Ghastly Demise

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Odyssey (ODY) Common

Combos Browse all

Ghastly Demise

Instant

Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.

Ghastly Demise Discussion

Partycobble on Neheb Minotaur-Discard

2 months ago

Cool deck,but I think Neheb, Dreadhorde Champion has to be in this deck. Ghastly Demise , and Vendetta are also pretty good removal.

fastzero on U/B Delver (First Time Pauper deck)

5 months ago

I think Annul is great against artifacts or enchantments decks(affinity, boggles, etc), Dispel is good for counter battles against other blue decks(" i kill ur delver with Doom Blade , i use gush, i counter ur gush, i counter ur counter with dispel, now my gush resolves and i use foil for counter ur Doom Blade ), Duress is great against control decks or creatureless decks, Hydroblast is insane, rly good card, Nihil Spellbomb against graveyard strats, Stormbound Geist is great aggro/anti removal card, good against control, Shrivel is great against elves, goblins, or any decks that have a lots of 1/1 creature cards, Ghastly Demise is insane but is just against non-black creature decks.

HalbrechtHalbrecht on "Nascent Delirium"

6 months ago

I apologize everyone for the lack of response, but I appreciate all the feedback!


@M_Malcom — By "an aristocrat route", I assume you mean including the "artist" piece of the Aristocrats triad, since I have so much of the "fodder" already? While I can see your point on that, the reason that Aristocrats can work is because it has the third piece of the triad — sac outlets — to ensure death triggers. I can't take up space in the deck for cards that rely on incidental deaths from blocking. Also, that strategy is ultimately at odds with the main win-con, which is having a lot of spiders.


@mal099 — Thanks for taking a look at one of my decks! :)

As to infect, yes, I've absolutely considered it. In fact, I have an entire brew on the backburner that I might try out at some point. But in that vein, I think the main issue is that trying to fit the various infect cards into this deck would detract too much from the game plan of this specific build. I'd rather dedicate a different deck to that theme if I were going to do it. So I'll let you know if I ever try out that other brew!

You other idea, however, is a very good one. The only worry I have is that Threshold might be too slow. The whole point of most of the spells in the deck is to reach Delirium and stall the game until I can unleash Ishkanah on turn 5. In my playtesting, I found that I don't usually reach Threshold until right around turn 5. Still, I'm going to try it. But you're right — only the cards you mentioned fit this deck. Of those, I don't prefer Rancid Earth because of the double black to cast and the fact that it would only be good in certain matchups. Toxic Stench , though, might be good.

But you also gave me the idea of looking for other graveyard synergies. I'm also considering the Delve card Death Rattle or Murderous Cut . My graveyard quickly fills with redundant card types, making perfect targets for Delve. I think it'll suffer from the same speed issue as Threshold, though, as it won't be castable for 1-2 CMC until around turn 5-6.

Other than those mechanics, most cards that care about the graveyard care about specifically creatures in the yard, which isn't as good in my deck. But I found two cards that might be good — Drown in Filth and Ghastly Demise . I'm leaning toward the latter.


@Vman — Thank you so much for your multiple points of feedback! Budget is not a huge concern, as this deck will be a gift, so I don't mind spending a bit extra. ;)

I will give Mishra's Bauble a try. Thanks for suggesting it!

I feel like Green Sun's Zenith is just an alternate card for / additional copies of Traverse the Ulvenwald , since I won't want Ishkanah to enter the battlefield unless I have Delirium anyways. So 1 green mana + 5 to cast GSZ is functionally identical to 1 green mana for Traverse + 5 to hard-cast the searched-up Ishkanah.

I actually already have Dryad Arbor in my Maybeboard, due to it having two card types. Other than the two card types for Delirium, why do you suggest Arbor? And why only 1-of?

I might look for an Overrun effect. Anyone know what would be good? Triumph of the Hordes perhaps?

Lastly, I do acknowledge that Constant Mists is very good. But this deck can't afford to sac lands. If anything, it needs to ramp. And this card would have to take the place of Arachnogenesis , which is obviously much more on-theme!

Saljen on Cheapo UB Control

7 months ago

U/B Delve Control is really strong in Pauper.

