Stolen by the Fae

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Stolen by the Fae

Sorcery

Return target creature with converted mana cost/mana value X to its owner's hand. You create X 1/1 blue Faerie creature tokens with flying.

abeebe on Mono-Blue Flying Theme Donal, Herald of Wings

2 years ago

Also I think you will very much enjoy Obelisk of Urd, maybe instead of Stolen by the Fae because it's pretty conditional.

TheoryCrafter on Mirror Entity (Esix, Fractal Bloom) (Disasembled)

2 years ago

Have you considered any combination of Emrakul's Evangel, Hornet Nest, Stolen by the Fae and Sylvan Offering? All of these cards can create multiple instances of creature tokens at once. Happy Hunting!

Gallagher on Illuna, Apex of Omniscience

2 years ago

Super sweet deck. I had the idea to do a Illuna + Omniscience deck, googled it, and found your list. I've got a couple suggestions though.

  1. I think you could use more incidental token production to give you mutate targets. Cards like Lazotep Plating, Emergent Sequence, Growth Spasm, Alrund's Epiphany or Stolen by the Fae could be great ways to create tokens for you to mutate onto, outside of man lands or GSZing for Dryad Arbor or Crop Rotating for Khalni Garden. The more expensive man lands like Lumbering Falls, Wandering Fumarole and Raging Ravine feel especially clunky here as 10 mana to activate them plus mutate is pretty steep. Another angle could be adding a Dwarven Mine, and maybe a Sheltered Thicket and second basic mountain to go along with it, so that your Mire, Mesa, Tarn and Foothills can produce a creature token as well. Kher Keep could be good for this too as it's a repeatable effect.

  2. It seems to me that you don't have enough ways to deterministically win once you get the Omniscience down. Intuition, Gamble and Mystical Tutor + a cantrip, seem like your only ways to reliably find Ignite Memories, and Intuition only gets into your graveyard. You definitely need at least 2 Regrowth / Reclaim effects so that your Intuition always gets you what you want. Bala Ged Recovery  Flip, Mystic Retrieval, and Experimental Overload (since it can make a token too) are all cool options there. Playing those cards to support Intuition also allows you to play Gifts Ungiven and put together similar packages with it. Probably the best card to use to go off with Omniscience is Petals of Insight since it makes the storm count infinitely large and finds you your Ignite Memories all in one card. You could use cards like Solve the Equation or even Eerie Procession to find the Petals since it's an arcane spell. There's also Merchant Scroll which doesn't get you to the sorcery Petals directly, but it can find Firemind's Foresight, which then finds Intuition along with maybe some interaction. Brainstorm, Ponder, Preordain, Faithless Looting and Frantic Search all seem fine here as they're useful both before and after you get your Omni down. Spells like Time Twister and Time Spiral seem less good though, as there's a fair chance you could fizzle after casting them even with an Omniscience out. Enter the Infinite, Praetor's Counsel, Insurrection, Volcanic Vision, or Mnemonic Deluge also work as finishers if you want to do something bigger and splashier with Omniscience out.

  3. Lastly, Sea Gate Restoration  Flip, Valakut Awakening  Flip, and Silundi Vision  Flip all could be sensible additions to the mana base that double as ways to start go off with Omni. Not to mention Bala Ged Recovery that I mentioned before as part of the Intuition/Gifts package. Once you start playing any number of those spell lands, it probably then becomes a good idea to include a Gruul Turf or similar land to open up the line of Crop Rotating into a bounce land to return a spell land to hand. Once you're on this land package, Hour of Promise starts to look pretty appealing, as it can find bounce + spell land to start and Omniscience chain, or any number of various creature lands if you need something to mutate onto.

Vallaris on What'd you EXPECT faeries to do?

2 years ago

Tinnuki Thank you! I definitely will! Love seeing what others do with their decks with commanders I also use.

I totally forgot about Stolen by the Fae , have a few copies of it too. I think I might have had it in this deck way back when I first built it but took it out because the deck was running too slow. A lot of the tap lands have been replaced so I think it's time it can go back in again. Coat of Arms is a card I'm currently borrowing from my partner for my Bat Tribal deck (which badly needs it more lol), but eventually I will get a copy of that for both Bats and Faeries. :)

Kindred Dominance and Kindred Discovery would be amazing additions, hopefully they get some reprints soon! Pretty much any time lately I've been spending more on a card (anything $10-20+) I've been trying to get various desired reserve list cards knocked off the list first (which I am really glad I did for Liege of the Hollows and Deranged Hermit for a different deck because those spiked like mad recently).

Faerie Tauntings could come out to be honest, I had it in here since it was a cheap enchantment that would trigger Alela's ability and because it was on theme. Unless Vedalken Orrery is out, it really doesn't do much.

Thanks again for so many suggestions! It's quite helpful to have another pair of eyes for a fresh perspective, much appreciated!

Tinnuki on What'd you EXPECT faeries to do?

2 years ago

Cool Faerie tribal! I have a faerie-based Alela deck as well, although mine is much more of an enchantress deck than yours is. Feel free to check it out!

Couple suggestions: I think you'd enjoy Stolen by the Fae for some easy tokens, and some more tribal glue like Coat of Arms (or perhaps Kindred Dominance or Kindred Discovery if your budget will allow it) would be nasty in a deck like this.

One question though, as cool of a card Faerie Tauntings is, I feel like you don't have enough instants or flash cards to truly take advantage of it. Am I just not seeing a secret synergy somewhere?

Guerric on [Primer] Crouching One-Drop, Hidden Ninja

2 years ago

Stolen by the Fae OUT Introduction to Annihilation IN

While the theory behind Stolen by the Fae is solid- removing a problematic creature while leaving evasive, ninja-enabling faeries behind, I've never found it to be great in practice. Introduction to Annihilation can remove anything, including enchantments and artifacts that Dimir has trouble with, while also doing a solid five damage to each opponent if I draw it off of the top.

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carpecanum on Faerie Dreamscapes

3 years ago

Gravitational Shift is offense and defense.

Lightmine Field looks like it kills your fairies. That's my second favorite flavor text in the game though.

Notorious Throng and Stolen by the Fae

Helm of the Ghastlord maybe?

If you put in Cathars' Crusade a combo-wincon would be Dovescape. Not fairies but they are flyers and you have some flyer buffs already. You just need to make sure yours are bigger than theirs.

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