|Commander / EDH||Legal|
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|Commander 2014||Mythic Rare|
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Reaper from the Abyss
Creature — Demon
Morbid - At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
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Reaper from the Abyss Discussion
3 days ago
Was looking at your deck some more, and I have a few more ideas, like upping your demon count and a few reanimation spells liiiiike.....
stuff like that...then you could put in reanimation spells like
Maybe a zombie sub theme and add in Shepherd of Rot
If anything definitely add Anger to your deck
or just throw in 30 Shadowborn Apostle haha
If I repeated any cards already in your deck, I apologize. Either was happy building and kick some ace!!
1 week ago
Played a 1v1 game last night against a / mill deck. I was on the ropes. He had Consuming Aberration, Reaper from the Abyss and his flying general. The problem with Omrath is the lack of flying in the deck as a whole. The need of both Akroma's Memorial and Eldrazi Monument are by far a necessity. Drop memorial swing for 45 in the air with everything tapped. Game over. also Akroma's Memorial stops things like Reaper from the Abyss from resolving and killing your general. It was quick!
1 month ago
Cole6000 No worries. Yes, it's an actual deck that I've built. And it's actually somewhat playable in a casual group. Reaper King can actually be pretty oppressive if tuned up a lot, as his second ability can turn into multiple free Vindicates a turn. But I loved the card, and I wanted to build around it. So I used the farming theme was as mostly a deck-building limitation to keep his power in level with other decks in my playgroup as well as for fun.
Basically, the deck focuses on making creatures (through token production or graveyard recursion) that trigger Reaper King's second ability (through actual scarecrows, mimic scarecrows like Adaptive Automaton or Metallic Mimic, or using Conspiracy and Xenograft naming scarecrow to turn all your creatures into scarecrows that will then all be buffed by Reaper King and the mimic scarecrows) to wipe out your opponents' boards. As a bonus, you have a lot of things that can trigger upon the death of a creature -- Deathreap Ritual, Harvester of Souls, Compost, Reaper from the Abyss, Reaper of the Wilds -- or that can benefit from having things in your opponent's graveyard -- Scavenging Ooze, Night Soil, Teneb, the Harvester. There's a few sac outlets (High Market, Trading Post, Scarecrone, Greater Harvester, Mycoloth) to sac your own tokens or creatures when beneficial. And then there's ramp, support, and graveyard recursion cards to fill in the rest.
It's not very tuned at all, as that's kinda the point. There's several cards that could be swapped out for better or more powerful ones (for example, a kicked Rite of Replication on Reaper King results in 25 vindicates). But it's a fun casual deck. Hopefully that explanation makes sense. I'm happy to clarify anything--this deck has been a fun project of mine for a while.
1 month ago
Hmm it seems you are already running Thespian's Stage and Urborg, so have you considered running Dark Depths? Stage combos with it and Urborg makes it tap for mana if nothing else. You could also run Vampire Hexmage to double up your combo potential.
You could also consider Kagemaro, First to Suffer and Demon of Dark Schemes for board control options. As well as Shadowborn Demon and Reaper from the Abyss for single target removal. Then maybe Demon of Death's Gate as an early game house.
2 months ago
From Pascal :
Generator Servant, Read the Bones, Resolute Archangel, Aegis Angel, Hedron Archive, Reaper from the Abyss, Indulgent Tormentor, Athreos, God of Passage, Boros Charm, Hellkite Tyrant, Battlefield Forge, Firemane Avenger, Avacyn, Guardian Angel, Hoarding Dragon, Revoke Existence, Sign in Blood, Scourge of the Nobilis
2 months ago
I really like seeing decks on here that people have thought "Y'know i just wanna try that" instead of their take on tournament placing decks. So mad props to you mate!
This deck follows a similar vein to one that I used to run so heres a couple of my suggestions:
I like how you are adding demons for creature or card advantage, double down on that! I would drop both Reaper from the Abyss for either two more Indulgent Tormentor or a pair of Bloodgift Demon. Why Bloodgift? Because its another card with a draw effect but can also be used to deal a critical 1 damage to the opponent. Plus if someone uses Sever the Bloodline on your Tormentor then Bloodgift wont die as well :)
Elves and other token decks make big showings in most casual or non-competition modern gamedays. Sideboarding a Demon of Dark Schemes or 2 could make all the difference against those decks if you can play him before 2 or 3 lords pump on the little guys.
