Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Shards of Alara Uncommon

Combos Browse all


Creature — Zombie Wizard

Tap: You may tap or untap another target permanent.

Unearth (Blue) ((Blue): Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 50%

0.03 TIX $0.01 Foil


Have (2) sonnet666 , rakdos24
Want (1) Nemesis

Recent Decks

Load more

Fatestitcher Discussion

Pal00ka on Welcome to the Bouncehouse

4 days ago

This looks pretty controlling but I like that it is all about bouncing, my favorite form of control in blue! Not sure if I'm excited to play against this, haha, but it'd be a fun challenge once you get it tuned (Zada's horde might cry).

To use Heidar's ability sooner and multiple times I'd add Thousand-Year Elixir, Magewright's Stone, Fatestitcher, Retreat to Coralhelm, and Lightning Greaves.

You said draw could be better so why not do a wizard sub-theme? This obviously means including Azami. But guys like AEther Adept, Aven Augur, Barrin, Master Wizard, Cephalid Constable, Echo Tracer, Profaner of the Dead, etc. play well within a bouncing theme. They can give you the bounce control you need until Heidar is up and running and be draw/chump blockers before/after that.

Distant Melody, Rush of Knowledge, and Flow of Ideas could net 5+ cards most times.

Archaeomancer, Snapcaster Mage, and Scrivener to get back some of your spells for another round of fun.

If going the wizard tribal route the adding of Coat of Arms, Door of Destinies, and Docent of Perfection  Flip will quickly close out an empty board.

I know there's a bunch of pet cards in here that I'm unaware of so let me know if you want me to suggest cuts and I will. I realize too I'm suggesting altering your deck a bunch but I think it'd be more consistent this way while still being quite unique compared to other tribal wizard builds.

Austin_Smith_of_Cards on revoking your library card

5 days ago

Nice to see a Stitcher Geralf list! One of my favorite characters in modern-day Magic, to be sure.

There are several ways you can go to improve this list. You can add more fatty creatures for Geralf to abuse, or just to pressure lategame, and you can continue to add to the milling theme.

Lorthos, the Tidemaker is a pretty big creature that essentially makes a "game over" in a 1v1 matchup. You'll also never be sad to mill him into a zombie.

Fatestitcher is an on-flavor card that can be unearthed from your graveyard after you've milled it to untap Geralf and re-use his ability again.

Artisan of Kozilek allows you to reanimate something huge from your graveyard that you haven't had the opportunity to exile away. Pretty gigantic threat on its own, too.

Wonder is an incredible creature to dump into your graveyard, thereby giving all your powerful zombie abominations evasion.

Geralf's Masterpiece is flavorful, but it also allows you to repeatedly recur it by discarding cards. A monstrous attacker in its own right.

Breaching Leviathan shuts down all of your opponents for a full round if you're able to amass the mana to hardcast it. Otherwise, milling a 9/9 will definitely create a huge zombie.

Tromokratis also falls into the category of "giant beefy blue creature that's good to mill into a zombie." Not bad to cast on its own, either.

Deep-Sea Kraken can be cast early on for its suspend cost, and then accelerate out much quicker, since it removes time counters whenever ANY opponent casts a spell.

Forgotten Creation is powerful card advantage that lets you get rid of more useless cards in favor of drawing into better answers.

Inkwell Leviathan is a monster that's extremely hard to get rid of, has meme-levels of power and toughness, and is one of the few blue creatures with trample.

Frost Titan is yet another strong blue finisher that shuts down a single permanent essentially so long as you can get it to keep attacking.

Bhaal666 on Teferi

2 weeks ago

I used him as a backup for a combo using The Chain Veil and a few other pieces to use infinite walker abilities.

If you don't want him as part of superfriends then focus the deck around tap abilities so you can abuse his -1. things like Arcanis the Omnipotent would be good. get 2 uses in one turn, Fatestitcher would also be good.

He is great with tap effects and great with superfriends otherwise kinda useless as far as I'm concerned.

