Twilight Prophet

Twilight Prophet

Creature — Vampire

Flying

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.

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Trade

Have (1) metalmagic
Want (4) Ian7d7 , Seabody , magicdad2020 , DeckofManyThings

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Mythic Rare

Combos Browse all

Tokens

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Historic Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Twilight Prophet occurrence in decks from the last year

Standard:

All decks: 0.07%

Commander / EDH:

All decks: 0.03%

Black: 0.13%

Rakdos: 0.16%

RBW (Mardu): 0.52%

Twilight Prophet Discussion

multimedia on Edgar Markov Vampy

22 hours ago

Hey, very good version of Edgar.

Some card upgrades to consider:

  • Skullclamp > Bloodcrazed Paladin
    Paladin looks to be the worst Vamp here and Clamp can be amazing repeatable draw with tokens.

  • Cover of Darkness > Merciless Eviction
    Ultimatum and Dominance are better high CMC board wipes. Three high CMC board wipes is a lot.

  • Champion of Dusk > Vanquisher's Banner
    Dusk is a Vampire and is good immediate draw with tokens. Banner is too slow to be a draw option and an anthem effect.

  • Twilight Prophet > Olivia Voldaren
    Voldaren is completely outclassed by Captivating because of eminence. You will get the city's blessing quick and then Prophet becomes a value engine for no additional mana.

  • Mirror Entity > Sangromancer
    Entity is a Vamp, it triggers eminence and it's a mana sink to pump tokens.

  • Heliod's Intervention > Bedevil
    Bedevil is by no means a bad card, but enchantments/artifacts are more important to remove and currently there's only Unmaking that can remove an enchantment at instant speed.

  • City of Brass > Fabled Passage
    Another rainbow land that can ETB untapped turn one to make black mana.

  • Caves of Koilos > Tainted Field
    Another dual land that can ETB untapped turn one to make black mana.

Good luck with your deck.

Brogan54 on Oloro, Ageless Ascetic

4 days ago

My recommendations :

I think most people will tell you that Oloro offers little competitive advantage to you compared to other esper commander like Zur (who can fetch Necropotence into play) or even Aminatou (who is a combo piece in the command zone). I think upsides for Oloro would be that he can do larger ad nauseam and possibly can even run Humility which few decks can win while it is on the board.

LOW IMPACT:

Teferi's Protection

Rhox Faithmender

Debt to the Deathless

Despark

MANA COST TOO HIGH

Merciless Eviction

Anguished Unmaking

Disallow

Thran Dynamo

TOO SLOW

Mox Tantalite

Phyrexian Arena

Twilight Prophet

Crypt Ghast

Winds of Abandon

Vindicate

Search for Azcanta  Flip

I would first add better ramp, better draw, potential Stax, tutors and then other win cons.

RAMP

Dark Ritual

Fellwar Stone

Mox Diamond

Talisman of Hierarchy

Talisman of Progress

Copy Artifact

Mox Opal

Cabal Ritual

Grim Monolith

Lotus Petal

Dramatic Reversal

DRAW

Ad Nauseam

Night's Whisper

Windfall

Timetwister

Whispering Madness

Brainstorm

Ponder

Preordain

Verity Circle (good against dorks)

Plunge into Darkness (a good Impulse)

Mindblade Render

Sygg, River Cutthroat

STAX

Drannith Magistrate

Aven Mindcensor

Cursed Totem

Notion Thief

Humility

Blind Obedience

Rest in Peace

Torpor Orb

BETTER COUNTERSPELLS

Mental Misstep

Dispel

Flusterstorm

Delay

Spell Pierce

Spell Snare

Negate

Tale's End

BETTER REMOVAL

Chain of Vapor

Gilded Drake

Yahenni's Expertise

Into the Roil

Blink of an Eye

TUTORS

Vampiric Tutor

Imperial Seal

Transmute Artifact

Intuition

Whir of Invention

Praetor's Grasp

Spellseeker

Academy Rector

OTHER COMBOS

CONSULT COMBO Demonic Consultation

Tainted Pact

Jace, Wielder of Mysteries

Laboratory Maniac

AD NAUSEAM COMBO Angel's Grace

Ad Nauseam (draw whole deck, can Windfall and make everyone die while AG means you can't lose

Helm of Obedience

Rest in Peace / Leyline of the Void

Heliod Walking Ballista

Approach of the Second Sun

Dramatic Scepter

Isochron Scepter

Rocks that produce at least three mana total (outlet is extort with blind obedience or crypt ghast) If have pristine Talisman gain infinite life, which is infinite draw with commander

Didn't look at landbase

multimedia on Vampiric Eminence (Budget)

4 days ago

Hey Hercules23, thanks for the upvote.

