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Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
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Ghastly Demise Discussion
2 days ago
3 weeks ago
Wow I'm really stupid. I'm running Unmake in my EDH deck and didn't even realize it was common-level. Still though, it IS triple-B so I might only run one copy...
The current phase I'm in for decktesting is diversifying my portfolio of removal. Murder was kind of a placeholder but it worked surprisingly well so I just left it in so I could deal with other pressing issues this deck had (probably should have put that in the description lol). The issue I have with Eyeblight's Ending is minor and it's just a flavor gripe since it does have the elf subtype. Right now, thanks to your suggestions, here's the list I'm considering:
3x Agony Warp
I might cut Dewdrop Spy for Ninja of the Deep Hours because you're right that it doesn't help me as much. I always kinda thought that Latchkey Faerie was like Ninja of the Deep Hours if it were a faerie. At the time I thought that having to return something to your hand was kind of a bad trade for the NOTDH trigger but now I realize that with all the ETB effects these faeries have it could actually be a good thing.
Thanks for the suggestion, though! I really appreciate anyone who takes some time to help me make this deck better.
4 months ago
Thanks man! I like a lot of those suggestions; I'm adding Soulshriek and Ghastly Demise for more graveyard oriented interaction, so I wont be using the delve creatures probably. Like It of the Horrid Swarm, they're synergistic and can come out quicker but aren't really the goal of the deck, it can pretty reliably succeed with the smaller dudes. Rotting Rats was in an earlier build of the deck and I really liked it, but I swapped it for Brindle Shoat. I'd like to add it back but I'm not sure what to remove, i think Nest Invader and the pig do a slightly better job. I'm glad you liked the deck!
4 months ago
Very cool build! Seems like a lot of fun when it goes off.
Have you considered 1-2 Hooting Mandrills and/or Gurmag Anglers as potential top-ends? They can drop turn 3-4 pretty consistently if your beetles/feeders are stalling out, especially if you were to swap out some of your Jungle Hollows for Evolving Wilds.
If you're not feeling the Delve, there are some other cool, synergistic cards that come to mind:
- Songs of the Damned and Caravan Vigil for ramp
- Soulshriek to help with your Rite of Consumption plan
- Nimble Mongoose will be amazing with quick threshold
- Vile Rebirth and Shamble Back to fuel your sac outlets in black
- Chatter of the Squirrel and Scatter the Seeds and Night Soil to fuel sac in green
- Ghastly Demise for cheap, efficient removal
- Blossoming Wreath and Pulse of Murasa to stall aggro
- Dregscape Zombie and Rotting Rats because this deck could break Unearth
Love it as is, just thought I'd share... Happy brewing!
4 months ago
Cool! I'm actually in the process of building an existence deck as well. A few suggestions: Ghastly Demise is a very good removal spell in this deck. I don't particularly like Seal of Doom, as I usually try to keep removal under two mana, but I'm guessing it's there for the enchantment synergy. Commune with the Gods is also cheaper than Benefaction. Finally, I personally find Transguild Promenade/Rupture Spire annoying, as it actually lowers the ammount of mana available on your turn. Im not sure that you need any 5-color sources in an only 3-color deck.
6 months ago
7 months ago
7 months ago
Here try this rippinstrider
1 Chainer's Edict 4 Commune with the Gods 1 Disfigure 1 Doom Blade 4 Evolving Wilds 4 Forest 2 Ghastly Demise 4 Grisly Salvage 4 Gurmag Angler 4 Hooting Mandrills 4 Jungle Hollow 4 Putrid Imp 4 Stinkweed Imp 2 Sultai Scavenger 9 Swamp 4 Viscera Dragger 4 Wild Mongrel