|Commander / EDH||Legal|
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|Commander 2014 (C14)||Mythic Rare|
|Innistrad (ISD)||Mythic Rare|
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Reaper from the Abyss
Creature — Demon
Morbid - At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
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Reaper from the Abyss Discussion
1 week ago
Seems a nice deck, but I'd make some suggestions:
First of all I'd add Fatal Push. It's very usefull when you want to remove an annoying opponent's creature. Probably I'd put it instead of Reaper from the Abyss, since it's true that the reaper is a creature that does good things, but it costs really much.
I don't really like Bone Picker and Savra, Queen of the Golgari since you don't have so many chances to cast the picker in the first turns and you don't sacrifice creatures, which makes the queen useless
1 month ago
Wow, I'm amazed by all the input so quickly. Certainly some food for thought here. Huge thanks to everyone. I did realize that Demon of Death's Gate would not work with the original concept since it lists specifically sac'ing black creatures and eldrazi are either colorless or devoid. Granted, there's better demons that might support this concept like maybe Xathrid Demon, Reaper from the Abyss, Kothophed, Soul Hoarder and/or Harvester of Souls. Though focusing on eldrazi with emerge in conjunction with scion producers and cards like Grave Pact, Quest for the Gravelord, and Skirsdag High Priest might be better. Suppose more like running demon support rather than demon themselves. The deck would be mostly casual and aim for just a fun, interesting way to use the 2 archetypes regardless.
3 months ago
@Shadeslinger: You're thinking of an ability that checks a condition regarding whether or not something happened earlier in the turn, like the Morbid ability on Reaper from the Abyss. In that case, the triggering event for that ability is the end step starting, not the creature dying. The ability only has to exist at the time the end step starts rather than when the creature died in order to trigger properly.
There are certain types of triggered abilities that "look back in time", but it's a limited list: leaves the battlefield, leaves a graveyard, goes from a public zone to the hand or library, phases out, becomes unattached, a player loses control of something, a player loses the game, a player planeswalks. Also, the extent to which they look back is limited to checking whether or not the ability existed at the moment immediately before the triggering event (see 603.10 for more details).
The rules aren't inconsistent with the wording of the card. Together, the specific wording of rule 603.7a quoted above and the specific wording of Duskmantle Guildmage's ability are exactly why it works the way we've explained. I get the feeling you still won't be convinced, but I just want to make it clear for anyone else who may be reading this.
3 months ago
I would like to mention that I know someone who owns a black oath it goes the demon tribal rout. Here are some cards that I think that this deck would like for one Carrion Feeder, Nightmare, Reaper from the Abyss Demonlord Belzenlok a good turn 2 play is Desecration Demon and finally some good sack fodder Abhorrent Overlord.
3 months ago
There's lots of options but do also be care of creature cards that say "When monster attacks" because when cheated it, they are not technically attacking because they weren't there during the declare attackers step in combat so their ability doesn't work if they were put in by Kaalia. Enter the battlefield effects are usually better unless the attack ability is too good not to have for a second swing in.
4 months ago
One demon I took a chance on running is Reaper from the Abyss and it always paid off. if you are playing in a pod you can sac one apostle every other player's turn get them back with Athreos, rememberance, etc. and kill off threats. Plus when you Apostle for it you get a Doom Blade
4 months ago
I'm looking to create a deck that does three things efficiently:
- Be able to single out particular creature-type and Debilitate/Remove/Use them
- Make it very excruciating for opponents to have creatures, especially of certain types
- Apply creature-types for shenanigans.
Budget isn't an issue as I plan on acquiring the pieces overtime, although I wouldn't mind not spending more than I really have to.
My playgroup has a lot of creature theme going on that work very well. I'm aiming to wreck their fun. I'm currently leaning on Olivia Voldaren to build upon but am open to suggestions.
Other cards that helped inspire the concept:
4 months ago
Week 2 Changes:
- Temple of the False God becomes Cabal Stronghold
- Vampiric Rites becomes Carrion Feeder
- Fell Shepherd becomes Kokusho, the Evening Star
- Harvester of Souls becomes Noxious Gearhulk
- Morkrut Banshee becomes Cryptbreaker
- Reaper from the Abyss becomes Pawn of Ulamog
- Necromantic Selection becomes Undead Gladiator
- Gonti, Lord of Luxury becomes Noosegraf Mob
- The Eldest Reborn becomes Viscera Seer