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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Nemesis of Reason
Creature — Leviathan Horror
Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard.
2 months ago
It feels like this list should be far more optimised than it is, considering the $$$ investment. Some thoughts:
Tome Scour and Dream Twist are the equivalent of a burn deck running Shock… that is, it’s just too low value and is a waste of your own resources. I would put Mind Funeral in the same bucket - there’s no point to running any of these cards while Fractured Sanity, Tasha's Hideous Laughter, or Maddening Cacophony exist.
Mill can’t just race and expect to win, you need some interaction to throw your opponents off-kilter and give you the edge. Drown in the Loch, Fatal Push, and Surgical Extraction are all great in the mainboard.
Your sideboard needs major rework. It currently just feels like cards you couldn’t fit into the mainboard, instead of being able to help shore-up weak matchups.
I have my own competitive mill deck here which may help inspire you.
4 months ago
Cloning the Master Biomancer makes a stupid amount of counters. Good call.
7 months ago
Lathril, Blade of the Elves would be fun with a bigger base power
It might be fun to throw in a few creatures with Mutate to further evolve Mimeoplasm.
8 months ago
Hey, interesting concept, combining Ninjas with sea monsters. Well done if this is your first attempt at deck building, you have good card sense.
Some cards here that are not as good as the others that could be upgraded, even on a budget: Prismatic Lens, Doom Blade, Nemesis of Reason, Ambition's Cost, Commander's Sphere, Rogue Class, Tromokratis, Blade of the Oni.
- 1x more Island --> Tromokratis
- 1x more Island --> Nemesis of Reason
- 1x more Swamp --> Doom Blade
30 lands is low when you want to get to at least four mana to ninjutsu with Satoru. Consider cutting a couple of the high CMC sea monsters that are not as good as the others, Tromokratis and Nemesis of Reason, to add a few more lands? Could just add more of each basic land or there's many other options that are more expensive price: Watery Grave, Morphic Pool, Drowned Catacomb, Shipwreck Marsh, etc. Some budget options are: Ice Tunnel (another land Marsh Flats can get), Temple of Deceit, Esper Panorama.
Prismatic Lens and Commander's Sphere could be upgraded to mana rocks that can combo with Hullbreaker Horror to make infinite mana. Astral Cornucopia and Everflowing Chalice combo with Sol Ring by repeatedly bounce/cast them with Hullbreaker to make infinite mana. Sol pays for itself plus 1 extra colorless mana each time you tap it before it's bounced by Hullbreaker. Astral is better because once you make infinite colorless then you can pay that colorless to cast Astral to make infinite blue or black mana. When you have infinite colorless then Arcane Signet or Dimir Signet can also be used to make infinite blue/black mana.
If you can create a copy of Hullbreaker from Thousand-Faced Shadow then this combo can bounce all your opponent's nonland permanents and keep doing this on each of your main phases.
- Ingenious Infiltrator --> Ambition's Cost
- Baleful Strix --> Rogue Class
- Prosperous Thief --> Blade of the Oni
Ingenious Infiltrator is a good Ninja for repeatable draw. Baleful Strix is a nice creature to enable ninjustu. Prosperous Thief is a Ninja for repeatable ramp who also triggers from a Rogue and there's many unblockable Rogues here.
Good luck with your deck.
9 months ago
Hey, nice version, you have 13 ways to help to setup Runo to transform including Rack, lots of counterspells including Drain, plenty of reanimation and the five best huge sea monsters (Hullbreaker, Spawning, Depths, Junk, Stormtide) to copy with Krothuss. The amount of ramp is a little low, but if it's working for you then great.
A unique interaction with Krothuss are effects that let him copy himself and since he's a Kraken each time he does it he creates two copies of himself. This can get out of hand quick since then each copy of Krothuss can copy Krothuss or other Krothusses resulting in tons of attacking Krothusses. To be able to do this you must remove the legendary rule or control a nonlegendary Krothuss to copy. Sakashima of a Thousand Faces, Spark Double and Mirror Box achieve these effects with Sakashima/Box removing the legendary rule and Spark becoming a nonlegendary Krothuss.
Box is new a card in new set NEO and it also increases the p/t of original Krothuss for each copy of himself making original Krothuss huge. Sakashima can also become a copy of Krothuss. The drawback of Sakashima/Box is if an opponent removes one of these cards then all the legendary copies of Krothuss are also removed leaving only original Krothuss in your control.