Chizu on Hanna, Helm of RIP

2 weeks ago

rhystictutor, Fatestitcher can't untap himself with just Illusionist's Bracers and he have a much higher cmc. He got some pros too by being able to reanimate himself the turn I go for the win but I don't think that it justifies the inclusion of a way to untap him. And for your other concern about the land count, I had 2 lands labeled as tutors since that's the way I usually use them, the count (36) can seem a bit low but going by the land count guide lines i have been following the conseus are that 37 are usually the correct amount but that the land count goes up as the amount of mana rocks go up. Thanks for the suggestion anyway and I will probably change 1 land for Buried Ruin.

rhystictutor on Hanna, Helm of RIP

2 weeks ago

Sorry, I looked at this list early in the morning and wasnt paying attention but you could pretty much keep your list if you change the basics and swap Rimewind Taskmage for Fatestitcher

pshawver on Tim.dek

2 weeks ago

Freed from the Real and Pemmin's Aura help untap your stuff and use it more than once. Fatestitcher lets you untap anything. King Macar, the Gold-Cursed likes to untap

SageOfStone on [Damia Primer] One Good Turn Deserves Another

3 weeks ago


I'd definitely nix the Aluren combo moving forward, as none of the cards really have a place in the deck outside of the combo.

Basalt + Mesmeric Orb is a good wincon, but I would consider changing the finisher. One of the coolest things I've seen in a Tasigur deck was using Basalt + Orb or just Hermit Druid to mill your deck, which puts Narcomoeba onto the battlefield. for you can unearth Fatestitcher, use it to untap a black source and cast Tasigur. Dread Return targeting Necrotic Ooze. If you have Thornling, Devoted Druid, and Quillspike in your grave you make infinite mana. With Tasigur, you get to add your entire grave back to hand, then cast everything. You could also just win with Prodigal Sorcerer, but I think its a waste when your commander does what it does. There are plenty of ways to win off of casting infinite spells over and over again. One I like is casting Dimir Signet, filtering one of your infinite green mana into blue and black, then Nature's Claiming it. Use Tasigur to bring them back over and over again. Finally finish everybody off with something like Stroke of Genius or Damnable Pact.

If you feel like running true Cehphalid Breakfast in EDH, you can play Cephalid Illusionist + Lightning Greaves. This also mills you out instantly if you have another creature, and you won't have to pay mana to give Ooze haste.

Reanimator isn't inherently bad for you (turn one Jin is glorious), but it doesn't seem like the plan you usually want to be on. Breakfast combo might not be what you're looking for though, so if you don't go with that, Tooth and Nail is a pretty good finisher that is commonly seen in BUG decks (*looks upwards at the primer).

Camel-Senpai on The Touch of Bolas deck ...

3 weeks ago

Sounds like you want recurring discard effects. Liliana, Heretical Healer  Flip is somewhat a cheaper version of Liliana of the Veil in case you don't feel like paying a fairly heavy point in actual money. Cao Cao, Lord of Wei is a decent one, and you can pair him with Fatestitcher to absolutely murder a hand on turn 6. Crosis, the Purger is like a mini-Bolas.

Wheel of Fortune is considered by a lot of people to be core for red decks in EDH. You'll pretty much always be on the better end of it if your hand is empty. Bonus points for adding Rhystic Study to that mess.

Cruel Ultimatum, Bite of the Black Rose, Capital Punishment, and Dark Intimations are both spells that are pretty heavy hitters in the sorcery speed discard department. You may also want to consider the traditional black discard spells like Duress, Wrench Mind, Blackmail, and Smallpox.

Nicol Bolas, Planeswalker should be a fairly easy include for this deck. Try combining him with a Rings of Brighthearth.

Liliana's Caress is a pretty funny way of punishing your opponents but I highly doubt you're winning with the damage it deals. This is why you play Megrim alongside it to speed up their death.

Teferi's Puzzle Box is a nice one-sided card advantage for you, and gives Rhystic another toy to play with.

Load more