This is the list that I run. It's similar to what you're using, but I run 4x Delver of Secrets  Flip and 3x Sultai Scavenger instead of Bolas and Mulldrifter. Thought Scour and Mental Note are the cantrips of choice, as they fill your yard to let you get out a fatty earlier. They also pump up Ghastly Demise , making it one of the most powerful pieces of removal in the format. Evolving Wilds and Terramorphic Expanse give you 'fetchland' utility, they fill up the yard and fix your colors well for the format.

Daarkest on The Proper Way to Exhume

11 months ago

eyes2sky Faerie Macabre is great. I could split and put some in the sideboard and some in the mainboard. Also, Vapor Snag could be a sideboard card put in against decks with big creatures. Same could be said for Ghastly Demise. I need help building a sideboard also, I never know what cards to put in.

eyes2sky on The Proper Way to Exhume

11 months ago

Lookin good! +1 I really think you need some spot removal though...maybe try Ghastly Demise? Might be a good fit here. Also, what if you bring your opponents big threat back with exume? Do you have a plan for that? Maybe something like Vapor Snag or Tormod's Crypt?

joecool1299 on Toshiro's Murder

11 months ago

Always nice to see another Toshiro deck. Budget too!

I really really, really don’t like Cremate in this style of deck. I get the idea, it’s kinda like Think Twice but it’s not really worth it. Commander cards really need to do something and Cremate doesn’t do enough. If you want better card draw, Dark Bargain and Moonlight Bargain is much better. If you want graveyard hate Suffer the Past and Crypt Incursion are good in this deck.

Terror is cute but how about Cast Down, Ghastly Demise, or Vendetta?

Grave Betrayal is cute but it’s really expensive.

Chainer, Dementia Master is awesome. Some board states become auto wins with Chainer in play and if you really need a creature back, you can kill it easily.

I will throw out Illness in the Ranks seems loose. It really only works if you get both it and Orchard in play and that seems a bit magical Christmas land-y. I personally wouldn’t play it but that’s just me.

Oh! Isolated Watchtower and Arcane Lighthouse. Virtually No downside and gives you an out to hexproof creatures.

Ablgabl on Indulgent Tormentor PDH

1 year ago

Thanks for your comment :)

Removal: I'm about to play Ghastly Demise as soon as it arrives :D

Serrated Arrows is MVP most of the time, cause in my group there are generals like Mistmeadow Witch, Baleful Strix, Maverick Thopterist and lots of x/1 guys. Pure advantage.

Vendetta's life loss hurts sometimes, in some games I lose 10+ life by myself to: Crypt Rats, Sign in Blood like effects etc. so it didn't make the cut.

I lack removal for black creatures (maybe it's just what I feel after playing with Fleshbag Marauder for some time), maybe I'll play Ghastly Demise instead of Chill to the Bone, but I'll need to test it.

Discard: Tasigur's Cruelty is good because you can play it for like 1 mana and it's ok to get 1 or 2 cards, Unburden has cycling, but Unnerve is so bad in late-game, 4 mana is too much for 1 or 2 cards, besides it's always getting countered in my heavy blue group and you can always try to sneak play 1 mana Tasigur's Cruelty and don't lose a turn even if it's countered. Also we are playing 2HG, totem, or sometimes even 1vs1, cause my guys are dying after 1 hour of FFA when nothing's going on at some moments so cheap spells are favored cause the tempo is much more important there.

Vulturous Aven seems great, I'm definitely going to try it.

For Urborg Uprising I'm not sure if I'm ever gonna use it to get 2 cards back xd I'm a little low on creatures, and Gravedigger - Cadaver Imp synergy, when you get back one with another is so good, that I tried to also play Warren Pilferers but it was too expensive. Needs some testing.

Armillary Sphere is sooooo good it's staying for sure.

Ramp spells: I was wondering about bigger ones like Sisay's Ring but I don't like that they are doing nothing but getting destroyed. Small mana rocks were cut long ago because of that. The ones I'm playing are the best of the best, but I'm gonna think about getiing more.

It's hard at this point to cut anything and that's my biggest problem, Cannibalize and Ashes to Ashes are first on the list but haven't played them long enough so I'm not sure yet.

Also I've been wondering on playing regular swamps over Terramorphic Expanse, Evolving Wilds because shuffling isn't very powerful, and I need those swamps, so decreasing the chances for drawing lands isn't very good. What do you think? Haunted Fengraf is also likely to be cut cause I used it maybe 2 times this year and i need black/swamps to hit as hard as it's possible and regain as much life as I can.

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