Spark is different than the others because it becomes a nonlegendary Krothuss. When you copy nonlegendary Krothuss with a Krothuss it creates token copies of nonlegendary Krothuss. If opponent removes Spark it doesn't remove all the copies of nonlegendary Krothuss, they must also be removed.
These three cards have just as much interaction with other legendary creatures such as Wrexial, the Risen Deep or even Marit Lage.
Hullbreaker Horror can be much more devastating to your opponents by adding one card, Everflowing Chalice or any other 0 CMC artifact, preferably a mana rock such as Mana Crypt. When you control two or more Hullbreakers thanks to Krothuss then Chalice + Sol Ring is infinite casts to bounce all your opponent's nonland permanents. You can keep doing this combo on your main phases to deny your opponents from having nonland permanents including blockers.
Hullbreaker + Sol + Chalice is infinite casts as well as infinite colorless mana without needing to control another Hullbreaker since each time Sol taps for mana before it's bounced it pays for itself + one extra colorless. If you control another mana rock that can ETB untapped such as Arcane Signet then infinite colorless can be infinite blue/black mana. Instead of bouncing Sol, bounce Arcane + Chalice (tapping Arcane for mana before it's bounced). When you add another Hullbreaker that's when things get scary for your opponents.
I'm a big fan of Lazotep Plating in blue, it's really underrated as a protection spell for all permanents you control and it can also protect you. Which can be huge protection if an opponent's infinite combo win condition requires to target you such Aetherflux or Artist.
You have plenty of powerful reanimation, Disentomb isn't needed. You have many excellent counterspells, Scatter isn't needed. Nemesis and Swallower only trigger when they're declared as attackers meaning that when copied by Krothuss those attacking copies don't trigger. In my opinion this makes these creatures too slow to get value from them with Krothuss.
Good luck with your deck.
9 months ago
Late to the party - The Thing is my all time favorite, and I've wanted to make a deck for a bit. I have no commander experience other than watching it, so I'm designing a casual 60 for it. However, I want to share things I've thought of.
For on theme (and obscure) ramp, I'm looking at Retraced Image and Mitotic Manipulation - both with art somewhat evocative of The Thing. I am mono-blue currently though, so they might be a stretch for a three color deck.
Otherwise, I'm a big fan of Forgotten Creation and Nemesis of Reason for their looks, as well as Wharf Infiltrator for the tentacles, being a Human and Horror, and popping out more baby things. Also, no Smuggler's Copter?
Overall I love it though and I'll definitely be using it for ideas for my kitchen table deck!
10 months ago
Hey, nice version so far.
Some cards that are good within the budget at setup Runo to transform.
- Frantic Search --> Heartless Act
- Striped Riverwinder --> Inkwell Leviathan
- Waker of Waves --> Nemesis of Reason
Frantic Search is draw two, discard two sea monsters, untap three lands and tap those lands to cast Runo. Striped Riverwinder and Waker of Waves are 7 CMC creatures who can put themselves into your graveyard for a low mana cost. Riverwinder is only one mana to do so from cycling. Inkwell Leviathan has shroud meaning it can't be targeted by Krothuss to be copied making it less desirable sea monster to cast or reanimate. Copies that are created of Nemesis of Reason by Krothuss don't trigger to mill making it much worse than it appears.
Some ramp upgrades within the budget to consider.
Since not playing any 1/1 creatures then Heartless Summoning is good ramp when playing lots of sea monsters.
Good luck with your deck.
10 months ago
Helm of the Ghastlord would be a great addition to beef up all your blue/black creatures. Also, Oona's Gatewarden is an easy fit in here. Some more dimir fundamentals would be Baleful Strix, Cemetery Puca, Dimir Guildmage, or Dimir Guildmage.
In terms of finisher cards, you could add: Gyruda, Doom of Depths, Wrexial, the Risen Deep, Dragonlord Silumgar, Silumgar, the Drifting Death, Ghastlord of Fugue, Blizzard Specter, Dire Undercurrents,
A version of the deck will a mill wincon could also make use of Ashiok, Dream Render, Phenax, God of Deception, Lurking Informant, Nemesis of Reason, Psychic Drain, Mind Grind, Nightveil Specter, and the many more mill focused cards from across blue and black.
A deck that leans more into flash could use Slitherwisp.
Overall, I quite like and want to see it down the line!