I'm not a fan of the Edgar version you're asking for my feedback on. The manabase is an afterthought; it's really bad. It's not even upgraded from the precon since there's still 19 lands that will ETB tapped. Dual lands like Forsaken Sanctuary, Guildgates, Life lands are lackluster nonplayable lands; that's why they're in precons.

3.4 avg. CMC is too high, even for midrange. The Exquisite Blood + Sanguine Bond combo is not needed especially since that version doesn't have tutors that can get enchantments. Exquisite is not worth $46; better in that version to use the $46 to upgrade the manabase with lots of playable lands that can be used in many other decks you make. Even if I had an unlimited budget I still wouldn't play Exquisite.


Some expensive card upgrades you could make for this version:

The first upgrade to make is adding an infinite combo. Gives you a way to win a game without having to attack with Vamps. If you want to include a expensive price combo with Vampires than add Phyrexian Altar + Oathsworn Vampire + Bontu's Monument. These are all lower mana cost cards that have other uses and the combo uses a Vampire as the enabler. When assembled is an infinite combo with Monument as the win condition from infinite casts/sacs of Oathsworn. The entire combo costs $38. Altar is worth $35 because it can go in many different decks you make, no matter the colors and it's one of the best sac outlets in Commander.

Better tutors is a second upgrade because these can find the cards of the combo or most any other card. After that would be land upgrades; cutting basic lands for more dual lands. Adding the two other Shock lands and two of the less expensive price Fetch lands that can search for a Shock land (a turn one black source). Twilight Prophet is a Vamp upgrade and Smothering Tithe is a ramp/color fixing upgrade.

Chompythebeast on Queen Marchesa

3 weeks ago

Demonic Tutor and Vampiric Tutor are must-runs in black, but maybe belong on your "Sideboard" for now. Diabolic Intent is also super good with tokens and might be cheap enough to run outright. Enlightened Tutor has enough targets in your deck also.

Other general bombs: Catastrophe (an incredible wipe in general, often slept upon), Axis of Mortality (wtf why does nobody run this, you should exercise your queenly authority and tell people that their life total now belongs to the crown), Solemn Simulacrum (ramp in non-green, though sadly in the same slot as your gen at 4 mana), Vedalken Orrery (surprise! always good), Exquisite Blood (biiiig time lifegain, can be a ridiculous difference maker)

Nobles: Falkenrath Aristocrat, King Macar, the Gold-Cursed, Torbran, Thane of Red Fell. I dunno though. At least the Aristocrat is a hawt mamma.

Tokens: Anger, Filth (combos huge with anyone playing Urborg, or even just any black deck), Archetype of Aggression (Trample combos really well with Deathtouch, since you only need to deal one damage to the creature to be lethal and the rest of the damage tramples over), Archetype of Finality, Street Riot, Berserkers' Onslaught, Rage Reflection, Brave the Sands (Vigilance also combos really well First Strike + Death Touch, as does being able to block multiple creatures—basically a wall effect like Norn's Annex), Eldrazi Monument (very cool with token generation), Goblin War Drums, Intimidation, Mirror Entity, Nahiri, Storm of Stone (cutie Nahiri!), Radiant Destiny, Silverwing Squadron (token time), Grenzo, Havoc Raiser (Goads, pretty damn good card, seems popular in Marchesa decks), Skullclamp (big time card draw for your 1/1 tokens), Kazuul, Tyrant of the Cliffs (another wall/token generator), Anointed Procession (double tokens!)

Other Royal Shit: Dreadhorde Invasion (creates Armies (fun flavor), tokens, Lifelink potential), Mobilized District (makes Citizen land, big flavor), Giant Killer (removal + Peasant + taps), Sengir Autocrat (SERFS!!), Righteous War (wild flavor, pretty solid evasion, gives your general Protection from Black AND White, could actually be a huge sleeper card), Stronghold Assassin (also an Assassin, obviously)

Powerful Women & Bad Bitches: Imposing Sovereign (also a Noble), Linden, the Steadfast Queen (also a noble), Agent of Masks (also an Advisor + "Aristocrats" staple), Diaochan, Artful Beauty (also an Advisor, could be neat with Hexproof lol), Masako the Humorless (also an Advisor, also fucking savage holy shit look at her), Orzhov Advokist (I know you've got it in the Maybelist, but it's so on-theme and it may or may not be better than Norn's Annex), Teysa Karlov (also an Advisor, great for tokens, you already have her other baller version), Etali, Primal Storm (I dunno, Elder, he's good), Zetalpa, Primal Dawn (same as before, also she's probably female so yeah), Massacre Girl (also an Assassin), Avatar of Woe, Silent Assassin (also a sexy Assassin), Thorn of the Black Rose (also an Assassin, themey, weak though, I suppose), Adriana, Captain of the Guard (wild with wide/tokens), angelic field marshall, Dark Impostor (also an Assassin), Danitha Capashen, Paragon, Stoneforge Mystic (big time with equipments, seriously some formats have called for her to be banned she's such a bad girl) Thalia, Heretic Cathar, Twilight Prophet (woah)

