Dread Cacodemon

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Pauper Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Rare
MTG: Commander (CMD) Rare

Combos Browse all

Dread Cacodemon

Creature — Demon

When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.

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Dread Cacodemon Discussion

Psychokazz on Kaaliliana and Friends

18 hours ago

fierce3302 Thanks a bunch for your comment, and like BrenoSulz I think you're pretty much spot on. Thankfully almost all the cards you've mentioned are cards that came in the original precon. You are correct that Dread Cacodemon and Reiver Demon abilities aren't trigged by Kaalia cheating them into play. Not once have I cast these cards for mana, so they'll be going asap. Really appreciate that you've pointed out what to take out as well as put in. Thankyou again!

BrenoSulz I agree with all your suggestions. Stoneforge Mystic is certainly within my budget, and will be crazy when I do eventually get the two swords and Swiftfoot Boots in the deck. Kaalia is quite squishy, but I mean there has to be SOME downside to a commander that lets you put crap like Iona, Shield of Emeria on the battlefield for free. Cheers again for the suggestions!

fierce3302 on Kaaliliana and Friends

1 day ago

As your deck list is pretty big so I thought I would give you some ideas for cards to cut.

Akroma, Angel of Fury: good, but does not have a big enough effect for commander

Anger: you're only running 2 mountains

Dragon Whelp, Serra Angel, Orzhov Guildmage, Ichor Wellspring: not large enough effect

Dread Cacodemon, Reiver Demon I'm not sure about this but I don't think Kaalia's ability qualifies as casting it

Duergar Hedge-Mage good card but again, you are only running 4 mountains and 6 plains

Fallen Angel: you don't really have a use for a sac engine.

Jayemdae Tome: Just not great

Wrecking Ball no need for land destruction and there is better creature removal

Soul Snare: better options, ie Swords to Plowshares

Ghostly Prison:fine cared but has no real reason to be in this deck

Vow of Duty: just run a removal spell

Earthquake, Evincar's Justice, Pyrohemia, Sulfurous Blast: The mardu colors are the king of board wipes, run something better. ie. Damnation, Toxic Deluge, Wrath of God, Chain Reaction, Phyrexian Rebirth, and Decree of Pain to name a few

Congregate: don't need the life gain. Unless of course you play lots of token decks

Liliana of the Dark Realms: you have 3 swamps

you have a good amount of good creature but because your commander relies on your hand here are some more card draw ideas:Ambition's Cost, Ancient Craving, Bloodgift Demon, Damnable Pact, Dragon Mage, Erebos, God of the Dead, Harvester of Souls, Necrologia, Night's Whisper, Ob Nixilis Reignited, Painful Truths, Sign in Blood, Skeletal Scrying, Underworld Connections, Wretched Confluence, and Read the Bones.

More additional combat phase spell would also greatly benefit you. World at War, Aurelia, the Warleader, Fury of the Horde, Hellkite Charger, Relentless Assault, Savage Beating, Scourge of the Throne, Seize the Day, Waves of Aggression

in case you haven't already you may want to check out https://edhrec.com/commanders/kaalia-of-the-vast for more card ideas.

Looks like a great start, hope my comments were helpful

RazortoothMtg on Ixalan Spoilers

1 month ago

So we got the White dino-tribal Dread Cacodemon officially spoiled. It's at mythic. Seems sweet.

We got a couple random commons, a 5 mana Electrify that hits players, a blue Dutiful Servants, draft chaff.

RazortoothMtg on Ixalan Spoilers

1 month ago

LittleBlueHero: I believe the 3rd one was spoiled. It's a mythic, however, and I think it's like a Dread Cacodemon that doesn't hit dinos.

OblivionBringer on Prossh's Feast

2 months ago

Yeah, that makes sense. Plague Boiler isn't in currently, but In Garruk's Wake could replace Dread Cacodemon. I'll pick up Hangarback as budget allows. Thanks!

Auriel on Kaalia of the Waaaaaht?

3 months ago

I think that you could get better cards for the mana cost by cutting sorin Siege Dragon and Dread Cacodemon for more effective cards like Lord of the Void Rakdos, Lord of Riots and Linvala, Keeper of Silence. Dread Cacodemon wont trigger off of Kaalia because you aren't casting it. Hellkite Tyrant is also a good one as most decks run several artifacts. I can give you more suggestions when I have more time!

JaceFromStateFarm on Kaalia for me

3 months ago

I would recommend adding in several more mana rocks and a few more lands as well. There are also lots of cards in the deck that pretty much don't help you and can be cut. I will list some below:

Serra's Blessing - vigilance to all your guys doesn't really do much in general, especially when they come in tapped with Kaalia. Something like Dragon Tempest that gives Kaalia haste would be a much more useful enchantment.

Dread Cacodemon - it doesn't usually do anything other than be a vanilla 8/8, which isn't really what you are looking for in a Kaalia deck. You want your creatures to provide utility, be hard to get rid of, or be so destructive that your opponents are forced to get rid of them or lose. This could technically be hardcast I guess, but those occasions will be extremely rare. It doesn't destroy stuff when Kaalia cheats it out. This block applies to Reiver Demon as well.

Exalted Angel - unless you're super set on playing the entirety of FtV Angels, this card just isn't good enough. Other underwhelming cards I would consider cutting include Seraph of the Sword, Serra Angel, Serra Avenger, Voice of All, Subjugator Angel, Sunblast Angel, and Soulflayer

Firemane Avenger - Battalion is a little harder to do than you might think, and it has the problem of being a "when this attacks" Trigger, which doesn't happen when it comes down with Kaalia. The trigger not happening, by the way, can very easily be abused to great effect. See Rakdos the Defiler and Master of Cruelties (the latter of which, if unblocked and brought in with Kaalia, will immediately drop your opponent's life to 1, at which point Kaalia will deal two and kill them). I would cut Mana-Charged Dragon for similar reasons.

Things I would recommend adding:

A ton of two-cost ramp: signets, etc. It gets Kaalia out a turn earlier, unlikely Darksteel Ingot.

At LEAST two more lands. Probably more.

Rakdos the Defiler and Master of Cruelties (mentioned above)

Utvara Hellkite - it's basically a much more terrifying Skyline Despot. I'd take out the despot for it.

Swiftfoot Boots - slightly worse lightning greaves is still amazing

Graveyard recursion like Unburial Rites - sadly, your stuff will die :( Recursion mitigates that!

You could definitely be a lot more liberal with cuts than I have suggested here, but these are the edits that jumped out at me most. Check out my Kaalia deck Dies Irae for more inspiration! I'm very happy with the creatures I've narrowed that deck down to, so feel free to look through those for replacements for cards you have found not especially useful.

Finally, being mardu, you could consider a Sunforger package. Always a fun time.

I could go on quite a bit more about Kaalia things, but I am out of time. Check out my deck or ask questions if you want more help!

Thanks for reading and best of luck!

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