|Commander / EDH||Legal|
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|Rivals of Ixalan (RIX)||Mythic Rare|
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Creature — Vampire
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.
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Twilight Prophet Discussion
3 days ago
4 days ago
I have 2 Sanctum Seeker in SB, should i Need the carddraw. Twilight Prophet x2 for the same reason +lifedrain without the Need to attack. I know the lists, but in my oppinion i dont Need the 3 Fatal Push, the early Drops i can nuke usually cant do more harm than i get back via lifedrain in turn 5. but thanx for the Input, appreciate it!
5 days ago
Thank you for the feedback, Last_Laugh. I tried to fit a few different draw engines into the deck, however most proved to be too slow. Greed and Erebos, God of the Dead both take 5 and 6 Mana respectively just to draw a single card. Herald's Horn is 3 Mana and will likely only draw me one card every 2 or so turns. Twilight Prophet doesn't contribute enough damage to include it as a four drop, as it only has two power, and will only drain opponents for 0-2 damage most of the time. Dark Prophecy and Necropotence are probably the best options to include, but both suffer from inconsistency due to triple black cost. I'm currently testing Mentor of the Meek as a secondary draw engine to Skullclamp, but so far the best solution I've found is to run 5 or so tutors and a few cards like Viscera Seer and Sensei's Divining Top to help dig for them to consistently find Skullclamp.
6 days ago
The decks seems ok but lacking in draw. Besides Skullclamp and a few 1 time draw creatures, you don't have any draw power. Consider Necropotence, Dark Prophecy, Greed, Erebos, God of the Dead, Twilight Prophet, and/or Herald's Horn.
Feel free to check out my list for ideas. Feedback, upvotes, and ideas are appreciated. Edgar's Dega Vampires
1 week ago
These are the cards I could get ahold of quickly (my LGS happened to have these). More changes to come
1 week ago
Welcome. So to get Markov added as your commander edit your deck and add CMDR after the 1x Edgar Markov.
On to the deck itself...
Your finishers of Coat of Arms and Door of Destinies I have different suggestions for. Shared Animosity and Reconnaissance. Coat of Arms helps everyone and Reconnaissance is just dumb (Look up the rulings, it's brokenness isn't readily apparent). Door of Destinies is slow and does nothing for your current board state and requires gas after it comes down.
Urza's Incubator I see is on your maybeboard but I personally think Herald's Horn is waaay better here. A lot of vampires are color intensive and don't get the full discount of Incubator and the pseudo draw of Horn is needed here. Which brings me to my next point... draw.
The one-time use cards like Read the Bones don't work very well here. Consider Greed, Dark Prophecy, Twilight Prophet, and Champion of Dusk. I literally run all those and Necropotence. This deck needs draw power.
Anyways, feel free to check out my list for inspiration. It's not budget friendly but it should still help. There's also over 100 comments worth of card discussion as well. Feedback, upvotes, and ideas on any of my decks is appreciated. Edgar's Dega Vampires
1 week ago
Personally, I'd remove Anointed Deacon he's got a very high mana cost for his effect. he's essentially only a 5/3 on your turn, and a 5/3 that's a 5 cost is very steep. Bloodcrazed Paladin would be next to be removed. 2 cost for a 1/1 is not great, I try to stay away from cards that are too situational, and this would fit that mold. Paladin of the Bloodstained again, cost is high for what it does. Bishop of the Bloodstained 5 cost for a 3/2 that has an effect only when he enters the battlefield as well must go. Skyblade of the Legion could go as well, 3 cost for a 1/3, there are better options. Twilight Prophet and again, this to me feels too situational to be used. What if you encounter a manaless deck, this would be a useless effect.
1 week ago
Hello, saw your post and I'm here to do what I can. I'm 0 help on your group hug deck however, it's not an archetype I've ever played.
Daedalus covered most of the upgrades this thing needs in post#1. You need some better tutors, card draw,and maybe more ramp. He covered the tutors (there's also Diabolic Intent). Card draw would be Necropotence and Twilight Prophet, but not Read the Bones one time use type stuff. Sword of the Animist is the main piece of ramp that comes to mind.
The other thought I'm having is if you go white/black with Ayli, Eternal Pilgrim at the helm it opens up a lot of options, shores up mono blacks weaknesses, and gives you things like Debt to the Deathless. You just stay mostly black and run a lot of swamps/urborg and coffers etc is still very viable. I had an Ayli deck that I'm including a url for... it was more of a Good stuff reanimator with the ramp into exsanguinate etc as a win con. Not my best work, but hopefully it gives you a few ideas if you decide to go that route.