Wight of Precinct Six
Creature — Zombie
Wight of Precinct Six gets +1/+1 for each creature in your opponents' graveyards.
|Want (2)||TheWhaler , DoctorValor|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Wight of Precinct Six Discussion
7 months ago
I'd start by identifying what you want the main goal of your deck to be. I see two main ideas here that could be built around.
The first is dealing unblocked damage by disincentivizing blocks with deathtouch. Darkblade Agent , Eternal of Harsh Truths , Graveblade Marauder , and maybe Blightsteel Colossus (with enough reanimation) fit this archetype. Because of the two "blade" cards, there is some overlap with the second archetype which I'll cover next (and if you keep them, cards like Notion Rain , Mission Briefing , Thought Erasure , and Discovery / Dispersal are likely to get more mileage than Divination or Secrets of the Golden City ), but there may be even better ways to profit from unblocked creatures. Curiosity enchantments like Curious Obsession , Sixth Sense , and Keen Sense are frequent accompaniments to the Invisible Stalker s and other bogles of the world, and Bident of Thassa is a strong option for those going wide. I like Quietus Spike as a sort of midway point between Basilisk Collar and Master of Cruelties in decks like these too. Other beaters to get in with could be Tomebound Lich , Oona's Blackguard , Dimir Cutpurse , Looter il-Kor , Shadowmage Infiltrator , Surrakar Spellblade , Wharf Infiltrator , or Virtus the Veiled if he's legal in whatever format this is for. More generic deathtouch synergy could include Hooded Blightfang , Viridian Longbow , Thornbite Staff , Psionic Gift enchantments, and any source of first strike. Finally, I like Cipher as a way to gain advantage from repeated attacks, so maybe a Hidden Strings or Paranoid Delusions could come in handy.
The second main idea is to stack the graveyard(s) with as many creatures as possible to extract value from Undergrowth and similar mechanics. Avatar of Woe , Lotleth Giant , Trepanation Blade , Teferi's Tutelage , and some of your Disentomb effects fit here. Major threats in these kinds of decks include Wight of Precinct Six , Jace's Phantasm , Consuming Aberration , Mirko Vosk, Mind Drinker , Fleet Swallower , Nemesis of Reason , Bonehoard , Mortivore , and Nighthowler . If you want to focus on your own graveyard, green is a great color to dip into as I alluded to earlier. Ghoultree , Boneyard Wurm , Jarad, Golgari Lich Lord , Splinterfright , Nyx Weaver , Nemesis of Mortals , Spider Spawning , and Kessig Cagebreakers are just some of the tools you get access to. Golgari is also the king of Undergrowth, so Hatchery Spider , Izoni, Thousand-Eyed , Molderhulk , Rhizome Lurcher / Undergrowth Scavenger , Kraul Harpooner , and Necrotic Wound are on the table. If milling your opponents is more your thing, some staples to consider are Thought Scour , Sphinx's Tutelage , Drown in the Loch , Traumatize , Fraying Sanity , and the crab duo. Jace's Erasure , Psychic Corrosion , and the Tutelage pair benefit the most from other draw synergy, and Visions of Beyond is an obvious inclusion if that's the route you take. Either way, I'd cut down to only the most efficient of your reanimate to hand cards and the like since you don't want to be stuck with a fist full of them and no creatures in the graveyard to target. Speaking of cuts, for maximum power, it's usually correct to play as close to the 60 card minimum as possible. Picking a single strategy to hone in on should make it easier to whittle down to the most important 60 in the deck.
If you have questions, let me know. Good luck with your build!
8 months ago
On my quest to also build a tinybones deck, I found some of the cards below that have really been an asset to me. Maybe they could help you out too.
Instant Speed Discard Cards: _(Allows you to force them to discard on their turn, so you can get a draw trigger then too.)
- Necrogen Spellbomb , Funeral Charm , Black Cat / Mindslicer / Elvish Doomsayer like cards, that discourage people from attacking you while also possibly making them discard on their turn, Nezumi Shortfang Flip (also has a special second flipside ability), Torment of Scarabs (they have to really screw themselves over every turn unless they discard), Cry of Contrition (can be sort of like a bounty, taxing someone when the creature dies which can be on someone else's turn), Unmask , Greel, Mind Raker , Gibbering Descent
9 months ago
not a problem! from one fan of mill to the other we gotta help each other out lol.
general cards that aren't too expensive that might fit in the deck Sol Ring, Arcane Signet and Dimir Signet for solid early ramp. Treasure Cruise and Verity Circle are some good blue draw. Speaking of drawing Teferi's Ageless Insight that's fun.
Seeing as you have Mindcrank already you might want to include Duskmantle Guildmage in the list it's first ability goes infinite with mindcrank after a mill effect or damage instance against an opponent. Though I understand if you aren't a fan of combos.
Other inclusions I think might fit in this deck are Syr Konrad, the Grim so your mill does damage, and is a mana sink in the later turns. Maybe Jace, Wielder of Mysteries?? Self-mill isn't the plan here but it might decent insurance plus, repeatable draw is with a small mill bonus.
Rogue's Passage or some other way to guarantee a creature connecting might be good. There's a few combat damage/attack triggers in the deck that would benefit from being able to consistently connect. Also Consuming Aberration and Wight of Precinct Six are a lot scary when they can be chumped block by a token or a mana dork. I specifically mention Rogue's Passage because it's a land slot over a spell slot which might make it easier to fit in. but Whispersilk Cloak and Manifold Key are cards that can help the same.
Altar of the Brood and Jace's Erasure are two pet cards of mine that assist in the mill strategy but the former isn't super synergistic with your deck, and the latter is just a worse redundant effect of cards that are already in the deck. but as they are pet cards had to mention them.
11 months ago
Maybe Wight of Precinct Six as a cheap creature that grows with your graveyard?
1 year ago
maybe some inexpensive black cards to try Sanguine Bond with Blood Tribute for extra points throw in Aetherflux Reservoir. as for death triggers and graveyard shenanigans Endless Obedience, along withWight of Precinct Sixand Grimoire of the Dead . for tokens can't beat Army of the Damned with Ayara, First of Lochthwain this can be deadly. you might wanna throw in a tutor or two Diabolic Tutor + Mastermind's Acquisition...last thoughts Bontu's Monument Throne of the God-Pharaoh...any way hope that helps ..happy shopping
1 year ago
Yeah it certainly was a bummer for my mono u faeries deck too. Btw i don;t know if the tapped lands are worth the extra deck thinning. You would have to try it out but i would suggest sticking to island or maybe even splash black for cards like Wight of Precinct Six or even a Gurmag Angler. If you want to check out the deck I just made based on yours UB Delver Mill. I still have a lot of playtesting to do but this is more of an UB delver build with the alternative mill out.
1 year ago
Hmm, in that case, I would just remove Witch's Oven for probably Eat to Extinction, that is really nice removal. Oven seems to be really meh, especially if you cant somehow untap, use again, etc, I would rather invest in some more removal. Or creature, Virtus the Veiled or even Wight of Precinct Six could be pretty nice.
1 year ago
It's pretty good for a first attempt, and I do agree that you need more creatures. The nice part about your commander is that he's probably going to be one the battlefield the whole game and you can rely on having that effect. I think you'd be happier with Teferi, Temporal Archmage instead of jace. I think Tree of Perdition, Wight of Precinct Six, Avatar of Woe, The Haunt of Hightower are spicy includes for creatures.