Tax/Bones: Kambal, Consul of Allocation (seriously amazing, most Marchesa decks run it, also an Advisor), Sheoldred, Whispering One, Urabrask the Hidden, Mikaeus, the Unhallowed, Pontiff of Blight (biiig beef, Marchesa controls the church), Wound Reflection (serious finisher, should really consider), Dictate of Erebos, Mogis, God of Slaughter, Fate Unraveler, Ankh of Mishra, Polluted Bonds (Ankh of Mishra on steroids, actually pretty broken card overall, probably should strongly consider it)

Multiplayer Shenanigans: Scandalmonger, Warmonger, and Wishmonger (wild times, probably too wild but they can be game finishers in weird ways); Varchild's War-Riders, Assault Suit, Goblin Assassin (also an Assassin), Embereth Skyblazer

Auras/Equipment: Kusari-Gama (super savage with Deathtouch), Helm of the Host (big theme on the flavor text, also a great card in general), Tenza, Godo's Maul, Angelic Destiny, Argentum Armor, Battle Mastery, Blackblade Reforged (a gen-equiping classic), Blessing of Leeches (Instant-speed free regeneration? This is another sleeper card, and it even has an amazing feminie art), Shadowspear, Colossus Hammer (kinda amazing with your gen), Embercleave, Whispersilk Cloak (you know Marches owns one of these), Fireshrieker (beefer)

Suns_Champion on 2020 Design Questionnaire

1 month ago

What prompted you to create an account and start using TappedOut?

I guess I stumbled upon TappedOut in my early days and figured it would be a good place to create decks and get feedback. What do you mainly use TappedOut for?

Deckbuilding, playtesting, and more recently, writing articles.
Tell us about a time when you were using our website and it was a challenge to complete your task? What were you trying to accomplish and what about it was difficult?

The deckbuilder has its fair share of glitches. The site has crashed on my occasionally. Sometimes it doesn't save correctly: If I were to step away from the computer to let my dog out, and my computer screen fell asleep, then I got back and continued to work, none of that work would be saved. Sometimes the search engine in the editor doesn't work correctly.

What’s your favorite features of TappedOut? Name 2-3 features you enjoy the most.

  1. Playtester
  2. Custom Categories: specifically, CCs that you can put one card into multiple categories. Twilight Prophet in #carddraw and #lifegain, for example.
  3. The ability to use CSS to customize decklists
  4. Deckcycling and Featuring
  5. The Deckbuilder in general
  6. Card hovers: like when you hold the mouse over a card and it pops up

A lot more than 2-3, sorry.

What’s your least favorite feature of TappedOut? What about that feature makes it less enjoyable?

The "cards" feature on the top bar... never used it. Scryfall is good enough for me.

How often do you visit our website from your mobile device?

On a daily basis.

Tell us about a time you visited TappedOut on your mobile device and it was frustrating to use. What did you want to do and what about it was frustrating?

The messages/chat feature is a nightmare on mobile. Very difficult to tell who you are talking to, and near impossible to write a sentence, then go back and ass a sentence before it.

TappedOut generally runs significantly slower on mobile, especially viewing decks with coding.

It is occasionally difficult to hit the correct icon on mobile. I attempt to hit notifications and 80% of the time get the deck folders dropdown. Perhaps that's just me.

How can we make using TappedOut better for you? Name 2-3 improvements we could make.

  1. Rehaul the deck editor search engine. It is slow, and sometimes requires you to type three letters in a row to get it to bring up cards.

  2. I'm liking the look of the newer editor or "live editor." It's got some problems though. Occasionally if you try to sort or stack it by different groups it throws you out of the editor completely. It's hard to read cards because they're all stacked. I suggest the normal popup system or maybe something like Archidekt has where the cards move to show you what you want to look at.

  3. The chat/message system could be improved, as discussed.

This post should be stickyed.

hkhssweiss on hkhssweiss

1 month ago

SirChris39 I would recommend adding in Twilight Prophet, usually with Orzhov decks they have a distinct lack of card advantage and any card advantage engine is useful. Even adding in a Phyrexian Arena or Necropotence would be very helpful.

Gray Merchant of Asphodel is also a good card in general for multiplayer, especially since there are some ways you can recur it back over and over again. Tymna the Weaver gives you additional card draw with all the spirit tokens you will be making. I am however curious to why you are running Painter's Servant, I see the synergy with OG Teysa, but is that all your using it for?

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