Vraska the Unseen always looks like a fun planeswalker to run, but unless you can keep her alive AND hit with the token she is just a good defense as your opponent spends a turn killing her. Playing big stompy creatures means you arent likely to have too many little blockers to save her life so I would have to say drop her and add Garruk Wildspeaker. This Garruk can untap lands, notably the ones enchanted with Weirding Wood or a Golgari Rot Farm. He also gives you a chance to trample some big damage at your opponent.
If you do decide to keep Vraska the Unseen in this deck then i would suggest adding a Rogue's Passage as an inabler for her tokens. Adding it mainboard means that you can also let a few cheeky demons through.
Griselbrand is a powerful demon. Not neccessary or particularly powerful in this deck, but if your opponent knows your playing it then they will at least be trying to take it out. So its up to you about its use as a bluff/powerhouse. I personally wouldnt play him though.
However Lord of the Void is a BEAST if he goes well. I would add one to sideboard to play if your opponent is also playing a slow deck.
Both Ob Nixilis, the Fallen and Ob Nixilis, Unshackled deserve play in your deck, fallen most of all. The more lands you get the more he hurts! And Unshackled is a good sideboard card against particularly tutor-y decks.
As far as the rest of the support goes you have put heaps of thought into the balance! Its real nice! I would switch Explosive Vegetation for Harrow personally, as I have an attachment to the card and also because it means you can follow it with a Farseek or Sakura-Tribe Elder. It ends up being slightly faster than Explosive vegetation in this sense, but maybe you dont like the waste, and thats reasonable. Also seeing as you arent playing any dual lands (by the way if you get a chance, play some dual lands) Farseek is worse than Rampant Growth. So definitly switch them :)
I LOVE Fungal Sprouting. It just so fun to be playing a stompy creature deck and suddenly have a spawn fest. But because this deck is a little slower, Fog might be more valuable as it can save your life earlier.
What do i mean by that? Well Both Doom Blade and Putrefy are good at what they do for sure! But In Garruk's Wake is just too slow for modern, as by turn 3 or 4 you will need to clear your opponents board. However it does kill creatures. so i would break In Garruk's Wake into two parts, the board wipe Damnation (or equivalent) and the planeswalker slaying Hero's Downfall. You could use Ruinous Path for its awaken bonus but i think its too slow at sorcery speed. With that, Doom Blade has its downside as you noted about not hitting black creatures; Ta-Da! Hero's Downfall hits them :)
SO my suggestion are
- -2 Reaper from the Abyss
- +2 Bloodgift Demon
- -1 Vraska the Unseen
- -1 Garruk, Apex Predator (He's just too slow sorry)
- +2 Garruk Wildspeaker
- -3 Farseek
- +3 Rampant Growth
- -2 Fungal Sprouting
- +2 Fog
- -1 In Garruk's Wake
- +1 Damnation
- -3 Doomblade
- +3 Hero's Downfall
I realise this a lot of text, but I didnt just want to throw card names at you, i wanted to let you know why I would suggest things. This ends up being nothing like what i play but all my suggestions are based on what i saw you thinking about, and my practices as a Black dominant player. Hope i helped or gave you ideas :)
2 months ago
DanteBeleren Thanks for the great tips!
I was thinking along those lines that compared to other decks I had seen I was a bit creature heavy. Conveniently my latest order came in yesterday just in time for some FNM. I was able to upgrade the mana base significantly.
Last night was the first time I got to pilot the deck, so I didn't have much experience with the creature interaction and determining who to cut. Ultimately I went with removing:Rakdos, Lord of Riots, Basandra, Battle Seraph, Reaper from the Abyss, and Victory's Herald.
The biggest issue I faced last night was a counter heavy/destruction meta. This is what I will have to focus on moving forward.
Question for you though, does Amulet of Vigor negate the coming into the battlefield attacking abilities from cards coming in with Kaalia?
2 months ago
I completely forgot about Bone Shredder, he was removed from the initial version of shirei, when it was still more of a bog standard shirei deck. and the meta here had quite a few artifacts, will definitely pick up, but keep on stand by. In a more casual format i'd rather run Reaper from the Abyss (they're both end step triggers) once i've got an engine going, reaper is much nicer. granted i dislike reaper, since he garners much more aggression from the board, but still.
love the other suggestions, although Black Market i've always found it was a "win more" kind of deal, once i have an engine where i can generate lots of counters i don't need them, but i may find a spot as the deck develops.
and yeah, kind of why I don't run Contamination I still want to have friends.