar, the Unbowed, Deus of Calamity... I hope some of those are helpful!